From 7d4b6802559e5043f71e05fffbb8befa24a9c3f4 Mon Sep 17 00:00:00 2001 From: Brad Davis Date: Wed, 30 Sep 2015 09:48:08 -0700 Subject: [PATCH] PR comments --- .../procedural/src/procedural/Procedural.cpp | 16 +++++++++------- 1 file changed, 9 insertions(+), 7 deletions(-) diff --git a/libraries/procedural/src/procedural/Procedural.cpp b/libraries/procedural/src/procedural/Procedural.cpp index 334aaca741..18b6765d89 100644 --- a/libraries/procedural/src/procedural/Procedural.cpp +++ b/libraries/procedural/src/procedural/Procedural.cpp @@ -248,24 +248,26 @@ void Procedural::setupUniforms() { } else if (value.isArray()) { auto valueArray = value.toArray(); switch (valueArray.size()) { - case 0: - break; + case 0: + break; - case 1: { + case 1: { float v = valueArray[0].toDouble(); _uniforms.push_back([=](gpu::Batch& batch) { batch._glUniform1f(slot, v); }); break; } - case 2: { + + case 2: { glm::vec2 v{ valueArray[0].toDouble(), valueArray[1].toDouble() }; _uniforms.push_back([=](gpu::Batch& batch) { batch._glUniform2f(slot, v.x, v.y); }); break; } - case 3: { + + case 3: { glm::vec3 v{ valueArray[0].toDouble(), valueArray[1].toDouble(), @@ -277,8 +279,8 @@ void Procedural::setupUniforms() { break; } - default: - case 4: { + default: + case 4: { glm::vec4 v{ valueArray[0].toDouble(), valueArray[1].toDouble(),