From 74323cb1f0065e3e41c97b8c615cdb12de50f370 Mon Sep 17 00:00:00 2001 From: Seth Alves Date: Mon, 6 Mar 2017 11:45:49 -0800 Subject: [PATCH] remove debug print --- scripts/system/controllers/handControllerGrab.js | 1 - 1 file changed, 1 deletion(-) diff --git a/scripts/system/controllers/handControllerGrab.js b/scripts/system/controllers/handControllerGrab.js index cd18d6f932..5b99738a78 100644 --- a/scripts/system/controllers/handControllerGrab.js +++ b/scripts/system/controllers/handControllerGrab.js @@ -3195,7 +3195,6 @@ function MyController(hand) { // we appear to be holding something and this script isn't in a state that would be holding something. // unhook it. if we previously took note of this entity's parent, put it back where it was. This // works around some problems that happen when more than one hand or avatar is passing something around. - print("disconnecting stray child of hand: (" + _this.hand + ") " + childID); if (_this.previousParentID[childID]) { var previousParentID = _this.previousParentID[childID]; var previousParentJointIndex = _this.previousParentJointIndex[childID];