Revert "Revert "NOT MERGEABLE: graceful cleanup on Application dtor for NodeList""

This reverts commit 9269b2a0b2.
This commit is contained in:
Stephen Birarda 2015-03-12 12:13:32 -07:00
parent 278813e47f
commit 7bfc747748
6 changed files with 27 additions and 34 deletions

View file

@ -267,10 +267,6 @@ void DomainServer::setupNodeListAndAssignments(const QUuid& sessionUUID) {
connect(nodeList.data(), &LimitedNodeList::nodeAdded, this, &DomainServer::nodeAdded);
connect(nodeList.data(), &LimitedNodeList::nodeKilled, this, &DomainServer::nodeKilled);
QTimer* silentNodeTimer = new QTimer(this);
connect(silentNodeTimer, SIGNAL(timeout()), nodeList.data(), SLOT(removeSilentNodes()));
silentNodeTimer->start(NODE_SILENCE_THRESHOLD_MSECS);
connect(&nodeList->getNodeSocket(), SIGNAL(readyRead()), SLOT(readAvailableDatagrams()));
// add whatever static assignments that have been parsed to the queue

View file

@ -146,7 +146,6 @@ const qint64 MAXIMUM_CACHE_SIZE = 10 * BYTES_PER_GIGABYTES; // 10GB
static QTimer* locationUpdateTimer = NULL;
static QTimer* balanceUpdateTimer = NULL;
static QTimer* silentNodeTimer = NULL;
static QTimer* identityPacketTimer = NULL;
static QTimer* billboardPacketTimer = NULL;
static QTimer* checkFPStimer = NULL;
@ -258,7 +257,6 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
_dependencyManagerIsSetup(setupEssentials(argc, argv)),
_window(new MainWindow(desktop())),
_toolWindow(NULL),
_nodeThread(new QThread(this)),
_datagramProcessor(),
_undoStack(),
_undoStackScriptingInterface(&_undoStack),
@ -329,18 +327,20 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
_runningScriptsWidget = new RunningScriptsWidget(_window);
// start the nodeThread so its event loop is running
_nodeThread->setObjectName("Datagram Processor Thread");
_nodeThread->start();
QThread* nodeThread = new QThread(this);
nodeThread->setObjectName("Datagram Processor Thread");
nodeThread->start();
// make sure the node thread is given highest priority
_nodeThread->setPriority(QThread::TimeCriticalPriority);
nodeThread->setPriority(QThread::TimeCriticalPriority);
_datagramProcessor = new DatagramProcessor(nodeList.data());
// put the NodeList and datagram processing on the node thread
nodeList->moveToThread(_nodeThread);
_datagramProcessor.moveToThread(_nodeThread);
nodeList->moveToThread(nodeThread);
// connect the DataProcessor processDatagrams slot to the QUDPSocket readyRead() signal
connect(&nodeList->getNodeSocket(), SIGNAL(readyRead()), &_datagramProcessor, SLOT(processDatagrams()));
connect(&nodeList->getNodeSocket(), &QUdpSocket::readyRead, _datagramProcessor, &DatagramProcessor::processDatagrams);
// put the audio processing on a separate thread
QThread* audioThread = new QThread();
@ -427,12 +427,6 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
// connect to the packet sent signal of the _entityEditSender
connect(&_entityEditSender, &EntityEditPacketSender::packetSent, this, &Application::packetSent);
// move the silentNodeTimer to the _nodeThread
silentNodeTimer = new QTimer();
connect(silentNodeTimer, SIGNAL(timeout()), nodeList.data(), SLOT(removeSilentNodes()));
silentNodeTimer->start(NODE_SILENCE_THRESHOLD_MSECS);
silentNodeTimer->moveToThread(_nodeThread);
// send the identity packet for our avatar each second to our avatar mixer
identityPacketTimer = new QTimer();
connect(identityPacketTimer, &QTimer::timeout, _myAvatar, &MyAvatar::sendIdentityPacket);
@ -547,7 +541,7 @@ void Application::aboutToQuit() {
}
void Application::cleanupBeforeQuit() {
_datagramProcessor.shutdown(); // tell the datagram processor we're shutting down, so it can short circuit
_datagramProcessor->shutdown(); // tell the datagram processor we're shutting down, so it can short circuit
_entities.shutdown(); // tell the entities system we're shutting down, so it will stop running scripts
ScriptEngine::stopAllScripts(this); // stop all currently running global scripts
@ -555,7 +549,6 @@ void Application::cleanupBeforeQuit() {
// depending on what thread they run in
locationUpdateTimer->stop();
balanceUpdateTimer->stop();
QMetaObject::invokeMethod(silentNodeTimer, "stop", Qt::BlockingQueuedConnection);
identityPacketTimer->stop();
billboardPacketTimer->stop();
checkFPStimer->stop();
@ -565,7 +558,6 @@ void Application::cleanupBeforeQuit() {
// and then delete those that got created by "new"
delete locationUpdateTimer;
delete balanceUpdateTimer;
delete silentNodeTimer;
delete identityPacketTimer;
delete billboardPacketTimer;
delete checkFPStimer;
@ -597,10 +589,6 @@ Application::~Application() {
tree->lockForWrite();
_entities.getTree()->setSimulation(NULL);
tree->unlock();
// ask the datagram processing thread to quit and wait until it is done
_nodeThread->quit();
_nodeThread->wait();
_octreeProcessor.terminate();
_entityEditSender.terminate();
@ -620,6 +608,14 @@ Application::~Application() {
DependencyManager::destroy<GeometryCache>();
//DependencyManager::destroy<ScriptCache>();
DependencyManager::destroy<SoundCache>();
auto nodeList = DependencyManager::get<NodeList>();
QThread* nodeThread = nodeList->thread();
nodeList->deleteLater();
// ask the node thread to quit and wait until it is done
nodeThread->quit();
nodeThread->wait();
qInstallMessageHandler(NULL); // NOTE: Do this as late as possible so we continue to get our log messages
}
@ -1498,7 +1494,7 @@ void Application::checkFPS() {
_fps = (float)_frameCount / diffTime;
_frameCount = 0;
_datagramProcessor.resetCounters();
_datagramProcessor->resetCounters();
_timerStart.start();
// ask the node list to check in with the domain server

View file

@ -445,10 +445,8 @@ private:
MainWindow* _window;
ToolWindow* _toolWindow;
QThread* _nodeThread;
DatagramProcessor _datagramProcessor;
DatagramProcessor* _datagramProcessor;
QUndoStack _undoStack;
UndoStackScriptingInterface _undoStackScriptingInterface;

View file

@ -80,6 +80,10 @@ LimitedNodeList::LimitedNodeList(unsigned short socketListenPort, unsigned short
connect(localSocketUpdate, &QTimer::timeout, this, &LimitedNodeList::updateLocalSockAddr);
localSocketUpdate->start(LOCAL_SOCKET_UPDATE_INTERVAL_MSECS);
QTimer* silentNodeTimer = new QTimer(this);
connect(silentNodeTimer, &QTimer::timeout, this, &LimitedNodeList::removeSilentNodes);
silentNodeTimer->start(NODE_SILENCE_THRESHOLD_MSECS);
// check the local socket right now
updateLocalSockAddr();
@ -500,6 +504,7 @@ void LimitedNodeList::resetPacketStats() {
}
void LimitedNodeList::removeSilentNodes() {
QSet<SharedNodePointer> killedNodes;
eachNodeHashIterator([&](NodeHash::iterator& it){

View file

@ -223,6 +223,8 @@ protected:
HifiSockAddr _localSockAddr;
HifiSockAddr _publicSockAddr;
HifiSockAddr _stunSockAddr;
QTimer* _silentNodeTimer;
// XXX can BandwidthRecorder be used for this?
int _numCollectedPackets;

View file

@ -67,10 +67,6 @@ void ThreadedAssignment::commonInit(const QString& targetName, NodeType_t nodeTy
connect(domainServerTimer, SIGNAL(timeout()), this, SLOT(checkInWithDomainServerOrExit()));
domainServerTimer->start(DOMAIN_SERVER_CHECK_IN_MSECS);
QTimer* silentNodeRemovalTimer = new QTimer(this);
connect(silentNodeRemovalTimer, SIGNAL(timeout()), nodeList.data(), SLOT(removeSilentNodes()));
silentNodeRemovalTimer->start(NODE_SILENCE_THRESHOLD_MSECS);
if (shouldSendStats) {
// send a stats packet every 1 second
QTimer* statsTimer = new QTimer(this);