Further reductions in shared pointers, getWorldPosition().

This commit is contained in:
Simon Walton 2018-08-29 18:25:10 -07:00
parent a186be014d
commit 7b7f369c39
3 changed files with 21 additions and 18 deletions

View file

@ -218,6 +218,10 @@ uint16_t AvatarMixerClientData::getLastBroadcastSequenceNumber(const QUuid& node
}
void AvatarMixerClientData::ignoreOther(SharedNodePointer self, SharedNodePointer other) {
ignoreOther(self.data(), other.data());
}
void AvatarMixerClientData::ignoreOther(const Node* self, const Node* other) {
if (!isRadiusIgnoring(other->getUUID())) {
addToRadiusIgnoringSet(other->getUUID());
auto killPacket = NLPacket::create(PacketType::KillAvatar, NUM_BYTES_RFC4122_UUID + sizeof(KillAvatarReason), true);

View file

@ -95,6 +95,7 @@ public:
void addToRadiusIgnoringSet(const QUuid& other) { _radiusIgnoredOthers.insert(other); }
void removeFromRadiusIgnoringSet(SharedNodePointer self, const QUuid& other);
void ignoreOther(SharedNodePointer self, SharedNodePointer other);
void ignoreOther(const Node* self, const Node* other);
void readViewFrustumPacket(const QByteArray& message);

View file

@ -213,7 +213,7 @@ void AvatarMixerSlave::broadcastAvatarData(const SharedNodePointer& node) {
}
void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node) {
const Node* nodeRaw = node.data();
const Node* destinationNode = node.data();
auto nodeList = DependencyManager::get<NodeList>();
@ -224,7 +224,7 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
_stats.nodesBroadcastedTo++;
AvatarMixerClientData* nodeData = reinterpret_cast<AvatarMixerClientData*>(nodeRaw->getLinkedData());
AvatarMixerClientData* nodeData = reinterpret_cast<AvatarMixerClientData*>(destinationNode->getLinkedData());
nodeData->resetInViewStats();
@ -264,7 +264,7 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
bool PALIsOpen = nodeData->getRequestsDomainListData();
// When this is true, the AvatarMixer will send Avatar data to a client about avatars that have ignored them
bool getsAnyIgnored = PALIsOpen && nodeRaw->getCanKick();
bool getsAnyIgnored = PALIsOpen && destinationNode->getCanKick();
if (PALIsOpen) {
// Increase minimumBytesPerAvatar if the PAL is open
@ -291,14 +291,12 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
// setup list of AvatarData as well as maps to map betweeen the AvatarData and the original nodes
struct AvatarSortData {
AvatarSortData(const SharedNodePointer& nodeShared, AvatarData* avatarData, quint64 lastEncodeTime)
: _nodeShared(nodeShared)
, _node(nodeShared.data())
AvatarSortData(const Node* node, AvatarData* avatarData, quint64 lastEncodeTime)
: _node(node)
, _avatarData(avatarData)
, _lastEncodeTime(lastEncodeTime)
{ }
const SharedNodePointer& _nodeShared;
Node* _node;
const Node* _node;
AvatarData* _avatarData;
quint64 _lastEncodeTime;
};
@ -315,7 +313,7 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
AvatarData* otherAvatar = otherNodeData->getAvatarSharedPointer().get();
auto lastEncodeTime = nodeData->getLastOtherAvatarEncodeTime(otherAvatar->getSessionUUID());
avatarsToSort.emplace_back(AvatarSortData(otherNode, otherAvatar, lastEncodeTime));
avatarsToSort.emplace_back(AvatarSortData(otherNodeRaw, otherAvatar, lastEncodeTime));
}
});
@ -326,7 +324,7 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
: _avatar(avatar), _node(avatarNode), _lastEncodeTime(lastEncodeTime) {}
glm::vec3 getPosition() const override { return _avatar->getClientGlobalPosition(); }
float getRadius() const override {
glm::vec3 nodeBoxHalfScale = (_avatar->getWorldPosition() - _avatar->getGlobalBoundingBoxCorner() * _avatar->getSensorToWorldScale());
glm::vec3 nodeBoxHalfScale = (_avatar->getClientGlobalPosition() - _avatar->getGlobalBoundingBoxCorner() * _avatar->getSensorToWorldScale());
return glm::max(nodeBoxHalfScale.x, glm::max(nodeBoxHalfScale.y, nodeBoxHalfScale.z));
}
uint64_t getTimestamp() const override {
@ -350,7 +348,8 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
// ignore or sort
for (const auto& avatar : avatarsToSort) {
if (avatar._node == nodeRaw) {
auto avatarNode = avatar._node;
if (avatarNode == destinationNode) {
// don't echo updates to self
continue;
}
@ -362,7 +361,6 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
// happen if for example the avatar is connected on a desktop and sending
// updates at ~30hz. So every 3 frames we skip a frame.
auto avatarNode = avatar._node;
assert(avatarNode); // we can't have gotten here without the avatarData being a valid key in the map
const AvatarMixerClientData* avatarNodeData = reinterpret_cast<const AvatarMixerClientData*>(avatarNode->getLinkedData());
@ -372,13 +370,13 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
// make sure we have data for this avatar, that it isn't the same node,
// and isn't an avatar that the viewing node has ignored
// or that has ignored the viewing node
if ((nodeRaw->isIgnoringNodeWithID(avatarNode->getUUID()) && !PALIsOpen)
|| (avatarNode->isIgnoringNodeWithID(nodeRaw->getUUID()) && !getsAnyIgnored)) {
if ((destinationNode->isIgnoringNodeWithID(avatarNode->getUUID()) && !PALIsOpen)
|| (avatarNode->isIgnoringNodeWithID(destinationNode->getUUID()) && !getsAnyIgnored)) {
shouldIgnore = true;
} else {
// Check to see if the space bubble is enabled
// Don't bother with these checks if the other avatar has their bubble enabled and we're gettingAnyIgnored
if (nodeRaw->isIgnoreRadiusEnabled() || (avatarNode->isIgnoreRadiusEnabled() && !getsAnyIgnored)) {
if (destinationNode->isIgnoreRadiusEnabled() || (avatarNode->isIgnoreRadiusEnabled() && !getsAnyIgnored)) {
float sensorToWorldScale = avatarNodeData->getAvatarSharedPointer()->getSensorToWorldScale();
// Define the scale of the box for the current other node
glm::vec3 otherNodeBoxScale = (avatarNodeData->getPosition() - avatarNodeData->getGlobalBoundingBoxCorner()) * 2.0f * sensorToWorldScale;
@ -394,7 +392,7 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
// Perform the collision check between the two bounding boxes
if (nodeBox.touches(otherNodeBox)) {
nodeData->ignoreOther(node, avatar._nodeShared);
nodeData->ignoreOther(destinationNode, avatarNode);
shouldIgnore = !getsAnyIgnored;
}
}
@ -576,7 +574,7 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
_stats.numBytesSent += numAvatarDataBytes;
// send the avatar data PacketList
nodeList->sendPacketList(std::move(avatarPacketList), *nodeRaw);
nodeList->sendPacketList(std::move(avatarPacketList), *destinationNode);
// record the bytes sent for other avatar data in the AvatarMixerClientData
nodeData->recordSentAvatarData(numAvatarDataBytes);
@ -586,7 +584,7 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
if (traitsPacketList->getNumPackets() >= 1) {
// send the traits packet list
nodeList->sendPacketList(std::move(traitsPacketList), *nodeRaw);
nodeList->sendPacketList(std::move(traitsPacketList), *destinationNode);
}
// record the number of avatars held back this frame