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initial pass at tailoring the FRD for send rate
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parent
5b55a52a04
commit
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3 changed files with 78 additions and 15 deletions
assignment-client/src/avatars
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@ -164,20 +164,70 @@ void AvatarMixer::broadcastAvatarData() {
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// reset the internal state for correct random number distribution
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distribution.reset();
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// reset the max distance for this frame
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float maxDistanceThisFrame = 0.0f;
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// reset the number of sent avatars
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nodeData->resetNumAvatarsSentLastFrame();
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// keep a counter of the number of considered avatars
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int numOtherAvatars = 0;
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float dataRateLastSecond = node->getOutboundBandwidth();
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// Check if it is time to adjust what we send this client based on the observed
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// bandwidth to this node. We do this once a second, which is also the window for
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// the bandwidth reported by node->getOutboundBandwidth();
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if (nodeData->getNumFramesSinceAdjustment() > AVATAR_MIXER_BROADCAST_FRAMES_PER_SECOND) {
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qDebug() << "Consider adjustment for avatar whose current send rate is" << node->getOutboundBandwidth();
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nodeData->resetNumFramesSinceAdjustment();
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if (nodeData->getNumFramesSinceFRDAdjustment() > AVATAR_MIXER_BROADCAST_FRAMES_PER_SECOND) {
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const float FRD_ADJUSTMENT_ACCEPTABLE_RATIO = 0.8f;
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qDebug() << "current node outbound bandwidth is" << dataRateLastSecond;
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if(dataRateLastSecond > _maxKbpsPerNode) {
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qDebug() << "Adjustment down required for avatar" << node->getUUID() << "whose current send rate is"
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<< dataRateLastSecond;
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// is the FRD greater than the MAX FRD? if so, before we calculate anything, set it to the MAX FRD
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float newFullRateDistance = nodeData->getFullRateDistance();
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if (newFullRateDistance > nodeData->getMaxFullRateDistance()) {
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newFullRateDistance = nodeData->getMaxFullRateDistance();
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}
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// we're adjusting, so we want to drop half the distance to FRD=0
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newFullRateDistance /= 2.0f;
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qDebug() << "max FRD is" << nodeData->getMaxFullRateDistance();
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qDebug() << "current FRD is" << nodeData->getFullRateDistance();
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nodeData->setFullRateDistance(newFullRateDistance);
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qDebug() << "new FRD is" << nodeData->getFullRateDistance();
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nodeData->resetNumFramesSinceFRDAdjustment();
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} else if (nodeData->getFullRateDistance() < nodeData->getMaxFullRateDistance()
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&& dataRateLastSecond < _maxKbpsPerNode * FRD_ADJUSTMENT_ACCEPTABLE_RATIO) {
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// we are constrained AND we've recovered to below the acceptable ratio, adjust the FRD upwards
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// by covering half the distance to the max FRD
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qDebug() << "Adjustment up required for avatar" << node->getUUID() << "whose current send rate is"
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<< node->getOutboundBandwidth();
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float newFullRateDistance = nodeData->getFullRateDistance();
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newFullRateDistance += (nodeData->getMaxFullRateDistance() - newFullRateDistance) / 2.0f;
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qDebug() << "max FRD is" << nodeData->getMaxFullRateDistance();
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qDebug() << "current FRD is" << nodeData->getFullRateDistance();
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nodeData->setFullRateDistance(newFullRateDistance);
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qDebug() << "new FRD is" << nodeData->getFullRateDistance();
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nodeData->resetNumFramesSinceFRDAdjustment();
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}
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} else {
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nodeData->increaseNumFramesSinceAdjustment();
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nodeData->incrementNumFramesSinceFRDAdjustment();
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}
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// this is an AGENT we have received head data from
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@ -194,6 +244,8 @@ void AvatarMixer::broadcastAvatarData() {
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return true;
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},
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[&](const SharedNodePointer& otherNode) {
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++numOtherAvatars;
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AvatarMixerClientData* otherNodeData = reinterpret_cast<AvatarMixerClientData*>(otherNode->getLinkedData());
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MutexTryLocker lock(otherNodeData->getMutex());
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if (!lock.isLocked()) {
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@ -215,6 +267,8 @@ void AvatarMixer::broadcastAvatarData() {
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&& distribution(generator) > (nodeData->getFullRateDistance() / distanceToAvatar)) {
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return;
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}
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nodeData->incrementNumAvatarsSentLastFrame();
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QByteArray avatarByteArray;
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avatarByteArray.append(otherNode->getUUID().toRfc4122());
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@ -244,6 +298,8 @@ void AvatarMixer::broadcastAvatarData() {
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QByteArray billboardPacket = byteArrayWithPopulatedHeader(PacketTypeAvatarBillboard);
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billboardPacket.append(otherNode->getUUID().toRfc4122());
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billboardPacket.append(otherNodeData->getAvatar().getBillboard());
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qDebug() << "Sending a billboard packet to" << node->getUUID();
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nodeList->writeDatagram(billboardPacket, node);
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++_sumBillboardPackets;
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@ -259,7 +315,9 @@ void AvatarMixer::broadcastAvatarData() {
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QByteArray individualData = otherNodeData->getAvatar().identityByteArray();
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individualData.replace(0, NUM_BYTES_RFC4122_UUID, otherNode->getUUID().toRfc4122());
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identityPacket.append(individualData);
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qDebug() << "Sending an identity packet to" << node->getUUID();
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nodeList->writeDatagram(identityPacket, node);
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++_sumIdentityPackets;
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@ -267,7 +325,7 @@ void AvatarMixer::broadcastAvatarData() {
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});
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nodeList->writeDatagram(mixedAvatarByteArray, node);
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if (nodeData->getNumAvatarsSentLastFrame() == 0) {
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if (numOtherAvatars == 0) {
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// update the full rate distance to FLOAT_MAX since we didn't have any other avatars to send
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nodeData->setMaxFullRateDistance(FLT_MAX);
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} else {
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@ -438,7 +496,9 @@ void AvatarMixer::parseDomainServerSettings(const QJsonObject& domainSettings) {
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if (!nodeBandwidthValue.isDouble()) {
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qDebug() << NODE_SEND_BANDWIDTH_KEY << "is not a double - will continue with default value";
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}
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const int KILO_PER_MEGA = 1000;
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_maxMbpsPerNode = nodeBandwidthValue.toDouble(DEFAULT_NODE_SEND_BANDWIDTH);
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qDebug() << "The maximum send bandwidth per node is" << _maxMbpsPerNode << "Mbps.";
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_maxKbpsPerNode = nodeBandwidthValue.toDouble(DEFAULT_NODE_SEND_BANDWIDTH) * KILO_PER_MEGA;
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qDebug() << "The maximum send bandwidth per node is" << _maxKbpsPerNode << "kbps.";
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}
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@ -49,7 +49,7 @@ private:
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int _sumBillboardPackets;
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int _sumIdentityPackets;
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float _maxMbpsPerNode = 0.0f;
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float _maxKbpsPerNode = 0.0f;
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};
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#endif // hifi_AvatarMixer_h
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@ -36,15 +36,18 @@ public:
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void setIdentityChangeTimestamp(quint64 identityChangeTimestamp) { _identityChangeTimestamp = identityChangeTimestamp; }
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float getFullRateDistance() const { return _fullRateDistance; }
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void setMaxFullRateDistance(float distance) { _maxFullRateDistance = distance; }
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void setFullRateDistance(float fullRateDistance) { _fullRateDistance = fullRateDistance; }
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void setMaxFullRateDistance(float maxFullRateDistance) { _maxFullRateDistance = maxFullRateDistance; }
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float getMaxFullRateDistance() const { return _maxFullRateDistance; }
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void resetNumAvatarsSentLastFrame() { _numAvatarsSentLastFrame = 0; }
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void increaseNumAvatarsSentLastFrame() { ++_numAvatarsSentLastFrame; }
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void incrementNumAvatarsSentLastFrame() { ++_numAvatarsSentLastFrame; }
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int getNumAvatarsSentLastFrame() const { return _numAvatarsSentLastFrame; }
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int getNumFramesSinceAdjustment() const { return _numFramesSinceAdjustment; }
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void increaseNumFramesSinceAdjustment() { ++_numFramesSinceAdjustment; }
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void resetNumFramesSinceAdjustment() { _numFramesSinceAdjustment = 0; }
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int getNumFramesSinceFRDAdjustment() const { return _numFramesSinceAdjustment; }
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void incrementNumFramesSinceFRDAdjustment() { ++_numFramesSinceAdjustment; }
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void resetNumFramesSinceFRDAdjustment() { _numFramesSinceAdjustment = 0; }
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void loadJSONStats(QJsonObject& jsonObject) const;
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private:
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