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Add text overlay textWidth() method
Is accessible from JavaScript.
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parent
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commit
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6 changed files with 40 additions and 2 deletions
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@ -9,6 +9,7 @@
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//
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#include <limits>
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#include <typeinfo>
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#include <Application.h>
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#include <Menu.h>
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@ -357,3 +358,18 @@ bool Overlays::isLoaded(unsigned int id) {
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return overlay->isLoaded();
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}
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float Overlays::textWidth(unsigned int id, const QString& text) {
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if (_overlays2D.contains(id)) {
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Overlay* thisOverlay = _overlays2D[id];
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if (typeid(*thisOverlay) == typeid(TextOverlay)) {
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return static_cast<TextOverlay*>(thisOverlay)->textWidth(text);
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}
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}
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if (_overlays3D.contains(id)) {
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Overlay* thisOverlay = _overlays3D[id];
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if (typeid(*thisOverlay) == typeid(Text3DOverlay)) {
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return static_cast<Text3DOverlay*>(thisOverlay)->textWidth(text);
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}
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}
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return 0.f;
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}
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@ -65,6 +65,10 @@ public slots:
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/// returns whether the overlay's assets are loaded or not
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bool isLoaded(unsigned int id);
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/// returns the width of the given text in the specified overlay if it is a text overlay: in pixels if it is a 2D text
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/// overlay; in meters if it is a 3D text overlay
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float textWidth(unsigned int id, const QString& text);
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private:
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QMap<unsigned int, Overlay*> _overlays2D;
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QMap<unsigned int, Overlay*> _overlays3D;
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@ -17,6 +17,8 @@
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const xColor DEFAULT_BACKGROUND_COLOR = { 0, 0, 0 };
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const float DEFAULT_MARGIN = 0.1f;
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const int FIXED_FONT_POINT_SIZE = 40;
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const float LINE_SCALE_RATIO = 1.2f;
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Text3DOverlay::Text3DOverlay() :
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_backgroundColor(DEFAULT_BACKGROUND_COLOR),
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@ -87,11 +89,9 @@ void Text3DOverlay::render(RenderArgs* args) {
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glVertex3f(-halfDimensions.x, halfDimensions.y, SLIGHTLY_BEHIND);
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glEnd();
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const int FIXED_FONT_POINT_SIZE = 40;
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const int FIXED_FONT_SCALING_RATIO = FIXED_FONT_POINT_SIZE * 40.0f; // this is a ratio determined through experimentation
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TextRenderer* textRenderer = TextRenderer::getInstance(SANS_FONT_FAMILY, FIXED_FONT_POINT_SIZE);
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float LINE_SCALE_RATIO = 1.2f;
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float maxHeight = (float)textRenderer->calculateHeight("Xy") * LINE_SCALE_RATIO;
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float scaleFactor = (maxHeight / FIXED_FONT_SCALING_RATIO) * _lineHeight;
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@ -179,4 +179,11 @@ void Text3DOverlay::setProperties(const QScriptValue& properties) {
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}
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float Text3DOverlay::textWidth(const QString& text) {
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const int TEXT3DOVERLAY_TEXTWIDTH_RENDERER = 2; // Separate to that used for drawing text so that doesn't interfere.
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TextRenderer* textRenderer = TextRenderer::getInstance(SANS_FONT_FAMILY, FIXED_FONT_POINT_SIZE, -1, false,
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TextRenderer::NO_EFFECT, 1, QColor(255, 255, 255), TEXT3DOVERLAY_TEXTWIDTH_RENDERER);
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float scaleFactor = _lineHeight * LINE_SCALE_RATIO / (float)textRenderer->calculateHeight("X");
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return scaleFactor * (float)textRenderer->computeWidth(qPrintable(text));
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}
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@ -48,6 +48,8 @@ public:
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virtual void setProperties(const QScriptValue& properties);
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float textWidth(const QString& text); // Meters
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private:
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void enableClipPlane(GLenum plane, float x, float y, float z, float w);
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@ -126,3 +126,10 @@ void TextOverlay::setProperties(const QScriptValue& properties) {
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}
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float TextOverlay::textWidth(const QString& text) {
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const int TEXTOVERLAY_GETTEXTWIDTH_TEXTRENDERER = 1; // Separate to that used for drawing text so that doesn't interfere.
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TextRenderer* textRenderer = TextRenderer::getInstance(SANS_FONT_FAMILY, _fontSize, -1, FALSE, TextRenderer::NO_EFFECT, 1,
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QColor(255, 255, 255), TEXTOVERLAY_GETTEXTWIDTH_TEXTRENDERER);
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return textRenderer->computeWidth(qPrintable(text));
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}
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@ -53,6 +53,8 @@ public:
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virtual void setProperties(const QScriptValue& properties);
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float textWidth(const QString& text); // Pixels
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private:
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QString _text;
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