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add note about only supporting 0,0,0 pivot
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@ -1004,7 +1004,8 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const {
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* When editing this property, only coefficients that you are editing will change; it will not explicitly reset other
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* coefficients.
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* @property {boolean} useOriginalPivot=false - If <code>false</code>, the model will be centered based on its content,
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* ignoring any offset in the model itself. If <code>true</code>, the model will respect its original offset.
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* ignoring any offset in the model itself. If <code>true</code>, the model will respect its original offset. Currently,
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* only pivots relative to <code>{x: 0, y: 0, z: 0}</code> are supported.
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* @property {string} textures="" - A JSON string of texture name, URL pairs used when rendering the model in place of the
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* model's original textures. Use a texture name from the <code>originalTextures</code> property to override that texture.
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* Only the texture names and URLs to be overridden need be specified; original textures are used where there are no
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