From 793ed1313d7b83c87248d529f38c6da77e1883e5 Mon Sep 17 00:00:00 2001 From: Andrew Meadows Date: Mon, 5 Jun 2017 10:30:52 -0700 Subject: [PATCH] change variable name for more readable code --- libraries/animation/src/Rig.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/libraries/animation/src/Rig.cpp b/libraries/animation/src/Rig.cpp index 4a22aa1df1..2d37213c7a 100644 --- a/libraries/animation/src/Rig.cpp +++ b/libraries/animation/src/Rig.cpp @@ -1135,9 +1135,9 @@ void Rig::updateEyeJoint(int index, const glm::vec3& modelTranslation, const glm } glm::vec3 headUp = headQuat * Vectors::UNIT_Y; - glm::vec3 z, y, x; - generateBasisVectors(lookAtVector, headUp, z, y, x); - glm::mat3 m(-x, y, z); + glm::vec3 z, y, zCrossY; + generateBasisVectors(lookAtVector, headUp, z, y, zCrossY); + glm::mat3 m(-zCrossY, y, z); glm::quat desiredQuat = glm::normalize(glm::quat_cast(m)); glm::quat deltaQuat = desiredQuat * glm::inverse(headQuat);