prep for close button

This commit is contained in:
James B. Pollack 2015-12-17 17:17:04 -08:00
parent a25feb5578
commit 7a542a678b
3 changed files with 106 additions and 33 deletions

View file

@ -0,0 +1,41 @@
//
// closeButton.js
//
// Created by James Pollack @imgntn on 12/15/2015
// Copyright 2015 High Fidelity, Inc.
//
// Entity script that closes sliders when interacted with.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
(function() {
function CloseButton() {
return this;
}
CloseButton.prototype = {
preload: function(entityID) {
this.entityID = entityID;
var entityProperties = Entities.getEntityProperties(this.entityID, "userData");
this.initialProperties = entityProperties
this.userData = JSON.parse(entityProperties.userData);
},
startNearGrab: function() {
},
startDistantGrab: function() {
},
continueNearGrab: function() {
this.continueDistantGrab();
},
continueDistantGrab: function() {
},
};
return new CloseButton();
});

View file

@ -60,6 +60,8 @@ var CUTOFF_MAX = 360;
var EXPONENT_MAX = 1;
var SLIDER_SCRIPT_URL = Script.resolvePath('slider.js?' + Math.random(0, 100));
var CLOSE_BUTTON_MODEL_URL = 'http://hifi-content.s3.amazonaws.com/james/light_modifier/red_x.fbx';
var CLOSE_BUTTON_SCRIPT_URL = Script.resolvePath('closeButton.js?' + Math.random(0, 100));
var RED = {
red: 255,
@ -103,16 +105,16 @@ var SLIDER_DIMENSIONS = {
z: 0.075
};
var CLOSE_BUTTON_DIMENSIONS ={
x:0.1,
y:0.1,
z:0.1
var CLOSE_BUTTON_DIMENSIONS = {
x: 0.1,
y: 0.1,
z: 0.1
}
var LIGHT_MODEL_DIMENSIONS={
x:0.04,
y:0.04,
z:0.09
var LIGHT_MODEL_DIMENSIONS = {
x: 0.04,
y: 0.04,
z: 0.09
}
var PER_ROW_OFFSET = {
@ -361,7 +363,7 @@ var slidersRef = {
}
var light = null;
function makeSliders(light) { // selectionManager.setSelections([entityID]);
function makeSliders(light) {
if (light.type === 'spotlight') {
var USE_COLOR_SLIDER = true;
@ -398,22 +400,50 @@ function makeSliders(light) { // selectionManager.setSelections([entityID]);
sliders.push(slidersRef.exponent);
}
var closeButtonPosition;
createCloseButton(7);
createCloseButton(closeButtonPosition);
subscribeToSliderMessages();
};
function createCloseButton(position){
var closeButtons = [];
function createCloseButton(row) {
var basePosition = Vec3.sum(MyAvatar.position, Vec3.multiply(1.5, Quat.getFront(this.avatarRot)));
var verticalOffset = Vec3.multiply(row, PER_ROW_OFFSET);
var downPosition = Vec3.sum(basePosition, verticalOffset);
var avatarRot = Quat.fromPitchYawRollDegrees(0, MyAvatar.bodyYaw, 0.0);
var rightVector = Quat.getRight(avatarRot);
var extension = Vec3.multiply(AXIS_SCALE, rightVector);
var position = Vec3.sum(downPosition, extension);
var buttonProperties = {
type:'Model',
modelURL:CLOSE_BUTTON_MODEL_URL,
dimensions:CLOSE_BUTTON_DIMENSIONS,
position:position,
rotation:Quat.fromPitchYawRollDegrees(90,0,0);
type: 'Model',
modelURL: CLOSE_BUTTON_MODEL_URL,
dimensions: CLOSE_BUTTON_DIMENSIONS,
position: position,
rotation: Quat.fromPitchYawRollDegrees(90, 0, 0),
collisionsWillMove: false
//need to add wantsTrigger stuff so we can interact with it with our beamz
}
var button = Entities.addEntity(buttonProperties);
closeButtons.push(button);
Script.update.connect(rotateCloseButtons);
}
function rotateCloseButtons() {
closeButtons.forEach(function(button) {
Entities.editEntity(button, {
angularVelocity: {
x: 0,
y: 0.25,
z: 0
}
})
})
}
function subScribeToNewLights() {
@ -471,7 +501,6 @@ function handleLightOverlayRayCheckMessages(channel, message, sender) {
return;
}
print('RAY CHECK GOT MESSAGE::' + message);
var pickRay = JSON.parse(message);
var doesIntersect = lightOverlayManager.findRayIntersection(pickRay);
@ -484,7 +513,7 @@ function handleLightOverlayRayCheckMessages(channel, message, sender) {
print('ALREADY HAVE A BLOCK, EXIT')
return;
}
print('LIGHT ID::' + lightID);
currentLight = lightID;
var lightProperties = Entities.getEntityProperties(lightID);
var block = createBlock(lightProperties.position);
@ -496,13 +525,13 @@ function handleLightOverlayRayCheckMessages(channel, message, sender) {
}
makeSliders(light);
print('AFTER MAKE SLIDERS')
if (SHOW_LIGHT_VOLUME === true) {
selectionManager.setSelections([lightID]);
print('SET SELECTIOIO MANAGER TO::: '+ lightID);
print('SET SELECTIOIO MANAGER TO::: ' + lightID);
print('hasSelection???' + selectionManager.hasSelection())
}
print('BLOCK IS:::' + block);
Entities.editEntity(lightID, {
parentID: block
});
@ -510,6 +539,7 @@ function handleLightOverlayRayCheckMessages(channel, message, sender) {
}
}
function createBlock(position) {
print('CREATE BLOCK')
@ -553,6 +583,8 @@ function cleanup() {
Entities.deletingEntity.disconnect(deleteEntity);
lightOverlayManager.setVisible(false);
Script.update.disconnect(rotateCloseButtons);
}
Script.scriptEnding.connect(cleanup);

View file

@ -1,14 +1,14 @@
//
// slider.js
//
// Created by James Pollack @imgntn on 12/15/2015
// Copyright 2015 High Fidelity, Inc.
//
// Entity script that sends a scaled value to a light based on its distance from the start of its constraint axis.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
//
// lightParent.js
//
// Created by James Pollack @imgntn on 12/15/2015
// Copyright 2015 High Fidelity, Inc.
//
// Entity script that tells the light parent to update the selection tool when we move it.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
(function() {