Fixed :: prefix for local variables

This commit is contained in:
Philip Rosedale 2013-04-23 11:21:36 -07:00
parent 2ef45e8512
commit 7aea9d1e61

View file

@ -817,7 +817,7 @@ void display(void)
//--------------------------------------------------------
// camera settings
//--------------------------------------------------------
if ( lookingInMirror ) {
if ( ::lookingInMirror ) {
//-----------------------------------------------
// set the camera to looking at my own face
//-----------------------------------------------
@ -910,7 +910,7 @@ void display(void)
drawGroundPlaneGrid( 5.0f, 9 );
// Draw cloud of dots
if (!lookingInMirror) cloud.render();
if (!::lookingInMirror) cloud.render();
// Draw voxels
if ( showingVoxels )
@ -932,16 +932,16 @@ void display(void)
}
}
if ( !lookingInMirror ) balls.render();
if ( !::lookingInMirror ) balls.render();
// Render the world box
if (!lookingInMirror && statsOn) render_world_box();
if (!::lookingInMirror && statsOn) render_world_box();
// brad's frustum for debugging
if (::frustumOn) renderViewFrustum(::viewFrustum);
//Render my own avatar
myAvatar.render(lookingInMirror);
myAvatar.render(::lookingInMirror);
}
glPopMatrix();
@ -959,7 +959,7 @@ void display(void)
if (audioScope.getState()) audioScope.render();
#endif
if (displayHeadMouse && !lookingInMirror && statsOn) {
if (displayHeadMouse && !::lookingInMirror && statsOn) {
// Display small target box at center or head mouse target that can also be used to measure LOD
glColor3f(1.0, 1.0, 1.0);
glDisable(GL_LINE_SMOOTH);
@ -1055,7 +1055,7 @@ int setValue(int state, bool *value) {
}
int setHead(int state) {
return setValue(state, &lookingInMirror);
return setValue(state, &::lookingInMirror);
}
int setField(int state) {
@ -1193,7 +1193,7 @@ void initMenu() {
MenuColumn *menuColumnOptions, *menuColumnTools, *menuColumnDebug, *menuColumnFrustum;
// Options
menuColumnOptions = menu.addColumn("Options");
menuColumnOptions->addRow("(H)ead", setHead);
menuColumnOptions->addRow("Mirror (h)", setHead);
menuColumnOptions->addRow("Field (f)", setField);
menuColumnOptions->addRow("(N)oise", setNoise);
menuColumnOptions->addRow("(V)oxels", setVoxels);
@ -1404,9 +1404,9 @@ void key(unsigned char k, int x, int y)
}
if (k == 'h') {
lookingInMirror = !lookingInMirror;
::lookingInMirror = !::lookingInMirror;
#ifndef _WIN32
audio.setMixerLoopbackFlag(lookingInMirror);
audio.setMixerLoopbackFlag(::lookingInMirror);
#endif
}