use constant for 'V' header

This commit is contained in:
ZappoMan 2013-04-29 06:31:06 -07:00
parent 7c180c800f
commit 78e8751a79

View file

@ -6,6 +6,7 @@
// //
// //
#include "PacketHeaders.h"
#include "VoxelAgentData.h" #include "VoxelAgentData.h"
#include <cstring> #include <cstring>
#include <cstdio> #include <cstdio>
@ -23,7 +24,7 @@ void VoxelAgentData::init() {
} }
void VoxelAgentData::resetVoxelPacket() { void VoxelAgentData::resetVoxelPacket() {
_voxelPacket[0] = 'V'; _voxelPacket[0] = PACKET_HEADER_VOXEL_DATA;
_voxelPacketAt = &_voxelPacket[1]; _voxelPacketAt = &_voxelPacket[1];
_voxelPacketAvailableBytes = MAX_VOXEL_PACKET_SIZE-1; _voxelPacketAvailableBytes = MAX_VOXEL_PACKET_SIZE-1;
_voxelPacketWaiting = false; _voxelPacketWaiting = false;