fix is facing avatar

This commit is contained in:
SamGondelman 2017-10-26 14:16:31 -07:00
parent e6dca8de86
commit 755ce183e0

View file

@ -37,7 +37,7 @@ bool Billboardable::pointTransformAtCamera(Transform& transform, glm::quat offse
// use the referencial from the avatar, y isn't always up
glm::vec3 avatarUP = DependencyManager::get<AvatarManager>()->getMyAvatar()->getOrientation()*Vectors::UP;
glm::quat rotation(conjugate(toQuat(glm::lookAt(billboardPos, cameraPos, avatarUP))));
glm::quat rotation(conjugate(toQuat(glm::lookAt(cameraPos, billboardPos, avatarUP))));
transform.setRotation(rotation);
transform.postRotate(offsetRotation);