mirror of
https://github.com/overte-org/overte.git
synced 2025-08-09 04:57:58 +02:00
Merge branch 'qt-launcher' of github.com:danteruiz/hifi into qt-launcher
This commit is contained in:
commit
761ca1c2f5
2 changed files with 20 additions and 14 deletions
20
launchers/qt/HQ Launcher.entitlements
Normal file
20
launchers/qt/HQ Launcher.entitlements
Normal file
|
@ -0,0 +1,20 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||||
|
<plist version="1.0">
|
||||||
|
<dict>
|
||||||
|
<key>com.apple.security.application-groups</key>
|
||||||
|
<array>
|
||||||
|
<string>high-fidelity.hifi</string>
|
||||||
|
</array>
|
||||||
|
<key>com.apple.security.device.audio-input</key>
|
||||||
|
<true/>
|
||||||
|
<key>com.apple.security.cs.allow-jit</key>
|
||||||
|
<true/>
|
||||||
|
<key>com.apple.security.cs.allow-unsigned-executable-memory</key>
|
||||||
|
<true/>
|
||||||
|
<key>com.apple.security.cs.disable-executable-page-protection</key>
|
||||||
|
<true/>
|
||||||
|
<key>com.apple.security.cs.disable-library-validation</key>
|
||||||
|
<true/>
|
||||||
|
</dict>
|
||||||
|
</plist>
|
|
@ -133,21 +133,7 @@ void Avatar::setShowNamesAboveHeads(bool show) {
|
||||||
showNamesAboveHeads = show;
|
showNamesAboveHeads = show;
|
||||||
}
|
}
|
||||||
|
|
||||||
static const char* avatarTransitStatusToStringMap[] = {
|
|
||||||
"IDLE",
|
|
||||||
"STARTED",
|
|
||||||
"PRE_TRANSIT",
|
|
||||||
"START_TRANSIT",
|
|
||||||
"TRANSITING",
|
|
||||||
"END_TRANSIT",
|
|
||||||
"POST_TRANSIT",
|
|
||||||
"ENDED",
|
|
||||||
"ABORT_TRANSIT"
|
|
||||||
};
|
|
||||||
|
|
||||||
AvatarTransit::Status AvatarTransit::update(float deltaTime, const glm::vec3& avatarPosition, const AvatarTransit::TransitConfig& config) {
|
AvatarTransit::Status AvatarTransit::update(float deltaTime, const glm::vec3& avatarPosition, const AvatarTransit::TransitConfig& config) {
|
||||||
AvatarTransit::Status previousStatus = _status;
|
|
||||||
|
|
||||||
float oneFrameDistance = _isActive ? glm::length(avatarPosition - _endPosition) : glm::length(avatarPosition - _lastPosition);
|
float oneFrameDistance = _isActive ? glm::length(avatarPosition - _endPosition) : glm::length(avatarPosition - _lastPosition);
|
||||||
if (oneFrameDistance > (config._minTriggerDistance * _scale)) {
|
if (oneFrameDistance > (config._minTriggerDistance * _scale)) {
|
||||||
if (oneFrameDistance < (config._maxTriggerDistance * _scale)) {
|
if (oneFrameDistance < (config._maxTriggerDistance * _scale)) {
|
||||||
|
|
Loading…
Reference in a new issue