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change DeleteModelOperator to handle multiple deletes in single pass
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parent
5d4ce73499
commit
750ee639f0
1 changed files with 77 additions and 40 deletions
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@ -274,54 +274,87 @@ void ModelTree::addModel(const ModelItemID& modelID, const ModelItemProperties&
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storeModel(updateItem);
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}
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class ModelToDeleteDetails {
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public:
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const ModelItem* model;
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AACube cube;
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ModelTreeElement* containingElement;
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};
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inline uint qHash(const ModelToDeleteDetails& a, uint seed) {
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return qHash(a.model->getModelItemID(), seed);
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}
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inline bool operator==(const ModelToDeleteDetails& a, const ModelToDeleteDetails& b) {
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return a.model->getModelItemID() == b.model->getModelItemID();
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}
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class DeleteModelOperator : public RecurseOctreeOperator {
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public:
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DeleteModelOperator(ModelTree* tree);
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DeleteModelOperator(ModelTree* tree, const ModelItemID& searchModelID);
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void modelToDelete(const ModelItemID& searchModelID);
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virtual bool PreRecursion(OctreeElement* element);
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virtual bool PostRecursion(OctreeElement* element);
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private:
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ModelTree* _tree;
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const ModelItem* _oldModel;
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AACube _oldModelCube;
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ModelTreeElement* _containingElement;
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bool _foundOld;
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QSet<ModelToDeleteDetails> _modelsToDelete;
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quint64 _changeTime;
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bool subTreeContainsOldModel(OctreeElement* element);
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bool subTreeContainsNewModel(OctreeElement* element);
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int _foundCount;
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int _lookingCount;
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bool subTreeContainsSomeModelsToDelete(OctreeElement* element);
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};
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DeleteModelOperator::DeleteModelOperator(ModelTree* tree, const ModelItemID& searchModelID) :
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_tree(tree),
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_oldModel(NULL),
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_containingElement(NULL),
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_foundOld(false),
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_changeTime(usecTimestampNow())
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_changeTime(usecTimestampNow()),
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_foundCount(0),
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_lookingCount(0)
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{
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modelToDelete(searchModelID);
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}
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DeleteModelOperator::DeleteModelOperator(ModelTree* tree) :
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_tree(tree),
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_changeTime(usecTimestampNow()),
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_foundCount(0),
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_lookingCount(0)
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{
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}
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void DeleteModelOperator::modelToDelete(const ModelItemID& searchModelID) {
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// check our tree, to determine if this model is known
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_containingElement = _tree->getContainingElement(searchModelID);
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if (_containingElement) {
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_oldModel = _containingElement->getModelWithModelItemID(searchModelID);
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if (!_oldModel) {
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//assert(_oldModel);
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ModelToDeleteDetails details;
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details.containingElement = _tree->getContainingElement(searchModelID);
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if (details.containingElement) {
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details.model = details.containingElement->getModelWithModelItemID(searchModelID);
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if (!details.model) {
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//assert(false);
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qDebug() << "that's UNEXPECTED, we got a _containingElement, but couldn't find the oldModel!";
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} else {
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details.cube = details.model->getAACube();
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_modelsToDelete << details;
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_lookingCount++;
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}
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_oldModelCube = _oldModel->getAACube();
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} else {
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// if the old model is not known, then we can consider if found, and
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// we'll only be searching for the new location
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_foundOld = true;
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}
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}
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// does this model tree element contain the old model
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bool DeleteModelOperator::subTreeContainsOldModel(OctreeElement* element) {
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bool DeleteModelOperator::subTreeContainsSomeModelsToDelete(OctreeElement* element) {
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bool containsModel = false;
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// If we don't have an old model, then we don't contain the model, otherwise
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// check the bounds
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if (_oldModel) {
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if (_modelsToDelete.size() > 0) {
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AACube elementCube = element->getAACube();
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containsModel = elementCube.contains(_oldModelCube);
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foreach(const ModelToDeleteDetails& details, _modelsToDelete) {
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if (elementCube.contains(details.cube)) {
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containsModel = true;
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break; // if it contains at least one, we're good to go
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}
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}
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}
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return containsModel;
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}
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@ -340,23 +373,27 @@ bool DeleteModelOperator::PreRecursion(OctreeElement* element) {
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bool keepSearching = false; // assume we don't need to search any more
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// If we haven't yet found the old model, and this subTreeContains our old
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// model, then we need to keep searching.
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if (!_foundOld && subTreeContainsOldModel(element)) {
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// If this is the element we're looking for, then ask it to remove the old model
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// and we can stop searching.
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if (modelTreeElement == _containingElement) {
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// If we haven't yet found all the models, and this sub tree contains at least one of our
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// models, then we need to keep searching.
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if ((_foundCount < _lookingCount) && subTreeContainsSomeModelsToDelete(element)) {
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// This is a good place to delete it!!!
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ModelItemID modelItemID = _oldModel->getModelItemID();
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modelTreeElement->removeModelWithModelItemID(modelItemID);
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_tree->setContainingElement(modelItemID, NULL);
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_foundOld = true;
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} else {
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// if this isn't the element we're looking for, then keep searching
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keepSearching = true;
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// check against each of our search models
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foreach(const ModelToDeleteDetails& details, _modelsToDelete) {
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// If this is the element we're looking for, then ask it to remove the old model
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// and we can stop searching.
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if (modelTreeElement == details.containingElement) {
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// This is a good place to delete it!!!
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ModelItemID modelItemID = details.model->getModelItemID();
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modelTreeElement->removeModelWithModelItemID(modelItemID);
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_tree->setContainingElement(modelItemID, NULL);
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_foundCount++;
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}
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}
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// if we haven't found all of our search for models, then keep looking
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keepSearching = (_foundCount < _lookingCount);
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}
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return keepSearching; // if we haven't yet found it, keep looking
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@ -366,11 +403,11 @@ bool DeleteModelOperator::PostRecursion(OctreeElement* element) {
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// Post-recursion is the unwinding process. For this operation, while we
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// unwind we want to mark the path as being dirty if we changed it below.
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// We might have two paths, one for the old model and one for the new model.
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bool keepSearching = !_foundOld;
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bool keepSearching = (_foundCount < _lookingCount);
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// As we unwind, if we're in either of these two paths, we mark our element
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// as dirty.
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if ((_foundOld && subTreeContainsOldModel(element))) {
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if ((subTreeContainsSomeModelsToDelete(element))) {
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element->markWithChangedTime();
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}
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return keepSearching; // if we haven't yet found it, keep looking
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