From 792fed0090a7f633e92e7912d0297b8d9134e4be Mon Sep 17 00:00:00 2001 From: Howard Stearns Date: Thu, 29 Oct 2015 22:15:26 -0700 Subject: [PATCH] We weren't setting type for avatar motion states. --- interface/src/avatar/AvatarMotionState.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/interface/src/avatar/AvatarMotionState.cpp b/interface/src/avatar/AvatarMotionState.cpp index cabe545f5a..acd9a45aab 100644 --- a/interface/src/avatar/AvatarMotionState.cpp +++ b/interface/src/avatar/AvatarMotionState.cpp @@ -18,6 +18,7 @@ AvatarMotionState::AvatarMotionState(Avatar* avatar, btCollisionShape* shape) : ObjectMotionState(shape), _avatar(avatar) { assert(_avatar); + _type = MOTIONSTATE_TYPE_AVATAR; if (_shape) { _mass = 100.0f; // HACK }