mirror of
https://github.com/overte-org/overte.git
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Merge pull request #5078 from ZappoMan/team-teaching
TEAM TEACHING - merge from master
This commit is contained in:
commit
773e0b1d5b
41 changed files with 1400 additions and 348 deletions
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@ -13,6 +13,7 @@
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|||
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var isGrabbing = false;
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var grabbedEntity = null;
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var actionID = null;
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var prevMouse = {};
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var deltaMouse = {
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z: 0
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@ -87,7 +88,6 @@ function mousePressEvent(event) {
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Entities.editEntity(grabbedEntity, {
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gravity: {x: 0, y: 0, z: 0}
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});
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}
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}
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@ -110,7 +110,10 @@ function updateDropLine(position) {
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function mouseReleaseEvent() {
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if (isGrabbing) {
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// Controller.mouseMoveEvent.disconnect(mouseMoveEvent);
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isGrabbing = false;
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Entities.deleteAction(grabbedEntity, actionID);
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actionID = null;
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// only restore the original gravity if it's not zero. This is to avoid...
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// 1. interface A grabs an entity and locally saves off its gravity
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@ -228,23 +231,28 @@ function update(deltaTime) {
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}
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if (shouldRotate) {
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angularVelocity = Vec3.subtract(angularVelocity, Vec3.multiply(angularVelocity, ANGULAR_DAMPING_RATE));
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Entities.editEntity(grabbedEntity, {
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rotation: currentRotation,
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angularVelocity: angularVelocity
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});
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} else {
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angularVelocity = entityProps.angularVelocity;
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}
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Entities.editEntity(grabbedEntity, {
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position: currentPosition,
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rotation: currentRotation,
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velocity: newVelocity,
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angularVelocity: angularVelocity
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});
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var newSpeed = Vec3.length(newVelocity);
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if (!actionID) {
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actionID = Entities.addAction("pull-to-point", grabbedEntity, {target: targetPosition, speed: newSpeed});
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} else {
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Entities.updateAction(grabbedEntity, actionID, {target: targetPosition, speed: newSpeed});
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}
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updateDropLine(targetPosition);
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}
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}
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Controller.mouseMoveEvent.connect(mouseMoveEvent);
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Controller.mousePressEvent.connect(mousePressEvent);
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Controller.mouseReleaseEvent.connect(mouseReleaseEvent);
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Controller.mouseMoveEvent.connect(mouseMoveEvent);
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Controller.keyPressEvent.connect(keyPressEvent);
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Controller.keyReleaseEvent.connect(keyReleaseEvent);
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Script.update.connect(update);
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123
interface/resources/images/hifi-logo-blackish.svg
Normal file
123
interface/resources/images/hifi-logo-blackish.svg
Normal file
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55
interface/resources/images/login-close.svg
Normal file
55
interface/resources/images/login-close.svg
Normal file
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@ -0,0 +1,55 @@
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After Width: | Height: | Size: 4.2 KiB |
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interface/resources/images/login-username.svg
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interface/resources/images/login-username.svg
Normal file
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<svg
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xmlns:dc="http://purl.org/dc/elements/1.1/"
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|
After Width: | Height: | Size: 2.4 KiB |
|
@ -9,18 +9,16 @@
|
|||
//
|
||||
|
||||
import Hifi 1.0
|
||||
import QtQuick 2.3
|
||||
import QtQuick.Controls 1.2
|
||||
import QtQuick 2.4
|
||||
import "controls"
|
||||
import "styles"
|
||||
|
||||
Item {
|
||||
DialogContainer {
|
||||
id: root
|
||||
HifiConstants { id: hifi }
|
||||
|
||||
objectName: "AddressBarDialog"
|
||||
|
||||
property int animationDuration: hifi.effects.fadeInDuration
|
||||
property bool destroyOnInvisible: false
|
||||
property real scale: 1.25 // Make this dialog a little larger than normal
|
||||
|
||||
|
@ -101,47 +99,16 @@ Item {
|
|||
}
|
||||
}
|
||||
|
||||
// The UI enables an object, rather than manipulating its visibility, so that we can do animations in both directions.
|
||||
// Because visibility and enabled are booleans, they cannot be animated. So when enabled is changed, we modify a property
|
||||
// that can be animated, like scale or opacity, and then when the target animation value is reached, we can modify the
|
||||
// visibility.
|
||||
enabled: false
|
||||
opacity: 0.0
|
||||
|
||||
onEnabledChanged: {
|
||||
opacity = enabled ? 1.0 : 0.0
|
||||
if (enabled) {
|
||||
addressLine.forceActiveFocus();
|
||||
addressLine.forceActiveFocus()
|
||||
}
|
||||
}
|
||||
|
||||
Behavior on opacity {
|
||||
// Animate opacity.
|
||||
NumberAnimation {
|
||||
duration: animationDuration
|
||||
easing.type: Easing.OutCubic
|
||||
}
|
||||
}
|
||||
|
||||
onOpacityChanged: {
|
||||
// Once we're transparent, disable the dialog's visibility.
|
||||
visible = (opacity != 0.0)
|
||||
}
|
||||
|
||||
onVisibleChanged: {
|
||||
if (!visible) {
|
||||
reset()
|
||||
|
||||
// Some dialogs should be destroyed when they become invisible.
|
||||
if (destroyOnInvisible) {
|
||||
destroy()
|
||||
}
|
||||
addressLine.text = ""
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
function reset() {
|
||||
addressLine.text = ""
|
||||
}
|
||||
|
||||
function toggleOrGo() {
|
||||
|
@ -152,21 +119,18 @@ Item {
|
|||
}
|
||||
}
|
||||
|
||||
Keys.onEscapePressed: {
|
||||
enabled = false
|
||||
}
|
||||
|
||||
Keys.onPressed: {
|
||||
switch(event.key) {
|
||||
case Qt.Key_W:
|
||||
if (event.modifiers == Qt.ControlModifier) {
|
||||
event.accepted = true
|
||||
enabled = false
|
||||
}
|
||||
switch (event.key) {
|
||||
case Qt.Key_Escape:
|
||||
case Qt.Key_Back:
|
||||
enabled = false
|
||||
event.accepted = true
|
||||
break
|
||||
case Qt.Key_Enter:
|
||||
case Qt.Key_Return:
|
||||
toggleOrGo()
|
||||
event.accepted = true
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
Keys.onReturnPressed: toggleOrGo()
|
||||
Keys.onEnterPressed: toggleOrGo()
|
||||
}
|
||||
|
|
|
@ -4,7 +4,7 @@ import QtWebKit 3.0
|
|||
import "controls"
|
||||
import "styles"
|
||||
|
||||
Dialog {
|
||||
VrDialog {
|
||||
id: root
|
||||
HifiConstants { id: hifi }
|
||||
title: "Browser"
|
||||
|
|
|
@ -8,27 +8,22 @@
|
|||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
import Hifi 1.0 as Hifi
|
||||
import QtQuick 2.3
|
||||
import QtQuick.Controls 1.2
|
||||
import QtQuick.Dialogs 1.2
|
||||
import Hifi 1.0
|
||||
import QtQuick 2.4
|
||||
import "controls"
|
||||
import "styles"
|
||||
|
||||
Item {
|
||||
DialogContainer {
|
||||
id: root
|
||||
HifiConstants { id: hifi }
|
||||
|
||||
property int animationDuration: hifi.effects.fadeInDuration
|
||||
property bool destroyOnInvisible: true
|
||||
|
||||
Component.onCompleted: {
|
||||
enabled = true
|
||||
}
|
||||
|
||||
onParentChanged: {
|
||||
if (visible && enabled) {
|
||||
forceActiveFocus();
|
||||
forceActiveFocus()
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -38,7 +33,7 @@ Item {
|
|||
x: parent ? parent.width / 2 - width / 2 : 0
|
||||
y: parent ? parent.height / 2 - height / 2 : 0
|
||||
|
||||
Hifi.ErrorDialog {
|
||||
ErrorDialog {
|
||||
id: content
|
||||
|
||||
implicitWidth: box.width
|
||||
|
@ -69,7 +64,7 @@ Item {
|
|||
Text {
|
||||
id: messageText
|
||||
|
||||
font.pointSize: 10
|
||||
font.pixelSize: hifi.fonts.pixelSize * 0.6
|
||||
font.weight: Font.Bold
|
||||
|
||||
anchors {
|
||||
|
@ -91,55 +86,17 @@ Item {
|
|||
}
|
||||
MouseArea {
|
||||
anchors.fill: parent
|
||||
cursorShape: "PointingHandCursor"
|
||||
onClicked: {
|
||||
content.accept();
|
||||
content.accept()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// The UI enables an object, rather than manipulating its visibility, so that we can do animations in both directions.
|
||||
// Because visibility and enabled are booleans, they cannot be animated. So when enabled is changed, we modify a property
|
||||
// that can be animated, like scale or opacity, and then when the target animation value is reached, we can modify the
|
||||
// visibility.
|
||||
enabled: false
|
||||
opacity: 0.0
|
||||
|
||||
onEnabledChanged: {
|
||||
opacity = enabled ? 1.0 : 0.0
|
||||
}
|
||||
|
||||
Behavior on opacity {
|
||||
// Animate opacity.
|
||||
NumberAnimation {
|
||||
duration: animationDuration
|
||||
easing.type: Easing.OutCubic
|
||||
}
|
||||
}
|
||||
|
||||
onOpacityChanged: {
|
||||
// Once we're transparent, disable the dialog's visibility.
|
||||
visible = (opacity != 0.0)
|
||||
}
|
||||
|
||||
onVisibleChanged: {
|
||||
if (!visible) {
|
||||
// Some dialogs should be destroyed when they become invisible.
|
||||
if (destroyOnInvisible) {
|
||||
destroy()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Keys.onPressed: {
|
||||
if (event.modifiers === Qt.ControlModifier)
|
||||
switch (event.key) {
|
||||
case Qt.Key_W:
|
||||
event.accepted = true
|
||||
content.accept()
|
||||
break
|
||||
} else switch (event.key) {
|
||||
switch (event.key) {
|
||||
case Qt.Key_Escape:
|
||||
case Qt.Key_Back:
|
||||
case Qt.Key_Enter:
|
||||
|
|
|
@ -5,7 +5,7 @@ import QtQuick.Controls.Styles 1.3
|
|||
import QtWebKit 3.0
|
||||
import "controls"
|
||||
|
||||
Dialog {
|
||||
VrDialog {
|
||||
id: root
|
||||
width: 800
|
||||
height: 800
|
||||
|
|
|
@ -1,78 +1,173 @@
|
|||
//
|
||||
// LoginDialog.qml
|
||||
//
|
||||
// Created by David Rowe on 3 Jun 2015
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
import Hifi 1.0
|
||||
import QtQuick 2.3
|
||||
import QtQuick.Controls.Styles 1.3
|
||||
import QtQuick 2.4
|
||||
import "controls"
|
||||
import "styles"
|
||||
|
||||
Dialog {
|
||||
DialogContainer {
|
||||
id: root
|
||||
HifiConstants { id: hifi }
|
||||
title: "Login"
|
||||
|
||||
objectName: "LoginDialog"
|
||||
height: 512
|
||||
width: 384
|
||||
|
||||
onVisibleChanged: {
|
||||
if (!visible) {
|
||||
reset()
|
||||
}
|
||||
}
|
||||
property bool destroyOnInvisible: false
|
||||
|
||||
onEnabledChanged: {
|
||||
if (enabled) {
|
||||
username.forceActiveFocus();
|
||||
}
|
||||
}
|
||||
implicitWidth: loginDialog.implicitWidth
|
||||
implicitHeight: loginDialog.implicitHeight
|
||||
|
||||
function reset() {
|
||||
username.text = ""
|
||||
password.text = ""
|
||||
loginDialog.statusText = ""
|
||||
}
|
||||
x: parent ? parent.width / 2 - width / 2 : 0
|
||||
y: parent ? parent.height / 2 - height / 2 : 0
|
||||
property int maximumX: parent ? parent.width - width : 0
|
||||
property int maximumY: parent ? parent.height - height : 0
|
||||
|
||||
LoginDialog {
|
||||
id: loginDialog
|
||||
anchors.fill: parent
|
||||
anchors.margins: parent.margins
|
||||
anchors.topMargin: parent.topMargin
|
||||
Column {
|
||||
anchors.topMargin: 8
|
||||
anchors.right: parent.right
|
||||
anchors.rightMargin: 0
|
||||
anchors.left: parent.left
|
||||
anchors.top: parent.top
|
||||
spacing: 8
|
||||
|
||||
Image {
|
||||
height: 64
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
width: 64
|
||||
source: "../images/hifi-logo.svg"
|
||||
implicitWidth: backgroundRectangle.width
|
||||
implicitHeight: backgroundRectangle.height
|
||||
|
||||
readonly property int inputWidth: 500
|
||||
readonly property int inputHeight: 60
|
||||
readonly property int borderWidth: 30
|
||||
readonly property int closeMargin: 16
|
||||
readonly property real tan30: 0.577 // tan(30°)
|
||||
readonly property int inputSpacing: 16
|
||||
property int maximumX: parent ? parent.width - width : 0
|
||||
property int maximumY: parent ? parent.height - height : 0
|
||||
|
||||
Rectangle {
|
||||
id: backgroundRectangle
|
||||
width: loginDialog.inputWidth + loginDialog.borderWidth * 2
|
||||
height: loginDialog.inputHeight * 6 + loginDialog.closeMargin * 2
|
||||
radius: loginDialog.closeMargin * 2
|
||||
|
||||
color: "#2c86b1"
|
||||
opacity: 0.85
|
||||
|
||||
MouseArea {
|
||||
width: parent.width
|
||||
height: parent.height
|
||||
anchors {
|
||||
horizontalCenter: parent.horizontalCenter
|
||||
verticalCenter: parent.verticalCenter
|
||||
}
|
||||
drag {
|
||||
target: root
|
||||
minimumX: 0
|
||||
minimumY: 0
|
||||
maximumX: root.parent ? root.maximumX : 0
|
||||
maximumY: root.parent ? root.maximumY : 0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Image {
|
||||
id: closeIcon
|
||||
source: "../images/login-close.svg"
|
||||
width: 20
|
||||
height: 20
|
||||
anchors {
|
||||
top: backgroundRectangle.top
|
||||
right: backgroundRectangle.right
|
||||
topMargin: loginDialog.closeMargin
|
||||
rightMargin: loginDialog.closeMargin
|
||||
}
|
||||
|
||||
Border {
|
||||
width: 304
|
||||
height: 64
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
MouseArea {
|
||||
anchors.fill: parent
|
||||
cursorShape: "PointingHandCursor"
|
||||
onClicked: {
|
||||
root.enabled = false
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Column {
|
||||
id: mainContent
|
||||
width: loginDialog.inputWidth
|
||||
spacing: loginDialog.inputSpacing
|
||||
anchors {
|
||||
horizontalCenter: parent.horizontalCenter
|
||||
verticalCenter: parent.verticalCenter
|
||||
}
|
||||
|
||||
Item {
|
||||
// Offset content down a little
|
||||
width: loginDialog.inputWidth
|
||||
height: loginDialog.closeMargin
|
||||
}
|
||||
|
||||
Rectangle {
|
||||
width: loginDialog.inputWidth
|
||||
height: loginDialog.inputHeight
|
||||
radius: height / 2
|
||||
color: "#ebebeb"
|
||||
|
||||
Image {
|
||||
source: "../images/login-username.svg"
|
||||
width: loginDialog.inputHeight * 0.65
|
||||
height: width
|
||||
anchors {
|
||||
verticalCenter: parent.verticalCenter
|
||||
left: parent.left
|
||||
leftMargin: loginDialog.inputHeight / 4
|
||||
}
|
||||
}
|
||||
|
||||
TextInput {
|
||||
id: username
|
||||
anchors.fill: parent
|
||||
helperText: "Username or Email"
|
||||
anchors.margins: 8
|
||||
anchors {
|
||||
fill: parent
|
||||
leftMargin: loginDialog.inputHeight
|
||||
rightMargin: loginDialog.inputHeight / 2
|
||||
}
|
||||
|
||||
helperText: "username or email"
|
||||
color: hifi.colors.text
|
||||
|
||||
KeyNavigation.tab: password
|
||||
KeyNavigation.backtab: password
|
||||
}
|
||||
}
|
||||
|
||||
Border {
|
||||
width: 304
|
||||
height: 64
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
Rectangle {
|
||||
width: loginDialog.inputWidth
|
||||
height: loginDialog.inputHeight
|
||||
radius: height / 2
|
||||
color: "#ebebeb"
|
||||
|
||||
Image {
|
||||
source: "../images/login-password.svg"
|
||||
width: loginDialog.inputHeight * 0.65
|
||||
height: width
|
||||
anchors {
|
||||
verticalCenter: parent.verticalCenter
|
||||
left: parent.left
|
||||
leftMargin: loginDialog.inputHeight / 4
|
||||
}
|
||||
}
|
||||
|
||||
TextInput {
|
||||
id: password
|
||||
anchors.fill: parent
|
||||
anchors {
|
||||
fill: parent
|
||||
leftMargin: loginDialog.inputHeight
|
||||
rightMargin: loginDialog.inputHeight / 2
|
||||
}
|
||||
|
||||
helperText: "password"
|
||||
echoMode: TextInput.Password
|
||||
helperText: "Password"
|
||||
anchors.margins: 8
|
||||
color: hifi.colors.text
|
||||
|
||||
KeyNavigation.tab: username
|
||||
KeyNavigation.backtab: username
|
||||
onFocusChanged: {
|
||||
|
@ -83,102 +178,176 @@ Dialog {
|
|||
}
|
||||
}
|
||||
|
||||
Text {
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
textFormat: Text.StyledText
|
||||
width: parent.width
|
||||
height: 96
|
||||
wrapMode: Text.WordWrap
|
||||
verticalAlignment: Text.AlignVCenter
|
||||
horizontalAlignment: Text.AlignHCenter
|
||||
text: loginDialog.statusText
|
||||
}
|
||||
}
|
||||
Item {
|
||||
width: loginDialog.inputWidth
|
||||
height: loginDialog.inputHeight / 2
|
||||
|
||||
Column {
|
||||
anchors.bottomMargin: 5
|
||||
anchors.right: parent.right
|
||||
anchors.rightMargin: 0
|
||||
anchors.left: parent.left
|
||||
anchors.bottom: parent.bottom
|
||||
Text {
|
||||
id: messageText
|
||||
|
||||
visible: loginDialog.statusText != "" && loginDialog.statusText != "Logging in..."
|
||||
|
||||
width: loginDialog.inputWidth
|
||||
height: loginDialog.inputHeight / 2
|
||||
horizontalAlignment: Text.AlignHCenter
|
||||
verticalAlignment: Text.AlignVCenter
|
||||
|
||||
text: loginDialog.statusText
|
||||
color: "white"
|
||||
}
|
||||
|
||||
Row {
|
||||
id: messageSpinner
|
||||
|
||||
visible: loginDialog.statusText == "Logging in..."
|
||||
onVisibleChanged: visible ? messageSpinnerAnimation.restart() : messageSpinnerAnimation.stop()
|
||||
|
||||
spacing: 24
|
||||
anchors {
|
||||
verticalCenter: parent.verticalCenter
|
||||
horizontalCenter: parent.horizontalCenter
|
||||
}
|
||||
|
||||
Rectangle {
|
||||
id: spinner1
|
||||
width: 10
|
||||
height: 10
|
||||
color: "#ebebeb"
|
||||
opacity: 0.05
|
||||
}
|
||||
|
||||
Rectangle {
|
||||
id: spinner2
|
||||
width: 10
|
||||
height: 10
|
||||
color: "#ebebeb"
|
||||
opacity: 0.05
|
||||
}
|
||||
|
||||
Rectangle {
|
||||
id: spinner3
|
||||
width: 10
|
||||
height: 10
|
||||
color: "#ebebeb"
|
||||
opacity: 0.05
|
||||
}
|
||||
|
||||
SequentialAnimation {
|
||||
id: messageSpinnerAnimation
|
||||
running: messageSpinner.visible
|
||||
loops: Animation.Infinite
|
||||
NumberAnimation { target: spinner1; property: "opacity"; to: 1.0; duration: 1000 }
|
||||
NumberAnimation { target: spinner2; property: "opacity"; to: 1.0; duration: 1000 }
|
||||
NumberAnimation { target: spinner3; property: "opacity"; to: 1.0; duration: 1000 }
|
||||
NumberAnimation { target: spinner1; property: "opacity"; to: 0.05; duration: 0 }
|
||||
NumberAnimation { target: spinner2; property: "opacity"; to: 0.05; duration: 0 }
|
||||
NumberAnimation { target: spinner3; property: "opacity"; to: 0.05; duration: 0 }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Rectangle {
|
||||
width: 192
|
||||
height: 64
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
color: hifi.colors.hifiBlue
|
||||
border.width: 0
|
||||
radius: 10
|
||||
width: loginDialog.inputWidth
|
||||
height: loginDialog.inputHeight
|
||||
radius: height / 2
|
||||
color: "#353535"
|
||||
|
||||
TextInput {
|
||||
anchors.fill: parent
|
||||
text: "Login"
|
||||
color: "white"
|
||||
horizontalAlignment: Text.AlignHCenter
|
||||
}
|
||||
|
||||
MouseArea {
|
||||
anchors.bottom: parent.bottom
|
||||
anchors.bottomMargin: 0
|
||||
anchors.top: parent.top
|
||||
anchors.right: parent.right
|
||||
anchors.left: parent.left
|
||||
anchors.fill: parent
|
||||
cursorShape: "PointingHandCursor"
|
||||
onClicked: {
|
||||
loginDialog.login(username.text, password.text)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Row {
|
||||
anchors.centerIn: parent
|
||||
Row {
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
|
||||
Text {
|
||||
text: "Password?"
|
||||
font.pixelSize: hifi.fonts.pixelSize * 0.8
|
||||
font.underline: true
|
||||
color: "#e0e0e0"
|
||||
width: loginDialog.inputHeight * 4
|
||||
horizontalAlignment: Text.AlignRight
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
spacing: 8
|
||||
|
||||
MouseArea {
|
||||
anchors.fill: parent
|
||||
cursorShape: "PointingHandCursor"
|
||||
onClicked: {
|
||||
loginDialog.openUrl(loginDialog.rootUrl + "/users/password/new")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Item {
|
||||
width: loginDialog.inputHeight + loginDialog.inputSpacing * 2
|
||||
height: loginDialog.inputHeight
|
||||
|
||||
Image {
|
||||
id: loginIcon
|
||||
height: 32
|
||||
width: 32
|
||||
source: "../images/login.svg"
|
||||
}
|
||||
Text {
|
||||
text: "Login"
|
||||
color: "white"
|
||||
width: 64
|
||||
height: parent.height
|
||||
id: hifiIcon
|
||||
source: "../images/hifi-logo-blackish.svg"
|
||||
width: loginDialog.inputHeight
|
||||
height: width
|
||||
anchors {
|
||||
horizontalCenter: parent.horizontalCenter
|
||||
verticalCenter: parent.verticalCenter
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
Text {
|
||||
text: "Register"
|
||||
font.pixelSize: hifi.fonts.pixelSize * 0.8
|
||||
font.underline: true
|
||||
color: "#e0e0e0"
|
||||
width: loginDialog.inputHeight * 4
|
||||
horizontalAlignment: Text.AlignLeft
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
|
||||
Text {
|
||||
width: parent.width
|
||||
height: 24
|
||||
horizontalAlignment: Text.AlignHCenter
|
||||
verticalAlignment: Text.AlignVCenter
|
||||
text:"Create Account"
|
||||
font.pointSize: 12
|
||||
font.bold: true
|
||||
color: hifi.colors.hifiBlue
|
||||
|
||||
MouseArea {
|
||||
anchors.fill: parent
|
||||
onClicked: {
|
||||
loginDialog.openUrl(loginDialog.rootUrl + "/signup")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Text {
|
||||
width: parent.width
|
||||
height: 24
|
||||
horizontalAlignment: Text.AlignHCenter
|
||||
verticalAlignment: Text.AlignVCenter
|
||||
font.pointSize: 12
|
||||
text: "Recover Password"
|
||||
color: hifi.colors.hifiBlue
|
||||
|
||||
MouseArea {
|
||||
anchors.fill: parent
|
||||
onClicked: {
|
||||
loginDialog.openUrl(loginDialog.rootUrl + "/users/password/new")
|
||||
MouseArea {
|
||||
anchors.fill: parent
|
||||
cursorShape: "PointingHandCursor"
|
||||
onClicked: {
|
||||
loginDialog.openUrl(loginDialog.rootUrl + "/signup")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
onOpacityChanged: {
|
||||
// Set focus once animation is completed so that focus is set at start-up when not logged in
|
||||
if (opacity == 1.0) {
|
||||
username.forceActiveFocus()
|
||||
}
|
||||
}
|
||||
|
||||
onVisibleChanged: {
|
||||
if (!visible) {
|
||||
username.text = ""
|
||||
password.text = ""
|
||||
loginDialog.statusText = ""
|
||||
}
|
||||
}
|
||||
|
||||
Keys.onPressed: {
|
||||
switch(event.key) {
|
||||
switch (event.key) {
|
||||
case Qt.Key_Escape:
|
||||
case Qt.Key_Back:
|
||||
enabled = false
|
||||
event.accepted = true
|
||||
break
|
||||
case Qt.Key_Enter:
|
||||
case Qt.Key_Return:
|
||||
if (username.activeFocus) {
|
||||
|
@ -192,7 +361,7 @@ Dialog {
|
|||
loginDialog.login(username.text, password.text)
|
||||
}
|
||||
}
|
||||
break;
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -5,7 +5,7 @@ import QtQuick.Controls.Styles 1.3
|
|||
import QtWebKit 3.0
|
||||
import "controls"
|
||||
|
||||
Dialog {
|
||||
VrDialog {
|
||||
title: "Test Dlg"
|
||||
id: testDialog
|
||||
objectName: "Browser"
|
||||
|
|
|
@ -5,7 +5,7 @@ import QtQuick.Dialogs 1.2
|
|||
import "controls"
|
||||
import "styles"
|
||||
|
||||
Dialog {
|
||||
VrDialog {
|
||||
id: root
|
||||
HifiConstants { id: hifi }
|
||||
property real spacing: hifi.layout.spacing
|
||||
|
|
|
@ -3,7 +3,7 @@ import QtQuick.Controls 1.2
|
|||
import QtQuick.Controls.Styles 1.3
|
||||
import "controls"
|
||||
|
||||
Dialog {
|
||||
VrDialog {
|
||||
title: "Test Dialog"
|
||||
id: testDialog
|
||||
objectName: "TestDialog"
|
||||
|
|
65
interface/resources/qml/controls/DialogContainer.qml
Normal file
65
interface/resources/qml/controls/DialogContainer.qml
Normal file
|
@ -0,0 +1,65 @@
|
|||
//
|
||||
// DialogCommon.qml
|
||||
//
|
||||
// Created by David Rowe on 3 Jun 2015
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
import Hifi 1.0
|
||||
import QtQuick 2.4
|
||||
import "../styles"
|
||||
|
||||
Item {
|
||||
id: root
|
||||
|
||||
property bool destroyOnInvisible: true
|
||||
|
||||
|
||||
// The UI enables an object, rather than manipulating its visibility, so that we can do animations in both directions.
|
||||
// Because visibility and enabled are booleans, they cannot be animated. So when enabled is changed, we modify a property
|
||||
// that can be animated, like scale or opacity, and then when the target animation value is reached, we can modify the
|
||||
// visibility.
|
||||
enabled: false
|
||||
opacity: 0.0
|
||||
|
||||
onEnabledChanged: {
|
||||
opacity = enabled ? 1.0 : 0.0
|
||||
}
|
||||
|
||||
Behavior on opacity {
|
||||
// Animate opacity.
|
||||
NumberAnimation {
|
||||
duration: hifi.effects.fadeInDuration
|
||||
easing.type: Easing.OutCubic
|
||||
}
|
||||
}
|
||||
|
||||
onOpacityChanged: {
|
||||
// Once we're transparent, disable the dialog's visibility.
|
||||
visible = (opacity != 0.0)
|
||||
}
|
||||
|
||||
onVisibleChanged: {
|
||||
if (!visible) {
|
||||
// Some dialogs should be destroyed when they become invisible.
|
||||
if (destroyOnInvisible) {
|
||||
destroy()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Keys.onPressed: {
|
||||
switch(event.key) {
|
||||
case Qt.Key_W:
|
||||
if (event.modifiers == Qt.ControlModifier) {
|
||||
enabled = false
|
||||
event.accepted = true
|
||||
}
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
|
@ -13,10 +13,9 @@ Item {
|
|||
readonly property color hifiBlue: "#0e7077"
|
||||
readonly property color window: sysPalette.window
|
||||
readonly property color dialogBackground: sysPalette.window
|
||||
//readonly property color dialogBackground: "#00000000"
|
||||
readonly property color inputBackground: "white"
|
||||
readonly property color background: sysPalette.dark
|
||||
readonly property color text: sysPalette.text
|
||||
readonly property color text: "#202020"
|
||||
readonly property color disabledText: "gray"
|
||||
readonly property color hintText: "gray" // A bit darker than sysPalette.dark so that it is visible on the DK2
|
||||
readonly property color light: sysPalette.light
|
||||
|
|
|
@ -482,7 +482,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
|
|||
addressManager->setPositionGetter(getPositionForPath);
|
||||
addressManager->setOrientationGetter(getOrientationForPath);
|
||||
|
||||
connect(addressManager.data(), &AddressManager::rootPlaceNameChanged, this, &Application::updateWindowTitle);
|
||||
connect(addressManager.data(), &AddressManager::hostChanged, this, &Application::updateWindowTitle);
|
||||
connect(this, &QCoreApplication::aboutToQuit, addressManager.data(), &AddressManager::storeCurrentAddress);
|
||||
|
||||
#ifdef _WIN32
|
||||
|
@ -2477,8 +2477,9 @@ void Application::update(float deltaTime) {
|
|||
|
||||
|
||||
updateThreads(deltaTime); // If running non-threaded, then give the threads some time to process...
|
||||
|
||||
DependencyManager::get<AvatarManager>()->updateOtherAvatars(deltaTime); //loop through all the other avatars and simulate them...
|
||||
|
||||
//loop through all the other avatars and simulate them...
|
||||
DependencyManager::get<AvatarManager>()->updateOtherAvatars(deltaTime);
|
||||
|
||||
updateCamera(deltaTime); // handle various camera tweaks like off axis projection
|
||||
updateDialogs(deltaTime); // update various stats dialogs if present
|
||||
|
@ -2492,6 +2493,7 @@ void Application::update(float deltaTime) {
|
|||
_physicsEngine.deleteObjects(_entitySimulation.getObjectsToDelete());
|
||||
_physicsEngine.addObjects(_entitySimulation.getObjectsToAdd());
|
||||
_physicsEngine.changeObjects(_entitySimulation.getObjectsToChange());
|
||||
_entitySimulation.applyActionChanges();
|
||||
_entitySimulation.unlock();
|
||||
|
||||
AvatarManager* avatarManager = DependencyManager::get<AvatarManager>().data();
|
||||
|
@ -2514,7 +2516,8 @@ void Application::update(float deltaTime) {
|
|||
|
||||
if (!_aboutToQuit) {
|
||||
PerformanceTimer perfTimer("entities");
|
||||
// Collision events (and their scripts) must not be handled when we're locked, above. (That would risk deadlock.)
|
||||
// Collision events (and their scripts) must not be handled when we're locked, above. (That would risk
|
||||
// deadlock.)
|
||||
_entitySimulation.handleCollisionEvents(collisionEvents);
|
||||
// NOTE: the _entities.update() call below will wait for lock
|
||||
// and will simulate entity motion (the EntityTree has been given an EntitySimulation).
|
||||
|
@ -2527,11 +2530,12 @@ void Application::update(float deltaTime) {
|
|||
PerformanceTimer perfTimer("overlays");
|
||||
_overlays.update(deltaTime);
|
||||
}
|
||||
|
||||
|
||||
{
|
||||
PerformanceTimer perfTimer("myAvatar");
|
||||
updateMyAvatarLookAtPosition();
|
||||
DependencyManager::get<AvatarManager>()->updateMyAvatar(deltaTime); // Sample hardware, update view frustum if needed, and send avatar data to mixer/nodes
|
||||
// Sample hardware, update view frustum if needed, and send avatar data to mixer/nodes
|
||||
DependencyManager::get<AvatarManager>()->updateMyAvatar(deltaTime);
|
||||
}
|
||||
|
||||
{
|
||||
|
@ -3760,7 +3764,7 @@ void Application::updateWindowTitle(){
|
|||
|
||||
QString connectionStatus = nodeList->getDomainHandler().isConnected() ? "" : " (NOT CONNECTED) ";
|
||||
QString username = AccountManager::getInstance().getAccountInfo().getUsername();
|
||||
QString currentPlaceName = DependencyManager::get<AddressManager>()->getRootPlaceName();
|
||||
QString currentPlaceName = DependencyManager::get<AddressManager>()->getHost();
|
||||
|
||||
if (currentPlaceName.isEmpty()) {
|
||||
currentPlaceName = nodeList->getDomainHandler().getHostname();
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
//
|
||||
//
|
||||
// LoginDialog.cpp
|
||||
// interface/src/ui
|
||||
//
|
||||
// Created by Bradley Austin Davis on 2015/04/14
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
|
@ -8,16 +8,22 @@
|
|||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#include "LoginDialog.h"
|
||||
|
||||
#include "DependencyManager.h"
|
||||
#include "AccountManager.h"
|
||||
#include "Menu.h"
|
||||
#include <QDesktopServices>
|
||||
|
||||
#include <NetworkingConstants.h>
|
||||
|
||||
#include "AccountManager.h"
|
||||
#include "DependencyManager.h"
|
||||
#include "Menu.h"
|
||||
|
||||
HIFI_QML_DEF(LoginDialog)
|
||||
|
||||
LoginDialog::LoginDialog(QQuickItem *parent) : OffscreenQmlDialog(parent), _rootUrl(NetworkingConstants::METAVERSE_SERVER_URL.toString()) {
|
||||
LoginDialog::LoginDialog(QQuickItem *parent) : OffscreenQmlDialog(parent),
|
||||
_rootUrl(NetworkingConstants::METAVERSE_SERVER_URL.toString())
|
||||
{
|
||||
connect(&AccountManager::getInstance(), &AccountManager::loginComplete,
|
||||
this, &LoginDialog::handleLoginCompleted);
|
||||
connect(&AccountManager::getInstance(), &AccountManager::loginFailed,
|
||||
|
@ -48,7 +54,7 @@ void LoginDialog::handleLoginCompleted(const QUrl&) {
|
|||
}
|
||||
|
||||
void LoginDialog::handleLoginFailed() {
|
||||
setStatusText("<font color = \"#267077\">Invalid username or password.< / font>");
|
||||
setStatusText("Invalid username or password");
|
||||
}
|
||||
|
||||
void LoginDialog::setStatusText(const QString& statusText) {
|
||||
|
@ -68,10 +74,11 @@ QString LoginDialog::rootUrl() const {
|
|||
|
||||
void LoginDialog::login(const QString& username, const QString& password) {
|
||||
qDebug() << "Attempting to login " << username;
|
||||
setStatusText("Authenticating...");
|
||||
setStatusText("Logging in...");
|
||||
AccountManager::getInstance().requestAccessToken(username, password);
|
||||
}
|
||||
|
||||
void LoginDialog::openUrl(const QString& url) {
|
||||
qDebug() << url;
|
||||
QDesktopServices::openUrl(url);
|
||||
}
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
//
|
||||
// LoginDialog.h
|
||||
// interface/src/ui
|
||||
//
|
||||
// Created by Bradley Austin Davis on 2015/04/14
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
|
@ -9,6 +10,7 @@
|
|||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef hifi_LoginDialog_h
|
||||
#define hifi_LoginDialog_h
|
||||
|
||||
|
|
101
libraries/entities/src/EntityActionInterface.cpp
Normal file
101
libraries/entities/src/EntityActionInterface.cpp
Normal file
|
@ -0,0 +1,101 @@
|
|||
//
|
||||
// EntityActionInterface.cpp
|
||||
// libraries/entities/src
|
||||
//
|
||||
// Created by Seth Alves on 2015-6-4
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#include "EntityItem.h"
|
||||
|
||||
#include "EntityActionInterface.h"
|
||||
|
||||
|
||||
EntityActionType EntityActionInterface::actionTypeFromString(QString actionTypeString) {
|
||||
QString normalizedActionTypeString = actionTypeString.toLower().remove('-').remove('_');
|
||||
if (normalizedActionTypeString == "none") {
|
||||
return ACTION_TYPE_NONE;
|
||||
}
|
||||
if (normalizedActionTypeString == "pulltopoint") {
|
||||
return ACTION_TYPE_PULL_TO_POINT;
|
||||
}
|
||||
|
||||
qDebug() << "Warning -- EntityActionInterface::actionTypeFromString got unknown action-type name" << actionTypeString;
|
||||
return ACTION_TYPE_NONE;
|
||||
}
|
||||
|
||||
QString EntityActionInterface::actionTypeToString(EntityActionType actionType) {
|
||||
switch(actionType) {
|
||||
case ACTION_TYPE_NONE:
|
||||
return "none";
|
||||
case ACTION_TYPE_PULL_TO_POINT:
|
||||
return "pullToPoint";
|
||||
}
|
||||
assert(false);
|
||||
return "none";
|
||||
}
|
||||
|
||||
glm::vec3 EntityActionInterface::extractVec3Argument(QString objectName, QVariantMap arguments,
|
||||
QString argumentName, bool& ok) {
|
||||
if (!arguments.contains(argumentName)) {
|
||||
qDebug() << objectName << "requires argument:" << argumentName;
|
||||
ok = false;
|
||||
return vec3();
|
||||
}
|
||||
|
||||
QVariant resultV = arguments[argumentName];
|
||||
if (resultV.type() != (QVariant::Type) QMetaType::QVariantMap) {
|
||||
qDebug() << objectName << "argument" << argumentName << "must be a map";
|
||||
ok = false;
|
||||
return vec3();
|
||||
}
|
||||
|
||||
QVariantMap resultVM = resultV.toMap();
|
||||
if (!resultVM.contains("x") || !resultVM.contains("y") || !resultVM.contains("z")) {
|
||||
qDebug() << objectName << "argument" << argumentName << "must be a map with keys of x, y, z";
|
||||
ok = false;
|
||||
return vec3();
|
||||
}
|
||||
|
||||
QVariant xV = resultVM["x"];
|
||||
QVariant yV = resultVM["y"];
|
||||
QVariant zV = resultVM["z"];
|
||||
|
||||
bool xOk = true;
|
||||
bool yOk = true;
|
||||
bool zOk = true;
|
||||
float x = xV.toFloat(&xOk);
|
||||
float y = yV.toFloat(&yOk);
|
||||
float z = zV.toFloat(&zOk);
|
||||
if (!xOk || !yOk || !zOk) {
|
||||
qDebug() << objectName << "argument" << argumentName << "must be a map with keys of x, y, z and values of type float.";
|
||||
ok = false;
|
||||
return vec3();
|
||||
}
|
||||
|
||||
return vec3(x, y, z);
|
||||
}
|
||||
|
||||
|
||||
float EntityActionInterface::extractFloatArgument(QString objectName, QVariantMap arguments,
|
||||
QString argumentName, bool& ok) {
|
||||
if (!arguments.contains(argumentName)) {
|
||||
qDebug() << objectName << "requires argument:" << argumentName;
|
||||
ok = false;
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
QVariant vV = arguments[argumentName];
|
||||
bool vOk = true;
|
||||
float v = vV.toFloat(&vOk);
|
||||
|
||||
if (!vOk) {
|
||||
ok = false;
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
return v;
|
||||
}
|
49
libraries/entities/src/EntityActionInterface.h
Normal file
49
libraries/entities/src/EntityActionInterface.h
Normal file
|
@ -0,0 +1,49 @@
|
|||
//
|
||||
// EntityActionInterface.h
|
||||
// libraries/entities/src
|
||||
//
|
||||
// Created by Seth Alves on 2015-6-2
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#ifndef hifi_EntityActionInterface_h
|
||||
#define hifi_EntityActionInterface_h
|
||||
|
||||
#include <QUuid>
|
||||
|
||||
class EntitySimulation;
|
||||
|
||||
enum EntityActionType {
|
||||
// keep these synchronized with actionTypeFromString and actionTypeToString
|
||||
ACTION_TYPE_NONE,
|
||||
ACTION_TYPE_PULL_TO_POINT
|
||||
};
|
||||
|
||||
|
||||
class EntityActionInterface {
|
||||
public:
|
||||
EntityActionInterface() { }
|
||||
virtual ~EntityActionInterface() { }
|
||||
virtual const QUuid& getID() const = 0;
|
||||
virtual void removeFromSimulation(EntitySimulation* simulation) const = 0;
|
||||
virtual const EntityItemPointer& getOwnerEntity() const = 0;
|
||||
virtual void setOwnerEntity(const EntityItemPointer ownerEntity) = 0;
|
||||
virtual bool updateArguments(QVariantMap arguments) = 0;
|
||||
// virtual QByteArray serialize() = 0;
|
||||
// static EntityActionPointer deserialize(EntityItemPointer ownerEntity, QByteArray data);
|
||||
|
||||
static EntityActionType actionTypeFromString(QString actionTypeString);
|
||||
static QString actionTypeToString(EntityActionType actionType);
|
||||
|
||||
protected:
|
||||
|
||||
static glm::vec3 extractVec3Argument(QString objectName, QVariantMap arguments, QString argumentName, bool& ok);
|
||||
static float extractFloatArgument(QString objectName, QVariantMap arguments, QString argumentName, bool& ok);
|
||||
};
|
||||
|
||||
typedef std::shared_ptr<EntityActionInterface> EntityActionPointer;
|
||||
|
||||
#endif // hifi_EntityActionInterface_h
|
|
@ -25,6 +25,7 @@
|
|||
#include "EntityItem.h"
|
||||
#include "EntitiesLogging.h"
|
||||
#include "EntityTree.h"
|
||||
#include "EntitySimulation.h"
|
||||
|
||||
bool EntityItem::_sendPhysicsUpdates = true;
|
||||
|
||||
|
@ -1334,3 +1335,46 @@ void EntityItem::updateSimulatorID(const QUuid& value) {
|
|||
_dirtyFlags |= EntityItem::DIRTY_SIMULATOR_ID;
|
||||
}
|
||||
}
|
||||
|
||||
bool EntityItem::addAction(EntitySimulation* simulation, EntityActionPointer action) {
|
||||
assert(action);
|
||||
const QUuid& actionID = action->getID();
|
||||
assert(!_objectActions.contains(actionID) || _objectActions[actionID] == action);
|
||||
_objectActions[actionID] = action;
|
||||
|
||||
assert(action->getOwnerEntity().get() == this);
|
||||
|
||||
simulation->addAction(action);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool EntityItem::updateAction(EntitySimulation* simulation, const QUuid& actionID, const QVariantMap& arguments) {
|
||||
if (!_objectActions.contains(actionID)) {
|
||||
return false;
|
||||
}
|
||||
EntityActionPointer action = _objectActions[actionID];
|
||||
return action->updateArguments(arguments);
|
||||
}
|
||||
|
||||
bool EntityItem::removeAction(EntitySimulation* simulation, const QUuid& actionID) {
|
||||
if (_objectActions.contains(actionID)) {
|
||||
EntityActionPointer action = _objectActions[actionID];
|
||||
_objectActions.remove(actionID);
|
||||
action->setOwnerEntity(nullptr);
|
||||
action->removeFromSimulation(simulation);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void EntityItem::clearActions(EntitySimulation* simulation) {
|
||||
QHash<QUuid, EntityActionPointer>::iterator i = _objectActions.begin();
|
||||
while (i != _objectActions.end()) {
|
||||
const QUuid id = i.key();
|
||||
EntityActionPointer action = _objectActions[id];
|
||||
i = _objectActions.erase(i);
|
||||
action->setOwnerEntity(nullptr);
|
||||
action->removeFromSimulation(simulation);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -25,9 +25,10 @@
|
|||
#include <ShapeInfo.h>
|
||||
#include <Transform.h>
|
||||
|
||||
#include "EntityItemID.h"
|
||||
#include "EntityItemProperties.h"
|
||||
#include "EntityItemPropertiesDefaults.h"
|
||||
#include "EntityItemID.h"
|
||||
#include "EntityItemProperties.h"
|
||||
#include "EntityItemPropertiesDefaults.h"
|
||||
#include "EntityActionInterface.h"
|
||||
#include "EntityTypes.h"
|
||||
|
||||
class EntitySimulation;
|
||||
|
@ -95,7 +96,7 @@ public:
|
|||
};
|
||||
|
||||
DONT_ALLOW_INSTANTIATION // This class can not be instantiated directly
|
||||
|
||||
|
||||
EntityItem(const EntityItemID& entityItemID);
|
||||
EntityItem(const EntityItemID& entityItemID, const EntityItemProperties& properties);
|
||||
virtual ~EntityItem();
|
||||
|
@ -107,7 +108,7 @@ public:
|
|||
|
||||
// methods for getting/setting all properties of an entity
|
||||
virtual EntityItemProperties getProperties() const;
|
||||
|
||||
|
||||
/// returns true if something changed
|
||||
virtual bool setProperties(const EntityItemProperties& properties);
|
||||
|
||||
|
@ -121,7 +122,7 @@ public:
|
|||
|
||||
/// Last edited time of this entity universal usecs
|
||||
quint64 getLastEdited() const { return _lastEdited; }
|
||||
void setLastEdited(quint64 lastEdited)
|
||||
void setLastEdited(quint64 lastEdited)
|
||||
{ _lastEdited = _lastUpdated = lastEdited; _changedOnServer = glm::max(lastEdited, _changedOnServer); }
|
||||
float getEditedAgo() const /// Elapsed seconds since this entity was last edited
|
||||
{ return (float)(usecTimestampNow() - getLastEdited()) / (float)USECS_PER_SECOND; }
|
||||
|
@ -135,26 +136,26 @@ public:
|
|||
|
||||
// TODO: eventually only include properties changed since the params.lastViewFrustumSent time
|
||||
virtual EntityPropertyFlags getEntityProperties(EncodeBitstreamParams& params) const;
|
||||
|
||||
|
||||
virtual OctreeElement::AppendState appendEntityData(OctreePacketData* packetData, EncodeBitstreamParams& params,
|
||||
EntityTreeElementExtraEncodeData* entityTreeElementExtraEncodeData) const;
|
||||
|
||||
virtual void appendSubclassData(OctreePacketData* packetData, EncodeBitstreamParams& params,
|
||||
virtual void appendSubclassData(OctreePacketData* packetData, EncodeBitstreamParams& params,
|
||||
EntityTreeElementExtraEncodeData* entityTreeElementExtraEncodeData,
|
||||
EntityPropertyFlags& requestedProperties,
|
||||
EntityPropertyFlags& propertyFlags,
|
||||
EntityPropertyFlags& propertiesDidntFit,
|
||||
int& propertyCount,
|
||||
int& propertyCount,
|
||||
OctreeElement::AppendState& appendState) const { /* do nothing*/ };
|
||||
|
||||
static EntityItemID readEntityItemIDFromBuffer(const unsigned char* data, int bytesLeftToRead,
|
||||
static EntityItemID readEntityItemIDFromBuffer(const unsigned char* data, int bytesLeftToRead,
|
||||
ReadBitstreamToTreeParams& args);
|
||||
|
||||
virtual int readEntityDataFromBuffer(const unsigned char* data, int bytesLeftToRead, ReadBitstreamToTreeParams& args);
|
||||
|
||||
virtual int readEntitySubclassDataFromBuffer(const unsigned char* data, int bytesLeftToRead,
|
||||
virtual int readEntitySubclassDataFromBuffer(const unsigned char* data, int bytesLeftToRead,
|
||||
ReadBitstreamToTreeParams& args,
|
||||
EntityPropertyFlags& propertyFlags, bool overwriteLocalData)
|
||||
EntityPropertyFlags& propertyFlags, bool overwriteLocalData)
|
||||
{ return 0; }
|
||||
|
||||
virtual bool addToScene(EntityItemPointer self, std::shared_ptr<render::Scene> scene,
|
||||
|
@ -170,7 +171,7 @@ public:
|
|||
// perform update
|
||||
virtual void update(const quint64& now) { _lastUpdated = now; }
|
||||
quint64 getLastUpdated() const { return _lastUpdated; }
|
||||
|
||||
|
||||
// perform linear extrapolation for SimpleEntitySimulation
|
||||
void simulate(const quint64& now);
|
||||
void simulateKinematicMotion(float timeElapsed, bool setFlags=true);
|
||||
|
@ -178,10 +179,10 @@ public:
|
|||
virtual bool needsToCallUpdate() const { return false; }
|
||||
|
||||
virtual void debugDump() const;
|
||||
|
||||
|
||||
virtual bool supportsDetailedRayIntersection() const { return false; }
|
||||
virtual bool findDetailedRayIntersection(const glm::vec3& origin, const glm::vec3& direction,
|
||||
bool& keepSearching, OctreeElement*& element, float& distance, BoxFace& face,
|
||||
bool& keepSearching, OctreeElement*& element, float& distance, BoxFace& face,
|
||||
void** intersectedObject, bool precisionPicking) const { return true; }
|
||||
|
||||
// attributes applicable to all entity types
|
||||
|
@ -207,7 +208,6 @@ public:
|
|||
inline const glm::vec3& getDimensions() const { return _transform.getScale(); }
|
||||
virtual void setDimensions(const glm::vec3& value);
|
||||
|
||||
|
||||
float getGlowLevel() const { return _glowLevel; }
|
||||
void setGlowLevel(float glowLevel) { _glowLevel = glowLevel; }
|
||||
|
||||
|
@ -231,7 +231,7 @@ public:
|
|||
const glm::vec3& getAcceleration() const { return _acceleration; } /// get acceleration in meters/second/second
|
||||
void setAcceleration(const glm::vec3& value) { _acceleration = value; } /// acceleration in meters/second/second
|
||||
bool hasAcceleration() const { return _acceleration != ENTITY_ITEM_ZERO_VEC3; }
|
||||
|
||||
|
||||
float getDamping() const { return _damping; }
|
||||
void setDamping(float value) { _damping = value; }
|
||||
|
||||
|
@ -253,7 +253,7 @@ public:
|
|||
|
||||
/// is this entity mortal, in that it has a lifetime set, and will automatically be deleted when that lifetime expires
|
||||
bool isMortal() const { return _lifetime != ENTITY_ITEM_IMMORTAL_LIFETIME; }
|
||||
|
||||
|
||||
/// age of this entity in seconds
|
||||
float getAge() const { return (float)(usecTimestampNow() - _created) / (float)USECS_PER_SECOND; }
|
||||
bool lifetimeHasExpired() const;
|
||||
|
@ -272,7 +272,7 @@ public:
|
|||
const glm::vec3& getRegistrationPoint() const { return _registrationPoint; } /// registration point as ratio of entity
|
||||
|
||||
/// registration point as ratio of entity
|
||||
void setRegistrationPoint(const glm::vec3& value)
|
||||
void setRegistrationPoint(const glm::vec3& value)
|
||||
{ _registrationPoint = glm::clamp(value, 0.0f, 1.0f); }
|
||||
|
||||
const glm::vec3& getAngularVelocity() const { return _angularVelocity; }
|
||||
|
@ -300,7 +300,7 @@ public:
|
|||
|
||||
bool getLocked() const { return _locked; }
|
||||
void setLocked(bool value) { _locked = value; }
|
||||
|
||||
|
||||
const QString& getUserData() const { return _userData; }
|
||||
void setUserData(const QString& value) { _userData = value; }
|
||||
|
||||
|
@ -308,13 +308,13 @@ public:
|
|||
void setSimulatorID(const QUuid& value);
|
||||
void updateSimulatorID(const QUuid& value);
|
||||
quint64 getSimulatorIDChangedTime() const { return _simulatorIDChangedTime; }
|
||||
|
||||
|
||||
const QString& getMarketplaceID() const { return _marketplaceID; }
|
||||
void setMarketplaceID(const QString& value) { _marketplaceID = value; }
|
||||
|
||||
// TODO: get rid of users of getRadius()...
|
||||
|
||||
// TODO: get rid of users of getRadius()...
|
||||
float getRadius() const;
|
||||
|
||||
|
||||
virtual bool contains(const glm::vec3& point) const;
|
||||
|
||||
virtual bool isReadyToComputeShape() { return true; }
|
||||
|
@ -345,11 +345,11 @@ public:
|
|||
|
||||
uint32_t getDirtyFlags() const { return _dirtyFlags; }
|
||||
void clearDirtyFlags(uint32_t mask = 0xffff) { _dirtyFlags &= ~mask; }
|
||||
|
||||
|
||||
bool isMoving() const;
|
||||
|
||||
void* getPhysicsInfo() const { return _physicsInfo; }
|
||||
|
||||
|
||||
void setPhysicsInfo(void* data) { _physicsInfo = data; }
|
||||
EntityTreeElement* getElement() const { return _element; }
|
||||
|
||||
|
@ -365,12 +365,18 @@ public:
|
|||
|
||||
void getAllTerseUpdateProperties(EntityItemProperties& properties) const;
|
||||
|
||||
bool addAction(EntitySimulation* simulation, EntityActionPointer action);
|
||||
bool updateAction(EntitySimulation* simulation, const QUuid& actionID, const QVariantMap& arguments);
|
||||
bool removeAction(EntitySimulation* simulation, const QUuid& actionID);
|
||||
void clearActions(EntitySimulation* simulation);
|
||||
|
||||
protected:
|
||||
|
||||
static bool _sendPhysicsUpdates;
|
||||
EntityTypes::EntityType _type;
|
||||
QUuid _id;
|
||||
quint64 _lastSimulated; // last time this entity called simulate(), this includes velocity, angular velocity, and physics changes
|
||||
quint64 _lastSimulated; // last time this entity called simulate(), this includes velocity, angular velocity,
|
||||
// and physics changes
|
||||
quint64 _lastUpdated; // last time this entity called update(), this includes animations and non-physics changes
|
||||
quint64 _lastEdited; // last official local or remote edit time
|
||||
quint64 _lastBroadcast; // the last time we sent an edit packet about this entity
|
||||
|
@ -419,12 +425,12 @@ protected:
|
|||
//
|
||||
// damping = 1 - exp(-1 / timescale)
|
||||
//
|
||||
|
||||
// NOTE: Radius support is obsolete, but these private helper functions are available for this class to
|
||||
|
||||
// NOTE: Radius support is obsolete, but these private helper functions are available for this class to
|
||||
// parse old data streams
|
||||
|
||||
|
||||
/// set radius in domain scale units (0.0 - 1.0) this will also reset dimensions to be equal for each axis
|
||||
void setRadius(float value);
|
||||
void setRadius(float value);
|
||||
|
||||
// DirtyFlags are set whenever a property changes that the EntitySimulation needs to know about.
|
||||
uint32_t _dirtyFlags; // things that have changed from EXTERNAL changes (via script or packet) but NOT from simulation
|
||||
|
@ -433,6 +439,8 @@ protected:
|
|||
EntityTreeElement* _element = nullptr; // set by EntityTreeElement
|
||||
void* _physicsInfo = nullptr; // set by EntitySimulation
|
||||
bool _simulated; // set by EntitySimulation
|
||||
|
||||
QHash<QUuid, EntityActionPointer> _objectActions;
|
||||
};
|
||||
|
||||
#endif // hifi_EntityItem_h
|
||||
|
|
|
@ -11,13 +11,14 @@
|
|||
|
||||
#include <VariantMapToScriptValue.h>
|
||||
|
||||
#include "EntityScriptingInterface.h"
|
||||
#include "EntityTree.h"
|
||||
#include "LightEntityItem.h"
|
||||
#include "ModelEntityItem.h"
|
||||
#include "ZoneEntityItem.h"
|
||||
#include "EntitiesLogging.h"
|
||||
#include "EntitySimulation.h"
|
||||
|
||||
#include "EntityScriptingInterface.h"
|
||||
|
||||
EntityScriptingInterface::EntityScriptingInterface() :
|
||||
_entityTree(NULL)
|
||||
|
@ -83,7 +84,8 @@ QUuid EntityScriptingInterface::addEntity(const EntityItemProperties& properties
|
|||
entity->setLastBroadcast(usecTimestampNow());
|
||||
// This Node is creating a new object. If it's in motion, set this Node as the simulator.
|
||||
bidForSimulationOwnership(propertiesWithSimID);
|
||||
entity->setSimulatorID(propertiesWithSimID.getSimulatorID()); // and make note of it now, so we can act on it right away.
|
||||
// and make note of it now, so we can act on it right away.
|
||||
entity->setSimulatorID(propertiesWithSimID.getSimulatorID());
|
||||
} else {
|
||||
qCDebug(entities) << "script failed to add new Entity to local Octree";
|
||||
success = false;
|
||||
|
@ -105,7 +107,7 @@ EntityItemProperties EntityScriptingInterface::getEntityProperties(QUuid identit
|
|||
_entityTree->lockForRead();
|
||||
|
||||
EntityItemPointer entity = _entityTree->findEntityByEntityItemID(EntityItemID(identity));
|
||||
|
||||
|
||||
if (entity) {
|
||||
results = entity->getProperties();
|
||||
|
||||
|
@ -124,7 +126,7 @@ EntityItemProperties EntityScriptingInterface::getEntityProperties(QUuid identit
|
|||
}
|
||||
_entityTree->unlock();
|
||||
}
|
||||
|
||||
|
||||
return results;
|
||||
}
|
||||
|
||||
|
@ -228,7 +230,7 @@ QVector<QUuid> EntityScriptingInterface::findEntities(const glm::vec3& center, f
|
|||
QVector<EntityItemPointer> entities;
|
||||
_entityTree->findEntities(center, radius, entities);
|
||||
_entityTree->unlock();
|
||||
|
||||
|
||||
foreach (EntityItemPointer entity, entities) {
|
||||
result << entity->getEntityItemID();
|
||||
}
|
||||
|
@ -244,7 +246,7 @@ QVector<QUuid> EntityScriptingInterface::findEntitiesInBox(const glm::vec3& corn
|
|||
QVector<EntityItemPointer> entities;
|
||||
_entityTree->findEntities(box, entities);
|
||||
_entityTree->unlock();
|
||||
|
||||
|
||||
foreach (EntityItemPointer entity, entities) {
|
||||
result << entity->getEntityItemID();
|
||||
}
|
||||
|
@ -401,7 +403,6 @@ void RayToEntityIntersectionResultFromScriptValue(const QScriptValue& object, Ra
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
bool EntityScriptingInterface::setVoxels(QUuid entityID,
|
||||
std::function<void(PolyVoxEntityItem&)> actor) {
|
||||
if (!_entityTree) {
|
||||
|
@ -439,23 +440,83 @@ bool EntityScriptingInterface::setVoxels(QUuid entityID,
|
|||
return true;
|
||||
}
|
||||
|
||||
|
||||
bool EntityScriptingInterface::setVoxelSphere(QUuid entityID, const glm::vec3& center, float radius, int value) {
|
||||
return setVoxels(entityID, [center, radius, value](PolyVoxEntityItem& polyVoxEntity) {
|
||||
polyVoxEntity.setSphere(center, radius, value);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
bool EntityScriptingInterface::setVoxel(QUuid entityID, const glm::vec3& position, int value) {
|
||||
return setVoxels(entityID, [position, value](PolyVoxEntityItem& polyVoxEntity) {
|
||||
polyVoxEntity.setVoxelInVolume(position, value);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
bool EntityScriptingInterface::setAllVoxels(QUuid entityID, int value) {
|
||||
return setVoxels(entityID, [value](PolyVoxEntityItem& polyVoxEntity) {
|
||||
polyVoxEntity.setAll(value);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
bool EntityScriptingInterface::actionWorker(const QUuid& entityID,
|
||||
std::function<bool(EntitySimulation*, EntityItemPointer)> actor) {
|
||||
if (!_entityTree) {
|
||||
return false;
|
||||
}
|
||||
|
||||
_entityTree->lockForWrite();
|
||||
|
||||
EntitySimulation* simulation = _entityTree->getSimulation();
|
||||
EntityItemPointer entity = _entityTree->findEntityByEntityItemID(entityID);
|
||||
if (!entity) {
|
||||
qDebug() << "actionWorker -- unknown entity" << entityID;
|
||||
_entityTree->unlock();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!simulation) {
|
||||
qDebug() << "actionWorker -- no simulation" << entityID;
|
||||
_entityTree->unlock();
|
||||
return false;
|
||||
}
|
||||
|
||||
bool success = actor(simulation, entity);
|
||||
_entityTree->unlock();
|
||||
return success;
|
||||
}
|
||||
|
||||
|
||||
QUuid EntityScriptingInterface::addAction(const QString& actionTypeString,
|
||||
const QUuid& entityID,
|
||||
const QVariantMap& arguments) {
|
||||
QUuid actionID = QUuid::createUuid();
|
||||
bool success = actionWorker(entityID, [&](EntitySimulation* simulation, EntityItemPointer entity) {
|
||||
EntityActionType actionType = EntityActionInterface::actionTypeFromString(actionTypeString);
|
||||
if (actionType == ACTION_TYPE_NONE) {
|
||||
return false;
|
||||
}
|
||||
if (simulation->actionFactory(actionType, actionID, entity, arguments)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
if (success) {
|
||||
return actionID;
|
||||
}
|
||||
return QUuid();
|
||||
}
|
||||
|
||||
|
||||
bool EntityScriptingInterface::updateAction(const QUuid& entityID, const QUuid& actionID, const QVariantMap& arguments) {
|
||||
return actionWorker(entityID, [&](EntitySimulation* simulation, EntityItemPointer entity) {
|
||||
return entity->updateAction(simulation, actionID, arguments);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
bool EntityScriptingInterface::deleteAction(const QUuid& entityID, const QUuid& actionID) {
|
||||
return actionWorker(entityID, [&](EntitySimulation* simulation, EntityItemPointer entity) {
|
||||
return entity->removeAction(simulation, actionID);
|
||||
});
|
||||
}
|
||||
|
|
|
@ -54,14 +54,14 @@ class EntityScriptingInterface : public OctreeScriptingInterface, public Depende
|
|||
Q_OBJECT
|
||||
public:
|
||||
EntityScriptingInterface();
|
||||
|
||||
|
||||
EntityEditPacketSender* getEntityPacketSender() const { return (EntityEditPacketSender*)getPacketSender(); }
|
||||
virtual NodeType_t getServerNodeType() const { return NodeType::EntityServer; }
|
||||
virtual OctreeEditPacketSender* createPacketSender() { return new EntityEditPacketSender(); }
|
||||
|
||||
void setEntityTree(EntityTree* modelTree);
|
||||
EntityTree* getEntityTree(EntityTree*) { return _entityTree; }
|
||||
|
||||
|
||||
public slots:
|
||||
|
||||
// returns true if the DomainServer will allow this Node/Avatar to make changes
|
||||
|
@ -88,11 +88,11 @@ public slots:
|
|||
/// will return a EntityItemID.isKnownID = false if no models are in the radius
|
||||
/// this function will not find any models in script engine contexts which don't have access to models
|
||||
Q_INVOKABLE QUuid findClosestEntity(const glm::vec3& center, float radius) const;
|
||||
|
||||
|
||||
/// finds models within the search sphere specified by the center point and radius
|
||||
/// this function will not find any models in script engine contexts which don't have access to models
|
||||
Q_INVOKABLE QVector<QUuid> findEntities(const glm::vec3& center, float radius) const;
|
||||
|
||||
|
||||
/// finds models within the search sphere specified by the center point and radius
|
||||
/// this function will not find any models in script engine contexts which don't have access to models
|
||||
Q_INVOKABLE QVector<QUuid> findEntitiesInBox(const glm::vec3& corner, const glm::vec3& dimensions) const;
|
||||
|
@ -118,13 +118,16 @@ public slots:
|
|||
Q_INVOKABLE void setSendPhysicsUpdates(bool value);
|
||||
Q_INVOKABLE bool getSendPhysicsUpdates() const;
|
||||
|
||||
bool setVoxels(QUuid entityID, std::function<void(PolyVoxEntityItem&)> actor);
|
||||
Q_INVOKABLE bool setVoxelSphere(QUuid entityID, const glm::vec3& center, float radius, int value);
|
||||
Q_INVOKABLE bool setVoxel(QUuid entityID, const glm::vec3& position, int value);
|
||||
Q_INVOKABLE bool setAllVoxels(QUuid entityID, int value);
|
||||
|
||||
Q_INVOKABLE void dumpTree() const;
|
||||
|
||||
Q_INVOKABLE QUuid addAction(const QString& actionTypeString, const QUuid& entityID, const QVariantMap& arguments);
|
||||
Q_INVOKABLE bool updateAction(const QUuid& entityID, const QUuid& actionID, const QVariantMap& arguments);
|
||||
Q_INVOKABLE bool deleteAction(const QUuid& entityID, const QUuid& actionID);
|
||||
|
||||
signals:
|
||||
void entityCollisionWithEntity(const EntityItemID& idA, const EntityItemID& idB, const Collision& collision);
|
||||
void collisionWithEntity(const EntityItemID& idA, const EntityItemID& idB, const Collision& collision);
|
||||
|
@ -152,6 +155,8 @@ signals:
|
|||
void clearingEntities();
|
||||
|
||||
private:
|
||||
bool actionWorker(const QUuid& entityID, std::function<bool(EntitySimulation*, EntityItemPointer)> actor);
|
||||
bool setVoxels(QUuid entityID, std::function<void(PolyVoxEntityItem&)> actor);
|
||||
void queueEntityMessage(PacketType packetType, EntityItemID entityID, const EntityItemProperties& properties);
|
||||
|
||||
/// actually does the work of finding the ray intersection, can be called in locking mode or tryLock mode
|
||||
|
|
|
@ -24,9 +24,9 @@
|
|||
typedef QSet<EntityItemPointer> SetOfEntities;
|
||||
typedef QVector<EntityItemPointer> VectorOfEntities;
|
||||
|
||||
// the EntitySimulation needs to know when these things change on an entity,
|
||||
// the EntitySimulation needs to know when these things change on an entity,
|
||||
// so it can sort EntityItem or relay its state to the PhysicsEngine.
|
||||
const int DIRTY_SIMULATION_FLAGS =
|
||||
const int DIRTY_SIMULATION_FLAGS =
|
||||
EntityItem::DIRTY_POSITION |
|
||||
EntityItem::DIRTY_ROTATION |
|
||||
EntityItem::DIRTY_LINEAR_VELOCITY |
|
||||
|
@ -56,6 +56,15 @@ public:
|
|||
|
||||
friend class EntityTree;
|
||||
|
||||
virtual EntityActionPointer actionFactory(EntityActionType type,
|
||||
QUuid id,
|
||||
EntityItemPointer ownerEntity,
|
||||
QVariantMap arguments) { return nullptr; }
|
||||
virtual void addAction(EntityActionPointer action) { _actionsToAdd += action; }
|
||||
virtual void removeAction(const QUuid actionID) { _actionsToRemove += actionID; }
|
||||
virtual void removeActions(QList<QUuid> actionIDsToRemove) { _actionsToRemove += actionIDsToRemove; }
|
||||
virtual void applyActionChanges() { _actionsToAdd.clear(); _actionsToRemove.clear(); }
|
||||
|
||||
protected: // these only called by the EntityTree?
|
||||
/// \param entity pointer to EntityItem to be added
|
||||
/// \sideeffect sets relevant backpointers in entity, but maybe later when appropriate data structures are locked
|
||||
|
@ -112,8 +121,12 @@ protected:
|
|||
SetOfEntities _entitiesToDelete; // entities simulation decided needed to be deleted (EntityTree will actually delete)
|
||||
SetOfEntities _simpleKinematicEntities; // entities undergoing non-colliding kinematic motion
|
||||
|
||||
private:
|
||||
private:
|
||||
void moveSimpleKinematics();
|
||||
|
||||
protected:
|
||||
QList<EntityActionPointer> _actionsToAdd;
|
||||
QList<QUuid> _actionsToRemove;
|
||||
};
|
||||
|
||||
#endif // hifi_EntitySimulation_h
|
||||
|
|
|
@ -279,7 +279,7 @@ void EntityTree::setSimulation(EntitySimulation* simulation) {
|
|||
if (simulation) {
|
||||
// assert that the simulation's backpointer has already been properly connected
|
||||
assert(simulation->getEntityTree() == this);
|
||||
}
|
||||
}
|
||||
if (_simulation && _simulation != simulation) {
|
||||
// It's important to clearEntities() on the simulation since taht will update each
|
||||
// EntityItem::_simulationState correctly so as to not confuse the next _simulation.
|
||||
|
@ -381,6 +381,7 @@ void EntityTree::processRemovedEntities(const DeleteEntityOperator& theOperator)
|
|||
}
|
||||
|
||||
if (_simulation) {
|
||||
theEntity->clearActions(_simulation);
|
||||
_simulation->removeEntity(theEntity);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -31,7 +31,7 @@ public:
|
|||
class EntityItemFBXService {
|
||||
public:
|
||||
virtual const FBXGeometry* getGeometryForEntity(EntityItemPointer entityItem) = 0;
|
||||
virtual const Model* getModelForEntityItem(EntityItemPointer entityItem) = 0;
|
||||
virtual const Model* getModelForEntityItem(EntityItemPointer entityItem) = 0;
|
||||
virtual const FBXGeometry* getCollisionGeometryForEntity(EntityItemPointer entityItem) = 0;
|
||||
};
|
||||
|
||||
|
@ -63,23 +63,23 @@ public:
|
|||
// own definition. Implement these to allow your octree based server to support editing
|
||||
virtual bool getWantSVOfileVersions() const { return true; }
|
||||
virtual PacketType expectedDataPacketType() const { return PacketTypeEntityData; }
|
||||
virtual bool canProcessVersion(PacketVersion thisVersion) const
|
||||
virtual bool canProcessVersion(PacketVersion thisVersion) const
|
||||
{ return thisVersion >= VERSION_ENTITIES_USE_METERS_AND_RADIANS; }
|
||||
virtual bool handlesEditPacketType(PacketType packetType) const;
|
||||
virtual int processEditPacketData(PacketType packetType, const unsigned char* packetData, int packetLength,
|
||||
const unsigned char* editData, int maxLength, const SharedNodePointer& senderNode);
|
||||
|
||||
virtual bool rootElementHasData() const { return true; }
|
||||
|
||||
|
||||
// the root at least needs to store the number of entities in the packet/buffer
|
||||
virtual int minimumRequiredRootDataBytes() const { return sizeof(uint16_t); }
|
||||
virtual bool suppressEmptySubtrees() const { return false; }
|
||||
virtual void releaseSceneEncodeData(OctreeElementExtraEncodeData* extraEncodeData) const;
|
||||
virtual bool mustIncludeAllChildData() const { return false; }
|
||||
|
||||
virtual bool versionHasSVOfileBreaks(PacketVersion thisVersion) const
|
||||
virtual bool versionHasSVOfileBreaks(PacketVersion thisVersion) const
|
||||
{ return thisVersion >= VERSION_ENTITIES_HAS_FILE_BREAKS; }
|
||||
|
||||
|
||||
virtual void update();
|
||||
|
||||
// The newer API...
|
||||
|
@ -111,13 +111,13 @@ public:
|
|||
/// \param foundEntities[out] vector of EntityItemPointer
|
||||
/// \remark Side effect: any initial contents in foundEntities will be lost
|
||||
void findEntities(const glm::vec3& center, float radius, QVector<EntityItemPointer>& foundEntities);
|
||||
|
||||
|
||||
/// finds all entities that touch a cube
|
||||
/// \param cube the query cube in world-frame (meters)
|
||||
/// \param foundEntities[out] vector of non-EntityItemPointer
|
||||
/// \remark Side effect: any initial contents in entities will be lost
|
||||
void findEntities(const AACube& cube, QVector<EntityItemPointer>& foundEntities);
|
||||
|
||||
|
||||
/// finds all entities that touch a box
|
||||
/// \param box the query box in world-frame (meters)
|
||||
/// \param foundEntities[out] vector of non-EntityItemPointer
|
||||
|
@ -129,13 +129,13 @@ public:
|
|||
|
||||
bool hasAnyDeletedEntities() const { return _recentlyDeletedEntityItemIDs.size() > 0; }
|
||||
bool hasEntitiesDeletedSince(quint64 sinceTime);
|
||||
bool encodeEntitiesDeletedSince(OCTREE_PACKET_SEQUENCE sequenceNumber, quint64& sinceTime,
|
||||
bool encodeEntitiesDeletedSince(OCTREE_PACKET_SEQUENCE sequenceNumber, quint64& sinceTime,
|
||||
unsigned char* packetData, size_t maxLength, size_t& outputLength);
|
||||
void forgetEntitiesDeletedBefore(quint64 sinceTime);
|
||||
|
||||
int processEraseMessage(const QByteArray& dataByteArray, const SharedNodePointer& sourceNode);
|
||||
int processEraseMessageDetails(const QByteArray& dataByteArray, const SharedNodePointer& sourceNode);
|
||||
|
||||
|
||||
EntityItemFBXService* getFBXService() const { return _fbxService; }
|
||||
void setFBXService(EntityItemFBXService* service) { _fbxService = service; }
|
||||
const FBXGeometry* getGeometryForEntity(EntityItemPointer entityItem) {
|
||||
|
@ -144,7 +144,7 @@ public:
|
|||
const Model* getModelForEntityItem(EntityItemPointer entityItem) {
|
||||
return _fbxService ? _fbxService->getModelForEntityItem(entityItem) : NULL;
|
||||
}
|
||||
|
||||
|
||||
EntityTreeElement* getContainingElement(const EntityItemID& entityItemID) /*const*/;
|
||||
void setContainingElement(const EntityItemID& entityItemID, EntityTreeElement* element);
|
||||
void debugDumpMap();
|
||||
|
@ -158,13 +158,14 @@ public:
|
|||
void emitEntityScriptChanging(const EntityItemID& entityItemID);
|
||||
|
||||
void setSimulation(EntitySimulation* simulation);
|
||||
|
||||
EntitySimulation* getSimulation() const { return _simulation; }
|
||||
|
||||
bool wantEditLogging() const { return _wantEditLogging; }
|
||||
void setWantEditLogging(bool value) { _wantEditLogging = value; }
|
||||
|
||||
bool writeToMap(QVariantMap& entityDescription, OctreeElement* element, bool skipDefaultValues);
|
||||
bool readFromMap(QVariantMap& entityDescription);
|
||||
|
||||
|
||||
float getContentsLargestDimension();
|
||||
|
||||
signals:
|
||||
|
@ -177,7 +178,7 @@ signals:
|
|||
private:
|
||||
|
||||
void processRemovedEntities(const DeleteEntityOperator& theOperator);
|
||||
bool updateEntityWithElement(EntityItemPointer entity, const EntityItemProperties& properties,
|
||||
bool updateEntityWithElement(EntityItemPointer entity, const EntityItemProperties& properties,
|
||||
EntityTreeElement* containingElement,
|
||||
const SharedNodePointer& senderNode = SharedNodePointer(nullptr));
|
||||
static bool findNearPointOperation(OctreeElement* element, void* extraData);
|
||||
|
@ -198,7 +199,7 @@ private:
|
|||
QHash<EntityItemID, EntityTreeElement*> _entityToElementMap;
|
||||
|
||||
EntitySimulation* _simulation;
|
||||
|
||||
|
||||
bool _wantEditLogging = false;
|
||||
void maybeNotifyNewCollisionSoundURL(const QString& oldCollisionSoundURL, const QString& newCollisionSoundURL);
|
||||
};
|
||||
|
|
|
@ -33,7 +33,7 @@ public:
|
|||
_totalItems(0),
|
||||
_movingItems(0)
|
||||
{ }
|
||||
|
||||
|
||||
QList<EntityItemPointer> _movingEntities;
|
||||
int _totalElements;
|
||||
int _totalItems;
|
||||
|
@ -42,8 +42,8 @@ public:
|
|||
|
||||
class EntityTreeElementExtraEncodeData {
|
||||
public:
|
||||
EntityTreeElementExtraEncodeData() :
|
||||
elementCompleted(false),
|
||||
EntityTreeElementExtraEncodeData() :
|
||||
elementCompleted(false),
|
||||
subtreeCompleted(false),
|
||||
entities() {
|
||||
memset(childCompleted, 0, sizeof(childCompleted));
|
||||
|
@ -140,7 +140,7 @@ public:
|
|||
|
||||
virtual bool canRayIntersect() const { return hasEntities(); }
|
||||
virtual bool findDetailedRayIntersection(const glm::vec3& origin, const glm::vec3& direction,
|
||||
bool& keepSearching, OctreeElement*& element, float& distance, BoxFace& face,
|
||||
bool& keepSearching, OctreeElement*& element, float& distance, BoxFace& face,
|
||||
void** intersectedObject, bool precisionPicking, float distanceToElementCube);
|
||||
|
||||
virtual bool findSpherePenetration(const glm::vec3& center, float radius,
|
||||
|
@ -148,10 +148,11 @@ public:
|
|||
|
||||
const EntityItems& getEntities() const { return *_entityItems; }
|
||||
EntityItems& getEntities() { return *_entityItems; }
|
||||
|
||||
|
||||
bool hasEntities() const { return _entityItems ? _entityItems->size() > 0 : false; }
|
||||
|
||||
void setTree(EntityTree* tree) { _myTree = tree; }
|
||||
EntityTree* getTree() const { return _myTree; }
|
||||
|
||||
bool updateEntity(const EntityItem& entity);
|
||||
void addEntityItem(EntityItemPointer entity);
|
||||
|
|
|
@ -30,7 +30,7 @@ const QString SETTINGS_CURRENT_ADDRESS_KEY = "address";
|
|||
Setting::Handle<QUrl> currentAddressHandle(QStringList() << ADDRESS_MANAGER_SETTINGS_GROUP << "address", DEFAULT_HIFI_ADDRESS);
|
||||
|
||||
AddressManager::AddressManager() :
|
||||
_rootPlaceName(),
|
||||
_host(),
|
||||
_rootPlaceID(),
|
||||
_positionGetter(NULL),
|
||||
_orientationGetter(NULL)
|
||||
|
@ -45,7 +45,7 @@ const QUrl AddressManager::currentAddress() const {
|
|||
QUrl hifiURL;
|
||||
|
||||
hifiURL.setScheme(HIFI_URL_SCHEME);
|
||||
hifiURL.setHost(_rootPlaceName);
|
||||
hifiURL.setHost(_host);
|
||||
hifiURL.setPath(currentPath());
|
||||
|
||||
return hifiURL;
|
||||
|
@ -123,6 +123,10 @@ bool AddressManager::handleUrl(const QUrl& lookupUrl) {
|
|||
+ (lookupUrl.port() == -1 ? "" : ":" + QString::number(lookupUrl.port())))) {
|
||||
// we may have a path that defines a relative viewpoint - if so we should jump to that now
|
||||
handlePath(lookupUrl.path());
|
||||
} else if (handleDomainID(lookupUrl.host())){
|
||||
// no place name - this is probably a domain ID
|
||||
// try to look up the domain ID on the metaverse API
|
||||
attemptDomainIDLookup(lookupUrl.host(), lookupUrl.path());
|
||||
} else {
|
||||
// wasn't an address - lookup the place name
|
||||
// we may have a path that defines a relative viewpoint - pass that through the lookup so we can go to it after
|
||||
|
@ -161,11 +165,18 @@ void AddressManager::handleLookupString(const QString& lookupString) {
|
|||
}
|
||||
}
|
||||
|
||||
const QString DATA_OBJECT_DOMAIN_KEY = "domain";
|
||||
|
||||
|
||||
void AddressManager::handleAPIResponse(QNetworkReply& requestReply) {
|
||||
QJsonObject responseObject = QJsonDocument::fromJson(requestReply.readAll()).object();
|
||||
QJsonObject dataObject = responseObject["data"].toObject();
|
||||
|
||||
goToAddressFromObject(dataObject.toVariantMap(), requestReply);
|
||||
if (!dataObject.isEmpty()) {
|
||||
goToAddressFromObject(dataObject.toVariantMap(), requestReply);
|
||||
} else if (responseObject.contains(DATA_OBJECT_DOMAIN_KEY)) {
|
||||
goToAddressFromObject(responseObject.toVariantMap(), requestReply);
|
||||
}
|
||||
|
||||
emit lookupResultsFinished();
|
||||
}
|
||||
|
@ -180,6 +191,8 @@ void AddressManager::goToAddressFromObject(const QVariantMap& dataObject, const
|
|||
QVariantMap locationMap;
|
||||
if (dataObject.contains(DATA_OBJECT_PLACE_KEY)) {
|
||||
locationMap = dataObject[DATA_OBJECT_PLACE_KEY].toMap();
|
||||
} else if (dataObject.contains(DATA_OBJECT_DOMAIN_KEY)) {
|
||||
locationMap = dataObject;
|
||||
} else {
|
||||
locationMap = dataObject[DATA_OBJECT_USER_LOCATION_KEY].toMap();
|
||||
}
|
||||
|
@ -206,6 +219,10 @@ void AddressManager::goToAddressFromObject(const QVariantMap& dataObject, const
|
|||
|
||||
DependencyManager::get<NodeList>()->flagTimeForConnectionStep(LimitedNodeList::ConnectionStep::HandleAddress);
|
||||
|
||||
const QString DOMAIN_ID_KEY = "id";
|
||||
QString domainIDString = domainObject[DOMAIN_ID_KEY].toString();
|
||||
QUuid domainID(domainIDString);
|
||||
|
||||
if (domainObject.contains(DOMAIN_NETWORK_ADDRESS_KEY)) {
|
||||
QString domainHostname = domainObject[DOMAIN_NETWORK_ADDRESS_KEY].toString();
|
||||
|
||||
|
@ -219,10 +236,6 @@ void AddressManager::goToAddressFromObject(const QVariantMap& dataObject, const
|
|||
} else {
|
||||
QString iceServerAddress = domainObject[DOMAIN_ICE_SERVER_ADDRESS_KEY].toString();
|
||||
|
||||
const QString DOMAIN_ID_KEY = "id";
|
||||
QString domainIDString = domainObject[DOMAIN_ID_KEY].toString();
|
||||
QUuid domainID(domainIDString);
|
||||
|
||||
qCDebug(networking) << "Possible domain change required to connect to domain with ID" << domainID
|
||||
<< "via ice-server at" << iceServerAddress;
|
||||
|
||||
|
@ -235,8 +248,12 @@ void AddressManager::goToAddressFromObject(const QVariantMap& dataObject, const
|
|||
|
||||
// set our current root place name to the name that came back
|
||||
const QString PLACE_NAME_KEY = "name";
|
||||
QString newRootPlaceName = rootMap[PLACE_NAME_KEY].toString();
|
||||
setRootPlaceName(newRootPlaceName);
|
||||
QString placeName = rootMap[PLACE_NAME_KEY].toString();
|
||||
if (!placeName.isEmpty()) {
|
||||
setHost(placeName);
|
||||
} else {
|
||||
setHost(domainIDString);
|
||||
}
|
||||
|
||||
// check if we had a path to override the path returned
|
||||
QString overridePath = reply.property(OVERRIDE_PATH_KEY).toString();
|
||||
|
@ -304,6 +321,24 @@ void AddressManager::attemptPlaceNameLookup(const QString& lookupString, const Q
|
|||
QByteArray(), NULL, requestParams);
|
||||
}
|
||||
|
||||
const QString GET_DOMAIN_ID = "/api/v1/domains/%1";
|
||||
|
||||
void AddressManager::attemptDomainIDLookup(const QString& lookupString, const QString& overridePath) {
|
||||
// assume this is a domain ID and see if we can get any info on it
|
||||
QString domainID = QUrl::toPercentEncoding(lookupString);
|
||||
|
||||
QVariantMap requestParams;
|
||||
if (!overridePath.isEmpty()) {
|
||||
requestParams.insert(OVERRIDE_PATH_KEY, overridePath);
|
||||
}
|
||||
|
||||
AccountManager::getInstance().sendRequest(GET_DOMAIN_ID.arg(domainID),
|
||||
AccountManagerAuth::None,
|
||||
QNetworkAccessManager::GetOperation,
|
||||
apiCallbackParameters(),
|
||||
QByteArray(), NULL, requestParams);
|
||||
}
|
||||
|
||||
bool AddressManager::handleNetworkAddress(const QString& lookupString) {
|
||||
const QString IP_ADDRESS_REGEX_STRING = "^((?:(?:[0-9]|[1-9][0-9]|1[0-9]{2}|2[0-4][0-9]|25[0-5])\\.){3}"
|
||||
"(?:[0-9]|[1-9][0-9]|1[0-9]{2}|2[0-4][0-9]|25[0-5]))(?::(\\d{1,5}))?$";
|
||||
|
@ -335,7 +370,7 @@ bool AddressManager::handleNetworkAddress(const QString& lookupString) {
|
|||
quint16 domainPort = DEFAULT_DOMAIN_SERVER_PORT;
|
||||
|
||||
if (!hostnameRegex.cap(2).isEmpty()) {
|
||||
domainPort = (qint16) hostnameRegex.cap(2).toInt();
|
||||
domainPort = (qint16)hostnameRegex.cap(2).toInt();
|
||||
}
|
||||
|
||||
emit lookupResultsFinished();
|
||||
|
@ -347,6 +382,14 @@ bool AddressManager::handleNetworkAddress(const QString& lookupString) {
|
|||
return false;
|
||||
}
|
||||
|
||||
bool AddressManager::handleDomainID(const QString& host) {
|
||||
const QString UUID_REGEX_STRING = "[0-9a-f]{8}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{12}";
|
||||
|
||||
QRegExp domainIDRegex(UUID_REGEX_STRING, Qt::CaseInsensitive);
|
||||
|
||||
return (domainIDRegex.indexIn(host) != -1);
|
||||
}
|
||||
|
||||
void AddressManager::handlePath(const QString& path) {
|
||||
if (!handleViewpoint(path)) {
|
||||
qCDebug(networking) << "User entered path could not be handled as a viewpoint - " << path <<
|
||||
|
@ -422,16 +465,16 @@ bool AddressManager::handleUsername(const QString& lookupString) {
|
|||
return false;
|
||||
}
|
||||
|
||||
void AddressManager::setRootPlaceName(const QString& rootPlaceName) {
|
||||
if (rootPlaceName != _rootPlaceName) {
|
||||
_rootPlaceName = rootPlaceName;
|
||||
emit rootPlaceNameChanged(_rootPlaceName);
|
||||
void AddressManager::setHost(const QString& host) {
|
||||
if (host != _host) {
|
||||
_host = host;
|
||||
emit hostChanged(_host);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void AddressManager::setDomainInfo(const QString& hostname, quint16 port) {
|
||||
_rootPlaceName = hostname;
|
||||
_host = hostname;
|
||||
_rootPlaceID = QUuid();
|
||||
|
||||
qCDebug(networking) << "Possible domain change required to connect to domain at" << hostname << "on" << port;
|
||||
|
|
|
@ -35,7 +35,7 @@ class AddressManager : public QObject, public Dependency {
|
|||
Q_PROPERTY(bool isConnected READ isConnected)
|
||||
Q_PROPERTY(QUrl href READ currentAddress)
|
||||
Q_PROPERTY(QString protocol READ getProtocol)
|
||||
Q_PROPERTY(QString hostname READ getRootPlaceName)
|
||||
Q_PROPERTY(QString hostname READ getHost)
|
||||
Q_PROPERTY(QString pathname READ currentPath)
|
||||
public:
|
||||
bool isConnected();
|
||||
|
@ -46,10 +46,11 @@ public:
|
|||
|
||||
const QUuid& getRootPlaceID() const { return _rootPlaceID; }
|
||||
|
||||
const QString& getRootPlaceName() const { return _rootPlaceName; }
|
||||
void setRootPlaceName(const QString& rootPlaceName);
|
||||
const QString& getHost() const { return _host; }
|
||||
void setHost(const QString& host);
|
||||
|
||||
void attemptPlaceNameLookup(const QString& lookupString, const QString& overridePath = QString());
|
||||
void attemptDomainIDLookup(const QString& lookupString, const QString& overridePath = QString());
|
||||
|
||||
void setPositionGetter(PositionGetter positionGetter) { _positionGetter = positionGetter; }
|
||||
void setOrientationGetter(OrientationGetter orientationGetter) { _orientationGetter = orientationGetter; }
|
||||
|
@ -78,7 +79,7 @@ signals:
|
|||
bool hasOrientationChange, const glm::quat& newOrientation,
|
||||
bool shouldFaceLocation);
|
||||
void pathChangeRequired(const QString& newPath);
|
||||
void rootPlaceNameChanged(const QString& newRootPlaceName);
|
||||
void hostChanged(const QString& newHost);
|
||||
protected:
|
||||
AddressManager();
|
||||
private slots:
|
||||
|
@ -95,8 +96,9 @@ private:
|
|||
void handlePath(const QString& path);
|
||||
bool handleViewpoint(const QString& viewpointString, bool shouldFace = false);
|
||||
bool handleUsername(const QString& lookupString);
|
||||
bool handleDomainID(const QString& host);
|
||||
|
||||
QString _rootPlaceName;
|
||||
QString _host;
|
||||
QUuid _rootPlaceID;
|
||||
PositionGetter _positionGetter;
|
||||
OrientationGetter _orientationGetter;
|
||||
|
|
|
@ -156,7 +156,7 @@ void DynamicCharacterController::playerStep(btCollisionWorld* dynaWorld, btScala
|
|||
velocityCorrection -= velocityCorrection.dot(_currentUp) * _currentUp;
|
||||
}
|
||||
_rigidBody->setLinearVelocity(actualVelocity + tau * velocityCorrection);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
35
libraries/physics/src/ObjectAction.cpp
Normal file
35
libraries/physics/src/ObjectAction.cpp
Normal file
|
@ -0,0 +1,35 @@
|
|||
//
|
||||
// ObjectAction.cpp
|
||||
// libraries/physcis/src
|
||||
//
|
||||
// Created by Seth Alves 2015-6-2
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#include "EntitySimulation.h"
|
||||
|
||||
#include "ObjectAction.h"
|
||||
|
||||
ObjectAction::ObjectAction(QUuid id, EntityItemPointer ownerEntity) :
|
||||
btActionInterface(),
|
||||
_id(id),
|
||||
_active(false),
|
||||
_ownerEntity(ownerEntity) {
|
||||
}
|
||||
|
||||
ObjectAction::~ObjectAction() {
|
||||
}
|
||||
|
||||
void ObjectAction::updateAction(btCollisionWorld* collisionWorld, btScalar deltaTimeStep) {
|
||||
qDebug() << "ObjectAction::updateAction called";
|
||||
}
|
||||
|
||||
void ObjectAction::debugDraw(btIDebugDraw* debugDrawer) {
|
||||
}
|
||||
|
||||
void ObjectAction::removeFromSimulation(EntitySimulation* simulation) const {
|
||||
simulation->removeAction(_id);
|
||||
}
|
50
libraries/physics/src/ObjectAction.h
Normal file
50
libraries/physics/src/ObjectAction.h
Normal file
|
@ -0,0 +1,50 @@
|
|||
//
|
||||
// ObjectAction.h
|
||||
// libraries/physcis/src
|
||||
//
|
||||
// Created by Seth Alves 2015-6-2
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
// http://bulletphysics.org/Bullet/BulletFull/classbtActionInterface.html
|
||||
|
||||
#ifndef hifi_ObjectAction_h
|
||||
#define hifi_ObjectAction_h
|
||||
|
||||
#include <btBulletDynamicsCommon.h>
|
||||
|
||||
#include <QUuid>
|
||||
|
||||
#include <EntityItem.h>
|
||||
|
||||
class ObjectAction : public btActionInterface, public EntityActionInterface {
|
||||
public:
|
||||
ObjectAction(QUuid id, EntityItemPointer ownerEntity);
|
||||
virtual ~ObjectAction();
|
||||
|
||||
const QUuid& getID() const { return _id; }
|
||||
virtual void removeFromSimulation(EntitySimulation* simulation) const;
|
||||
virtual const EntityItemPointer& getOwnerEntity() const { return _ownerEntity; }
|
||||
virtual void setOwnerEntity(const EntityItemPointer ownerEntity) { _ownerEntity = ownerEntity; }
|
||||
virtual bool updateArguments(QVariantMap arguments) { return false; }
|
||||
|
||||
// these are from btActionInterface
|
||||
virtual void updateAction(btCollisionWorld* collisionWorld, btScalar deltaTimeStep);
|
||||
virtual void debugDraw(btIDebugDraw* debugDrawer);
|
||||
|
||||
private:
|
||||
QUuid _id;
|
||||
QReadWriteLock _lock;
|
||||
|
||||
protected:
|
||||
bool tryLockForRead() { return _lock.tryLockForRead(); }
|
||||
void lockForWrite() { _lock.lockForWrite(); }
|
||||
void unlock() { _lock.unlock(); }
|
||||
|
||||
bool _active;
|
||||
EntityItemPointer _ownerEntity;
|
||||
};
|
||||
|
||||
#endif // hifi_ObjectAction_h
|
69
libraries/physics/src/ObjectActionPullToPoint.cpp
Normal file
69
libraries/physics/src/ObjectActionPullToPoint.cpp
Normal file
|
@ -0,0 +1,69 @@
|
|||
//
|
||||
// ObjectActionPullToPoint.cpp
|
||||
// libraries/physics/src
|
||||
//
|
||||
// Created by Seth Alves 2015-6-2
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#include "ObjectMotionState.h"
|
||||
#include "BulletUtil.h"
|
||||
|
||||
#include "ObjectActionPullToPoint.h"
|
||||
|
||||
ObjectActionPullToPoint::ObjectActionPullToPoint(QUuid id, EntityItemPointer ownerEntity) :
|
||||
ObjectAction(id, ownerEntity) {
|
||||
#if WANT_DEBUG
|
||||
qDebug() << "ObjectActionPullToPoint::ObjectActionPullToPoint";
|
||||
#endif
|
||||
}
|
||||
|
||||
ObjectActionPullToPoint::~ObjectActionPullToPoint() {
|
||||
#if WANT_DEBUG
|
||||
qDebug() << "ObjectActionPullToPoint::~ObjectActionPullToPoint";
|
||||
#endif
|
||||
}
|
||||
|
||||
void ObjectActionPullToPoint::updateAction(btCollisionWorld* collisionWorld, btScalar deltaTimeStep) {
|
||||
if (!tryLockForRead()) {
|
||||
// don't risk hanging the thread running the physics simulation
|
||||
return;
|
||||
}
|
||||
void* physicsInfo = _ownerEntity->getPhysicsInfo();
|
||||
|
||||
if (_active && physicsInfo) {
|
||||
ObjectMotionState* motionState = static_cast<ObjectMotionState*>(physicsInfo);
|
||||
btRigidBody* rigidBody = motionState->getRigidBody();
|
||||
if (rigidBody) {
|
||||
glm::vec3 offset = _target - bulletToGLM(rigidBody->getCenterOfMassPosition());
|
||||
float offsetLength = glm::length(offset);
|
||||
if (offsetLength > IGNORE_POSITION_DELTA) {
|
||||
glm::vec3 newVelocity = glm::normalize(offset) * _speed;
|
||||
rigidBody->setLinearVelocity(glmToBullet(newVelocity));
|
||||
rigidBody->activate();
|
||||
} else {
|
||||
rigidBody->setLinearVelocity(glmToBullet(glm::vec3()));
|
||||
}
|
||||
}
|
||||
}
|
||||
unlock();
|
||||
}
|
||||
|
||||
|
||||
bool ObjectActionPullToPoint::updateArguments(QVariantMap arguments) {
|
||||
bool ok = true;
|
||||
glm::vec3 target = EntityActionInterface::extractVec3Argument("pull-to-point action", arguments, "target", ok);
|
||||
float speed = EntityActionInterface::extractFloatArgument("pull-to-point action", arguments, "speed", ok);
|
||||
if (ok) {
|
||||
lockForWrite();
|
||||
_target = target;
|
||||
_speed = speed;
|
||||
_active = true;
|
||||
unlock();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
34
libraries/physics/src/ObjectActionPullToPoint.h
Normal file
34
libraries/physics/src/ObjectActionPullToPoint.h
Normal file
|
@ -0,0 +1,34 @@
|
|||
//
|
||||
// ObjectActionPullToPoint.h
|
||||
// libraries/physics/src
|
||||
//
|
||||
// Created by Seth Alves 2015-6-3
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#ifndef hifi_ObjectActionPullToPoint_h
|
||||
#define hifi_ObjectActionPullToPoint_h
|
||||
|
||||
#include <QUuid>
|
||||
|
||||
#include <EntityItem.h>
|
||||
#include "ObjectAction.h"
|
||||
|
||||
class ObjectActionPullToPoint : public ObjectAction {
|
||||
public:
|
||||
ObjectActionPullToPoint(QUuid id, EntityItemPointer ownerEntity);
|
||||
virtual ~ObjectActionPullToPoint();
|
||||
|
||||
virtual bool updateArguments(QVariantMap arguments);
|
||||
virtual void updateAction(btCollisionWorld* collisionWorld, btScalar deltaTimeStep);
|
||||
|
||||
private:
|
||||
|
||||
glm::vec3 _target;
|
||||
float _speed;
|
||||
};
|
||||
|
||||
#endif // hifi_ObjectActionPullToPoint_h
|
|
@ -9,10 +9,12 @@
|
|||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#include "PhysicalEntitySimulation.h"
|
||||
#include "PhysicsHelpers.h"
|
||||
#include "PhysicsLogging.h"
|
||||
#include "ShapeManager.h"
|
||||
#include "ObjectActionPullToPoint.h"
|
||||
|
||||
#include "PhysicalEntitySimulation.h"
|
||||
|
||||
PhysicalEntitySimulation::PhysicalEntitySimulation() {
|
||||
}
|
||||
|
@ -232,3 +234,37 @@ void PhysicalEntitySimulation::handleCollisionEvents(CollisionEvents& collisionE
|
|||
}
|
||||
}
|
||||
|
||||
EntityActionPointer PhysicalEntitySimulation::actionFactory(EntityActionType type,
|
||||
QUuid id,
|
||||
EntityItemPointer ownerEntity,
|
||||
QVariantMap arguments) {
|
||||
EntityActionPointer action = nullptr;
|
||||
switch (type) {
|
||||
case ACTION_TYPE_NONE:
|
||||
return nullptr;
|
||||
case ACTION_TYPE_PULL_TO_POINT:
|
||||
action = (EntityActionPointer) new ObjectActionPullToPoint(id, ownerEntity);
|
||||
break;
|
||||
}
|
||||
|
||||
bool ok = action->updateArguments(arguments);
|
||||
if (ok) {
|
||||
ownerEntity->addAction(this, action);
|
||||
return action;
|
||||
}
|
||||
|
||||
action = nullptr;
|
||||
return action;
|
||||
}
|
||||
|
||||
void PhysicalEntitySimulation::applyActionChanges() {
|
||||
if (_physicsEngine) {
|
||||
foreach (EntityActionPointer actionToAdd, _actionsToAdd) {
|
||||
_physicsEngine->addAction(actionToAdd);
|
||||
}
|
||||
foreach (QUuid actionToRemove, _actionsToRemove) {
|
||||
_physicsEngine->removeAction(actionToRemove);
|
||||
}
|
||||
}
|
||||
EntitySimulation::applyActionChanges();
|
||||
}
|
||||
|
|
|
@ -32,6 +32,12 @@ public:
|
|||
|
||||
void init(EntityTree* tree, PhysicsEngine* engine, EntityEditPacketSender* packetSender);
|
||||
|
||||
virtual EntityActionPointer actionFactory(EntityActionType type,
|
||||
QUuid id,
|
||||
EntityItemPointer ownerEntity,
|
||||
QVariantMap arguments);
|
||||
virtual void applyActionChanges();
|
||||
|
||||
protected: // only called by EntitySimulation
|
||||
// overrides for EntitySimulation
|
||||
virtual void updateEntitiesInternal(const quint64& now);
|
||||
|
|
|
@ -436,3 +436,28 @@ int16_t PhysicsEngine::getCollisionMask(int16_t group) const {
|
|||
const int16_t* mask = _collisionMasks.find(btHashInt((int)group));
|
||||
return mask ? *mask : COLLISION_MASK_DEFAULT;
|
||||
}
|
||||
|
||||
void PhysicsEngine::addAction(EntityActionPointer action) {
|
||||
assert(action);
|
||||
const QUuid& actionID = action->getID();
|
||||
if (_objectActions.contains(actionID)) {
|
||||
assert(_objectActions[actionID] == action);
|
||||
return;
|
||||
}
|
||||
|
||||
_objectActions[actionID] = action;
|
||||
|
||||
// bullet needs a pointer to the action, but it doesn't use shared pointers.
|
||||
// is there a way to bump the reference count?
|
||||
ObjectAction* objectAction = static_cast<ObjectAction*>(action.get());
|
||||
_dynamicsWorld->addAction(objectAction);
|
||||
}
|
||||
|
||||
void PhysicsEngine::removeAction(const QUuid actionID) {
|
||||
if (_objectActions.contains(actionID)) {
|
||||
EntityActionPointer action = _objectActions[actionID];
|
||||
ObjectAction* objectAction = static_cast<ObjectAction*>(action.get());
|
||||
_dynamicsWorld->removeAction(objectAction);
|
||||
_objectActions.remove(actionID);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -24,6 +24,7 @@
|
|||
#include "DynamicCharacterController.h"
|
||||
#include "ObjectMotionState.h"
|
||||
#include "ThreadSafeDynamicsWorld.h"
|
||||
#include "ObjectAction.h"
|
||||
|
||||
const float HALF_SIMULATION_EXTENT = 512.0f; // meters
|
||||
|
||||
|
@ -93,6 +94,9 @@ public:
|
|||
|
||||
int16_t getCollisionMask(int16_t group) const;
|
||||
|
||||
void addAction(EntityActionPointer action);
|
||||
void removeAction(const QUuid actionID);
|
||||
|
||||
private:
|
||||
void removeContacts(ObjectMotionState* motionState);
|
||||
|
||||
|
@ -120,6 +124,9 @@ private:
|
|||
|
||||
QUuid _sessionID;
|
||||
CollisionEvents _collisionEvents;
|
||||
|
||||
QHash<QUuid, EntityActionPointer> _objectActions;
|
||||
|
||||
btHashMap<btHashInt, int16_t> _collisionMasks;
|
||||
};
|
||||
|
||||
|
|
|
@ -54,7 +54,6 @@ public:
|
|||
bool setScriptContents(const QString& scriptContents, const QString& fileNameString = QString(""));
|
||||
|
||||
const QString& getScriptName() const { return _scriptName; }
|
||||
void cleanupMenuItems();
|
||||
|
||||
QScriptValue registerGlobalObject(const QString& name, QObject* object); /// registers a global object by name
|
||||
void registerGetterSetter(const QString& name, QScriptEngine::FunctionSignature getter,
|
||||
|
|
Loading…
Reference in a new issue