cr cleanup

This commit is contained in:
ZappoMan 2013-04-30 11:21:50 -07:00
parent 91ca787e2f
commit 747cfc04be
3 changed files with 14 additions and 14 deletions

View file

@ -98,15 +98,15 @@ void addSphereScene(VoxelTree * tree, bool wantColorRandomizer) {
float radius = 0.0125f;
printf("6 spheres added...\n");
tree->createSphere(radius,0.25,radius*5.0f,0.25,(1.0/(4096)),true,true);
tree->createSphere(radius, 0.25, radius * 5.0f, 0.25, (1.0 / 4096), true, true);
printf("7 spheres added...\n");
tree->createSphere(radius,0.125,radius*5.0f,0.25,(1.0/(4096)),true,true);
tree->createSphere(radius, 0.125, radius * 5.0f, 0.25, (1.0 / 4096), true, true);
printf("8 spheres added...\n");
tree->createSphere(radius,0.075,radius*5.0f,0.25,(1.0/(4096)),true,true);
tree->createSphere(radius, 0.075, radius * 5.0f, 0.25, (1.0 / 4096), true, true);
printf("9 spheres added...\n");
tree->createSphere(radius,0.05,radius*5.0f,0.25,(1.0/(4096)),true,true);
tree->createSphere(radius, 0.05, radius * 5.0f, 0.25, (1.0 / 4096), true, true);
printf("10 spheres added...\n");
tree->createSphere(radius,0.025,radius*5.0f,0.25,(1.0/(4096)),true,true);
tree->createSphere(radius, 0.025, radius * 5.0f, 0.25, (1.0 / 4096), true, true);
printf("11 spheres added...\n");
_nodeCount=0;