diff --git a/interface/src/Application.cpp b/interface/src/Application.cpp index f1d0378792..3390e71b07 100644 --- a/interface/src/Application.cpp +++ b/interface/src/Application.cpp @@ -2283,7 +2283,7 @@ void Application::initializeGL() { #ifdef Q_OS_OSX // FIXME: on mac os the shaders take up to 1 minute to compile, so we pause the deadlock watchdog thread. - +DeadlockWatchdogThread::pause(); + DeadlockWatchdogThread::pause(); #endif // Set up the render engine