From 77b2dd695d983033ed07ace5df553c8310192fb2 Mon Sep 17 00:00:00 2001 From: barnold1953 Date: Wed, 16 Jul 2014 11:34:31 -0700 Subject: [PATCH] fixed header --- examples/fallingSand.js | 3 ++- examples/grenadeLauncher.js | 2 +- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/examples/fallingSand.js b/examples/fallingSand.js index 10b02e32c7..ba8dd703fb 100644 --- a/examples/fallingSand.js +++ b/examples/fallingSand.js @@ -5,7 +5,8 @@ // Created by Ben Arnold on 7/14/14. // Copyright 2014 High Fidelity, Inc. // -// This sample script allows the user to grow different types of plants on the voxels +// This sample script allows the user to place sand voxels that will undergo +// cellular automata physics. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html diff --git a/examples/grenadeLauncher.js b/examples/grenadeLauncher.js index f20e915f07..0cac55baa7 100644 --- a/examples/grenadeLauncher.js +++ b/examples/grenadeLauncher.js @@ -8,7 +8,7 @@ // // This is an example script that turns the hydra controllers and mouse into a particle gun. // It reads the controller, watches for trigger pulls, and launches particles. -// When particles collide with voxels they blow little holes out of the voxels. +// When particles collide with voxels they blow big holes out of the voxels. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html