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small tweak
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1 changed files with 1 additions and 1 deletions
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@ -1560,7 +1560,7 @@ void VoxelSystem::falseColorizeOccludedV2() {
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void VoxelSystem::nodeAdded(Node* node) {
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if (node->getType() == NODE_TYPE_VOXEL_SERVER) {
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uint16_t nodeID = node->getNodeID();
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//printf("VoxelSystem... voxel server %u added...\n", nodeID);
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printf("VoxelSystem... voxel server %u added...\n", nodeID);
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}
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}
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