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quiet compiler
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@ -3125,7 +3125,7 @@ void Application::renderRearViewMirror(const QRect& region, bool billboard) {
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int viewport[4];
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glGetIntegerv(GL_VIEWPORT, viewport);
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bool eyeRelativeCamera = false;
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// bool eyeRelativeCamera = false;
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if (billboard) {
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_mirrorCamera.setFieldOfView(BILLBOARD_FIELD_OF_VIEW); // degees
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_mirrorCamera.setPosition(_myAvatar->getPosition() +
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