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Reverted hand controller
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d072a2efd3
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2 changed files with 2 additions and 1 deletions
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@ -67,7 +67,7 @@ var MSEC_PER_SEC = 1000.0;
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var startTime = Date.now();
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var startTime = Date.now();
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var LIFETIME = 10;
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var LIFETIME = 10;
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var ACTION_LIFETIME = 10; // seconds
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var ACTION_LIFETIME = 10; // seconds
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var PICKS_PER_SECOND_PER_HAND = 60;
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var PICKS_PER_SECOND_PER_HAND = 5;
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var MSECS_PER_SEC = 1000.0;
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var MSECS_PER_SEC = 1000.0;
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// states for the state machine
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// states for the state machine
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@ -70,6 +70,7 @@
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this.intersection = Entities.findRayIntersection(pickRay, true, this.whitelist);
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this.intersection = Entities.findRayIntersection(pickRay, true, this.whitelist);
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//Comment out above line and uncomment below line to see difference in performance between using a whitelist, and not using one
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//Comment out above line and uncomment below line to see difference in performance between using a whitelist, and not using one
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// this.intersection = Entities.findRayIntersection(pickRay, true);
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if (this.intersection.intersects) {
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if (this.intersection.intersects) {
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var distance = Vec3.distance(handPosition, this.intersection.intersection);
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var distance = Vec3.distance(handPosition, this.intersection.intersection);
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