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Merge pull request #14321 from jherico/fix/19256
Case 19256: Switch back to Qt for GL context creation by default
This commit is contained in:
commit
7e7817212c
3 changed files with 145 additions and 158 deletions
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@ -29,6 +29,9 @@
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using namespace gl;
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#if defined(GL_CUSTOM_CONTEXT)
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bool Context::USE_CUSTOM_CONTEXT { true };
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#endif
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bool Context::enableDebugLogger() {
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#if defined(Q_OS_MAC)
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@ -75,24 +78,24 @@ Context::Context(QWindow* window) {
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void Context::release() {
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doneCurrent();
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#ifdef GL_CUSTOM_CONTEXT
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if (_wrappedContext) {
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destroyContext(_wrappedContext);
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_wrappedContext = nullptr;
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if (_qglContext) {
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destroyContext(_qglContext);
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_qglContext = nullptr;
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}
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#ifdef GL_CUSTOM_CONTEXT
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if (_hglrc) {
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destroyWin32Context(_hglrc);
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wglDeleteContext(_hglrc);
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_hglrc = 0;
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}
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if (_hdc) {
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ReleaseDC(_hwnd, _hdc);
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_hdc = 0;
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}
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_hwnd = 0;
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#else
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destroyContext(_context);
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_context = nullptr;
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#endif
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_window = nullptr;
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updateSwapchainMemoryCounter();
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}
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@ -135,15 +138,6 @@ void Context::clear() {
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#if defined(GL_CUSTOM_CONTEXT)
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static void debugMessageCallback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void* userParam) {
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if (GL_DEBUG_SEVERITY_NOTIFICATION == severity) {
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return;
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}
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// FIXME For high severity errors, force a sync to the log, since we might crash
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// before the log file was flushed otherwise. Performance hit here
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qCDebug(glLogging) << "OpenGL: " << message;
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}
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static void setupPixelFormatSimple(HDC hdc) {
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// FIXME build the PFD based on the
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static const PIXELFORMATDESCRIPTOR pfd = // pfd Tells Windows How We Want Things To Be
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@ -177,26 +171,6 @@ static void setupPixelFormatSimple(HDC hdc) {
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}
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}
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void Context::destroyWin32Context(HGLRC hglrc) {
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wglDeleteContext(hglrc);
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}
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bool Context::makeCurrent() {
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BOOL result = wglMakeCurrent(_hdc, _hglrc);
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assert(result);
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updateSwapchainMemoryCounter();
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return result;
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}
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void Context::swapBuffers() {
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SwapBuffers(_hdc);
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}
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void Context::doneCurrent() {
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wglMakeCurrent(0, 0);
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}
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// Pixel format arguments
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#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
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#define WGL_DRAW_TO_WINDOW_ARB 0x2001
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@ -229,9 +203,17 @@ typedef HGLRC(APIENTRYP PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC hDC, HGLRC hShare
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GLAPI PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB;
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GLAPI PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB;
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#endif
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Q_GUI_EXPORT QOpenGLContext *qt_gl_global_share_context();
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void Context::create(QOpenGLContext* shareContext) {
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if (!shareContext) {
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shareContext = qt_gl_global_share_context();
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}
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#if defined(GL_CUSTOM_CONTEXT)
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assert(0 != _hwnd);
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assert(0 == _hdc);
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auto hwnd = _hwnd;
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@ -250,104 +232,114 @@ void Context::create(QOpenGLContext* shareContext) {
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wglMakeCurrent(0, 0);
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wglDeleteContext(glrc);
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ReleaseDC(hwnd, hdc);
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if (!wglChoosePixelFormatARB || !wglCreateContextAttribsARB) {
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USE_CUSTOM_CONTEXT = false;
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}
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});
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_hdc = GetDC(_hwnd);
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if (USE_CUSTOM_CONTEXT) {
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_hdc = GetDC(_hwnd);
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#if defined(USE_GLES)
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_version = 0x0200;
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_version = 0x0302;
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#else
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if (gl::disableGl45()) {
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_version = 0x0401;
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} else if (GLAD_GL_VERSION_4_5) {
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_version = 0x0405;
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} else if (GLAD_GL_VERSION_4_3) {
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_version = 0x0403;
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} else {
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_version = 0x0401;
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}
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if (gl::disableGl45()) {
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_version = 0x0401;
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} else if (GLAD_GL_VERSION_4_5) {
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_version = 0x0405;
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} else if (GLAD_GL_VERSION_4_3) {
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_version = 0x0403;
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} else {
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_version = 0x0401;
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}
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#endif
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static int pixelFormat = 0;
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static PIXELFORMATDESCRIPTOR pfd;
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if (!pixelFormat) {
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memset(&pfd, 0, sizeof(pfd));
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pfd.nSize = sizeof(pfd);
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std::vector<int> formatAttribs;
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formatAttribs.push_back(WGL_DRAW_TO_WINDOW_ARB);
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formatAttribs.push_back(GL_TRUE);
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formatAttribs.push_back(WGL_SUPPORT_OPENGL_ARB);
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formatAttribs.push_back(GL_TRUE);
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formatAttribs.push_back(WGL_DOUBLE_BUFFER_ARB);
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formatAttribs.push_back(GL_TRUE);
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formatAttribs.push_back(WGL_PIXEL_TYPE_ARB);
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formatAttribs.push_back(WGL_TYPE_RGBA_ARB);
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formatAttribs.push_back(WGL_COLOR_BITS_ARB);
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formatAttribs.push_back(32);
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formatAttribs.push_back(WGL_DEPTH_BITS_ARB);
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formatAttribs.push_back(24);
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formatAttribs.push_back(WGL_STENCIL_BITS_ARB);
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formatAttribs.push_back(8);
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static int pixelFormat = 0;
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static PIXELFORMATDESCRIPTOR pfd;
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if (!pixelFormat) {
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memset(&pfd, 0, sizeof(pfd));
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pfd.nSize = sizeof(pfd);
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std::vector<int> formatAttribs;
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formatAttribs.push_back(WGL_DRAW_TO_WINDOW_ARB);
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formatAttribs.push_back(GL_TRUE);
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formatAttribs.push_back(WGL_SUPPORT_OPENGL_ARB);
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formatAttribs.push_back(GL_TRUE);
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formatAttribs.push_back(WGL_DOUBLE_BUFFER_ARB);
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formatAttribs.push_back(GL_TRUE);
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formatAttribs.push_back(WGL_PIXEL_TYPE_ARB);
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formatAttribs.push_back(WGL_TYPE_RGBA_ARB);
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formatAttribs.push_back(WGL_COLOR_BITS_ARB);
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formatAttribs.push_back(32);
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formatAttribs.push_back(WGL_DEPTH_BITS_ARB);
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formatAttribs.push_back(24);
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formatAttribs.push_back(WGL_STENCIL_BITS_ARB);
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formatAttribs.push_back(8);
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#ifdef NATIVE_SRGB_FRAMEBUFFER
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// formatAttribs.push_back(WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB);
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// formatAttribs.push_back(GL_TRUE);
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// formatAttribs.push_back(WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB);
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// formatAttribs.push_back(GL_TRUE);
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#endif
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// terminate the list
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formatAttribs.push_back(0);
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UINT numFormats;
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wglChoosePixelFormatARB(_hdc, &formatAttribs[0], NULL, 1, &pixelFormat, &numFormats);
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DescribePixelFormat(_hdc, pixelFormat, sizeof(pfd), &pfd);
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// terminate the list
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formatAttribs.push_back(0);
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UINT numFormats;
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wglChoosePixelFormatARB(_hdc, &formatAttribs[0], NULL, 1, &pixelFormat, &numFormats);
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DescribePixelFormat(_hdc, pixelFormat, sizeof(pfd), &pfd);
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}
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// The swap chain pixel size for swap chains is : rgba32 + depth24stencil8
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// We don't apply the length of the swap chain into this pixelSize since it is not vsible for the Process (on windows).
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_swapchainPixelSize = 32 + 32;
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SetPixelFormat(_hdc, pixelFormat, &pfd);
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{
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std::vector<int> contextAttribs;
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uint32_t majorVersion = _version >> 8;
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uint32_t minorVersion = _version & 0xFF;
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contextAttribs.push_back(WGL_CONTEXT_MAJOR_VERSION_ARB);
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contextAttribs.push_back(majorVersion);
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contextAttribs.push_back(WGL_CONTEXT_MINOR_VERSION_ARB);
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contextAttribs.push_back(minorVersion);
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contextAttribs.push_back(WGL_CONTEXT_PROFILE_MASK_ARB);
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#if defined(USE_GLES)
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contextAttribs.push_back(WGL_CONTEXT_ES2_PROFILE_BIT_EXT);
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#else
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contextAttribs.push_back(WGL_CONTEXT_CORE_PROFILE_BIT_ARB);
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#endif
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contextAttribs.push_back(WGL_CONTEXT_FLAGS_ARB);
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if (enableDebugLogger()) {
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contextAttribs.push_back(WGL_CONTEXT_DEBUG_BIT_ARB);
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} else {
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contextAttribs.push_back(0);
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}
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contextAttribs.push_back(0);
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HGLRC shareHglrc = (HGLRC)QOpenGLContextWrapper::nativeContext(shareContext);
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_hglrc = wglCreateContextAttribsARB(_hdc, shareHglrc, &contextAttribs[0]);
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}
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if (_hglrc != 0) {
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createWrapperContext();
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}
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}
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if (_hglrc == 0) {
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// fallback, if the context creation failed, or USE_CUSTOM_CONTEXT is false
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qtCreate(shareContext);
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}
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// The swap chain pixel size for swap chains is : rgba32 + depth24stencil8
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// We don't apply the length of the swap chain into this pixelSize since it is not vsible for the Process (on windows).
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_swapchainPixelSize = 32 + 32;
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#else
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// For platforms where we don't prefer custom context creation, always rely on the Qt context creation
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qtCreate(shareContext);
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#endif
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updateSwapchainMemoryCounter();
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SetPixelFormat(_hdc, pixelFormat, &pfd);
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{
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std::vector<int> contextAttribs;
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uint32_t majorVersion = _version >> 8;
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uint32_t minorVersion = _version & 0xFF;
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contextAttribs.push_back(WGL_CONTEXT_MAJOR_VERSION_ARB);
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contextAttribs.push_back(majorVersion);
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contextAttribs.push_back(WGL_CONTEXT_MINOR_VERSION_ARB);
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contextAttribs.push_back(minorVersion);
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contextAttribs.push_back(WGL_CONTEXT_PROFILE_MASK_ARB);
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#if defined(USE_GLES)
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contextAttribs.push_back(WGL_CONTEXT_ES2_PROFILE_BIT_EXT);
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#else
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contextAttribs.push_back(WGL_CONTEXT_CORE_PROFILE_BIT_ARB);
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#endif
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contextAttribs.push_back(WGL_CONTEXT_FLAGS_ARB);
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if (enableDebugLogger()) {
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contextAttribs.push_back(WGL_CONTEXT_DEBUG_BIT_ARB);
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} else {
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contextAttribs.push_back(0);
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}
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contextAttribs.push_back(0);
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if (!shareContext) {
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shareContext = qt_gl_global_share_context();
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}
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HGLRC shareHglrc = (HGLRC)QOpenGLContextWrapper::nativeContext(shareContext);
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_hglrc = wglCreateContextAttribsARB(_hdc, shareHglrc, &contextAttribs[0]);
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}
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if (_hglrc == 0) {
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throw std::runtime_error("Could not create GL context");
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}
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if (!makeCurrent()) {
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throw std::runtime_error("Could not make context current");
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qCWarning(glLogging) << "Could not make context current";
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return;
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}
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if (enableDebugLogger()) {
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glDebugMessageCallback(debugMessageCallback, NULL);
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glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB);
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setupDebugLogging(_qglContext);
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}
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doneCurrent();
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}
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#endif
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OffscreenContext::~OffscreenContext() {
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_window->deleteLater();
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}
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@ -23,7 +23,8 @@ class QOpenGLContext;
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class QThread;
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class QOpenGLDebugMessage;
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#if defined(Q_OS_WIN)
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#if defined(Q_OS_WIN) && defined(USE_GLES)
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//#if defined(Q_OS_WIN)
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#define GL_CUSTOM_CONTEXT
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#endif
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namespace gl {
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@ -33,18 +34,21 @@ namespace gl {
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QWindow* _window { nullptr };
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static void destroyContext(QOpenGLContext* context);
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#if defined(GL_CUSTOM_CONTEXT)
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static bool USE_CUSTOM_CONTEXT;
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uint32_t _version { 0x0401 };
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HWND _hwnd { 0 };
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HDC _hdc { 0 };
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HGLRC _hglrc { 0 };
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static void destroyWin32Context(HGLRC hglrc);
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QOpenGLContext* _wrappedContext { nullptr };
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#else
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QOpenGLContext* _context { nullptr };
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#endif
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QOpenGLContext* _qglContext { nullptr };
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private:
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Context(const Context& other);
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void qtCreate(QOpenGLContext* shareContext);
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#if defined(GL_CUSTOM_CONTEXT)
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void createWrapperContext();
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#endif
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public:
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static bool enableDebugLogger();
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@ -64,7 +68,7 @@ namespace gl {
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void swapBuffers();
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void doneCurrent();
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virtual void create(QOpenGLContext* shareContext = nullptr);
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QOpenGLContext* qglContext();
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QOpenGLContext* qglContext() const { return _qglContext; }
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void moveToThread(QThread* thread);
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static size_t evalSurfaceMemoryUsage(uint32_t width, uint32_t height, uint32_t pixelSize);
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@ -6,12 +6,15 @@
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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// Note, `gl::Context is split into two files because a single file cannot include both the GLAD headers
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// and the QOpenGLContext definition headers
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#include "Context.h"
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#include "Config.h"
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#include <QtGui/QOpenGLContext>
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#include <QtGui/QWindow>
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#include "QOpenGLContextWrapper.h"
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#ifdef Q_OS_WIN
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#include <QtPlatformHeaders/QWGLNativeContext>
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@ -24,29 +27,28 @@
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using namespace gl;
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void Context::destroyContext(QOpenGLContext* context) {
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delete context;
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context->deleteLater();
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}
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void Context::makeCurrent(QOpenGLContext* context, QSurface* surface) {
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context->makeCurrent(surface);
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}
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QOpenGLContext* Context::qglContext() {
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#ifdef GL_CUSTOM_CONTEXT
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if (!_wrappedContext) {
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_wrappedContext = new QOpenGLContext();
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_wrappedContext->setNativeHandle(QVariant::fromValue(QWGLNativeContext(_hglrc, _hwnd)));
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_wrappedContext->create();
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#if defined(GL_CUSTOM_CONTEXT)
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void Context::createWrapperContext() {
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if (0 != _hglrc && nullptr == _qglContext) {
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_qglContext = new QOpenGLContext();
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_qglContext->setNativeHandle(QVariant::fromValue(QWGLNativeContext(_hglrc, _hwnd)));
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_qglContext->create();
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}
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return _wrappedContext;
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#else
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return _context;
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#endif
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}
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#endif
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void Context::moveToThread(QThread* thread) {
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qglContext()->moveToThread(thread);
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if (_qglContext) {
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_qglContext->moveToThread(thread);
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}
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}
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void Context::debugMessageHandler(const QOpenGLDebugMessage& debugMessage) {
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|
@ -75,47 +77,36 @@ void Context::setupDebugLogging(QOpenGLContext *context) {
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}
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}
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#ifndef GL_CUSTOM_CONTEXT
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bool Context::makeCurrent() {
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updateSwapchainMemoryCounter();
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bool result = _context->makeCurrent(_window);
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bool result = _qglContext->makeCurrent(_window);
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gl::initModuleGl();
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return result;
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}
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void Context::swapBuffers() {
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_context->swapBuffers(_window);
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qglContext()->swapBuffers(_window);
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}
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void Context::doneCurrent() {
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if (_context) {
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_context->doneCurrent();
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if (_qglContext) {
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_qglContext->doneCurrent();
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}
|
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}
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Q_GUI_EXPORT QOpenGLContext *qt_gl_global_share_context();
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const QSurfaceFormat& getDefaultOpenGLSurfaceFormat();
|
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|
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void Context::create(QOpenGLContext* shareContext) {
|
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_context = new QOpenGLContext();
|
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_context->setFormat(_window->format());
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void Context::qtCreate(QOpenGLContext* shareContext) {
|
||||
_qglContext = new QOpenGLContext();
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_qglContext->setFormat(_window->format());
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if (!shareContext) {
|
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shareContext = qt_gl_global_share_context();
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}
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_context->setShareContext(shareContext);
|
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_context->create();
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_swapchainPixelSize = evalGLFormatSwapchainPixelSize(_context->format());
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updateSwapchainMemoryCounter();
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|
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if (!makeCurrent()) {
|
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throw std::runtime_error("Could not make context current");
|
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if (shareContext) {
|
||||
_qglContext->setShareContext(shareContext);
|
||||
}
|
||||
if (enableDebugLogger()) {
|
||||
setupDebugLogging(_context);
|
||||
}
|
||||
doneCurrent();
|
||||
|
||||
_qglContext->create();
|
||||
_swapchainPixelSize = evalGLFormatSwapchainPixelSize(_qglContext->format());
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue