From 78a438d89a8da8d0a7260c1ac9bb510b27803359 Mon Sep 17 00:00:00 2001 From: sabrina-shanman Date: Wed, 29 Aug 2018 14:55:14 -0700 Subject: [PATCH] Correct CollisionRegion jsdoc for 'joint' parameter --- libraries/shared/src/RegisteredMetaTypes.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libraries/shared/src/RegisteredMetaTypes.h b/libraries/shared/src/RegisteredMetaTypes.h index 32ecfe8b6d..8fefc37741 100644 --- a/libraries/shared/src/RegisteredMetaTypes.h +++ b/libraries/shared/src/RegisteredMetaTypes.h @@ -263,7 +263,7 @@ public: * @property {float} threshold - The approximate minimum penetration depth for a test object to be considered in contact with the collision region. * @property {Uuid} parentID - The ID of the parent, either an avatar, an entity, or an overlay. * @property {number} parentJointIndex - The joint of the parent to parent to, for example, the joints on the model of an avatar. (default = 0, no joint) -* @property {string} joint - If "Mouse," parents the pick to the mouse. If "Head," parents the pick to MyAvatar's head. Otherwise, parents to the joint of the given name on MyAvatar. +* @property {string} joint - If "Mouse," parents the pick to the mouse. If "Avatar," parents the pick to MyAvatar's head. Otherwise, parents to the joint of the given name on MyAvatar. */ class CollisionRegion : public MathPick { public: