Move to LimitedNodeList

This commit is contained in:
Clement 2019-02-27 19:14:36 -08:00
parent 717c12fe16
commit 8032063512
4 changed files with 93 additions and 71 deletions

View file

@ -40,6 +40,9 @@
static Setting::Handle<quint16> LIMITED_NODELIST_LOCAL_PORT("LimitedNodeList.LocalPort", 0);
using namespace std::chrono_literals;
static const std::chrono::milliseconds CONNECTION_RATE_INTERVAL = 1s;
const std::set<NodeType_t> SOLO_NODE_TYPES = {
NodeType::AvatarMixer,
NodeType::AudioMixer,
@ -88,6 +91,11 @@ LimitedNodeList::LimitedNodeList(int socketListenPort, int dtlsListenPort) :
connect(statsSampleTimer, &QTimer::timeout, this, &LimitedNodeList::sampleConnectionStats);
statsSampleTimer->start(CONNECTION_STATS_SAMPLE_INTERVAL_MSECS);
// Flush delayed adds every second
QTimer* delayedAddsFlushTimer = new QTimer(this);
connect(delayedAddsFlushTimer, &QTimer::timeout, this, &NodeList::processDelayedAdds);
delayedAddsFlushTimer->start(CONNECTION_RATE_INTERVAL);
// check the local socket right now
updateLocalSocket();
@ -367,7 +375,7 @@ bool LimitedNodeList::packetSourceAndHashMatchAndTrackBandwidth(const udt::Packe
return true;
} else {
} else if (!isDelayedNode(sourceID)){
HIFI_FCDEBUG(networking(),
"Packet of type" << headerType << "received from unknown node with Local ID" << sourceLocalID);
}
@ -736,6 +744,53 @@ SharedNodePointer LimitedNodeList::addOrUpdateNode(const QUuid& uuid, NodeType_t
return newNodePointer;
}
void LimitedNodeList::addNewNode(NewNodeInfo info) {
// Throttle connection of new agents.
if (info.type == NodeType::Agent && _nodesAddedInCurrentTimeSlice >= _maxConnectionRate) {
delayNodeAdd(info);
return;
}
SharedNodePointer node = addOrUpdateNode(info.uuid, info.type, info.publicSocket, info.localSocket,
info.sessionLocalID, info.isReplicated, false,
info.connectionSecretUUID, info.permissions);
++_nodesAddedInCurrentTimeSlice;
}
void LimitedNodeList::delayNodeAdd(NewNodeInfo info) {
_delayedNodeAdds.push_back(info);
}
void LimitedNodeList::removeDelayedAdd(QUuid nodeUUID) {
auto it = std::find_if(_delayedNodeAdds.begin(), _delayedNodeAdds.end(), [&](auto info) {
return info.uuid == nodeUUID;
});
if (it != _delayedNodeAdds.end()) {
_delayedNodeAdds.erase(it);
}
}
bool LimitedNodeList::isDelayedNode(QUuid nodeUUID) {
auto it = std::find_if(_delayedNodeAdds.begin(), _delayedNodeAdds.end(), [&](auto info) {
return info.uuid == nodeUUID;
});
return it != _delayedNodeAdds.end();
}
void LimitedNodeList::processDelayedAdds() {
_nodesAddedInCurrentTimeSlice = 0;
auto nodesToAdd = glm::min(_delayedNodeAdds.size(), _maxConnectionRate);
auto firstNodeToAdd = _delayedNodeAdds.begin();
auto lastNodeToAdd = firstNodeToAdd + nodesToAdd;
for (auto it = firstNodeToAdd; it != lastNodeToAdd; ++it) {
addNewNode(*it);
}
_delayedNodeAdds.erase(firstNodeToAdd, lastNodeToAdd);
}
std::unique_ptr<NLPacket> LimitedNodeList::constructPingPacket(const QUuid& nodeId, PingType_t pingType) {
int packetSize = sizeof(PingType_t) + sizeof(quint64) + sizeof(int64_t);

View file

@ -51,6 +51,8 @@ const int INVALID_PORT = -1;
const quint64 NODE_SILENCE_THRESHOLD_MSECS = 5 * 1000;
static const size_t DEFAULT_MAX_CONNECTION_RATE { 50 };
extern const std::set<NodeType_t> SOLO_NODE_TYPES;
const char DEFAULT_ASSIGNMENT_SERVER_HOSTNAME[] = "localhost";
@ -316,6 +318,9 @@ public:
void sendFakedHandshakeRequestToNode(SharedNodePointer node);
#endif
size_t getMaxConnectionRate() { return _maxConnectionRate; }
void setMaxConnectionRate(size_t rate) { _maxConnectionRate = rate; }
int getInboundPPS() const { return _inboundPPS; }
int getOutboundPPS() const { return _outboundPPS; }
float getInboundKbps() const { return _inboundKbps; }
@ -367,7 +372,20 @@ protected slots:
void clientConnectionToSockAddrReset(const HifiSockAddr& sockAddr);
void processDelayedAdds();
protected:
struct NewNodeInfo {
qint8 type;
QUuid uuid;
HifiSockAddr publicSocket;
HifiSockAddr localSocket;
NodePermissions permissions;
bool isReplicated;
Node::LocalID sessionLocalID;
QUuid connectionSecretUUID;
};
LimitedNodeList(int socketListenPort = INVALID_PORT, int dtlsListenPort = INVALID_PORT);
LimitedNodeList(LimitedNodeList const&) = delete; // Don't implement, needed to avoid copies of singleton
void operator=(LimitedNodeList const&) = delete; // Don't implement, needed to avoid copies of singleton
@ -390,6 +408,11 @@ protected:
bool sockAddrBelongsToNode(const HifiSockAddr& sockAddr);
void addNewNode(NewNodeInfo info);
void delayNodeAdd(NewNodeInfo info);
void removeDelayedAdd(QUuid nodeUUID);
bool isDelayedNode(QUuid nodeUUID);
NodeHash _nodeHash;
mutable QReadWriteLock _nodeMutex { QReadWriteLock::Recursive };
udt::Socket _nodeSocket;
@ -440,6 +463,10 @@ private:
Node::LocalID _sessionLocalID { 0 };
bool _flagTimeForConnectionStep { false }; // only keep track in interface
size_t _maxConnectionRate { DEFAULT_MAX_CONNECTION_RATE };
size_t _nodesAddedInCurrentTimeSlice { 0 };
std::vector<NewNodeInfo> _delayedNodeAdds;
int _inboundPPS { 0 };
int _outboundPPS { 0 };
float _inboundKbps { 0.0f };

View file

@ -38,7 +38,6 @@
#include <Trace.h>
using namespace std::chrono_literals;
static const std::chrono::milliseconds CONNECTION_RATE_INTERVAL = 1s;
static const std::chrono::milliseconds KEEPALIVE_PING_INTERVAL = 1s;
NodeList::NodeList(char newOwnerType, int socketListenPort, int dtlsListenPort) :
@ -118,11 +117,6 @@ NodeList::NodeList(char newOwnerType, int socketListenPort, int dtlsListenPort)
// we definitely want STUN to update our public socket, so call the LNL to kick that off
startSTUNPublicSocketUpdate();
// check for local socket updates every so often
QTimer* delayedAddsFlushTimer = new QTimer(this);
connect(delayedAddsFlushTimer, &QTimer::timeout, this, &NodeList::processDelayedAdds);
delayedAddsFlushTimer->start(CONNECTION_RATE_INTERVAL);
auto& packetReceiver = getPacketReceiver();
packetReceiver.registerListener(PacketType::DomainList, this, "processDomainServerList");
packetReceiver.registerListener(PacketType::Ping, this, "processPingPacket");
@ -714,6 +708,7 @@ void NodeList::processDomainServerRemovedNode(QSharedPointer<ReceivedMessage> me
QUuid nodeUUID = QUuid::fromRfc4122(message->readWithoutCopy(NUM_BYTES_RFC4122_UUID));
qCDebug(networking) << "Received packet from domain-server to remove node with UUID" << uuidStringWithoutCurlyBraces(nodeUUID);
killNodeWithUUID(nodeUUID);
removeDelayedAdd(nodeUUID);
}
void NodeList::parseNodeFromPacketStream(QDataStream& packetStream) {
@ -734,45 +729,7 @@ void NodeList::parseNodeFromPacketStream(QDataStream& packetStream) {
info.publicSocket.setAddress(_domainHandler.getIP());
}
// Throttle connection of new agents.
if (info.type != NodeType::Agent
|| _nodesAddedInCurrentTimeSlice < _maxConnectionRate) {
addNewNode(info);
++_nodesAddedInCurrentTimeSlice;
} else {
delayNodeAdd(info);
}
}
void NodeList::addNewNode(NewNodeInfo info) {
SharedNodePointer node = addOrUpdateNode(info.uuid, info.type, info.publicSocket, info.localSocket,
info.sessionLocalID, info.isReplicated, false,
info.connectionSecretUUID, info.permissions);
// nodes that are downstream or upstream of our own type are kept alive when we hear about them from the domain server
// and always have their public socket as their active socket
if (node->getType() == NodeType::downstreamType(_ownerType) || node->getType() == NodeType::upstreamType(_ownerType)) {
node->setLastHeardMicrostamp(usecTimestampNow());
node->activatePublicSocket();
}
};
void NodeList::delayNodeAdd(NewNodeInfo info) {
_delayedNodeAdds.push_back(info);
};
void NodeList::processDelayedAdds() {
_nodesAddedInCurrentTimeSlice = 0;
auto nodesToAdd = glm::min(_delayedNodeAdds.size(), _maxConnectionRate);
auto firstNodeToAdd = _delayedNodeAdds.begin();
auto lastNodeToAdd = firstNodeToAdd + nodesToAdd;
for (auto it = firstNodeToAdd; it != lastNodeToAdd; ++it) {
addNewNode(*it);
}
_delayedNodeAdds.erase(firstNodeToAdd, lastNodeToAdd);
addNewNode(info);
}
void NodeList::sendAssignment(Assignment& assignment) {
@ -819,7 +776,6 @@ void NodeList::pingPunchForInactiveNode(const SharedNodePointer& node) {
}
void NodeList::startNodeHolePunch(const SharedNodePointer& node) {
// we don't hole punch to downstream servers, since it is assumed that we have a direct line to them
// we also don't hole punch to relayed upstream nodes, since we do not communicate directly with them
@ -833,6 +789,14 @@ void NodeList::startNodeHolePunch(const SharedNodePointer& node) {
// ping this node immediately
pingPunchForInactiveNode(node);
}
// nodes that are downstream or upstream of our own type are kept alive when we hear about them from the domain server
// and always have their public socket as their active socket
if (node->getType() == NodeType::downstreamType(_ownerType) || node->getType() == NodeType::upstreamType(_ownerType)) {
node->setLastHeardMicrostamp(usecTimestampNow());
node->activatePublicSocket();
}
}
void NodeList::handleNodePingTimeout() {

View file

@ -38,8 +38,6 @@
const quint64 DOMAIN_SERVER_CHECK_IN_MSECS = 1 * 1000;
static const size_t DEFAULT_MAX_CONNECTION_RATE { 50 };
using PacketOrPacketList = std::pair<std::unique_ptr<NLPacket>, std::unique_ptr<NLPacketList>>;
using NodePacketOrPacketListPair = std::pair<SharedNodePointer, PacketOrPacketList>;
@ -95,9 +93,6 @@ public:
bool getSendDomainServerCheckInEnabled() { return _sendDomainServerCheckInEnabled; }
void setSendDomainServerCheckInEnabled(bool enabled) { _sendDomainServerCheckInEnabled = enabled; }
size_t getMaxConnectionRate() { return _maxConnectionRate; }
void setMaxConnectionRate(size_t rate) { _maxConnectionRate = rate; }
void removeFromIgnoreMuteSets(const QUuid& nodeID);
virtual bool isDomainServer() const override { return false; }
@ -151,17 +146,6 @@ private slots:
void maybeSendIgnoreSetToNode(SharedNodePointer node);
private:
struct NewNodeInfo {
qint8 type;
QUuid uuid;
HifiSockAddr publicSocket;
HifiSockAddr localSocket;
NodePermissions permissions;
bool isReplicated;
Node::LocalID sessionLocalID;
QUuid connectionSecretUUID;
};
NodeList() : LimitedNodeList(INVALID_PORT, INVALID_PORT) { assert(false); } // Not implemented, needed for DependencyManager templates compile
NodeList(char ownerType, int socketListenPort = INVALID_PORT, int dtlsListenPort = INVALID_PORT);
NodeList(NodeList const&) = delete; // Don't implement, needed to avoid copies of singleton
@ -180,10 +164,6 @@ private:
bool sockAddrBelongsToDomainOrNode(const HifiSockAddr& sockAddr);
void addNewNode(NewNodeInfo info);
void delayNodeAdd(NewNodeInfo info);
void processDelayedAdds();
std::atomic<NodeType_t> _ownerType;
NodeSet _nodeTypesOfInterest;
DomainHandler _domainHandler;
@ -201,10 +181,6 @@ private:
mutable QReadWriteLock _avatarGainMapLock;
tbb::concurrent_unordered_map<QUuid, float, UUIDHasher> _avatarGainMap;
size_t _maxConnectionRate { DEFAULT_MAX_CONNECTION_RATE };
size_t _nodesAddedInCurrentTimeSlice { 0 };
std::vector<NewNodeInfo> _delayedNodeAdds;
void sendIgnoreRadiusStateToNode(const SharedNodePointer& destinationNode);
#if defined(Q_OS_ANDROID)
Setting::Handle<bool> _ignoreRadiusEnabled { "IgnoreRadiusEnabled", false };