diff --git a/interface/src/Application.cpp b/interface/src/Application.cpp index a1cd79e9c1..d2a7014164 100644 --- a/interface/src/Application.cpp +++ b/interface/src/Application.cpp @@ -6669,7 +6669,9 @@ void Application::addAssetToWorldAddEntity(QString filePath, QString mapping) { properties.setShapeType(SHAPE_TYPE_SIMPLE_COMPOUND); properties.setCollisionless(true); // Temporarily set so that doesn't collide with avatar. properties.setVisible(false); // Temporarily set so that don't see at large unresized dimensions. - properties.setPosition(getMyAvatar()->getPosition() + getMyAvatar()->getOrientation() * glm::vec3(0.0f, 0.0f, -2.0f)); + glm::vec3 positionOffset = getMyAvatar()->getOrientation() * (getMyAvatar()->getSensorToWorldScale() * glm::vec3(0.0f, 0.0f, -2.0f)); + properties.setPosition(getMyAvatar()->getPosition() + positionOffset); + properties.setRotation(getMyAvatar()->getOrientation()); properties.setGravity(glm::vec3(0.0f, 0.0f, 0.0f)); auto entityID = DependencyManager::get()->addEntity(properties); @@ -6716,7 +6718,7 @@ void Application::addAssetToWorldCheckModelSize() { if (dimensions != DEFAULT_DIMENSIONS) { // Scale model so that its maximum is exactly specific size. - const float MAXIMUM_DIMENSION = 1.0f; + const float MAXIMUM_DIMENSION = 1.0f * getMyAvatar()->getSensorToWorldScale(); auto previousDimensions = dimensions; auto scale = std::min(MAXIMUM_DIMENSION / dimensions.x, std::min(MAXIMUM_DIMENSION / dimensions.y, MAXIMUM_DIMENSION / dimensions.z));