commented on the else branch in the update TRansform stack doing nothing

This commit is contained in:
Sam Gateau 2014-11-12 15:04:52 -08:00
parent 3332cc693c
commit 7fa4ea7527

View file

@ -492,7 +492,8 @@ void GLBackend::updateTransform() {
_transform._view->getMatrix(modelView);
glLoadMatrixf(reinterpret_cast< const GLfloat* >(&modelView));
} else {
// glLoadIdentity();
// TODO: eventually do something about the matrix when neither view nor model is specified?
// glLoadIdentity();
}
}
CHECK_GL_ERROR();