mirror of
https://github.com/overte-org/overte.git
synced 2025-08-05 06:19:49 +02:00
modularize audio throttle gain appx
This commit is contained in:
parent
24ca765a39
commit
7bcf136dc9
1 changed files with 24 additions and 9 deletions
|
@ -47,9 +47,11 @@ void sendEnvironmentPacket(const SharedNodePointer& node, AudioMixerClientData&
|
|||
|
||||
// mix helpers
|
||||
bool shouldIgnoreNode(const SharedNodePointer& listener, const SharedNodePointer& node);
|
||||
float gainForSource(const AvatarAudioStream& listeningNodeStream, const PositionalAudioStream& streamToAdd,
|
||||
float approximateGain(const AvatarAudioStream& listeningNodeStream, const PositionalAudioStream& streamToAdd,
|
||||
const glm::vec3& relativePosition);
|
||||
float computeGain(const AvatarAudioStream& listeningNodeStream, const PositionalAudioStream& streamToAdd,
|
||||
const glm::vec3& relativePosition, bool isEcho);
|
||||
float azimuthForSource(const AvatarAudioStream& listeningNodeStream, const PositionalAudioStream& streamToAdd,
|
||||
float computeAzimuth(const AvatarAudioStream& listeningNodeStream, const PositionalAudioStream& streamToAdd,
|
||||
const glm::vec3& relativePosition);
|
||||
|
||||
void AudioMixerSlave::configure(ConstIter begin, ConstIter end, unsigned int frame, float throttlingRatio) {
|
||||
|
@ -126,9 +128,10 @@ bool AudioMixerSlave::prepareMix(const SharedNodePointer& listener) {
|
|||
AudioMixerClientData&, const QUuid&, const AvatarAudioStream&, const PositionalAudioStream&);
|
||||
auto allStreams = [&](const SharedNodePointer& node, MixFunctor mixFunctor) {
|
||||
AudioMixerClientData* nodeData = static_cast<AudioMixerClientData*>(node->getLinkedData());
|
||||
auto nodeID = node->getUUID();
|
||||
for (auto& streamPair : nodeData->getAudioStreams()) {
|
||||
auto nodeStream = streamPair.second;
|
||||
(this->*mixFunctor)(*listenerData, node->getUUID(), *listenerAudioStream, *nodeStream);
|
||||
(this->*mixFunctor)(*listenerData, nodeID, *listenerAudioStream, *nodeStream);
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -148,13 +151,19 @@ bool AudioMixerSlave::prepareMix(const SharedNodePointer& listener) {
|
|||
allStreams(node, &AudioMixerSlave::mixStream);
|
||||
} else {
|
||||
AudioMixerClientData* nodeData = static_cast<AudioMixerClientData*>(node->getLinkedData());
|
||||
auto nodeID = node->getUUID();
|
||||
|
||||
// compute the node's max relative volume
|
||||
float nodeVolume;
|
||||
for (auto& streamPair : nodeData->getAudioStreams()) {
|
||||
auto nodeStream = streamPair.second;
|
||||
float distance = glm::length(nodeStream->getPosition() - listenerAudioStream->getPosition());
|
||||
nodeVolume = std::max(nodeStream->getLastPopOutputTrailingLoudness() / distance, nodeVolume);
|
||||
|
||||
// approximate the gain
|
||||
glm::vec3 relativePosition = nodeStream->getPosition() - listenerAudioStream->getPosition();
|
||||
float gain = approximateGain(*listenerAudioStream, *nodeStream, relativePosition);
|
||||
|
||||
auto streamVolume = nodeStream->getLastPopOutputTrailingLoudness() * gain;
|
||||
nodeVolume = std::max(streamVolume, nodeVolume);
|
||||
}
|
||||
|
||||
// max-heapify the nodes by relative volume
|
||||
|
@ -227,8 +236,8 @@ void AudioMixerSlave::addStream(AudioMixerClientData& listenerNodeData, const QU
|
|||
glm::vec3 relativePosition = streamToAdd.getPosition() - listeningNodeStream.getPosition();
|
||||
|
||||
float distance = glm::max(glm::length(relativePosition), EPSILON);
|
||||
float gain = gainForSource(listeningNodeStream, streamToAdd, relativePosition, isEcho);
|
||||
float azimuth = isEcho ? 0.0f : azimuthForSource(listeningNodeStream, listeningNodeStream, relativePosition);
|
||||
float gain = computeGain(listeningNodeStream, streamToAdd, relativePosition, isEcho);
|
||||
float azimuth = isEcho ? 0.0f : computeAzimuth(listeningNodeStream, listeningNodeStream, relativePosition);
|
||||
static const int HRTF_DATASET_INDEX = 1;
|
||||
|
||||
if (!streamToAdd.lastPopSucceeded()) {
|
||||
|
@ -475,7 +484,13 @@ bool shouldIgnoreNode(const SharedNodePointer& listener, const SharedNodePointer
|
|||
return ignore;
|
||||
}
|
||||
|
||||
float gainForSource(const AvatarAudioStream& listeningNodeStream, const PositionalAudioStream& streamToAdd,
|
||||
float approximateGain(const AvatarAudioStream& listeningNodeStream, const PositionalAudioStream& streamToAdd,
|
||||
const glm::vec3& relativePosition) {
|
||||
float distance = glm::length(relativePosition);
|
||||
return 1.0f / distance;
|
||||
}
|
||||
|
||||
float computeGain(const AvatarAudioStream& listeningNodeStream, const PositionalAudioStream& streamToAdd,
|
||||
const glm::vec3& relativePosition, bool isEcho) {
|
||||
float gain = 1.0f;
|
||||
|
||||
|
@ -535,7 +550,7 @@ float gainForSource(const AvatarAudioStream& listeningNodeStream, const Position
|
|||
return gain;
|
||||
}
|
||||
|
||||
float azimuthForSource(const AvatarAudioStream& listeningNodeStream, const PositionalAudioStream& streamToAdd,
|
||||
float computeAzimuth(const AvatarAudioStream& listeningNodeStream, const PositionalAudioStream& streamToAdd,
|
||||
const glm::vec3& relativePosition) {
|
||||
glm::quat inverseOrientation = glm::inverse(listeningNodeStream.getOrientation());
|
||||
|
||||
|
|
Loading…
Reference in a new issue