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remove unnecessary whitespace
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1 changed files with 21 additions and 21 deletions
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@ -64,11 +64,11 @@ void LODManager::autoAdjustLOD(float batchTime, float engineRunTime, float delta
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// translate into fps for legacy implementation
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// translate into fps for legacy implementation
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float currentFPS = (float)MSECS_PER_SECOND / _avgRenderTime;
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float currentFPS = (float)MSECS_PER_SECOND / _avgRenderTime;
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_fpsAverageStartWindow.updateAverage(currentFPS);
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_fpsAverageStartWindow.updateAverage(currentFPS);
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_fpsAverageDownWindow.updateAverage(currentFPS);
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_fpsAverageDownWindow.updateAverage(currentFPS);
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_fpsAverageUpWindow.updateAverage(currentFPS);
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_fpsAverageUpWindow.updateAverage(currentFPS);
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quint64 now = usecTimestampNow();
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quint64 now = usecTimestampNow();
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quint64 elapsedSinceDownShift = now - _lastDownShift;
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quint64 elapsedSinceDownShift = now - _lastDownShift;
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@ -76,22 +76,22 @@ void LODManager::autoAdjustLOD(float batchTime, float engineRunTime, float delta
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quint64 lastStableOrUpshift = glm::max(_lastUpShift, _lastStable);
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quint64 lastStableOrUpshift = glm::max(_lastUpShift, _lastStable);
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quint64 elapsedSinceStableOrUpShift = now - lastStableOrUpshift;
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quint64 elapsedSinceStableOrUpShift = now - lastStableOrUpshift;
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if (_automaticLODAdjust) {
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if (_automaticLODAdjust) {
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bool changed = false;
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bool changed = false;
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// LOD Downward adjustment
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// LOD Downward adjustment
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// If we've been downshifting, we watch a shorter downshift window so that we will quickly move toward our
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// If we've been downshifting, we watch a shorter downshift window so that we will quickly move toward our
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// target frame rate. But if we haven't just done a downshift (either because our last shift was an upshift,
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// target frame rate. But if we haven't just done a downshift (either because our last shift was an upshift,
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// or because we've just started out) then we look at a much longer window to consider whether or not to start
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// or because we've just started out) then we look at a much longer window to consider whether or not to start
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// downshifting.
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// downshifting.
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bool doDownShift = false;
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bool doDownShift = false;
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if (_isDownshifting) {
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if (_isDownshifting) {
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// only consider things if our DOWN_SHIFT time has elapsed...
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// only consider things if our DOWN_SHIFT time has elapsed...
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if (elapsedSinceDownShift > DOWN_SHIFT_ELPASED) {
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if (elapsedSinceDownShift > DOWN_SHIFT_ELPASED) {
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doDownShift = _fpsAverageDownWindow.getAverage() < getLODDecreaseFPS();
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doDownShift = _fpsAverageDownWindow.getAverage() < getLODDecreaseFPS();
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if (!doDownShift) {
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if (!doDownShift) {
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qCDebug(interfaceapp) << "---- WE APPEAR TO BE DONE DOWN SHIFTING -----";
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qCDebug(interfaceapp) << "---- WE APPEAR TO BE DONE DOWN SHIFTING -----";
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_isDownshifting = false;
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_isDownshifting = false;
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@ -99,10 +99,10 @@ void LODManager::autoAdjustLOD(float batchTime, float engineRunTime, float delta
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}
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}
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}
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}
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} else {
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} else {
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doDownShift = (elapsedSinceStableOrUpShift > START_SHIFT_ELPASED
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doDownShift = (elapsedSinceStableOrUpShift > START_SHIFT_ELPASED
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&& _fpsAverageStartWindow.getAverage() < getLODDecreaseFPS());
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&& _fpsAverageStartWindow.getAverage() < getLODDecreaseFPS());
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}
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}
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if (doDownShift) {
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if (doDownShift) {
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// Octree items... stepwise adjustment
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// Octree items... stepwise adjustment
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@ -118,17 +118,17 @@ void LODManager::autoAdjustLOD(float batchTime, float engineRunTime, float delta
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if (_isDownshifting) {
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if (_isDownshifting) {
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// subsequent downshift
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// subsequent downshift
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qCDebug(interfaceapp) << "adjusting LOD DOWN..."
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qCDebug(interfaceapp) << "adjusting LOD DOWN..."
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<< "average fps for last "<< DOWN_SHIFT_WINDOW_IN_SECS <<"seconds was "
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<< "average fps for last "<< DOWN_SHIFT_WINDOW_IN_SECS <<"seconds was "
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<< _fpsAverageDownWindow.getAverage()
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<< _fpsAverageDownWindow.getAverage()
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<< "minimum is:" << getLODDecreaseFPS()
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<< "minimum is:" << getLODDecreaseFPS()
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<< "elapsedSinceDownShift:" << elapsedSinceDownShift
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<< "elapsedSinceDownShift:" << elapsedSinceDownShift
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<< " NEW _octreeSizeScale=" << _octreeSizeScale;
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<< " NEW _octreeSizeScale=" << _octreeSizeScale;
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} else {
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} else {
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// first downshift
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// first downshift
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qCDebug(interfaceapp) << "adjusting LOD DOWN after initial delay..."
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qCDebug(interfaceapp) << "adjusting LOD DOWN after initial delay..."
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<< "average fps for last "<< START_DELAY_WINDOW_IN_SECS <<"seconds was "
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<< "average fps for last "<< START_DELAY_WINDOW_IN_SECS <<"seconds was "
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<< _fpsAverageStartWindow.getAverage()
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<< _fpsAverageStartWindow.getAverage()
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<< "minimum is:" << getLODDecreaseFPS()
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<< "minimum is:" << getLODDecreaseFPS()
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<< "elapsedSinceUpShift:" << elapsedSinceUpShift
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<< "elapsedSinceUpShift:" << elapsedSinceUpShift
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<< " NEW _octreeSizeScale=" << _octreeSizeScale;
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<< " NEW _octreeSizeScale=" << _octreeSizeScale;
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}
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}
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@ -139,10 +139,10 @@ void LODManager::autoAdjustLOD(float batchTime, float engineRunTime, float delta
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emit LODDecreased();
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emit LODDecreased();
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}
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}
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} else {
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} else {
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// LOD Upward adjustment
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// LOD Upward adjustment
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if (elapsedSinceUpShift > UP_SHIFT_ELPASED) {
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if (elapsedSinceUpShift > UP_SHIFT_ELPASED) {
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if (_fpsAverageUpWindow.getAverage() > getLODIncreaseFPS()) {
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if (_fpsAverageUpWindow.getAverage() > getLODIncreaseFPS()) {
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// Octee items... stepwise adjustment
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// Octee items... stepwise adjustment
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@ -158,11 +158,11 @@ void LODManager::autoAdjustLOD(float batchTime, float engineRunTime, float delta
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changed = true;
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changed = true;
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}
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}
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}
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}
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if (changed) {
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if (changed) {
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qCDebug(interfaceapp) << "adjusting LOD UP... average fps for last "<< UP_SHIFT_WINDOW_IN_SECS <<"seconds was "
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qCDebug(interfaceapp) << "adjusting LOD UP... average fps for last "<< UP_SHIFT_WINDOW_IN_SECS <<"seconds was "
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<< _fpsAverageUpWindow.getAverage()
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<< _fpsAverageUpWindow.getAverage()
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<< "upshift point is:" << getLODIncreaseFPS()
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<< "upshift point is:" << getLODIncreaseFPS()
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<< "elapsedSinceUpShift:" << elapsedSinceUpShift
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<< "elapsedSinceUpShift:" << elapsedSinceUpShift
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<< " NEW _octreeSizeScale=" << _octreeSizeScale;
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<< " NEW _octreeSizeScale=" << _octreeSizeScale;
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@ -173,7 +173,7 @@ void LODManager::autoAdjustLOD(float batchTime, float engineRunTime, float delta
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}
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}
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}
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}
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}
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}
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if (changed) {
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if (changed) {
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auto lodToolsDialog = DependencyManager::get<DialogsManager>()->getLodToolsDialog();
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auto lodToolsDialog = DependencyManager::get<DialogsManager>()->getLodToolsDialog();
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if (lodToolsDialog) {
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if (lodToolsDialog) {
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