Merge branch 'master' of git://github.com/highfidelity/hifi into 20305
This commit is contained in:
Kodey 2015-02-25 07:00:55 +05:30
commit 7a182d0a98
41 changed files with 2718 additions and 2470 deletions

View file

@ -194,7 +194,7 @@ void Agent::run() {
// setup an Avatar for the script to use
ScriptableAvatar scriptedAvatar(&_scriptEngine);
scriptedAvatar.setForceFaceshiftConnected(true);
scriptedAvatar.setForceFaceTrackerConnected(true);
// call model URL setters with empty URLs so our avatar, if user, will have the default models
scriptedAvatar.setFaceModelURL(QUrl());

View file

@ -29,15 +29,21 @@ var RIGHT_BUTTON_FWD = 11;
var RIGHT_BUTTON_3 = 9;
var BALL_RADIUS = 0.08;
var GRAVITY_STRENGTH = 1.0;
var GRAVITY_STRENGTH = 3.0;
var HELD_COLOR = { red: 240, green: 0, blue: 0 };
var THROWN_COLOR = { red: 128, green: 0, blue: 0 };
var averageLinearVelocity = [ { x: 0, y: 0, z : 0 }, { x: 0, y: 0, z : 0 } ];
var LIFETIME_SECONDS = 600;
var BALL_MODEL_URL = "https://hifi-public.s3.amazonaws.com/ryan/baseball4.fbx";
var leftBallAlreadyInHand = false;
var rightBallAlreadyInHand = false;
var leftHandEntity;
var rightHandEntity;
var leftHandEntity = false;
var rightHandEntity = false;
var newSound = SoundCache.getSound("https://dl.dropboxusercontent.com/u/1864924/hifi-sounds/throw.raw");
var catchSound = SoundCache.getSound("https://dl.dropboxusercontent.com/u/1864924/hifi-sounds/catch.raw");
@ -67,28 +73,51 @@ function checkControllerSide(whichSide) {
var BUTTON_3;
var TRIGGER;
var palmPosition;
var palmRotation;
var ballAlreadyInHand;
var handMessage;
var linearVelocity;
var angularVelocity;
var AVERAGE_FACTOR = 0.33;
if (whichSide == LEFT_PALM) {
BUTTON_FWD = LEFT_BUTTON_FWD;
BUTTON_3 = LEFT_BUTTON_3;
TRIGGER = 0;
palmPosition = Controller.getSpatialControlPosition(LEFT_PALM);
palmRotation = Quat.multiply(MyAvatar.orientation, Controller.getSpatialControlRawRotation(LEFT_PALM));
ballAlreadyInHand = leftBallAlreadyInHand;
handMessage = "LEFT";
averageLinearVelocity[0] = Vec3.sum(Vec3.multiply(AVERAGE_FACTOR, Controller.getSpatialControlVelocity(LEFT_TIP)),
Vec3.multiply(1.0 - AVERAGE_FACTOR, averageLinearVelocity[0]));
linearVelocity = averageLinearVelocity[0];
angularVelocity = Vec3.multiplyQbyV(MyAvatar.orientation, Controller.getSpatialControlRawAngularVelocity(LEFT_TIP));
angularVelocity = Vec3.multiply(180.0 / Math.PI, angularVelocity);
} else {
BUTTON_FWD = RIGHT_BUTTON_FWD;
BUTTON_3 = RIGHT_BUTTON_3;
TRIGGER = 1;
palmPosition = Controller.getSpatialControlPosition(RIGHT_PALM);
palmRotation = Quat.multiply(MyAvatar.orientation, Controller.getSpatialControlRawRotation(RIGHT_PALM));
ballAlreadyInHand = rightBallAlreadyInHand;
averageLinearVelocity[1] = Vec3.sum(Vec3.multiply(AVERAGE_FACTOR, Controller.getSpatialControlVelocity(RIGHT_TIP)),
Vec3.multiply(1.0 - AVERAGE_FACTOR, averageLinearVelocity[1]));
linearVelocity = averageLinearVelocity[1];
angularVelocity = Vec3.multiplyQbyV(MyAvatar.orientation, Controller.getSpatialControlRawAngularVelocity(RIGHT_TIP));
angularVelocity = Vec3.multiply(180.0 / Math.PI, angularVelocity);
handMessage = "RIGHT";
}
var grabButtonPressed = (Controller.isButtonPressed(BUTTON_FWD) || Controller.isButtonPressed(BUTTON_3) || (Controller.getTriggerValue(TRIGGER) > 0.5));
// If I don't currently have a ball in my hand, then try to catch closest one
if (leftHandEntity && !leftHandEntity.isKnownID) {
leftHandEntity = Entities.identifyEntity(leftHandEntity);
}
if (rightHandEntity && !rightHandEntity.isKnownID) {
rightHandEntity = Entities.identifyEntity(rightHandEntity);
}
if (!ballAlreadyInHand && grabButtonPressed) {
var closestEntity = Entities.findClosestEntity(palmPosition, targetRadius);
@ -107,13 +136,14 @@ function checkControllerSide(whichSide) {
var properties = { position: { x: ballPosition.x,
y: ballPosition.y,
z: ballPosition.z },
color: HELD_COLOR,
rotation: palmRotation,
color: HELD_COLOR,
velocity : { x: 0, y: 0, z: 0},
lifetime : 600,
inHand: true };
gravity: { x: 0, y: 0, z: 0}
};
Entities.editEntity(closestEntity, properties);
Audio.playSound(catchSound, { position: ballPosition });
Audio.playSound(catchSound, { position: ballPosition });
return; // exit early
}
@ -129,18 +159,20 @@ function checkControllerSide(whichSide) {
if (grabButtonPressed && !ballAlreadyInHand) {
var ballPosition = getBallHoldPosition(whichSide);
var properties = {
type: "Sphere",
type: "Model",
modelURL: BALL_MODEL_URL,
position: { x: ballPosition.x,
y: ballPosition.y,
z: ballPosition.z },
z: ballPosition.z },
rotation: palmRotation,
velocity: { x: 0, y: 0, z: 0},
gravity: { x: 0, y: 0, z: 0},
inHand: true,
dimensions: { x: BALL_RADIUS * 2, y: BALL_RADIUS * 2, z: BALL_RADIUS * 2 },
damping: 0.00001,
shapeType: "sphere",
collisionsWillMove: false,
color: HELD_COLOR,
lifetime: 600 // 10 seconds - same as default, not needed but here as an example
lifetime: LIFETIME_SECONDS
};
newEntity = Entities.addEntity(properties);
@ -174,21 +206,20 @@ function checkControllerSide(whichSide) {
var properties = { position: { x: ballPosition.x,
y: ballPosition.y,
z: ballPosition.z },
rotation: palmRotation,
velocity: { x: 0, y: 0, z: 0},
gravity: { x: 0, y: 0, z: 0},
};
Entities.editEntity(handEntity, properties);
} else {
debugPrint(">>>>> " + handMessage + "-BALL IN HAND, not grabbing, THROW!!!");
// If toy ball just released, add velocity to it!
var tipVelocity = Controller.getSpatialControlVelocity(whichTip);
var THROWN_VELOCITY_SCALING = 1.5;
var properties = {
velocity: { x: tipVelocity.x * THROWN_VELOCITY_SCALING,
y: tipVelocity.y * THROWN_VELOCITY_SCALING,
z: tipVelocity.z * THROWN_VELOCITY_SCALING } ,
velocity: linearVelocity,
rotation: palmRotation,
angularVelocity: angularVelocity,
collisionsWillMove: true,
inHand: false,
color: THROWN_COLOR,
lifetime: 10,
gravity: { x: 0, y: -GRAVITY_STRENGTH, z: 0},
};
@ -216,7 +247,7 @@ function checkController(deltaTime) {
// this is expected for hydras
if (!(numberOfButtons==12 && numberOfTriggers == 2 && controllersPerTrigger == 2)) {
debugPrint("no hydra connected?");
debugPrint("total buttons = " + numberOfButtons + ", Triggers = " + numberOfTriggers + ", controllers/trigger = " + controllersPerTrigger);
return; // bail if no hydra
}

View file

@ -53,8 +53,10 @@ function shootDice(position, velocity) {
position: position,
velocity: velocity,
rotation: Quat.fromPitchYawRollDegrees(Math.random() * 360, Math.random() * 360, Math.random() * 360),
angularVelocity: { x: Math.random() * 100, y: Math.random() * 100, z: Math.random() * 100 },
lifetime: LIFETIME,
gravity: { x: 0, y: GRAVITY, z: 0 },
shapeType: "box",
collisionsWillMove: true
}));
position = Vec3.sum(position, Vec3.multiply(DIE_SIZE, Vec3.normalize(Quat.getRight(Camera.getOrientation()))));

View file

@ -122,7 +122,7 @@ function makeBalls(pos) {
gravity: { x: 0, y: GRAVITY, z: 0 },
ignoreCollisions: false,
damping: 0.50,
shapeType: 2,
shapeType: "sphere",
collisionsWillMove: true }));
ballPosition.z += (BALL_SIZE + BALL_GAP) * SCALE;
ballNumber++;
@ -143,7 +143,7 @@ function makeBalls(pos) {
velocity: {x: 0, y: 0, z: 0 },
ignoreCollisions: false,
damping: 0.50,
shapeType: 2,
shapeType: "sphere",
collisionsWillMove: true });
}

View file

@ -406,7 +406,7 @@
elModelAnimationFrame.addEventListener('change', createEmitNumberPropertyUpdateFunction('animationFrameIndex'));
elModelAnimationSettings.addEventListener('change', createEmitTextPropertyUpdateFunction('animationSettings'));
elModelTextures.addEventListener('change', createEmitTextPropertyUpdateFunction('textures'));
elModelShapeType.addEventListener('change', createEmitNumberPropertyUpdateFunction('shapeType'));
elModelShapeType.addEventListener('change', createEmitTextPropertyUpdateFunction('shapeType'));
elTextText.addEventListener('change', createEmitTextPropertyUpdateFunction('text'));
elTextLineHeight.addEventListener('change', createEmitNumberPropertyUpdateFunction('lineHeight'));
@ -671,9 +671,9 @@
<div class="label">Shape Type</div>
<div class="value">
<select name="SelectShapeType" id="property-model-shape" name="SelectShapeType">
<option value=0>None</option>
<option value=1>Box</option>
<option value=2>Sphere</option>
<option value='none'>none</option>
<option value='box'>box</option>
<option value='sphere'>sphere</option>
</select>
</div>
</div>

View file

@ -1624,6 +1624,16 @@ FaceTracker* Application::getActiveFaceTracker() {
(visage->isActive() ? static_cast<FaceTracker*>(visage.data()) : NULL)));
}
void Application::setActiveFaceTracker() {
#ifdef HAVE_FACESHIFT
DependencyManager::get<Faceshift>()->setTCPEnabled(Menu::getInstance()->isOptionChecked(MenuOption::Faceshift));
#endif
DependencyManager::get<DdeFaceTracker>()->setEnabled(Menu::getInstance()->isOptionChecked(MenuOption::DDEFaceRegression));
#ifdef HAVE_VISAGE
DependencyManager::get<Visage>()->updateEnabled();
#endif
}
bool Application::exportEntities(const QString& filename, float x, float y, float z, float scale) {
QVector<EntityItem*> entities;
_entities.getTree()->findEntities(AACube(glm::vec3(x / (float)TREE_SCALE,
@ -1741,6 +1751,7 @@ void Application::init() {
// initialize our face trackers after loading the menu settings
DependencyManager::get<Faceshift>()->init();
DependencyManager::get<DdeFaceTracker>()->init();
DependencyManager::get<Visage>()->init();
Leapmotion::init();

View file

@ -366,6 +366,8 @@ public slots:
void notifyPacketVersionMismatch();
void setActiveFaceTracker();
private slots:
void clearDomainOctreeDetails();
void checkFPS();

View file

@ -27,6 +27,7 @@
#include "audio/AudioIOStatsRenderer.h"
#include "audio/AudioScope.h"
#include "avatar/AvatarManager.h"
#include "devices/DdeFaceTracker.h"
#include "devices/Faceshift.h"
#include "devices/RealSense.h"
#include "devices/SixenseManager.h"
@ -357,18 +358,35 @@ Menu::Menu() {
dialogsManager.data(), SLOT(lodTools()));
QMenu* avatarDebugMenu = developerMenu->addMenu("Avatar");
QMenu* faceTrackingMenu = avatarDebugMenu->addMenu("Face Tracking");
{
QActionGroup* faceTrackerGroup = new QActionGroup(avatarDebugMenu);
QAction* noFaceTracker = addCheckableActionToQMenuAndActionHash(faceTrackingMenu, MenuOption::NoFaceTracking,
0, true,
qApp, SLOT(setActiveFaceTracker()));
faceTrackerGroup->addAction(noFaceTracker);
#ifdef HAVE_FACESHIFT
addCheckableActionToQMenuAndActionHash(avatarDebugMenu,
MenuOption::Faceshift,
0,
true,
DependencyManager::get<Faceshift>().data(),
SLOT(setTCPEnabled(bool)));
QAction* faceshiftFaceTracker = addCheckableActionToQMenuAndActionHash(faceTrackingMenu, MenuOption::Faceshift,
0, false,
qApp, SLOT(setActiveFaceTracker()));
faceTrackerGroup->addAction(faceshiftFaceTracker);
#endif
QAction* ddeFaceTracker = addCheckableActionToQMenuAndActionHash(faceTrackingMenu, MenuOption::DDEFaceRegression,
0, false,
qApp, SLOT(setActiveFaceTracker()));
faceTrackerGroup->addAction(ddeFaceTracker);
#ifdef HAVE_VISAGE
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::Visage, 0, false,
DependencyManager::get<Visage>().data(), SLOT(updateEnabled()));
QAction* visageFaceTracker = addCheckableActionToQMenuAndActionHash(faceTrackingMenu, MenuOption::Visage,
0, false,
qApp, SLOT(setActiveFaceTracker()));
faceTrackerGroup->addAction(visageFaceTracker);
#endif
}
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::RenderSkeletonCollisionShapes);
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::RenderHeadCollisionShapes);

View file

@ -133,13 +133,12 @@ namespace MenuOption {
const QString CollideWithEnvironment = "Collide With World Boundaries";
const QString Collisions = "Collisions";
const QString Console = "Console...";
const QString ControlWithSpeech = "Control With Speech";
const QString CopyAddress = "Copy Address to Clipboard";
const QString CopyPath = "Copy Path to Clipboard";
const QString ControlWithSpeech = "Control With Speech";
const QString DeleteBookmark = "Delete Bookmark...";
const QString DontRenderEntitiesAsScene = "Don't Render Entities as Scene";
const QString DontDoPrecisionPicking = "Don't Do Precision Picking";
const QString DDEFaceRegression = "DDE Face Regression";
const QString DecreaseAvatarSize = "Decrease Avatar Size";
const QString DeleteBookmark = "Delete Bookmark...";
const QString DisableActivityLogger = "Disable Activity Logger";
const QString DisableAutoAdjustLOD = "Disable Automatically Adjusting LOD";
const QString DisableLightEntities = "Disable Light Entities";
@ -152,7 +151,9 @@ namespace MenuOption {
const QString DisplayModelElementChildProxies = "Display Model Element Children";
const QString DisplayModelElementProxy = "Display Model Element Bounds";
const QString DisplayTimingDetails = "Display Timing Details";
const QString DontDoPrecisionPicking = "Don't Do Precision Picking";
const QString DontFadeOnOctreeServerChanges = "Don't Fade In/Out on Octree Server Changes";
const QString DontRenderEntitiesAsScene = "Don't Render Entities as Scene";
const QString EchoLocalAudio = "Echo Local Audio";
const QString EchoServerAudio = "Echo Server Audio";
const QString EditEntitiesHelp = "Edit Entities Help...";
@ -192,6 +193,7 @@ namespace MenuOption {
const QString MuteEnvironment = "Mute Environment";
const QString NetworkSimulator = "Network Simulator...";
const QString NewVoxelCullingMode = "New Voxel Culling Mode";
const QString NoFaceTracking = "None";
const QString ObeyEnvironmentalGravity = "Obey Environmental Gravity";
const QString OctreeStats = "Voxel and Entity Statistics";
const QString OffAxisProjection = "Off-Axis Projection";

View file

@ -12,6 +12,9 @@
#include <QStyle>
#include <QStyleOptionTitleBar>
#include "DependencyManager.h"
#include "GLCanvas.h"
#include "UIUtil.h"
int UIUtil::getWindowTitleBarHeight(const QWidget* window) {
@ -27,3 +30,49 @@ int UIUtil::getWindowTitleBarHeight(const QWidget* window) {
return titleBarHeight;
}
// When setting the font size of a widget in points, the rendered text will be larger
// on Windows and Linux than on Mac OSX. This is because Windows and Linux use a DPI
// of 96, while OSX uses 72. In order to get consistent results across platforms, the
// font sizes need to be scaled based on the system DPI.
// This function will scale the font size of widget and all
// of its children recursively.
//
// When creating widgets, if a font size isn't explicitly set Qt will choose a
// reasonable, but often different font size across platforms. This means
// YOU SHOUD EXPLICITLY SET ALL FONT SIZES and call this function OR not use
// this function at all. If you mix both you will end up with inconsistent results
// across platforms.
void UIUtil::scaleWidgetFontSizes(QWidget* widget) {
auto glCanvas = DependencyManager::get<GLCanvas>();
// This is the base dpi that we are targetting. This is based on Mac OSXs default DPI,
// and is the basis for all font sizes.
const float BASE_DPI = 72.0f;
#ifdef Q_OS_MAC
const float NATIVE_DPI = 72.0f;
#else
const float NATIVE_DPI = 96.0f;
#endif
// Scale fonts based on the native dpi. On Windows, where the native DPI is 96,
// the scale will be: 72.0 / 96.0 = 0.75
float fontScale = BASE_DPI / NATIVE_DPI;
internalScaleWidgetFontSizes(widget, fontScale);
}
// Depth-first traversal through widget hierarchy. It is important to do a depth-first
// traversal because modifying the font size of a parent node can affect children.
void UIUtil::internalScaleWidgetFontSizes(QWidget* widget, float scale) {
for (auto child : widget->findChildren<QWidget*>()) {
if (child->parent() == widget) {
internalScaleWidgetFontSizes(child, scale);
}
}
QFont font = widget->font();
font.setPointSizeF(font.pointSizeF() * scale);
widget->setFont(font);
}

View file

@ -18,7 +18,10 @@
class UIUtil {
public:
static int getWindowTitleBarHeight(const QWidget* window);
static void scaleWidgetFontSizes(QWidget* widget);
private:
static void internalScaleWidgetFontSizes(QWidget* widget, float scale);
};
#endif // hifi_UIUtil_h

View file

@ -75,4 +75,4 @@ private:
};
#endif // hifi_AudioScope_h
#endif // hifi_AudioScope_h

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@ -537,18 +537,13 @@ void Avatar::renderBillboard() {
return;
}
if (!_billboardTexture) {
QImage image = QImage::fromData(_billboard);
if (image.format() != QImage::Format_ARGB32) {
image = image.convertToFormat(QImage::Format_ARGB32);
}
_billboardTexture.reset(new Texture());
glBindTexture(GL_TEXTURE_2D, _billboardTexture->getID());
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, image.width(), image.height(), 0,
GL_BGRA, GL_UNSIGNED_BYTE, image.constBits());
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
} else {
glBindTexture(GL_TEXTURE_2D, _billboardTexture->getID());
// Using a unique URL ensures we don't get another avatar's texture from TextureCache
QUrl uniqueUrl = QUrl(QUuid::createUuid().toString());
_billboardTexture = DependencyManager::get<TextureCache>()->getTexture(
uniqueUrl, DEFAULT_TEXTURE, false, _billboard);
}
if (!_billboardTexture->isLoaded()) {
return;
}
glEnable(GL_ALPHA_TEST);
@ -556,6 +551,8 @@ void Avatar::renderBillboard() {
glEnable(GL_TEXTURE_2D);
glDisable(GL_LIGHTING);
glBindTexture(GL_TEXTURE_2D, _billboardTexture->getID());
glPushMatrix();
glTranslatef(_position.x, _position.y, _position.z);

View file

@ -234,7 +234,7 @@ protected:
private:
bool _initialized;
QScopedPointer<Texture> _billboardTexture;
NetworkTexturePointer _billboardTexture;
bool _shouldRenderBillboard;
bool _isLookAtTarget;

View file

@ -80,15 +80,10 @@ void Head::simulate(float deltaTime, bool isMine, bool billboard) {
// Only use face trackers when not playing back a recording.
if (!myAvatar->isPlaying()) {
FaceTracker* faceTracker = Application::getInstance()->getActiveFaceTracker();
auto dde = DependencyManager::get<DdeFaceTracker>();
auto faceshift = DependencyManager::get<Faceshift>();
if ((_isFaceshiftConnected = (faceshift == faceTracker))) {
_isFaceTrackerConnected = faceTracker != NULL;
if (_isFaceTrackerConnected) {
_blendshapeCoefficients = faceTracker->getBlendshapeCoefficients();
} else if (dde->isActive()) {
faceTracker = dde.data();
_blendshapeCoefficients = faceTracker->getBlendshapeCoefficients();
}
}
}
// Twist the upper body to follow the rotation of the head, but only do this with my avatar,
// since everyone else will see the full joint rotations for other people.
@ -109,7 +104,7 @@ void Head::simulate(float deltaTime, bool isMine, bool billboard) {
_longTermAverageLoudness = glm::mix(_longTermAverageLoudness, _averageLoudness, glm::min(deltaTime / AUDIO_LONG_TERM_AVERAGING_SECS, 1.0f));
}
if (!(_isFaceshiftConnected || billboard)) {
if (!(_isFaceTrackerConnected || billboard)) {
// Update eye saccades
const float AVERAGE_MICROSACCADE_INTERVAL = 0.50f;
const float AVERAGE_SACCADE_INTERVAL = 4.0f;

View file

@ -44,58 +44,40 @@ struct Packet{
};
DdeFaceTracker::DdeFaceTracker() :
_lastReceiveTimestamp(0),
_reset(false),
_leftBlinkIndex(0), // see http://support.faceshift.com/support/articles/35129-export-of-blendshapes
_rightBlinkIndex(1),
_leftEyeOpenIndex(8),
_rightEyeOpenIndex(9),
_browDownLeftIndex(14),
_browDownRightIndex(15),
_browUpCenterIndex(16),
_browUpLeftIndex(17),
_browUpRightIndex(18),
_mouthSmileLeftIndex(28),
_mouthSmileRightIndex(29),
_jawOpenIndex(21)
DdeFaceTracker(QHostAddress::Any, DDE_FEATURE_POINT_SERVER_PORT)
{
}
DdeFaceTracker::DdeFaceTracker(const QHostAddress& host, quint16 port) :
_lastReceiveTimestamp(0),
_reset(false),
_leftBlinkIndex(0), // see http://support.faceshift.com/support/articles/35129-export-of-blendshapes
_rightBlinkIndex(1),
_leftEyeOpenIndex(8),
_rightEyeOpenIndex(9),
_browDownLeftIndex(14),
_browDownRightIndex(15),
_browUpCenterIndex(16),
_browUpLeftIndex(17),
_browUpRightIndex(18),
_mouthSmileLeftIndex(28),
_mouthSmileRightIndex(29),
_jawOpenIndex(21),
_host(host),
_port(port)
{
_blendshapeCoefficients.resize(NUM_EXPRESSION);
connect(&_udpSocket, SIGNAL(readyRead()), SLOT(readPendingDatagrams()));
connect(&_udpSocket, SIGNAL(error(QAbstractSocket::SocketError)), SLOT(socketErrorOccurred(QAbstractSocket::SocketError)));
connect(&_udpSocket, SIGNAL(stateChanged(QAbstractSocket::SocketState)), SLOT(socketStateChanged(QAbstractSocket::SocketState)));
bindTo(DDE_FEATURE_POINT_SERVER_PORT);
}
DdeFaceTracker::DdeFaceTracker(const QHostAddress& host, quint16 port) :
_lastReceiveTimestamp(0),
_reset(false),
_leftBlinkIndex(0), // see http://support.faceshift.com/support/articles/35129-export-of-blendshapes
_rightBlinkIndex(1),
_leftEyeOpenIndex(8),
_rightEyeOpenIndex(9),
_browDownLeftIndex(14),
_browDownRightIndex(15),
_browUpCenterIndex(16),
_browUpLeftIndex(17),
_browUpRightIndex(18),
_mouthSmileLeftIndex(28),
_mouthSmileRightIndex(29),
_jawOpenIndex(21)
{
_blendshapeCoefficients.resize(NUM_EXPRESSION);
connect(&_udpSocket, SIGNAL(readyRead()), SLOT(readPendingDatagrams()));
connect(&_udpSocket, SIGNAL(error(QAbstractSocket::SocketError)), SLOT(socketErrorOccurred(QAbstractSocket::SocketError)));
connect(&_udpSocket, SIGNAL(stateChanged(QAbstractSocket::SocketState)), SIGNAL(socketStateChanged(QAbstractSocket::SocketState)));
bindTo(host, port);
}
DdeFaceTracker::~DdeFaceTracker() {
if(_udpSocket.isOpen())
if (_udpSocket.isOpen()) {
_udpSocket.close();
}
}
void DdeFaceTracker::init() {
@ -110,15 +92,12 @@ void DdeFaceTracker::update() {
}
void DdeFaceTracker::bindTo(quint16 port) {
bindTo(QHostAddress::Any, port);
}
void DdeFaceTracker::bindTo(const QHostAddress& host, quint16 port) {
if(_udpSocket.isOpen()) {
_udpSocket.close();
void DdeFaceTracker::setEnabled(bool enabled) {
// isOpen() does not work as one might expect on QUdpSocket; don't test isOpen() before closing socket.
_udpSocket.close();
if (enabled) {
_udpSocket.bind(_host, _port);
}
_udpSocket.bind(host, port);
}
bool DdeFaceTracker::isActive() const {
@ -135,7 +114,7 @@ void DdeFaceTracker::socketStateChanged(QAbstractSocket::SocketState socketState
QString state;
switch(socketState) {
case QAbstractSocket::BoundState:
state = "Bounded";
state = "Bound";
break;
case QAbstractSocket::ClosingState:
state = "Closing";
@ -156,7 +135,7 @@ void DdeFaceTracker::socketStateChanged(QAbstractSocket::SocketState socketState
state = "Unconnected";
break;
}
qDebug() << "[Info] DDE Face Tracker Socket: " << socketState;
qDebug() << "[Info] DDE Face Tracker Socket: " << state;
}
void DdeFaceTracker::readPendingDatagrams() {

View file

@ -28,9 +28,6 @@ public:
void reset();
void update();
//sockets
void bindTo(quint16 port);
void bindTo(const QHostAddress& host, quint16 port);
bool isActive() const;
float getLeftBlink() const { return getBlendshapeCoefficient(_leftBlinkIndex); }
@ -47,7 +44,10 @@ public:
float getMouthSize() const { return getBlendshapeCoefficient(_jawOpenIndex); }
float getMouthSmileLeft() const { return getBlendshapeCoefficient(_mouthSmileLeftIndex); }
float getMouthSmileRight() const { return getBlendshapeCoefficient(_mouthSmileRightIndex); }
public slots:
void setEnabled(bool enabled);
private slots:
//sockets
@ -59,6 +59,9 @@ private:
DdeFaceTracker();
DdeFaceTracker(const QHostAddress& host, quint16 port);
~DdeFaceTracker();
QHostAddress _host;
quint16 _port;
float getBlendshapeCoefficient(int index) const;
void decodePacket(const QByteArray& buffer);

View file

@ -260,6 +260,18 @@ void SixenseManager::update(float deltaTime) {
float sign = (i == 0) ? -1.0f : 1.0f;
rotation *= glm::angleAxis(sign * PI/4.0f, glm::vec3(0.0f, 0.0f, 1.0f));
// Angular Velocity of Palm
glm::quat deltaRotation = rotation * glm::inverse(palm->getRawRotation());
glm::vec3 angularVelocity(0.0f);
float rotationAngle = glm::angle(deltaRotation);
if ((rotationAngle > EPSILON) && (deltaTime > 0.0f)) {
angularVelocity = glm::normalize(glm::axis(deltaRotation));
angularVelocity *= (rotationAngle / deltaTime);
palm->setRawAngularVelocity(angularVelocity);
} else {
palm->setRawAngularVelocity(glm::vec3(0.0f));
}
if (_lowVelocityFilter) {
// Use a velocity sensitive filter to damp small motions and preserve large ones with
// no latency.

View file

@ -174,7 +174,8 @@ void Visage::reset() {
void Visage::updateEnabled() {
setEnabled(Menu::getInstance()->isOptionChecked(MenuOption::Visage) &&
!(Menu::getInstance()->isOptionChecked(MenuOption::Faceshift) &&
DependencyManager::get<Faceshift>()->isConnectedOrConnecting()));
DependencyManager::get<Faceshift>()->isConnectedOrConnecting()) &&
!Menu::getInstance()->isOptionChecked(MenuOption::DDEFaceRegression));
}
void Visage::setEnabled(bool enabled) {

View file

@ -208,6 +208,21 @@ glm::quat ControllerScriptingInterface::getSpatialControlRawRotation(int control
}
return glm::quat(); // bad index
}
glm::vec3 ControllerScriptingInterface::getSpatialControlRawAngularVelocity(int controlIndex) const {
int palmIndex = controlIndex / NUMBER_OF_SPATIALCONTROLS_PER_PALM;
int controlOfPalm = controlIndex % NUMBER_OF_SPATIALCONTROLS_PER_PALM;
const PalmData* palmData = getActivePalm(palmIndex);
if (palmData) {
switch (controlOfPalm) {
case PALM_SPATIALCONTROL:
return palmData->getRawAngularVelocity();
case TIP_SPATIALCONTROL:
return palmData->getRawAngularVelocity(); // Tip = palm angular velocity
}
}
return glm::vec3(0); // bad index
}
glm::vec3 ControllerScriptingInterface::getSpatialControlNormal(int controlIndex) const {
int palmIndex = controlIndex / NUMBER_OF_SPATIALCONTROLS_PER_PALM;

View file

@ -96,6 +96,7 @@ public slots:
virtual glm::vec3 getSpatialControlVelocity(int controlIndex) const;
virtual glm::vec3 getSpatialControlNormal(int controlIndex) const;
virtual glm::quat getSpatialControlRawRotation(int controlIndex) const;
virtual glm::vec3 getSpatialControlRawAngularVelocity(int controlIndex) const;
virtual void captureKeyEvents(const KeyEvent& event);
virtual void releaseKeyEvents(const KeyEvent& event);

View file

@ -48,7 +48,6 @@ QScriptValue HMDScriptingInterface::getHUDLookAtPosition2D(QScriptContext* conte
QScriptValue HMDScriptingInterface::getHUDLookAtPosition3D(QScriptContext* context, QScriptEngine* engine) {
glm::vec3 result;
HMDScriptingInterface* hmdInterface = &HMDScriptingInterface::getInstance();
if ((&HMDScriptingInterface::getInstance())->getHUDLookAtPosition3D(result)) {
return qScriptValueFromValue<glm::vec3>(engine, result);
}

View file

@ -136,10 +136,10 @@ ApplicationOverlay::ApplicationOverlay() :
_textureFov(glm::radians(DEFAULT_OCULUS_UI_ANGULAR_SIZE)),
_textureAspectRatio(1.0f),
_lastMouseMove(0),
_magnifier(true),
_alpha(1.0f),
_oculusUIRadius(1.0f),
_crosshairTexture(0),
_magnifier(true),
_previousBorderWidth(-1),
_previousBorderHeight(-1),
_previousMagnifierBottomLeft(),

View file

@ -21,6 +21,7 @@
#include "AccountManager.h"
#include "ui_loginDialog.h"
#include "LoginDialog.h"
#include "UIUtil.h"
const QString FORGOT_PASSWORD_URL = "https://metaverse.highfidelity.io/users/password/new";
@ -42,6 +43,8 @@ LoginDialog::LoginDialog(QWidget* parent) :
connect(_ui->closeButton, &QPushButton::clicked,
this, &LoginDialog::close);
UIUtil::scaleWidgetFontSizes(this);
// Initialize toggle connection
toggleQAction();
};

View file

@ -10,6 +10,7 @@
//
#include <QFileDialog>
#include <QFont>
#include <AudioClient.h>
#include <avatar/AvatarManager.h>
@ -23,6 +24,7 @@
#include "PreferencesDialog.h"
#include "Snapshot.h"
#include "UserActivityLogger.h"
#include "UIUtil.h"
const int PREFERENCES_HEIGHT_PADDING = 20;
@ -46,6 +48,8 @@ PreferencesDialog::PreferencesDialog(QWidget* parent) :
// move dialog to left side
move(parentWidget()->geometry().topLeft());
setFixedHeight(parentWidget()->size().height() - PREFERENCES_HEIGHT_PADDING);
UIUtil::scaleWidgetFontSizes(this);
}
void PreferencesDialog::accept() {

View file

@ -64,6 +64,8 @@ RunningScriptsWidget::RunningScriptsWidget(QWidget* parent) :
connect(ui->loadScriptFromURLButton, &QPushButton::clicked,
Application::getInstance(), &Application::loadScriptURLDialog);
connect(&_signalMapper, SIGNAL(mapped(QString)), Application::getInstance(), SLOT(stopScript(const QString&)));
UIUtil::scaleWidgetFontSizes(this);
}
RunningScriptsWidget::~RunningScriptsWidget() {
@ -103,6 +105,7 @@ void RunningScriptsWidget::setRunningScripts(const QStringList& list) {
hash.insert(list.at(i), 1);
}
QWidget* row = new QWidget(ui->scriptListWidget);
row->setFont(ui->scriptListWidget->font());
row->setLayout(new QHBoxLayout(row));
QUrl url = QUrl(list.at(i));

File diff suppressed because it is too large Load diff

View file

@ -10,6 +10,12 @@
<height>728</height>
</rect>
</property>
<property name="font">
<font>
<family>Helvetica,Arial,sans-serif</family>
<pointsize>13</pointsize>
</font>
</property>
<property name="windowTitle">
<string>Running Scripts</string>
</property>
@ -31,6 +37,12 @@
<height>141</height>
</size>
</property>
<property name="font">
<font>
<family>Helvetica,Arial,sans-serif</family>
<pointsize>13</pointsize>
</font>
</property>
<layout class="QVBoxLayout" name="verticalLayout_4">
<property name="spacing">
<number>0</number>
@ -113,6 +125,12 @@ font: bold 16pt;
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="font">
<font>
<family>Helvetica,Arial,sans-serif</family>
<pointsize>13</pointsize>
</font>
</property>
<property name="styleSheet">
<string notr="true">reloadStopButtonArea { padding: 0 }</string>
</property>
@ -131,6 +149,12 @@ font: bold 16pt;
</property>
<item>
<widget class="QPushButton" name="reloadAllButton">
<property name="font">
<font>
<family>Helvetica,Arial,sans-serif</family>
<pointsize>13</pointsize>
</font>
</property>
<property name="text">
<string>Reload all</string>
</property>
@ -138,6 +162,12 @@ font: bold 16pt;
</item>
<item>
<widget class="QPushButton" name="stopAllButton">
<property name="font">
<font>
<family>Helvetica,Arial,sans-serif</family>
<pointsize>13</pointsize>
</font>
</property>
<property name="text">
<string>Stop all</string>
</property>
@ -167,6 +197,12 @@ font: bold 16pt;
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="font">
<font>
<family>Helvetica,Arial,sans-serif</family>
<pointsize>13</pointsize>
</font>
</property>
<layout class="QVBoxLayout" name="verticalLayout_8">
<property name="spacing">
<number>0</number>
@ -191,8 +227,14 @@ font: bold 16pt;
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="font">
<font>
<family>Helvetica,Arial,sans-serif</family>
<pointsize>14</pointsize>
</font>
</property>
<property name="styleSheet">
<string notr="true">font: 14pt; color: #5f5f5f; margin: 2px;</string>
<string notr="true">color: #5f5f5f; margin: 2px;</string>
</property>
<property name="text">
<string>There are no scripts running.</string>
@ -255,12 +297,15 @@ font: bold 16pt;
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="font">
<font>
<family>Helvetica,Arial,sans-serif</family>
<pointsize>14</pointsize>
</font>
</property>
<property name="layoutDirection">
<enum>Qt::LeftToRight</enum>
</property>
<property name="styleSheet">
<string notr="true">font-size: 14pt;</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_3">
<property name="spacing">
<number>0</number>
@ -279,6 +324,12 @@ font: bold 16pt;
</property>
<item>
<widget class="QWidget" name="scriptListWidget" native="true">
<property name="font">
<font>
<family>Helvetica,Arial,sans-serif</family>
<pointsize>14</pointsize>
</font>
</property>
<layout class="QVBoxLayout" name="verticalLayout_5">
<property name="spacing">
<number>0</number>
@ -300,8 +351,14 @@ font: bold 16pt;
</item>
<item>
<widget class="QLabel" name="tipLabel">
<property name="font">
<font>
<family>Helvetica,Arial,sans-serif</family>
<pointsize>14</pointsize>
</font>
</property>
<property name="styleSheet">
<string notr="true">font: 14pt; color: #5f5f5f; margin: 2px;</string>
<string notr="true">color: #5f5f5f; margin: 2px;</string>
</property>
<property name="text">
<string>Tip</string>

View file

@ -85,16 +85,9 @@ AudioClient::AudioClient() :
_isStereoInput(false),
_outputStarveDetectionStartTimeMsec(0),
_outputStarveDetectionCount(0),
_outputBufferSizeFrames("audioOutputBufferSize",
DEFAULT_MAX_FRAMES_OVER_DESIRED),
#ifdef Q_OS_ANDROID
_outputStarveDetectionEnabled("audioOutputStarveDetectionEnabled",
false),
#else
_outputBufferSizeFrames("audioOutputBufferSize", DEFAULT_AUDIO_OUTPUT_BUFFER_SIZE_FRAMES),
_outputStarveDetectionEnabled("audioOutputStarveDetectionEnabled",
DEFAULT_AUDIO_OUTPUT_STARVE_DETECTION_ENABLED),
#endif
_outputStarveDetectionPeriodMsec("audioOutputStarveDetectionPeriod",
DEFAULT_AUDIO_OUTPUT_STARVE_DETECTION_PERIOD),
_outputStarveDetectionThreshold("audioOutputStarveDetectionThreshold",
@ -1090,19 +1083,23 @@ void AudioClient::outputNotify() {
if (recentUnfulfilled > 0) {
if (_outputStarveDetectionEnabled.get()) {
quint64 now = usecTimestampNow() / 1000;
quint64 dt = now - _outputStarveDetectionStartTimeMsec;
int dt = (int)(now - _outputStarveDetectionStartTimeMsec);
if (dt > _outputStarveDetectionPeriodMsec.get()) {
_outputStarveDetectionStartTimeMsec = now;
_outputStarveDetectionCount = 0;
} else {
_outputStarveDetectionCount += recentUnfulfilled;
if (_outputStarveDetectionCount > _outputStarveDetectionThreshold.get()) {
int newOutputBufferSizeFrames = _outputBufferSizeFrames.get() + 1;
qDebug() << "Starve detection threshold met, increasing buffer size to " << newOutputBufferSizeFrames;
setOutputBufferSize(newOutputBufferSizeFrames);
_outputStarveDetectionStartTimeMsec = now;
_outputStarveDetectionCount = 0;
int oldOutputBufferSizeFrames = _outputBufferSizeFrames.get();
int newOutputBufferSizeFrames = oldOutputBufferSizeFrames + 1;
setOutputBufferSize(newOutputBufferSizeFrames);
newOutputBufferSizeFrames = _outputBufferSizeFrames.get();
if (newOutputBufferSizeFrames > oldOutputBufferSizeFrames) {
qDebug() << "Starve detection threshold met, increasing buffer size to " << newOutputBufferSizeFrames;
}
}
}
}

View file

@ -57,7 +57,11 @@ static const int NUM_AUDIO_CHANNELS = 2;
static const int DEFAULT_AUDIO_OUTPUT_BUFFER_SIZE_FRAMES = 3;
static const int MIN_AUDIO_OUTPUT_BUFFER_SIZE_FRAMES = 1;
static const int MAX_AUDIO_OUTPUT_BUFFER_SIZE_FRAMES = 20;
static const int DEFAULT_AUDIO_OUTPUT_STARVE_DETECTION_ENABLED = true;
#if defined(Q_OS_ANDROID) || defined(Q_OS_WIN)
static const int DEFAULT_AUDIO_OUTPUT_STARVE_DETECTION_ENABLED = false;
#else
static const int DEFAULT_AUDIO_OUTPUT_STARVE_DETECTION_ENABLED = true;
#endif
static const int DEFAULT_AUDIO_OUTPUT_STARVE_DETECTION_THRESHOLD = 3;
static const quint64 DEFAULT_AUDIO_OUTPUT_STARVE_DETECTION_PERIOD = 10 * 1000; // 10 Seconds

View file

@ -44,7 +44,7 @@ AvatarData::AvatarData() :
_handState(0),
_keyState(NO_KEY_DOWN),
_isChatCirclingEnabled(false),
_forceFaceshiftConnected(false),
_forceFaceTrackerConnected(false),
_hasNewJointRotations(true),
_headData(NULL),
_handData(NULL),
@ -136,8 +136,8 @@ QByteArray AvatarData::toByteArray() {
if (!_headData) {
_headData = new HeadData(this);
}
if (_forceFaceshiftConnected) {
_headData->_isFaceshiftConnected = true;
if (_forceFaceTrackerConnected) {
_headData->_isFaceTrackerConnected = true;
}
QByteArray avatarDataByteArray;
@ -191,7 +191,7 @@ QByteArray AvatarData::toByteArray() {
setAtBit(bitItems, HAND_STATE_FINGER_POINTING_BIT);
}
// faceshift state
if (_headData->_isFaceshiftConnected) {
if (_headData->_isFaceTrackerConnected) {
setAtBit(bitItems, IS_FACESHIFT_CONNECTED);
}
if (_isChatCirclingEnabled) {
@ -208,7 +208,7 @@ QByteArray AvatarData::toByteArray() {
}
// If it is connected, pack up the data
if (_headData->_isFaceshiftConnected) {
if (_headData->_isFaceTrackerConnected) {
memcpy(destinationBuffer, &_headData->_leftEyeBlink, sizeof(float));
destinationBuffer += sizeof(float);
@ -417,7 +417,7 @@ int AvatarData::parseDataAtOffset(const QByteArray& packet, int offset) {
_handState = getSemiNibbleAt(bitItems, HAND_STATE_START_BIT)
+ (oneAtBit(bitItems, HAND_STATE_FINGER_POINTING_BIT) ? IS_FINGER_POINTING_FLAG : 0);
_headData->_isFaceshiftConnected = oneAtBit(bitItems, IS_FACESHIFT_CONNECTED);
_headData->_isFaceTrackerConnected = oneAtBit(bitItems, IS_FACESHIFT_CONNECTED);
_isChatCirclingEnabled = oneAtBit(bitItems, IS_CHAT_CIRCLING_ENABLED);
bool hasReferential = oneAtBit(bitItems, HAS_REFERENTIAL);
@ -436,7 +436,7 @@ int AvatarData::parseDataAtOffset(const QByteArray& packet, int offset) {
}
if (_headData->_isFaceshiftConnected) {
if (_headData->_isFaceTrackerConnected) {
float leftEyeBlink, rightEyeBlink, averageLoudness, browAudioLift;
minPossibleSize += sizeof(leftEyeBlink) + sizeof(rightEyeBlink) + sizeof(averageLoudness) + sizeof(browAudioLift);
minPossibleSize++; // one byte for blendDataSize

View file

@ -241,7 +241,7 @@ public:
Q_INVOKABLE void setBlendshape(QString name, float val) { _headData->setBlendshape(name, val); }
void setForceFaceshiftConnected(bool connected) { _forceFaceshiftConnected = connected; }
void setForceFaceTrackerConnected(bool connected) { _forceFaceTrackerConnected = connected; }
// key state
void setKeyState(KeyState s) { _keyState = s; }
@ -357,7 +357,7 @@ protected:
KeyState _keyState;
bool _isChatCirclingEnabled;
bool _forceFaceshiftConnected;
bool _forceFaceTrackerConnected;
bool _hasNewJointRotations; // set in AvatarData, cleared in Avatar
HeadData* _headData;

View file

@ -67,7 +67,7 @@ PalmData::PalmData(HandData* owningHandData) :
_rawRotation(0.0f, 0.0f, 0.0f, 1.0f),
_rawPosition(0.0f),
_rawVelocity(0.0f),
_rotationalVelocity(0.0f),
_rawAngularVelocity(0.0f),
_totalPenetration(0.0f),
_controllerButtons(0),
_isActive(false),

View file

@ -98,6 +98,8 @@ public:
void setRawPosition(const glm::vec3& pos) { _rawPosition = pos; }
void setRawVelocity(const glm::vec3& velocity) { _rawVelocity = velocity; }
const glm::vec3& getRawVelocity() const { return _rawVelocity; }
void setRawAngularVelocity(const glm::vec3& angularVelocity) { _rawAngularVelocity = angularVelocity; }
const glm::vec3& getRawAngularVelocity() const { return _rawAngularVelocity; }
void addToPosition(const glm::vec3& delta);
void addToPenetration(const glm::vec3& penetration) { _totalPenetration += penetration; }
@ -148,7 +150,7 @@ private:
glm::quat _rawRotation;
glm::vec3 _rawPosition;
glm::vec3 _rawVelocity;
glm::vec3 _rotationalVelocity;
glm::vec3 _rawAngularVelocity;
glm::quat _lastRotation;
glm::vec3 _tipPosition;

View file

@ -31,7 +31,7 @@ HeadData::HeadData(AvatarData* owningAvatar) :
_torsoTwist(0.0f),
_lookAtPosition(0.0f, 0.0f, 0.0f),
_audioLoudness(0.0f),
_isFaceshiftConnected(false),
_isFaceTrackerConnected(false),
_leftEyeBlink(0.0f),
_rightEyeBlink(0.0f),
_averageLoudness(0.0f),

View file

@ -92,7 +92,7 @@ protected:
glm::vec3 _lookAtPosition;
float _audioLoudness;
bool _isFaceshiftConnected;
bool _isFaceTrackerConnected;
float _leftEyeBlink;
float _rightEyeBlink;
float _averageLoudness;

View file

@ -110,7 +110,7 @@ void Player::startPlaying() {
}
// Fake faceshift connection
_avatar->setForceFaceshiftConnected(true);
_avatar->setForceFaceTrackerConnected(true);
qDebug() << "Recorder::startPlaying()";
setupAudioThread();
@ -136,8 +136,8 @@ void Player::stopPlaying() {
cleanupAudioThread();
_avatar->clearJointsData();
// Turn off fake faceshift connection
_avatar->setForceFaceshiftConnected(false);
// Turn off fake face tracker connection
_avatar->setForceFaceTrackerConnected(false);
if (_useAttachments) {
_avatar->setAttachmentData(_currentContext.attachments);
@ -255,8 +255,8 @@ void Player::play() {
HeadData* head = const_cast<HeadData*>(_avatar->getHeadData());
if (head) {
// Make sure fake faceshift connection doesn't get turned off
_avatar->setForceFaceshiftConnected(true);
// Make sure fake face tracker connection doesn't get turned off
_avatar->setForceFaceTrackerConnected(true);
QVector<float> blendCoef(currentFrame.getBlendshapeCoefficients().size());
for (int i = 0; i < currentFrame.getBlendshapeCoefficients().size(); ++i) {

View file

@ -10,6 +10,7 @@
//
#include <QDebug>
#include <QHash>
#include <QObject>
#include <QtCore/QJsonDocument>
@ -170,6 +171,31 @@ void EntityItemProperties::setLastEdited(quint64 usecTime) {
_lastEdited = usecTime > _created ? usecTime : _created;
}
const char* shapeTypeNames[] = {"none", "box", "sphere"};
QHash<QString, ShapeType> stringToShapeTypeLookup;
void buildStringToShapeTypeLookup() {
stringToShapeTypeLookup["none"] = SHAPE_TYPE_NONE;
stringToShapeTypeLookup["box"] = SHAPE_TYPE_BOX;
stringToShapeTypeLookup["sphere"] = SHAPE_TYPE_SPHERE;
}
QString EntityItemProperties::getShapeTypeAsString() const {
return QString(shapeTypeNames[_shapeType]);
}
void EntityItemProperties::setShapeTypeFromString(const QString& shapeName) {
if (stringToShapeTypeLookup.empty()) {
buildStringToShapeTypeLookup();
}
auto shapeTypeItr = stringToShapeTypeLookup.find(shapeName.toLower());
if (shapeTypeItr != stringToShapeTypeLookup.end()) {
_shapeType = shapeTypeItr.value();
_shapeTypeChanged = true;
}
}
EntityPropertyFlags EntityItemProperties::getChangedProperties() const {
EntityPropertyFlags changedProperties;
@ -270,7 +296,7 @@ QScriptValue EntityItemProperties::copyToScriptValue(QScriptEngine* engine) cons
COPY_PROPERTY_TO_QSCRIPTVALUE(lineHeight);
COPY_PROPERTY_TO_QSCRIPTVALUE_COLOR_GETTER(textColor, getTextColor());
COPY_PROPERTY_TO_QSCRIPTVALUE_COLOR_GETTER(backgroundColor, getBackgroundColor());
COPY_PROPERTY_TO_QSCRIPTVALUE(shapeType);
COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER(shapeType, getShapeTypeAsString());
// Sitting properties support
QScriptValue sittingPoints = engine->newObject();
@ -303,8 +329,6 @@ QScriptValue EntityItemProperties::copyToScriptValue(QScriptEngine* engine) cons
}
void EntityItemProperties::copyFromScriptValue(const QScriptValue& object) {
QScriptValue typeScriptValue = object.property("type");
if (typeScriptValue.isValid()) {
setType(typeScriptValue.toVariant().toString());
@ -350,7 +374,7 @@ void EntityItemProperties::copyFromScriptValue(const QScriptValue& object) {
COPY_PROPERTY_FROM_QSCRIPTVALUE_FLOAT(lineHeight, setLineHeight);
COPY_PROPERTY_FROM_QSCRIPTVALUE_COLOR(textColor, setTextColor);
COPY_PROPERTY_FROM_QSCRIPTVALUE_COLOR(backgroundColor, setBackgroundColor);
COPY_PROPERTY_FROM_QSCRIPTVALUE_ENUM(shapeType, setShapeType, ShapeType);
COPY_PROPERTY_FROM_QSCRITPTVALUE_ENUM(shapeType, ShapeType);
_lastEdited = usecTimestampNow();
}

View file

@ -181,7 +181,7 @@ public:
DEFINE_PROPERTY(PROP_LINE_HEIGHT, LineHeight, lineHeight, float);
DEFINE_PROPERTY_REF(PROP_TEXT_COLOR, TextColor, textColor, xColor);
DEFINE_PROPERTY_REF(PROP_BACKGROUND_COLOR, BackgroundColor, backgroundColor, xColor);
DEFINE_PROPERTY_REF(PROP_SHAPE_TYPE, ShapeType, shapeType, ShapeType);
DEFINE_PROPERTY_REF_ENUM(PROP_SHAPE_TYPE, ShapeType, shapeType, ShapeType);
public:
float getMaxDimension() const { return glm::max(_dimensions.x, _dimensions.y, _dimensions.z); }

View file

@ -180,15 +180,6 @@
#define COPY_PROPERTY_TO_QSCRIPTVALUE(P) \
properties.setProperty(#P, _##P);
#define COPY_PROPERTY_FROM_QSCRIPTVALUE_ENUM(P, S, E) \
QScriptValue P = object.property(#P); \
if (P.isValid()) { \
E newValue = (E)(P.toVariant().toInt()); \
if (_defaultSettings || newValue != _##P) { \
S(newValue); \
} \
}
#define COPY_PROPERTY_FROM_QSCRIPTVALUE_FLOAT(P, S) \
QScriptValue P = object.property(#P); \
if (P.isValid()) { \
@ -280,6 +271,15 @@
} \
} \
}
#define COPY_PROPERTY_FROM_QSCRITPTVALUE_ENUM(P, S) \
QScriptValue P = object.property(#P); \
if (P.isValid()) { \
QString newValue = P.toVariant().toString(); \
if (_defaultSettings || newValue != get##S##AsString()) { \
set##S##FromString(newValue); \
} \
}
#define CONSTRUCT_PROPERTY(n, V) \
_##n(V), \
@ -321,6 +321,17 @@
T _##n; \
bool _##n##Changed;
#define DEFINE_PROPERTY_REF_ENUM(P, N, n, T) \
public: \
const T& get##N() const { return _##n; } \
void set##N(const T& value) { _##n = value; _##n##Changed = true; } \
bool n##Changed() const { return _##n##Changed; } \
QString get##N##AsString() const; \
void set##N##FromString(const QString& name); \
private: \
T _##n; \
bool _##n##Changed;
#define DEBUG_PROPERTY_IF_CHANGED(D, P, N, n, x) \
if (P.n##Changed()) { \
D << " " << #n << ":" << P.get##N() << x << "\n"; \

View file

@ -76,7 +76,6 @@ void Light::setSpotAngle(float angle) {
if (angle <= 0.f) {
angle = 0.0f;
}
float cosAngle = cos(angle);
editSchema()._spot.x = cos(angle);
editSchema()._spot.y = sin(angle);
editSchema()._spot.z = angle;