diff --git a/libraries/voxels/src/VoxelTree.cpp b/libraries/voxels/src/VoxelTree.cpp index f436c8f68f..251a6300f2 100644 --- a/libraries/voxels/src/VoxelTree.cpp +++ b/libraries/voxels/src/VoxelTree.cpp @@ -109,10 +109,10 @@ void VoxelTree::recurseNodeWithOperationDistanceSorted(VoxelNode* node, RecurseV if (operation(node, extraData)) { // determine the distance sorted order of our children - VoxelNode* sortedChildren[NUMBER_OF_CHILDREN] = { NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL }; - float distancesToChildren[NUMBER_OF_CHILDREN] = { 0, 0, 0, 0, 0, 0, 0, 0 }; - int indexOfChildren[NUMBER_OF_CHILDREN] = { 0, 0, 0, 0, 0, 0, 0, 0 }; // not really needed - int currentCount = 0; + VoxelNode* sortedChildren[NUMBER_OF_CHILDREN] = { NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL }; + float distancesToChildren[NUMBER_OF_CHILDREN] = { 0, 0, 0, 0, 0, 0, 0, 0 }; + int indexOfChildren[NUMBER_OF_CHILDREN] = { 0, 0, 0, 0, 0, 0, 0, 0 }; + int currentCount = 0; for (int i = 0; i < NUMBER_OF_CHILDREN; i++) { VoxelNode* childNode = node->getChildAtIndex(i); @@ -1231,10 +1231,10 @@ int VoxelTree::encodeTreeBitstreamRecursion(VoxelNode* node, unsigned char* outp int inViewNotLeafCount = 0; int inViewWithColorCount = 0; - VoxelNode* sortedChildren[NUMBER_OF_CHILDREN] = { NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL }; - float distancesToChildren[NUMBER_OF_CHILDREN] = { 0, 0, 0, 0, 0, 0, 0, 0 }; - int indexOfChildren[NUMBER_OF_CHILDREN] = { 0, 0, 0, 0, 0, 0, 0, 0 }; // not really needed - int currentCount = 0; + VoxelNode* sortedChildren[NUMBER_OF_CHILDREN] = { NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL }; + float distancesToChildren[NUMBER_OF_CHILDREN] = { 0, 0, 0, 0, 0, 0, 0, 0 }; + int indexOfChildren[NUMBER_OF_CHILDREN] = { 0, 0, 0, 0, 0, 0, 0, 0 }; + int currentCount = 0; for (int i = 0; i < NUMBER_OF_CHILDREN; i++) { VoxelNode* childNode = node->getChildAtIndex(i);