More header cleanup

This commit is contained in:
Atlante45 2015-10-04 23:53:34 -07:00
parent 775994f9d0
commit 7b25c9d417
2 changed files with 43 additions and 64 deletions

View file

@ -19,46 +19,34 @@
#include <QAbstractNativeEventFilter>
#include <QActionGroup>
#include <QColorDialog>
#include <QCoreApplication>
#include <QDebug>
#include <QDesktopServices>
#include <QDesktopWidget>
#include <QCheckBox>
#include <QImage>
#include <QFileDialog>
#include <QInputDialog>
#include <QKeyEvent>
#include <QMediaPlayer>
#include <QMenuBar>
#include <QMessageBox>
#include <QMimeData>
#include <QMouseEvent>
#include <QNetworkReply>
#include <QNetworkDiskCache>
#include <QObject>
#include <QWheelEvent>
#include <QScreen>
#include <QTimer>
#include <QUrl>
#include <QWheelEvent>
#include <QWindow>
#include <QtDebug>
#include <QFileDialog>
#include <QDesktopServices>
#include <QXmlStreamReader>
#include <QXmlStreamAttributes>
#include <QMediaPlayer>
#include <QMimeData>
#include <QMessageBox>
#include <QJsonDocument>
#include <AccountManager.h>
#include <AddressManager.h>
#include <AssetClient.h>
#include <ApplicationVersion.h>
#include <CursorManager.h>
#include <AudioInjector.h>
#include <AssetClient.h>
#include <AutoUpdater.h>
#include <CursorManager.h>
#include <DeferredLightingEffect.h>
#include <DependencyManager.h>
#include <plugins/PluginContainer.h>
#include <plugins/PluginManager.h>
#include <display-plugins/DisplayPlugin.h>
#include <EntityScriptingInterface.h>
#include <ErrorDialog.h>
#include <Finally.h>
@ -71,6 +59,7 @@
#include <InfoView.h>
#include <input-plugins/InputPlugin.h>
#include <input-plugins/Joystick.h> // this should probably be removed
#include <input-plugins/UserInputMapper.h>
#include <LogHandler.h>
#include <MainWindow.h>
#include <MessageDialog.h>
@ -78,80 +67,73 @@
#include <NetworkAccessManager.h>
#include <NetworkingConstants.h>
#include <ObjectMotionState.h>
#include <OffscreenGlCanvas.h>
#include <OctalCode.h>
#include <OctreeSceneStats.h>
#include <udt/PacketHeaders.h>
#include <OffscreenGlCanvas.h>
#include <PathUtils.h>
#include <PerfStat.h>
#include <PhysicsEngine.h>
#include <plugins/PluginContainer.h>
#include <plugins/PluginManager.h>
#include <RenderableWebEntityItem.h>
#include <RenderDeferredTask.h>
#include <ResourceCache.h>
#include <SceneScriptingInterface.h>
#include <ScriptCache.h>
#include <SettingHandle.h>
#include <SimpleAverage.h>
#include <SoundCache.h>
#include <TextureCache.h>
#include <Tooltip.h>
#include <udt/PacketHeaders.h>
#include <UserActivityLogger.h>
#include <UUID.h>
#include <input-plugins/UserInputMapper.h>
#include <VrMenu.h>
#include <RenderableWebEntityItem.h>
#include "AudioClient.h"
#include "CrashHandler.h"
#include "DiscoverabilityManager.h"
#include "GLCanvas.h"
#include "LODManager.h"
#include "Menu.h"
#include "ModelPackager.h"
#include "Stars.h"
#include "Util.h"
#include "InterfaceLogging.h"
#include "InterfaceActionFactory.h"
#include "PluginContainerProxy.h"
#include "AnimDebugDraw.h"
#include "avatar/AvatarManager.h"
#include "AudioClient.h"
#include "audio/AudioScope.h"
#include "avatar/AvatarManager.h"
#include "CrashHandler.h"
#include "devices/3DConnexionClient.h"
#include "devices/DdeFaceTracker.h"
#include "devices/EyeTracker.h"
#include "devices/Faceshift.h"
#include "devices/Leapmotion.h"
#include "devices/RealSense.h"
#include "devices/MIDIManager.h"
#include "devices/3DConnexionClient.h"
#include "devices/RealSense.h"
#include "DiscoverabilityManager.h"
#include "GLCanvas.h"
#include "InterfaceActionFactory.h"
#include "InterfaceLogging.h"
#include "LODManager.h"
#include "Menu.h"
#include "ModelPackager.h"
#include "PluginContainerProxy.h"
#include "scripting/AccountScriptingInterface.h"
#include "scripting/AudioDeviceScriptingInterface.h"
#include "scripting/ClipboardScriptingInterface.h"
#include "scripting/DesktopScriptingInterface.h"
#include "scripting/HMDScriptingInterface.h"
#include "scripting/GlobalServicesScriptingInterface.h"
#include "scripting/HMDScriptingInterface.h"
#include "scripting/LocationScriptingInterface.h"
#include "scripting/MenuScriptingInterface.h"
#include "scripting/SettingsScriptingInterface.h"
#include "scripting/WindowScriptingInterface.h"
#include "scripting/WebWindowClass.h"
#include "scripting/WindowScriptingInterface.h"
#if defined(Q_OS_MAC) || defined(Q_OS_WIN)
#include "SpeechRecognizer.h"
#endif
#include "Stars.h"
#include "ui/AddressBarDialog.h"
#include "ui/AvatarInputs.h"
#include "ui/DataWebDialog.h"
#include "ui/DialogsManager.h"
#include "ui/LoginDialog.h"
#include "ui/overlays/Cube3DOverlay.h"
#include "ui/Snapshot.h"
#include "ui/StandAloneJSConsole.h"
#include "ui/Stats.h"
#include "ui/UpdateDialog.h"
#include "ui/overlays/Cube3DOverlay.h"
#include "Util.h"
// ON WIndows PC, NVidia Optimus laptop, we want to enable NVIDIA GPU
// FIXME seems to be broken.

View file

@ -33,23 +33,24 @@
#include <plugins/Forward.h>
#include <ScriptEngine.h>
#include <ShapeManager.h>
#include <SimpleMovingAverage.h>
#include <StDev.h>
#include <ViewFrustum.h>
#include <SimpleMovingAverage.h>
#include "avatar/AvatarUpdate.h"
#include "avatar/MyAvatar.h"
#include "Bookmarks.h"
#include "Camera.h"
#include "Environment.h"
#include "FileLogger.h"
#include "gpu/Context.h"
#include "Menu.h"
#include "Physics.h"
#include "avatar/AvatarUpdate.h"
#include "avatar/MyAvatar.h"
#include "octree/OctreePacketProcessor.h"
#include "render/Engine.h"
#include "scripting/ControllerScriptingInterface.h"
#include "scripting/DialogsManagerScriptingInterface.h"
#include "ui/SnapshotShareDialog.h"
#include "ui/ApplicationOverlay.h"
#include "ui/ApplicationCompositor.h"
#include "ui/ApplicationOverlay.h"
#include "ui/AudioStatsDialog.h"
#include "ui/BandwidthDialog.h"
#include "ui/LodToolsDialog.h"
@ -58,14 +59,10 @@
#include "ui/OverlayConductor.h"
#include "ui/overlays/Overlays.h"
#include "ui/RunningScriptsWidget.h"
#include "ui/SnapshotShareDialog.h"
#include "ui/ToolWindow.h"
#include "octree/OctreePacketProcessor.h"
#include "UndoStackScriptingInterface.h"
#include "gpu/Context.h"
#include "render/Engine.h"
class OffscreenGlCanvas;
class GLCanvas;
class FaceTracker;
@ -372,6 +369,8 @@ private:
MyAvatar* getMyAvatar() const;
void checkSkeleton();
void initializeAcceptedFiles();
int getRenderAmbientLight() const;
@ -500,8 +499,6 @@ private:
QTimer _settingsTimer;
GLCanvas* _glWidget{ nullptr };
void checkSkeleton();
typedef bool (Application::* AcceptURLMethod)(const QString &);
QHash<QString, AcceptURLMethod> _acceptedExtensions;