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Further reductions in shared pointers, getWorldPosition().
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parent
a186be014d
commit
7b7f369c39
3 changed files with 21 additions and 18 deletions
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@ -218,6 +218,10 @@ uint16_t AvatarMixerClientData::getLastBroadcastSequenceNumber(const QUuid& node
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}
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void AvatarMixerClientData::ignoreOther(SharedNodePointer self, SharedNodePointer other) {
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ignoreOther(self.data(), other.data());
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}
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void AvatarMixerClientData::ignoreOther(const Node* self, const Node* other) {
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if (!isRadiusIgnoring(other->getUUID())) {
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addToRadiusIgnoringSet(other->getUUID());
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auto killPacket = NLPacket::create(PacketType::KillAvatar, NUM_BYTES_RFC4122_UUID + sizeof(KillAvatarReason), true);
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@ -95,6 +95,7 @@ public:
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void addToRadiusIgnoringSet(const QUuid& other) { _radiusIgnoredOthers.insert(other); }
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void removeFromRadiusIgnoringSet(SharedNodePointer self, const QUuid& other);
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void ignoreOther(SharedNodePointer self, SharedNodePointer other);
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void ignoreOther(const Node* self, const Node* other);
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void readViewFrustumPacket(const QByteArray& message);
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@ -213,7 +213,7 @@ void AvatarMixerSlave::broadcastAvatarData(const SharedNodePointer& node) {
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}
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void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node) {
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const Node* nodeRaw = node.data();
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const Node* destinationNode = node.data();
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auto nodeList = DependencyManager::get<NodeList>();
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@ -224,7 +224,7 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
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_stats.nodesBroadcastedTo++;
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AvatarMixerClientData* nodeData = reinterpret_cast<AvatarMixerClientData*>(nodeRaw->getLinkedData());
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AvatarMixerClientData* nodeData = reinterpret_cast<AvatarMixerClientData*>(destinationNode->getLinkedData());
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nodeData->resetInViewStats();
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@ -264,7 +264,7 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
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bool PALIsOpen = nodeData->getRequestsDomainListData();
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// When this is true, the AvatarMixer will send Avatar data to a client about avatars that have ignored them
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bool getsAnyIgnored = PALIsOpen && nodeRaw->getCanKick();
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bool getsAnyIgnored = PALIsOpen && destinationNode->getCanKick();
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if (PALIsOpen) {
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// Increase minimumBytesPerAvatar if the PAL is open
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@ -291,14 +291,12 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
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// setup list of AvatarData as well as maps to map betweeen the AvatarData and the original nodes
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struct AvatarSortData {
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AvatarSortData(const SharedNodePointer& nodeShared, AvatarData* avatarData, quint64 lastEncodeTime)
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: _nodeShared(nodeShared)
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, _node(nodeShared.data())
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AvatarSortData(const Node* node, AvatarData* avatarData, quint64 lastEncodeTime)
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: _node(node)
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, _avatarData(avatarData)
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, _lastEncodeTime(lastEncodeTime)
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{ }
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const SharedNodePointer& _nodeShared;
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Node* _node;
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const Node* _node;
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AvatarData* _avatarData;
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quint64 _lastEncodeTime;
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};
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@ -315,7 +313,7 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
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AvatarData* otherAvatar = otherNodeData->getAvatarSharedPointer().get();
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auto lastEncodeTime = nodeData->getLastOtherAvatarEncodeTime(otherAvatar->getSessionUUID());
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avatarsToSort.emplace_back(AvatarSortData(otherNode, otherAvatar, lastEncodeTime));
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avatarsToSort.emplace_back(AvatarSortData(otherNodeRaw, otherAvatar, lastEncodeTime));
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}
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});
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@ -326,7 +324,7 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
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: _avatar(avatar), _node(avatarNode), _lastEncodeTime(lastEncodeTime) {}
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glm::vec3 getPosition() const override { return _avatar->getClientGlobalPosition(); }
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float getRadius() const override {
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glm::vec3 nodeBoxHalfScale = (_avatar->getWorldPosition() - _avatar->getGlobalBoundingBoxCorner() * _avatar->getSensorToWorldScale());
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glm::vec3 nodeBoxHalfScale = (_avatar->getClientGlobalPosition() - _avatar->getGlobalBoundingBoxCorner() * _avatar->getSensorToWorldScale());
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return glm::max(nodeBoxHalfScale.x, glm::max(nodeBoxHalfScale.y, nodeBoxHalfScale.z));
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}
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uint64_t getTimestamp() const override {
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@ -350,7 +348,8 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
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// ignore or sort
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for (const auto& avatar : avatarsToSort) {
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if (avatar._node == nodeRaw) {
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auto avatarNode = avatar._node;
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if (avatarNode == destinationNode) {
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// don't echo updates to self
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continue;
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}
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@ -362,7 +361,6 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
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// happen if for example the avatar is connected on a desktop and sending
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// updates at ~30hz. So every 3 frames we skip a frame.
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auto avatarNode = avatar._node;
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assert(avatarNode); // we can't have gotten here without the avatarData being a valid key in the map
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const AvatarMixerClientData* avatarNodeData = reinterpret_cast<const AvatarMixerClientData*>(avatarNode->getLinkedData());
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@ -372,13 +370,13 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
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// make sure we have data for this avatar, that it isn't the same node,
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// and isn't an avatar that the viewing node has ignored
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// or that has ignored the viewing node
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if ((nodeRaw->isIgnoringNodeWithID(avatarNode->getUUID()) && !PALIsOpen)
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|| (avatarNode->isIgnoringNodeWithID(nodeRaw->getUUID()) && !getsAnyIgnored)) {
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if ((destinationNode->isIgnoringNodeWithID(avatarNode->getUUID()) && !PALIsOpen)
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|| (avatarNode->isIgnoringNodeWithID(destinationNode->getUUID()) && !getsAnyIgnored)) {
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shouldIgnore = true;
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} else {
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// Check to see if the space bubble is enabled
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// Don't bother with these checks if the other avatar has their bubble enabled and we're gettingAnyIgnored
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if (nodeRaw->isIgnoreRadiusEnabled() || (avatarNode->isIgnoreRadiusEnabled() && !getsAnyIgnored)) {
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if (destinationNode->isIgnoreRadiusEnabled() || (avatarNode->isIgnoreRadiusEnabled() && !getsAnyIgnored)) {
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float sensorToWorldScale = avatarNodeData->getAvatarSharedPointer()->getSensorToWorldScale();
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// Define the scale of the box for the current other node
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glm::vec3 otherNodeBoxScale = (avatarNodeData->getPosition() - avatarNodeData->getGlobalBoundingBoxCorner()) * 2.0f * sensorToWorldScale;
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@ -394,7 +392,7 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
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// Perform the collision check between the two bounding boxes
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if (nodeBox.touches(otherNodeBox)) {
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nodeData->ignoreOther(node, avatar._nodeShared);
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nodeData->ignoreOther(destinationNode, avatarNode);
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shouldIgnore = !getsAnyIgnored;
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}
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}
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@ -576,7 +574,7 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
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_stats.numBytesSent += numAvatarDataBytes;
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// send the avatar data PacketList
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nodeList->sendPacketList(std::move(avatarPacketList), *nodeRaw);
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nodeList->sendPacketList(std::move(avatarPacketList), *destinationNode);
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// record the bytes sent for other avatar data in the AvatarMixerClientData
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nodeData->recordSentAvatarData(numAvatarDataBytes);
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@ -586,7 +584,7 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
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if (traitsPacketList->getNumPackets() >= 1) {
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// send the traits packet list
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nodeList->sendPacketList(std::move(traitsPacketList), *nodeRaw);
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nodeList->sendPacketList(std::move(traitsPacketList), *destinationNode);
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}
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// record the number of avatars held back this frame
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