Merge branch 'tablet-ui-edit-js' of github.com:sethalves/hifi into menuFix

This commit is contained in:
Dante Ruiz 2017-02-25 00:42:22 +00:00
commit 73c337efd0
29 changed files with 592 additions and 247 deletions

View file

@ -384,18 +384,20 @@ void AvatarMixerSlave::broadcastAvatarData(const SharedNodePointer& node) {
if (includeThisAvatar) {
numAvatarDataBytes += avatarPacketList->write(otherNode->getUUID().toRfc4122());
numAvatarDataBytes += avatarPacketList->write(bytes);
_stats.numOthersIncluded++;
// increment the number of avatars sent to this reciever
nodeData->incrementNumAvatarsSentLastFrame();
if (detail != AvatarData::NoData) {
_stats.numOthersIncluded++;
// set the last sent sequence number for this sender on the receiver
nodeData->setLastBroadcastSequenceNumber(otherNode->getUUID(),
otherNodeData->getLastReceivedSequenceNumber());
// increment the number of avatars sent to this reciever
nodeData->incrementNumAvatarsSentLastFrame();
// remember the last time we sent details about this other node to the receiver
nodeData->setLastBroadcastTime(otherNode->getUUID(), start);
// set the last sent sequence number for this sender on the receiver
nodeData->setLastBroadcastSequenceNumber(otherNode->getUUID(),
otherNodeData->getLastReceivedSequenceNumber());
// remember the last time we sent details about this other node to the receiver
nodeData->setLastBroadcastTime(otherNode->getUUID(), start);
}
}
avatarPacketList->endSegment();

View file

@ -13,6 +13,7 @@
import QtQuick 2.5
import QtQuick.Controls 1.4
import Qt.labs.settings 1.0
import "../styles-uit"
import "../controls-uit" as HifiControls
@ -29,7 +30,9 @@ Rectangle {
property int myCardHeight: 90
property int rowHeight: 70
property int actionButtonWidth: 55
property int nameCardWidth: palContainer.width - actionButtonWidth*(iAmAdmin ? 4 : 2) - 4 - hifi.dimensions.scrollbarBackgroundWidth
property int actionButtonAllowance: actionButtonWidth * 2
property int minNameCardWidth: palContainer.width - (actionButtonAllowance * 2) - 4 - hifi.dimensions.scrollbarBackgroundWidth
property int nameCardWidth: minNameCardWidth + (iAmAdmin ? 0 : actionButtonAllowance)
property var myData: ({displayName: "", userName: "", audioLevel: 0.0, admin: true}) // valid dummy until set
property var ignored: ({}); // Keep a local list of ignored avatars & their data. Necessary because HashMap is slow to respond after ignoring.
property var userModelData: [] // This simple list is essentially a mirror of the userModel listModel without all the extra complexities.
@ -52,6 +55,16 @@ Rectangle {
letterboxMessage.visible = true
letterboxMessage.popupRadius = 0
}
Settings {
id: settings
category: "pal"
property bool filtered: false
property int nearDistance: 30
}
function refreshWithFilter() {
// We should just be able to set settings.filtered to filter.checked, but see #3249, so send to .js for saving.
pal.sendToScript({method: 'refresh', params: {filter: filter.checked && {distance: settings.nearDistance}}});
}
// This is the container for the PAL
Rectangle {
@ -88,11 +101,32 @@ Rectangle {
audioLevel: myData.audioLevel
isMyCard: true
// Size
width: nameCardWidth
width: minNameCardWidth
height: parent.height
// Anchors
anchors.left: parent.left
}
Row {
HifiControls.CheckBox {
id: filter
checked: settings.filtered
text: "in view"
boxSize: reload.height * 0.70
onCheckedChanged: refreshWithFilter()
}
HifiControls.GlyphButton {
id: reload
glyph: hifi.glyphs.reload
width: reload.height
onClicked: refreshWithFilter()
}
spacing: 50
anchors {
right: parent.right
top: parent.top
topMargin: 10
}
}
}
// Rectangles used to cover up rounded edges on bottom of MyInfo Rectangle
Rectangle {
@ -306,45 +340,7 @@ Rectangle {
}
}
}
// Refresh button
Rectangle {
// Size
width: hifi.dimensions.tableHeaderHeight-1
height: hifi.dimensions.tableHeaderHeight-1
// Anchors
anchors.left: table.left
anchors.leftMargin: 4
anchors.top: table.top
// Style
color: hifi.colors.tableBackgroundLight
// Actual refresh icon
HiFiGlyphs {
id: reloadButton
text: hifi.glyphs.reloadSmall
// Size
size: parent.width*1.5
// Anchors
anchors.fill: parent
// Style
horizontalAlignment: Text.AlignHCenter
color: hifi.colors.darkGray
}
MouseArea {
id: reloadButtonArea
// Anchors
anchors.fill: parent
hoverEnabled: true
// Everyone likes a responsive refresh button!
// So use onPressed instead of onClicked
onPressed: {
reloadButton.color = hifi.colors.lightGrayText
pal.sendToScript({method: 'refresh'})
}
onReleased: reloadButton.color = (containsMouse ? hifi.colors.baseGrayHighlight : hifi.colors.darkGray)
onEntered: reloadButton.color = hifi.colors.baseGrayHighlight
onExited: reloadButton.color = (pressed ? hifi.colors.lightGrayText: hifi.colors.darkGray)
}
}
// Separator between user and admin functions
Rectangle {
// Size
@ -501,7 +497,7 @@ Rectangle {
if (alreadyRefreshed === true) {
letterbox('', '', 'The last editor of this object is either you or not among this list of users.');
} else {
pal.sendToScript({method: 'refresh', params: message.params});
pal.sendToScript({method: 'refresh', params: {selected: message.params}});
}
} else {
// If we've already refreshed the PAL and found the avatar in the model

View file

@ -548,6 +548,7 @@ const float DEFAULT_HMD_TABLET_SCALE_PERCENT = 100.0f;
const float DEFAULT_DESKTOP_TABLET_SCALE_PERCENT = 75.0f;
const bool DEFAULT_DESKTOP_TABLET_BECOMES_TOOLBAR = true;
const bool DEFAULT_HMD_TABLET_BECOMES_TOOLBAR = false;
const bool DEFAULT_TABLET_VISIBLE_TO_OTHERS = false;
Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bool runServer, QString runServerPathOption) :
QApplication(argc, argv),
@ -570,6 +571,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
_desktopTabletScale("desktopTabletScale", DEFAULT_DESKTOP_TABLET_SCALE_PERCENT),
_desktopTabletBecomesToolbarSetting("desktopTabletBecomesToolbar", DEFAULT_DESKTOP_TABLET_BECOMES_TOOLBAR),
_hmdTabletBecomesToolbarSetting("hmdTabletBecomesToolbar", DEFAULT_HMD_TABLET_BECOMES_TOOLBAR),
_tabletVisibleToOthersSetting("tabletVisibleToOthers", DEFAULT_TABLET_VISIBLE_TO_OTHERS),
_constrainToolbarPosition("toolbar/constrainToolbarToCenterX", true),
_scaleMirror(1.0f),
_rotateMirror(0.0f),
@ -2356,6 +2358,11 @@ void Application::setHmdTabletBecomesToolbarSetting(bool value) {
updateSystemTabletMode();
}
void Application::setTabletVisibleToOthersSetting(bool value) {
_tabletVisibleToOthersSetting.set(value);
updateSystemTabletMode();
}
void Application::setSettingConstrainToolbarPosition(bool setting) {
_constrainToolbarPosition.set(setting);
DependencyManager::get<OffscreenUi>()->setConstrainToolbarToCenterX(setting);
@ -3098,17 +3105,23 @@ void Application::mouseMoveEvent(QMouseEvent* event) {
if (compositor.getReticleVisible() || !isHMDMode() || !compositor.getReticleOverDesktop() ||
getOverlays().getOverlayAtPoint(glm::vec2(transformedPos.x(), transformedPos.y())) != UNKNOWN_OVERLAY_ID) {
getOverlays().mouseMoveEvent(&mappedEvent);
getEntities()->mouseMoveEvent(&mappedEvent);
if (_mouseToOverlays) {
getOverlays().mouseMoveEvent(&mappedEvent);
} else {
getEntities()->mouseMoveEvent(&mappedEvent);
}
}
if (!_mouseToOverlays) {
_controllerScriptingInterface->emitMouseMoveEvent(&mappedEvent); // send events to any registered scripts
}
_controllerScriptingInterface->emitMouseMoveEvent(&mappedEvent); // send events to any registered scripts
// if one of our scripts have asked to capture this event, then stop processing it
if (_controllerScriptingInterface->isMouseCaptured()) {
return;
}
if (_keyboardMouseDevice->isActive()) {
if (!_mouseToOverlays && _keyboardMouseDevice->isActive()) {
_keyboardMouseDevice->mouseMoveEvent(event);
}
}
@ -3116,6 +3129,7 @@ void Application::mouseMoveEvent(QMouseEvent* event) {
void Application::mousePressEvent(QMouseEvent* event) {
// Inhibit the menu if the user is using alt-mouse dragging
_altPressed = false;
_mouseToOverlays = false;
auto offscreenUi = DependencyManager::get<OffscreenUi>();
// If we get a mouse press event it means it wasn't consumed by the offscreen UI,
@ -3132,21 +3146,23 @@ void Application::mousePressEvent(QMouseEvent* event) {
event->buttons(), event->modifiers());
if (!_aboutToQuit) {
getOverlays().mousePressEvent(&mappedEvent);
if (!_controllerScriptingInterface->areEntityClicksCaptured()) {
if (getOverlays().mousePressEvent(&mappedEvent)) {
_mouseToOverlays = true;
} else if (!_controllerScriptingInterface->areEntityClicksCaptured()) {
getEntities()->mousePressEvent(&mappedEvent);
}
}
_controllerScriptingInterface->emitMousePressEvent(&mappedEvent); // send events to any registered scripts
if (!_mouseToOverlays) {
_controllerScriptingInterface->emitMousePressEvent(&mappedEvent); // send events to any registered scripts
}
// if one of our scripts have asked to capture this event, then stop processing it
if (_controllerScriptingInterface->isMouseCaptured()) {
return;
}
if (hasFocus()) {
if (!_mouseToOverlays && hasFocus()) {
if (_keyboardMouseDevice->isActive()) {
_keyboardMouseDevice->mousePressEvent(event);
}
@ -3180,18 +3196,23 @@ void Application::mouseReleaseEvent(QMouseEvent* event) {
event->buttons(), event->modifiers());
if (!_aboutToQuit) {
getOverlays().mouseReleaseEvent(&mappedEvent);
getEntities()->mouseReleaseEvent(&mappedEvent);
if (_mouseToOverlays) {
getOverlays().mouseReleaseEvent(&mappedEvent);
} else {
getEntities()->mouseReleaseEvent(&mappedEvent);
}
}
_controllerScriptingInterface->emitMouseReleaseEvent(&mappedEvent); // send events to any registered scripts
if (!_mouseToOverlays) {
_controllerScriptingInterface->emitMouseReleaseEvent(&mappedEvent); // send events to any registered scripts
}
// if one of our scripts have asked to capture this event, then stop processing it
if (_controllerScriptingInterface->isMouseCaptured()) {
return;
}
if (hasFocus()) {
if (!_mouseToOverlays && hasFocus()) {
if (_keyboardMouseDevice->isActive()) {
_keyboardMouseDevice->mouseReleaseEvent(event);
}
@ -6926,5 +6947,10 @@ OverlayID Application::getTabletScreenID() const {
OverlayID Application::getTabletHomeButtonID() const {
auto HMD = DependencyManager::get<HMDScriptingInterface>();
return HMD->getCurrentHomeButtonUUID();
return HMD->getCurrentHomeButtonID();
}
QUuid Application::getTabletFrameID() const {
auto HMD = DependencyManager::get<HMDScriptingInterface>();
return HMD->getCurrentTabletFrameID();
}

View file

@ -218,6 +218,8 @@ public:
void setDesktopTabletBecomesToolbarSetting(bool value);
bool getHmdTabletBecomesToolbarSetting() { return _hmdTabletBecomesToolbarSetting.get(); }
void setHmdTabletBecomesToolbarSetting(bool value);
bool getTabletVisibleToOthersSetting() { return _tabletVisibleToOthersSetting.get(); }
void setTabletVisibleToOthersSetting(bool value);
float getSettingConstrainToolbarPosition() { return _constrainToolbarPosition.get(); }
void setSettingConstrainToolbarPosition(bool setting);
@ -300,6 +302,7 @@ public:
OverlayID getTabletScreenID() const;
OverlayID getTabletHomeButtonID() const;
QUuid getTabletFrameID() const; // may be an entity or an overlay
signals:
void svoImportRequested(const QString& url);
@ -561,6 +564,7 @@ private:
Setting::Handle<float> _desktopTabletScale;
Setting::Handle<bool> _desktopTabletBecomesToolbarSetting;
Setting::Handle<bool> _hmdTabletBecomesToolbarSetting;
Setting::Handle<bool> _tabletVisibleToOthersSetting;
Setting::Handle<bool> _constrainToolbarPosition;
float _scaleMirror;
@ -672,6 +676,8 @@ private:
void addAssetToWorldInfoDone(QString modelName);
void addAssetToWorldError(QString modelName, QString errorText);
bool _mouseToOverlays { false };
QQuickItem* _addAssetToWorldMessageBox{ nullptr };
QStringList _addAssetToWorldInfoKeys; // Model name
QStringList _addAssetToWorldInfoMessages; // Info message

View file

@ -192,6 +192,8 @@ QVariantMap Camera::getViewFrustum() {
result["orientation"].setValue(frustum.getOrientation());
result["projection"].setValue(frustum.getProjection());
result["centerRadius"].setValue(frustum.getCenterRadius());
result["fieldOfView"].setValue(frustum.getFieldOfView());
result["aspectRatio"].setValue(frustum.getAspectRatio());
return result;
}

View file

@ -933,6 +933,10 @@ glm::vec3 Avatar::getDefaultJointTranslation(int index) const {
}
glm::quat Avatar::getAbsoluteJointRotationInObjectFrame(int index) const {
if (index < 0) {
index += numeric_limits<unsigned short>::max() + 1; // 65536
}
switch(index) {
case SENSOR_TO_WORLD_MATRIX_INDEX: {
glm::mat4 sensorToWorldMatrix = getSensorToWorldMatrix();
@ -969,6 +973,10 @@ glm::quat Avatar::getAbsoluteJointRotationInObjectFrame(int index) const {
}
glm::vec3 Avatar::getAbsoluteJointTranslationInObjectFrame(int index) const {
if (index < 0) {
index += numeric_limits<unsigned short>::max() + 1; // 65536
}
switch(index) {
case SENSOR_TO_WORLD_MATRIX_INDEX: {
glm::mat4 sensorToWorldMatrix = getSensorToWorldMatrix();

View file

@ -85,7 +85,7 @@ AvatarManager::AvatarManager(QObject* parent) :
// immediately remove that avatar instead of waiting for the absence of packets from avatar mixer
connect(nodeList.data(), &NodeList::ignoredNode, this, [=](const QUuid& nodeID, bool enabled) {
if (enabled) {
removeAvatar(nodeID);
removeAvatar(nodeID, KillAvatarReason::AvatarIgnored);
}
});
}

View file

@ -823,7 +823,7 @@ void MyAvatar::saveData() {
auto hmdInterface = DependencyManager::get<HMDScriptingInterface>();
_avatarEntitiesLock.withReadLock([&] {
for (auto entityID : _avatarEntityData.keys()) {
if (hmdInterface->getCurrentTabletUIID() == entityID) {
if (hmdInterface->getCurrentTabletFrameID() == entityID) {
// don't persist the tablet between domains / sessions
continue;
}
@ -2410,6 +2410,10 @@ glm::mat4 MyAvatar::computeCameraRelativeHandControllerMatrix(const glm::mat4& c
}
glm::quat MyAvatar::getAbsoluteJointRotationInObjectFrame(int index) const {
if (index < 0) {
index += numeric_limits<unsigned short>::max() + 1; // 65536
}
switch (index) {
case CONTROLLER_LEFTHAND_INDEX: {
return getLeftHandControllerPoseInAvatarFrame().getRotation();
@ -2443,6 +2447,10 @@ glm::quat MyAvatar::getAbsoluteJointRotationInObjectFrame(int index) const {
}
glm::vec3 MyAvatar::getAbsoluteJointTranslationInObjectFrame(int index) const {
if (index < 0) {
index += numeric_limits<unsigned short>::max() + 1; // 65536
}
switch (index) {
case CONTROLLER_LEFTHAND_INDEX: {
return getLeftHandControllerPoseInAvatarFrame().getTranslation();

View file

@ -29,8 +29,8 @@ class HMDScriptingInterface : public AbstractHMDScriptingInterface, public Depen
Q_PROPERTY(glm::quat orientation READ getOrientation)
Q_PROPERTY(bool mounted READ isMounted)
Q_PROPERTY(bool showTablet READ getShouldShowTablet)
Q_PROPERTY(QUuid tabletID READ getCurrentTabletUIID WRITE setCurrentTabletUIID)
Q_PROPERTY(QUuid homeButtonID READ getCurrentHomeButtonUUID WRITE setCurrentHomeButtonUUID)
Q_PROPERTY(QUuid tabletID READ getCurrentTabletFrameID WRITE setCurrentTabletFrameID)
Q_PROPERTY(QUuid homeButtonID READ getCurrentHomeButtonID WRITE setCurrentHomeButtonID)
Q_PROPERTY(QUuid tabletScreenID READ getCurrentTabletScreenID WRITE setCurrentTabletScreenID)
public:
@ -90,11 +90,11 @@ public:
void setShouldShowTablet(bool value) { _showTablet = value; }
bool getShouldShowTablet() const { return _showTablet; }
void setCurrentTabletUIID(QUuid tabletID) { _tabletUIID = tabletID; }
QUuid getCurrentTabletUIID() const { return _tabletUIID; }
void setCurrentTabletFrameID(QUuid tabletID) { _tabletUIID = tabletID; }
QUuid getCurrentTabletFrameID() const { return _tabletUIID; }
void setCurrentHomeButtonUUID(QUuid homeButtonID) { _homeButtonID = homeButtonID; }
QUuid getCurrentHomeButtonUUID() const { return _homeButtonID; }
void setCurrentHomeButtonID(QUuid homeButtonID) { _homeButtonID = homeButtonID; }
QUuid getCurrentHomeButtonID() const { return _homeButtonID; }
void setCurrentTabletScreenID(QUuid tabletID) { _tabletScreenID = tabletID; }
QUuid getCurrentTabletScreenID() const { return _tabletScreenID; }

View file

@ -102,7 +102,11 @@ void setupPreferences() {
auto setter = [](bool value) { qApp->setHmdTabletBecomesToolbarSetting(value); };
preferences->addPreference(new CheckPreference(UI_CATEGORY, "HMD Tablet Becomes Toolbar", getter, setter));
}
{
auto getter = []()->bool { return qApp->getTabletVisibleToOthersSetting(); };
auto setter = [](bool value) { qApp->setTabletVisibleToOthersSetting(value); };
preferences->addPreference(new CheckPreference(UI_CATEGORY, "Tablet Is Visible To Others", getter, setter));
}
// Snapshots
static const QString SNAPSHOTS { "Snapshots" };
{

View file

@ -39,7 +39,8 @@ Base3DOverlay::Base3DOverlay(const Base3DOverlay* base3DOverlay) :
_isDashedLine(base3DOverlay->_isDashedLine),
_ignoreRayIntersection(base3DOverlay->_ignoreRayIntersection),
_drawInFront(base3DOverlay->_drawInFront),
_isAA(base3DOverlay->_isAA)
_isAA(base3DOverlay->_isAA),
_isGrabbable(base3DOverlay->_isGrabbable)
{
setTransform(base3DOverlay->getTransform());
}
@ -59,15 +60,19 @@ QVariantMap convertOverlayLocationFromScriptSemantics(const QVariantMap& propert
} else if (result["position"].isValid()) {
glm::vec3 localPosition = SpatiallyNestable::worldToLocal(vec3FromVariant(result["position"]),
parentID, parentJointIndex, success);
result["position"] = vec3toVariant(localPosition);
if (success) {
result["position"] = vec3toVariant(localPosition);
}
}
if (result["localOrientation"].isValid()) {
result["orientation"] = result["localOrientation"];
} else if (result["orientation"].isValid()) {
glm::quat localOrientation = SpatiallyNestable::worldToLocal(quatFromVariant(result["orientation"]),
parentID, parentJointIndex, success);
result["orientation"] = quatToVariant(localOrientation);
parentID, parentJointIndex, success);
if (success) {
result["orientation"] = quatToVariant(localOrientation);
}
}
return result;
@ -125,6 +130,11 @@ void Base3DOverlay::setProperties(const QVariantMap& originalProperties) {
needRenderItemUpdate = true;
}
auto isGrabbable = properties["grabbable"];
if (isGrabbable.isValid()) {
setIsGrabbable(isGrabbable.toBool());
}
if (properties["position"].isValid()) {
setLocalPosition(vec3FromVariant(properties["position"]));
needRenderItemUpdate = true;
@ -227,6 +237,9 @@ QVariant Base3DOverlay::getProperty(const QString& property) {
if (property == "drawInFront") {
return _drawInFront;
}
if (property == "grabbable") {
return _isGrabbable;
}
if (property == "parentID") {
return getParentID();
}
@ -246,6 +259,8 @@ bool Base3DOverlay::findRayIntersection(const glm::vec3& origin, const glm::vec3
}
void Base3DOverlay::locationChanged(bool tellPhysics) {
SpatiallyNestable::locationChanged(tellPhysics);
auto itemID = getRenderItemID();
if (render::Item::isValidID(itemID)) {
render::ScenePointer scene = qApp->getMain3DScene();
@ -253,8 +268,6 @@ void Base3DOverlay::locationChanged(bool tellPhysics) {
pendingChanges.updateItem(itemID);
scene->enqueuePendingChanges(pendingChanges);
}
// Overlays can't currently have children.
// SpatiallyNestable::locationChanged(tellPhysics); // tell all the children, also
}
void Base3DOverlay::parentDeleted() {

View file

@ -38,6 +38,7 @@ public:
bool getIsSolidLine() const { return !_isDashedLine; }
bool getIgnoreRayIntersection() const { return _ignoreRayIntersection; }
bool getDrawInFront() const { return _drawInFront; }
bool getIsGrabbable() const { return _isGrabbable; }
virtual bool isAA() const { return _isAA; }
@ -47,6 +48,7 @@ public:
void setIgnoreRayIntersection(bool value) { _ignoreRayIntersection = value; }
void setDrawInFront(bool value) { _drawInFront = value; }
void setIsAA(bool value) { _isAA = value; }
void setIsGrabbable(bool value) { _isGrabbable = value; }
virtual AABox getBounds() const override = 0;
@ -71,6 +73,7 @@ protected:
bool _ignoreRayIntersection;
bool _drawInFront;
bool _isAA;
bool _isGrabbable { false };
};
#endif // hifi_Base3DOverlay_h

View file

@ -341,27 +341,26 @@ OverlayID Overlays::getOverlayAtPoint(const glm::vec2& point) {
return UNKNOWN_OVERLAY_ID;
}
QMapIterator<OverlayID, Overlay::Pointer> i(_overlaysHUD);
i.toBack();
const float LARGE_NEGATIVE_FLOAT = -9999999;
glm::vec3 origin(pointCopy.x, pointCopy.y, LARGE_NEGATIVE_FLOAT);
glm::vec3 direction(0, 0, 1);
BoxFace thisFace;
// BoxFace thisFace;
glm::vec3 thisSurfaceNormal;
float distance;
// float distance;
unsigned int bestStackOrder = 0;
OverlayID bestOverlayID = UNKNOWN_OVERLAY_ID;
while (i.hasPrevious()) {
i.previous();
while (i.hasNext()) {
i.next();
OverlayID thisID = i.key();
if (i.value()->is3D()) {
auto thisOverlay = std::dynamic_pointer_cast<Base3DOverlay>(i.value());
if (thisOverlay && !thisOverlay->getIgnoreRayIntersection()) {
if (thisOverlay->findRayIntersection(origin, direction, distance, thisFace, thisSurfaceNormal)) {
return thisID;
}
}
// auto thisOverlay = std::dynamic_pointer_cast<Base3DOverlay>(i.value());
// if (thisOverlay && !thisOverlay->getIgnoreRayIntersection()) {
// if (thisOverlay->findRayIntersection(origin, direction, distance, thisFace, thisSurfaceNormal)) {
// return thisID;
// }
// }
} else {
auto thisOverlay = std::dynamic_pointer_cast<Overlay2D>(i.value());
if (thisOverlay && thisOverlay->getVisible() && thisOverlay->isLoaded() &&
@ -406,16 +405,25 @@ RayToOverlayIntersectionResult Overlays::findRayIntersection(const PickRay& ray,
const QScriptValue& overlayIDsToInclude,
const QScriptValue& overlayIDsToDiscard,
bool visibleOnly, bool collidableOnly) {
float bestDistance = std::numeric_limits<float>::max();
bool bestIsFront = false;
const QVector<OverlayID> overlaysToInclude = qVectorOverlayIDFromScriptValue(overlayIDsToInclude);
const QVector<OverlayID> overlaysToDiscard = qVectorOverlayIDFromScriptValue(overlayIDsToDiscard);
return findRayIntersectionInternal(ray, precisionPicking,
overlaysToInclude, overlaysToDiscard, visibleOnly, collidableOnly);
}
RayToOverlayIntersectionResult Overlays::findRayIntersectionInternal(const PickRay& ray, bool precisionPicking,
const QVector<OverlayID>& overlaysToInclude,
const QVector<OverlayID>& overlaysToDiscard,
bool visibleOnly, bool collidableOnly) {
float bestDistance = std::numeric_limits<float>::max();
bool bestIsFront = false;
RayToOverlayIntersectionResult result;
QMapIterator<OverlayID, Overlay::Pointer> i(_overlaysWorld);
i.toBack();
while (i.hasPrevious()) {
i.previous();
while (i.hasNext()) {
i.next();
OverlayID thisID = i.key();
auto thisOverlay = std::dynamic_pointer_cast<Base3DOverlay>(i.value());
@ -719,11 +727,41 @@ PointerEvent Overlays::calculatePointerEvent(Overlay::Pointer overlay, PickRay r
return pointerEvent;
}
void Overlays::mousePressEvent(QMouseEvent* event) {
RayToOverlayIntersectionResult Overlays::findRayIntersectionForMouseEvent(PickRay ray) {
QVector<OverlayID> overlaysToInclude;
QVector<OverlayID> overlaysToDiscard;
RayToOverlayIntersectionResult rayPickResult;
// first priority is tablet screen
overlaysToInclude << qApp->getTabletScreenID();
rayPickResult = findRayIntersectionInternal(ray, true, overlaysToInclude, overlaysToDiscard);
if (rayPickResult.intersects) {
return rayPickResult;
}
// then tablet home button
overlaysToInclude.clear();
overlaysToInclude << qApp->getTabletHomeButtonID();
rayPickResult = findRayIntersectionInternal(ray, true, overlaysToInclude, overlaysToDiscard);
if (rayPickResult.intersects) {
return rayPickResult;
}
// then tablet frame
overlaysToInclude.clear();
overlaysToInclude << OverlayID(qApp->getTabletFrameID());
rayPickResult = findRayIntersectionInternal(ray, true, overlaysToInclude, overlaysToDiscard);
if (rayPickResult.intersects) {
return rayPickResult;
}
// then whatever
return findRayIntersection(ray);
}
bool Overlays::mousePressEvent(QMouseEvent* event) {
PerformanceTimer perfTimer("Overlays::mousePressEvent");
PickRay ray = qApp->computePickRay(event->x(), event->y());
RayToOverlayIntersectionResult rayPickResult = findRayIntersection(ray);
RayToOverlayIntersectionResult rayPickResult = findRayIntersectionForMouseEvent(ray);
if (rayPickResult.intersects) {
_currentClickingOnOverlayID = rayPickResult.overlayID;
@ -732,19 +770,18 @@ void Overlays::mousePressEvent(QMouseEvent* event) {
if (thisOverlay) {
auto pointerEvent = calculatePointerEvent(thisOverlay, ray, rayPickResult, event, PointerEvent::Press);
emit mousePressOnOverlay(_currentClickingOnOverlayID, pointerEvent);
} else {
emit mousePressOffOverlay();
return true;
}
} else {
emit mousePressOffOverlay();
}
emit mousePressOffOverlay();
return false;
}
void Overlays::mouseReleaseEvent(QMouseEvent* event) {
bool Overlays::mouseReleaseEvent(QMouseEvent* event) {
PerformanceTimer perfTimer("Overlays::mouseReleaseEvent");
PickRay ray = qApp->computePickRay(event->x(), event->y());
RayToOverlayIntersectionResult rayPickResult = findRayIntersection(ray);
RayToOverlayIntersectionResult rayPickResult = findRayIntersectionForMouseEvent(ray);
if (rayPickResult.intersects) {
// Only Web overlays can have focus.
@ -756,13 +793,14 @@ void Overlays::mouseReleaseEvent(QMouseEvent* event) {
}
_currentClickingOnOverlayID = UNKNOWN_OVERLAY_ID;
return false;
}
void Overlays::mouseMoveEvent(QMouseEvent* event) {
bool Overlays::mouseMoveEvent(QMouseEvent* event) {
PerformanceTimer perfTimer("Overlays::mouseMoveEvent");
PickRay ray = qApp->computePickRay(event->x(), event->y());
RayToOverlayIntersectionResult rayPickResult = findRayIntersection(ray);
RayToOverlayIntersectionResult rayPickResult = findRayIntersectionForMouseEvent(ray);
if (rayPickResult.intersects) {
// Only Web overlays can have focus.
@ -802,4 +840,34 @@ void Overlays::mouseMoveEvent(QMouseEvent* event) {
_currentHoverOverOverlayID = UNKNOWN_OVERLAY_ID;
}
}
return false;
}
QVector<QUuid> Overlays::findOverlays(const glm::vec3& center, float radius) const {
QVector<QUuid> result;
QMapIterator<OverlayID, Overlay::Pointer> i(_overlaysWorld);
int checked = 0;
while (i.hasNext()) {
checked++;
i.next();
OverlayID thisID = i.key();
auto overlay = std::dynamic_pointer_cast<Volume3DOverlay>(i.value());
if (overlay && overlay->getVisible() && !overlay->getIgnoreRayIntersection() && overlay->isLoaded()) {
// get AABox in frame of overlay
glm::vec3 dimensions = overlay->getDimensions();
glm::vec3 low = dimensions * -0.5f;
AABox overlayFrameBox(low, dimensions);
Transform overlayToWorldMatrix = overlay->getTransform();
glm::mat4 worldToOverlayMatrix = glm::inverse(overlayToWorldMatrix.getMatrix());
glm::vec3 overlayFrameSearchPosition = glm::vec3(worldToOverlayMatrix * glm::vec4(center, 1.0f));
glm::vec3 penetration;
if (overlayFrameBox.findSpherePenetration(overlayFrameSearchPosition, radius, penetration)) {
result.append(thisID);
}
}
}
return result;
}

View file

@ -100,9 +100,9 @@ public:
OverlayID addOverlay(Overlay* overlay) { return addOverlay(Overlay::Pointer(overlay)); }
OverlayID addOverlay(Overlay::Pointer overlay);
void mousePressEvent(QMouseEvent* event);
void mouseReleaseEvent(QMouseEvent* event);
void mouseMoveEvent(QMouseEvent* event);
bool mousePressEvent(QMouseEvent* event);
bool mouseReleaseEvent(QMouseEvent* event);
bool mouseMoveEvent(QMouseEvent* event);
void cleanupAllOverlays();
@ -206,6 +206,16 @@ public slots:
bool visibleOnly = false,
bool collidableOnly = false);
/**jsdoc
* Return a list of 3d overlays with bounding boxes that touch the given sphere
*
* @function Overlays.findOverlays
* @param {Vec3} center the point to search from.
* @param {float} radius search radius
* @return {List of Overlays.OverlayID} list of overlays withing the radius
*/
QVector<QUuid> findOverlays(const glm::vec3& center, float radius) const;
/**jsdoc
* Check whether an overlay's assets have been loaded. For example, if the
* overlay is an "image" overlay, this will indicate whether the its image
@ -317,6 +327,12 @@ private:
OverlayID _currentClickingOnOverlayID { UNKNOWN_OVERLAY_ID };
OverlayID _currentHoverOverOverlayID { UNKNOWN_OVERLAY_ID };
RayToOverlayIntersectionResult findRayIntersectionInternal(const PickRay& ray, bool precisionPicking,
const QVector<OverlayID>& overlaysToInclude,
const QVector<OverlayID>& overlaysToDiscard,
bool visibleOnly = false, bool collidableOnly = false);
RayToOverlayIntersectionResult findRayIntersectionForMouseEvent(PickRay ray);
};
#endif // hifi_Overlays_h

View file

@ -53,7 +53,7 @@ namespace render {
return overlay->getBounds();
}
template <> int payloadGetLayer(const Overlay::Pointer& overlay) {
// MAgic number while we are defining the layering mechanism:
// Magic number while we are defining the layering mechanism:
const int LAYER_NO_AA = 3;
const int LAYER_2D = 2;
const int LAYER_3D_FRONT = 1;

View file

@ -182,7 +182,7 @@ void AvatarHashMap::removeAvatar(const QUuid& sessionUUID, KillAvatarReason remo
void AvatarHashMap::handleRemovedAvatar(const AvatarSharedPointer& removedAvatar, KillAvatarReason removalReason) {
qCDebug(avatars) << "Removed avatar with UUID" << uuidStringWithoutCurlyBraces(removedAvatar->getSessionUUID())
<< "from AvatarHashMap";
<< "from AvatarHashMap" << removalReason;
emit avatarRemovedEvent(removedAvatar->getSessionUUID());
}

View file

@ -1419,8 +1419,7 @@ QVector<QUuid> EntityScriptingInterface::getChildrenIDsOfJoint(const QUuid& pare
return;
}
parent->forEachChild([&](SpatiallyNestablePointer child) {
if (child->getParentJointIndex() == jointIndex &&
child->getNestableType() != NestableType::Overlay) {
if (child->getParentJointIndex() == jointIndex) {
result.push_back(child->getID());
}
});

View file

@ -44,6 +44,8 @@ public:
// Mutable, but must retain structure of vector
using NetworkMaterials = std::vector<std::shared_ptr<NetworkMaterial>>;
bool isGeometryLoaded() const { return (bool)_fbxGeometry; }
const FBXGeometry& getFBXGeometry() const { return *_fbxGeometry; }
const GeometryMeshes& getMeshes() const { return *_meshes; }
const std::shared_ptr<const NetworkMaterial> getShapeMaterial(int shapeID) const;

View file

@ -16,8 +16,8 @@ void UserActivityLoggerScriptingInterface::enabledEdit() {
logAction("enabled_edit");
}
void UserActivityLoggerScriptingInterface::openedTablet() {
logAction("opened_tablet");
void UserActivityLoggerScriptingInterface::openedTablet(bool visibleToOthers) {
logAction("opened_tablet", { { "visible_to_others", visibleToOthers } });
}
void UserActivityLoggerScriptingInterface::closedTablet() {

View file

@ -21,7 +21,7 @@ class UserActivityLoggerScriptingInterface : public QObject, public Dependency {
Q_OBJECT
public:
Q_INVOKABLE void enabledEdit();
Q_INVOKABLE void openedTablet();
Q_INVOKABLE void openedTablet(bool visibleToOthers);
Q_INVOKABLE void closedTablet();
Q_INVOKABLE void openedMarketplace();
Q_INVOKABLE void toggledAway(bool isAway);

View file

@ -114,7 +114,7 @@ public:
void setBlendedVertices(int blendNumber, const Geometry::WeakPointer& geometry,
const QVector<glm::vec3>& vertices, const QVector<glm::vec3>& normals);
bool isLoaded() const { return (bool)_renderGeometry; }
bool isLoaded() const { return (bool)_renderGeometry && _renderGeometry->isGeometryLoaded(); }
void setIsWireframe(bool isWireframe) { _isWireframe = isWireframe; }
bool isWireframe() const { return _isWireframe; }

View file

@ -150,7 +150,6 @@ signals:
private:
bool getRequestsDomainListData();
void setRequestsDomainListData(bool requests);
bool _requestsDomainListData;
};

View file

@ -331,6 +331,12 @@ Grabber.prototype.pressEvent = function(event) {
}
var pickRay = Camera.computePickRay(event.x, event.y);
var overlayResult = Overlays.findRayIntersection(pickRay, true, [HMD.tabletID, HMD.tabletScreenID, HMD.homeButtonID]);
if (overlayResult.intersects) {
return;
}
var pickResults = Entities.findRayIntersection(pickRay, true); // accurate picking
if (!pickResults.intersects) {
// didn't click on anything

View file

@ -13,7 +13,7 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
/* global getEntityCustomData, flatten, Xform, Script, Quat, Vec3, MyAvatar, Entities, Overlays, Settings,
Reticle, Controller, Camera, Messages, Mat4, getControllerWorldLocation, getGrabPointSphereOffset,
Reticle, Controller, Camera, Messages, Mat4, getControllerWorldLocation, getGrabPointSphereOffset,
setGrabCommunications, Menu, HMD, isInEditMode */
/* eslint indent: ["error", 4, { "outerIIFEBody": 0 }] */
@ -399,7 +399,7 @@ function entityHasActions(entityID) {
function findRayIntersection(pickRay, precise, include, exclude) {
var entities = Entities.findRayIntersection(pickRay, precise, include, exclude, true);
var overlays = Overlays.findRayIntersection(pickRay);
var overlays = Overlays.findRayIntersection(pickRay, precise, [], [HMD.tabletID]);
if (!overlays.intersects || (entities.intersects && (entities.distance <= overlays.distance))) {
return entities;
}
@ -644,6 +644,7 @@ EquipHotspotBuddy.prototype.updateHotspot = function(hotspot, timestamp) {
// override default sphere with a user specified model, if it exists.
overlayInfoSet.overlays.push(Overlays.addOverlay("model", {
name: "hotspot overlay",
url: hotspot.modelURL ? hotspot.modelURL : DEFAULT_SPHERE_MODEL_URL,
position: hotspot.worldPosition,
rotation: {
@ -777,7 +778,7 @@ function MyController(hand) {
};
this.actionID = null; // action this script created...
this.grabbedEntity = null; // on this entity.
this.grabbedThingID = null; // on this entity.
this.grabbedOverlay = null;
this.state = STATE_OFF;
this.pointer = null; // entity-id of line object
@ -854,12 +855,15 @@ function MyController(hand) {
};
this.callEntityMethodOnGrabbed = function(entityMethodName) {
if (this.grabbedIsOverlay) {
return;
}
var args = [this.hand === RIGHT_HAND ? "right" : "left", MyAvatar.sessionUUID];
Entities.callEntityMethod(this.grabbedEntity, entityMethodName, args);
Entities.callEntityMethod(this.grabbedThingID, entityMethodName, args);
};
this.setState = function(newState, reason) {
if ((isInEditMode() && this.grabbedEntity !== HMD.tabletID) &&
if ((isInEditMode() && this.grabbedThingID !== HMD.tabletID) &&
(newState !== STATE_OFF &&
newState !== STATE_SEARCHING &&
newState !== STATE_OVERLAY_STYLUS_TOUCHING &&
@ -906,6 +910,7 @@ function MyController(hand) {
if (!this.grabPointSphere) {
this.grabPointSphere = Overlays.addOverlay("sphere", {
name: "grabPointSphere",
localPosition: getGrabPointSphereOffset(this.handToController()),
localRotation: { x: 0, y: 0, z: 0, w: 1 },
dimensions: GRAB_POINT_SPHERE_RADIUS * 2,
@ -936,6 +941,7 @@ function MyController(hand) {
var brightColor = colorPow(color, 0.06);
if (this.searchSphere === null) {
var sphereProperties = {
name: "searchSphere",
position: location,
rotation: rotation,
outerRadius: size * 1.2,
@ -958,7 +964,8 @@ function MyController(hand) {
innerAlpha: 1.0,
outerAlpha: 0.0,
outerRadius: size * 1.2,
visible: true
visible: true,
ignoreRayIntersection: true
});
}
};
@ -969,6 +976,7 @@ function MyController(hand) {
}
var stylusProperties = {
name: "stylus",
url: Script.resourcesPath() + "meshes/tablet-stylus-fat.fbx",
localPosition: Vec3.sum({ x: 0.0,
y: WEB_TOUCH_Y_OFFSET,
@ -1003,6 +1011,7 @@ function MyController(hand) {
this.overlayLineOn = function(closePoint, farPoint, color) {
if (this.overlayLine === null) {
var lineProperties = {
name: "line",
glow: 1.0,
start: closePoint,
end: farPoint,
@ -1178,6 +1187,13 @@ function MyController(hand) {
}
}
var candidateOverlays = Overlays.findOverlays(worldHandPosition, WEB_DISPLAY_STYLUS_DISTANCE);
for (var j = 0; j < candidateOverlays.length; j++) {
if (this.isTablet(candidateOverlays[j])) {
nearWeb = true;
}
}
if (nearWeb) {
this.showStylus();
var rayPickInfo = this.calcRayPickInfo(this.hand);
@ -1430,7 +1446,7 @@ function MyController(hand) {
var okToEquipFromOtherHand = ((this.getOtherHandController().state == STATE_NEAR_GRABBING ||
this.getOtherHandController().state == STATE_DISTANCE_HOLDING) &&
this.getOtherHandController().grabbedEntity == hotspot.entityID);
this.getOtherHandController().grabbedThingID == hotspot.entityID);
var hasParent = true;
if (props.parentID === NULL_UUID) {
hasParent = false;
@ -1588,7 +1604,7 @@ function MyController(hand) {
var farSearching = this.triggerSmoothedSqueezed() && (Date.now() - this.searchStartTime > FAR_SEARCH_DELAY);
this.grabbedEntity = null;
this.grabbedThingID = null;
this.grabbedOverlay = null;
this.isInitialGrab = false;
this.preparingHoldRelease = false;
@ -1596,7 +1612,7 @@ function MyController(hand) {
this.checkForUnexpectedChildren();
if ((this.triggerSmoothedReleased() && this.secondaryReleased())) {
this.grabbedEntity = null;
this.grabbedThingID = null;
this.setState(STATE_OFF, "trigger released");
return;
}
@ -1617,8 +1633,9 @@ function MyController(hand) {
if (potentialEquipHotspot) {
if ((this.triggerSmoothedGrab() || this.secondarySqueezed()) && holdEnabled) {
this.grabbedHotspot = potentialEquipHotspot;
this.grabbedEntity = potentialEquipHotspot.entityID;
this.setState(STATE_HOLD, "equipping '" + entityPropertiesCache.getProps(this.grabbedEntity).name + "'");
this.grabbedThingID = potentialEquipHotspot.entityID;
this.grabbedIsOverlay = false;
this.setState(STATE_HOLD, "equipping '" + entityPropertiesCache.getProps(this.grabbedThingID).name + "'");
return;
}
@ -1629,6 +1646,11 @@ function MyController(hand) {
return _this.entityIsNearGrabbable(entity, handPosition, NEAR_GRAB_MAX_DISTANCE);
});
var candidateOverlays = Overlays.findOverlays(handPosition, NEAR_GRAB_RADIUS);
var grabbableOverlays = candidateOverlays.filter(function(overlayID) {
return Overlays.getProperty(overlayID, "grabbable");
});
if (rayPickInfo.entityID) {
this.intersectionDistance = rayPickInfo.distance;
if (this.entityIsGrabbable(rayPickInfo.entityID) && rayPickInfo.distance < NEAR_GRAB_PICK_RADIUS) {
@ -1640,6 +1662,23 @@ function MyController(hand) {
this.intersectionDistance = 0;
}
if (grabbableOverlays.length > 0) {
grabbableOverlays.sort(function(a, b) {
var aPosition = Overlays.getProperty(a, "position");
var aDistance = Vec3.distance(aPosition, handPosition);
var bPosition = Overlays.getProperty(b, "position");
var bDistance = Vec3.distance(bPosition, handPosition);
return aDistance - bDistance;
});
this.grabbedThingID = grabbableOverlays[0];
this.grabbedIsOverlay = true;
if ((this.triggerSmoothedGrab() || this.secondarySqueezed()) && nearGrabEnabled) {
this.setState(STATE_NEAR_GRABBING, "near grab overlay '" +
Overlays.getProperty(this.grabbedThingID, "name") + "'");
return;
}
}
var entity;
if (grabbableEntities.length > 0) {
// sort by distance
@ -1649,23 +1688,20 @@ function MyController(hand) {
return aDistance - bDistance;
});
entity = grabbableEntities[0];
if (!isInEditMode() || entity == HMD.tabletID) {
if (!isInEditMode() || entity == HMD.tabletID) { // tablet is grabbable, even when editing
name = entityPropertiesCache.getProps(entity).name;
this.grabbedEntity = entity;
this.grabbedThingID = entity;
this.grabbedIsOverlay = false;
if (this.entityWantsTrigger(entity)) {
if (this.triggerSmoothedGrab()) {
this.setState(STATE_NEAR_TRIGGER, "near trigger '" + name + "'");
return;
} else {
// potentialNearTriggerEntity = entity;
}
} else {
// If near something grabbable, grab it!
if ((this.triggerSmoothedGrab() || this.secondarySqueezed()) && nearGrabEnabled) {
this.setState(STATE_NEAR_GRABBING, "near grab '" + name + "'");
this.setState(STATE_NEAR_GRABBING, "near grab entity '" + name + "'");
return;
} else {
// potentialNearGrabEntity = entity;
}
}
}
@ -1701,7 +1737,8 @@ function MyController(hand) {
name = entityPropertiesCache.getProps(entity).name;
if (this.entityWantsTrigger(entity)) {
if (this.triggerSmoothedGrab()) {
this.grabbedEntity = entity;
this.grabbedThingID = entity;
this.grabbedIsOverlay = false;
this.setState(STATE_FAR_TRIGGER, "far trigger '" + name + "'");
return;
} else {
@ -1709,7 +1746,8 @@ function MyController(hand) {
}
} else if (this.entityIsDistanceGrabbable(rayPickInfo.entityID, handPosition)) {
if (this.triggerSmoothedGrab() && !isEditing() && farGrabEnabled && farSearching) {
this.grabbedEntity = entity;
this.grabbedThingID = entity;
this.grabbedIsOverlay = false;
this.grabbedDistance = rayPickInfo.distance;
this.setState(STATE_DISTANCE_HOLDING, "distance hold '" + name + "'");
return;
@ -1789,7 +1827,8 @@ function MyController(hand) {
Entities.sendHoverOverEntity(entity, pointerEvent);
}
this.grabbedEntity = entity;
this.grabbedThingID = entity;
this.grabbedIsOverlay = false;
this.setState(STATE_ENTITY_STYLUS_TOUCHING, "begin touching entity '" + name + "'");
return true;
@ -1917,7 +1956,8 @@ function MyController(hand) {
}
if (this.triggerSmoothedGrab() && (!isEditing() || this.isTablet(entity))) {
this.grabbedEntity = entity;
this.grabbedThingID = entity;
this.grabbedIsOverlay = false;
this.setState(STATE_ENTITY_LASER_TOUCHING, "begin touching entity '" + name + "'");
return true;
}
@ -2028,7 +2068,7 @@ function MyController(hand) {
var worldToSensorMat = Mat4.inverse(MyAvatar.getSensorToWorldMatrix());
var roomControllerPosition = Mat4.transformPoint(worldToSensorMat, worldControllerPosition);
var grabbedProperties = Entities.getEntityProperties(this.grabbedEntity, GRABBABLE_PROPERTIES);
var grabbedProperties = Entities.getEntityProperties(this.grabbedThingID, GRABBABLE_PROPERTIES);
var now = Date.now();
// add the action and initialize some variables
@ -2058,7 +2098,7 @@ function MyController(hand) {
var timeScale = this.distanceGrabTimescale(this.mass, distanceToObject);
this.actionID = NULL_UUID;
this.actionID = Entities.addAction("spring", this.grabbedEntity, {
this.actionID = Entities.addAction("spring", this.grabbedThingID, {
targetPosition: this.currentObjectPosition,
linearTimeScale: timeScale,
targetRotation: this.currentObjectRotation,
@ -2083,12 +2123,12 @@ function MyController(hand) {
this.ensureDynamic = function() {
// if we distance hold something and keep it very still before releasing it, it ends up
// non-dynamic in bullet. If it's too still, give it a little bounce so it will fall.
var props = Entities.getEntityProperties(this.grabbedEntity, ["velocity", "dynamic", "parentID"]);
var props = Entities.getEntityProperties(this.grabbedThingID, ["velocity", "dynamic", "parentID"]);
if (props.dynamic && props.parentID == NULL_UUID) {
var velocity = props.velocity;
if (Vec3.length(velocity) < 0.05) { // see EntityMotionState.cpp DYNAMIC_LINEAR_VELOCITY_THRESHOLD
velocity = { x: 0.0, y: 0.2, z:0.0 };
Entities.editEntity(this.grabbedEntity, { velocity: velocity });
Entities.editEntity(this.grabbedThingID, { velocity: velocity });
}
}
};
@ -2110,7 +2150,7 @@ function MyController(hand) {
var worldToSensorMat = Mat4.inverse(MyAvatar.getSensorToWorldMatrix());
var roomControllerPosition = Mat4.transformPoint(worldToSensorMat, worldControllerPosition);
var grabbedProperties = Entities.getEntityProperties(this.grabbedEntity, GRABBABLE_PROPERTIES);
var grabbedProperties = Entities.getEntityProperties(this.grabbedThingID, GRABBABLE_PROPERTIES);
var now = Date.now();
var deltaObjectTime = (now - this.currentObjectTime) / MSECS_PER_SEC; // convert to seconds
@ -2165,7 +2205,7 @@ function MyController(hand) {
newTargetPosition = Vec3.sum(newTargetPosition, this.offsetPosition);
var objectToAvatar = Vec3.subtract(this.currentObjectPosition, MyAvatar.position);
var handControllerData = getEntityCustomData('handControllerKey', this.grabbedEntity, defaultMoveWithHeadData);
var handControllerData = getEntityCustomData('handControllerKey', this.grabbedThingID, defaultMoveWithHeadData);
if (handControllerData.disableMoveWithHead !== true) {
// mix in head motion
if (MOVE_WITH_HEAD) {
@ -2194,7 +2234,7 @@ function MyController(hand) {
this.overlayLineOn(rayPickInfo.searchRay.origin, Vec3.subtract(grabbedProperties.position, this.offsetPosition), COLORS_GRAB_DISTANCE_HOLD);
var distanceToObject = Vec3.length(Vec3.subtract(MyAvatar.position, this.currentObjectPosition));
var success = Entities.updateAction(this.grabbedEntity, this.actionID, {
var success = Entities.updateAction(this.grabbedThingID, this.actionID, {
targetPosition: newTargetPosition,
linearTimeScale: this.distanceGrabTimescale(this.mass, distanceToObject),
targetRotation: this.currentObjectRotation,
@ -2211,7 +2251,7 @@ function MyController(hand) {
};
this.setupHoldAction = function() {
this.actionID = Entities.addAction("hold", this.grabbedEntity, {
this.actionID = Entities.addAction("hold", this.grabbedThingID, {
hand: this.hand === RIGHT_HAND ? "right" : "left",
timeScale: NEAR_GRABBING_ACTION_TIMEFRAME,
relativePosition: this.offsetPosition,
@ -2301,17 +2341,30 @@ function MyController(hand) {
Controller.triggerHapticPulse(HAPTIC_PULSE_STRENGTH, HAPTIC_PULSE_DURATION, this.hand);
if (this.entityActivated) {
var saveGrabbedID = this.grabbedEntity;
var saveGrabbedID = this.grabbedThingID;
this.release();
this.grabbedEntity = saveGrabbedID;
this.grabbedThingID = saveGrabbedID;
}
var grabbedProperties = Entities.getEntityProperties(this.grabbedEntity, GRABBABLE_PROPERTIES);
if (FORCE_IGNORE_IK) {
var grabbedProperties;
if (this.grabbedIsOverlay) {
grabbedProperties = {
position: Overlays.getProperty(this.grabbedThingID, "position"),
rotation: Overlays.getProperty(this.grabbedThingID, "rotation"),
parentID: Overlays.getProperty(this.grabbedThingID, "parentID"),
parentJointIndex: Overlays.getProperty(this.grabbedThingID, "parentJointIndex"),
dynamic: false,
shapeType: "none"
};
this.ignoreIK = true;
} else {
var grabbableData = getEntityCustomData(GRABBABLE_DATA_KEY, this.grabbedEntity, DEFAULT_GRABBABLE_DATA);
this.ignoreIK = (grabbableData.ignoreIK !== undefined) ? grabbableData.ignoreIK : true;
grabbedProperties = Entities.getEntityProperties(this.grabbedThingID, GRABBABLE_PROPERTIES);
if (FORCE_IGNORE_IK) {
this.ignoreIK = true;
} else {
var grabbableData = getEntityCustomData(GRABBABLE_DATA_KEY, this.grabbedThingID, DEFAULT_GRABBABLE_DATA);
this.ignoreIK = (grabbableData.ignoreIK !== undefined) ? grabbableData.ignoreIK : true;
}
}
var handRotation;
@ -2350,7 +2403,8 @@ function MyController(hand) {
this.offsetPosition = Vec3.multiplyQbyV(Quat.inverse(Quat.multiply(handRotation, this.offsetRotation)), offset);
}
var isPhysical = propsArePhysical(grabbedProperties) || entityHasActions(this.grabbedEntity);
var isPhysical = propsArePhysical(grabbedProperties) ||
(!this.grabbedIsOverlay && entityHasActions(this.grabbedThingID));
if (isPhysical && this.state == STATE_NEAR_GRABBING && grabbedProperties.parentID === NULL_UUID) {
// grab entity via action
if (!this.setupHoldAction()) {
@ -2358,7 +2412,7 @@ function MyController(hand) {
}
Messages.sendMessage('Hifi-Object-Manipulation', JSON.stringify({
action: 'grab',
grabbedEntity: this.grabbedEntity,
grabbedEntity: this.grabbedThingID,
joint: this.hand === RIGHT_HAND ? "RightHand" : "LeftHand"
}));
} else {
@ -2383,29 +2437,36 @@ function MyController(hand) {
reparentProps.localPosition = this.offsetPosition;
reparentProps.localRotation = this.offsetRotation;
}
Entities.editEntity(this.grabbedEntity, reparentProps);
if (this.grabbedIsOverlay) {
Overlays.editOverlay(this.grabbedThingID, reparentProps);
} else {
Entities.editEntity(this.grabbedThingID, reparentProps);
}
if (this.thisHandIsParent(grabbedProperties)) {
// this should never happen, but if it does, don't set previous parent to be this hand.
// this.previousParentID[this.grabbedEntity] = NULL;
// this.previousParentJointIndex[this.grabbedEntity] = -1;
// this.previousParentID[this.grabbedThingID] = NULL;
// this.previousParentJointIndex[this.grabbedThingID] = -1;
} else {
this.previousParentID[this.grabbedEntity] = grabbedProperties.parentID;
this.previousParentJointIndex[this.grabbedEntity] = grabbedProperties.parentJointIndex;
this.previousParentID[this.grabbedThingID] = grabbedProperties.parentID;
this.previousParentJointIndex[this.grabbedThingID] = grabbedProperties.parentJointIndex;
}
Messages.sendMessage('Hifi-Object-Manipulation', JSON.stringify({
action: 'equip',
grabbedEntity: this.grabbedEntity,
grabbedEntity: this.grabbedThingID,
joint: this.hand === RIGHT_HAND ? "RightHand" : "LeftHand"
}));
}
Entities.editEntity(this.grabbedEntity, {
velocity: { x: 0, y: 0, z: 0 },
angularVelocity: { x: 0, y: 0, z: 0 },
// dynamic: false
});
if (!this.grabbedIsOverlay) {
Entities.editEntity(this.grabbedThingID, {
velocity: { x: 0, y: 0, z: 0 },
angularVelocity: { x: 0, y: 0, z: 0 },
// dynamic: false
});
}
if (this.state == STATE_NEAR_GRABBING) {
this.callEntityMethodOnGrabbed("startNearGrab");
@ -2471,26 +2532,39 @@ function MyController(hand) {
if (dropDetected && !this.waitForTriggerRelease && this.triggerSmoothedGrab()) {
// store the offset attach points into preferences.
if (USE_ATTACH_POINT_SETTINGS && this.grabbedHotspot && this.grabbedEntity) {
var prefprops = Entities.getEntityProperties(this.grabbedEntity, ["localPosition", "localRotation"]);
if (USE_ATTACH_POINT_SETTINGS && this.grabbedHotspot && this.grabbedThingID) {
var prefprops = Entities.getEntityProperties(this.grabbedThingID, ["localPosition", "localRotation"]);
if (prefprops && prefprops.localPosition && prefprops.localRotation) {
storeAttachPointForHotspotInSettings(this.grabbedHotspot, this.hand,
prefprops.localPosition, prefprops.localRotation);
}
}
var grabbedEntity = this.grabbedEntity;
var grabbedEntity = this.grabbedThingID;
this.release();
this.grabbedEntity = grabbedEntity;
this.grabbedThingID = grabbedEntity;
this.setState(STATE_NEAR_GRABBING, "drop gesture detected");
return;
}
this.prevDropDetected = dropDetected;
}
var props = Entities.getEntityProperties(this.grabbedEntity, ["localPosition", "parentID", "parentJointIndex",
var props;
if (this.grabbedIsOverlay) {
props = {
localPosition: Overlays.getProperty(this.grabbedThingID, "localPosition"),
parentID: Overlays.getProperty(this.grabbedThingID, "parentID"),
parentJointIndex: Overlays.getProperty(this.grabbedThingID, "parentJointIndex"),
position: Overlays.getProperty(this.grabbedThingID, "position"),
rotation: Overlays.getProperty(this.grabbedThingID, "rotation"),
dimensions: Overlays.getProperty(this.grabbedThingID, "dimensions"),
registrationPoint: { x: 0.5, y: 0.5, z: 0.5 }
};
} else {
props = Entities.getEntityProperties(this.grabbedThingID, ["localPosition", "parentID", "parentJointIndex",
"position", "rotation", "dimensions",
"registrationPoint"]);
}
if (!props.position) {
// server may have reset, taking our equipped entity with it. move back to "off" state
this.callEntityMethodOnGrabbed("releaseGrab");
@ -2502,7 +2576,7 @@ function MyController(hand) {
// someone took it from us or otherwise edited the parentID. end the grab. We don't do this
// for equipped things so that they can be adjusted while equipped.
this.callEntityMethodOnGrabbed("releaseGrab");
this.grabbedEntity = null;
this.grabbedThingID = null;
this.setState(STATE_OFF, "someone took it");
return;
}
@ -2584,7 +2658,7 @@ function MyController(hand) {
if (this.actionID && this.actionTimeout - now < ACTION_TTL_REFRESH * MSECS_PER_SEC) {
// if less than a 5 seconds left, refresh the actions ttl
var success = Entities.updateAction(this.grabbedEntity, this.actionID, {
var success = Entities.updateAction(this.grabbedThingID, this.actionID, {
hand: this.hand === RIGHT_HAND ? "right" : "left",
timeScale: NEAR_GRABBING_ACTION_TIMEFRAME,
relativePosition: this.offsetPosition,
@ -2598,14 +2672,14 @@ function MyController(hand) {
this.actionTimeout = now + (ACTION_TTL * MSECS_PER_SEC);
} else {
print("continueNearGrabbing -- updateAction failed");
Entities.deleteAction(this.grabbedEntity, this.actionID);
Entities.deleteAction(this.grabbedThingID, this.actionID);
this.setupHoldAction();
}
}
};
this.maybeScale = function(props) {
if (!objectScalingEnabled || this.isTablet(this.grabbedEntity)) {
if (!objectScalingEnabled || this.isTablet(this.grabbedThingID) || this.grabbedIsOverlay) {
return;
}
@ -2627,7 +2701,7 @@ function MyController(hand) {
this.getOtherHandController().getHandPosition()));
var currentRescale = scalingCurrentDistance / this.scalingStartDistance;
var newDimensions = Vec3.multiply(currentRescale, this.scalingStartDimensions);
Entities.editEntity(this.grabbedEntity, { dimensions: newDimensions });
Entities.editEntity(this.grabbedThingID, { dimensions: newDimensions });
}
};
@ -2678,7 +2752,7 @@ function MyController(hand) {
this.nearTrigger = function(deltaTime, timestamp) {
if (this.triggerSmoothedReleased()) {
this.callEntityMethodOnGrabbed("stopNearTrigger");
this.grabbedEntity = null;
this.grabbedThingID = null;
this.setState(STATE_OFF, "trigger released");
return;
}
@ -2688,7 +2762,7 @@ function MyController(hand) {
this.farTrigger = function(deltaTime, timestamp) {
if (this.triggerSmoothedReleased()) {
this.callEntityMethodOnGrabbed("stopFarTrigger");
this.grabbedEntity = null;
this.grabbedThingID = null;
this.setState(STATE_OFF, "trigger released");
return;
}
@ -2703,9 +2777,9 @@ function MyController(hand) {
var intersection = findRayIntersection(pickRay, true, [], [], true);
if (intersection.accurate || intersection.overlayID) {
this.lastPickTime = now;
if (intersection.entityID != this.grabbedEntity) {
if (intersection.entityID != this.grabbedThingID) {
this.callEntityMethodOnGrabbed("stopFarTrigger");
this.grabbedEntity = null;
this.grabbedThingID = null;
this.setState(STATE_OFF, "laser moved off of entity");
return;
}
@ -2727,13 +2801,13 @@ function MyController(hand) {
this.entityTouchingEnter = function() {
// test for intersection between controller laser and web entity plane.
var intersectInfo = handLaserIntersectEntity(this.grabbedEntity,
var intersectInfo = handLaserIntersectEntity(this.grabbedThingID,
getControllerWorldLocation(this.handToController(), true));
if (intersectInfo) {
var pointerEvent = {
type: "Press",
id: this.hand + 1, // 0 is reserved for hardware mouse
pos2D: projectOntoEntityXYPlane(this.grabbedEntity, intersectInfo.point),
pos2D: projectOntoEntityXYPlane(this.grabbedThingID, intersectInfo.point),
pos3D: intersectInfo.point,
normal: intersectInfo.normal,
direction: intersectInfo.searchRay.direction,
@ -2741,8 +2815,8 @@ function MyController(hand) {
isPrimaryHeld: true
};
Entities.sendMousePressOnEntity(this.grabbedEntity, pointerEvent);
Entities.sendClickDownOnEntity(this.grabbedEntity, pointerEvent);
Entities.sendMousePressOnEntity(this.grabbedThingID, pointerEvent);
Entities.sendClickDownOnEntity(this.grabbedThingID, pointerEvent);
this.touchingEnterTimer = 0;
this.touchingEnterPointerEvent = pointerEvent;
@ -2764,7 +2838,7 @@ function MyController(hand) {
this.entityTouchingExit = function() {
// test for intersection between controller laser and web entity plane.
var intersectInfo = handLaserIntersectEntity(this.grabbedEntity,
var intersectInfo = handLaserIntersectEntity(this.grabbedThingID,
getControllerWorldLocation(this.handToController(), true));
if (intersectInfo) {
var pointerEvent;
@ -2772,7 +2846,7 @@ function MyController(hand) {
pointerEvent = {
type: "Release",
id: this.hand + 1, // 0 is reserved for hardware mouse
pos2D: projectOntoEntityXYPlane(this.grabbedEntity, intersectInfo.point),
pos2D: projectOntoEntityXYPlane(this.grabbedThingID, intersectInfo.point),
pos3D: intersectInfo.point,
normal: intersectInfo.normal,
direction: intersectInfo.searchRay.direction,
@ -2785,11 +2859,11 @@ function MyController(hand) {
pointerEvent.isPrimaryHeld = false;
}
Entities.sendMouseReleaseOnEntity(this.grabbedEntity, pointerEvent);
Entities.sendClickReleaseOnEntity(this.grabbedEntity, pointerEvent);
Entities.sendHoverLeaveEntity(this.grabbedEntity, pointerEvent);
Entities.sendMouseReleaseOnEntity(this.grabbedThingID, pointerEvent);
Entities.sendClickReleaseOnEntity(this.grabbedThingID, pointerEvent);
Entities.sendHoverLeaveEntity(this.grabbedThingID, pointerEvent);
}
this.grabbedEntity = null;
this.grabbedThingID = null;
this.grabbedOverlay = null;
};
@ -2797,7 +2871,7 @@ function MyController(hand) {
this.touchingEnterTimer += dt;
entityPropertiesCache.addEntity(this.grabbedEntity);
entityPropertiesCache.addEntity(this.grabbedThingID);
if (this.state == STATE_ENTITY_LASER_TOUCHING && !this.triggerSmoothedGrab()) {
this.setState(STATE_OFF, "released trigger");
@ -2805,7 +2879,7 @@ function MyController(hand) {
}
// test for intersection between controller laser and web entity plane.
var intersectInfo = handLaserIntersectEntity(this.grabbedEntity,
var intersectInfo = handLaserIntersectEntity(this.grabbedThingID,
getControllerWorldLocation(this.handToController(), true));
if (intersectInfo) {
@ -2815,15 +2889,15 @@ function MyController(hand) {
return;
}
if (Entities.keyboardFocusEntity != this.grabbedEntity) {
if (Entities.keyboardFocusEntity != this.grabbedThingID) {
Overlays.keyboardFocusOverlay = 0;
Entities.keyboardFocusEntity = this.grabbedEntity;
Entities.keyboardFocusEntity = this.grabbedThingID;
}
var pointerEvent = {
type: "Move",
id: this.hand + 1, // 0 is reserved for hardware mouse
pos2D: projectOntoEntityXYPlane(this.grabbedEntity, intersectInfo.point),
pos2D: projectOntoEntityXYPlane(this.grabbedThingID, intersectInfo.point),
pos3D: intersectInfo.point,
normal: intersectInfo.normal,
direction: intersectInfo.searchRay.direction,
@ -2834,8 +2908,8 @@ function MyController(hand) {
var POINTER_PRESS_TO_MOVE_DELAY = 0.25; // seconds
if (this.deadspotExpired || this.touchingEnterTimer > POINTER_PRESS_TO_MOVE_DELAY ||
Vec3.distance(intersectInfo.point, this.touchingEnterPointerEvent.pos3D) > this.deadspotRadius) {
Entities.sendMouseMoveOnEntity(this.grabbedEntity, pointerEvent);
Entities.sendHoldingClickOnEntity(this.grabbedEntity, pointerEvent);
Entities.sendMouseMoveOnEntity(this.grabbedThingID, pointerEvent);
Entities.sendHoldingClickOnEntity(this.grabbedThingID, pointerEvent);
this.deadspotExpired = true;
}
@ -2845,7 +2919,7 @@ function MyController(hand) {
}
Reticle.setVisible(false);
} else {
this.grabbedEntity = null;
this.grabbedThingID = null;
this.setState(STATE_OFF, "grabbed entity was destroyed");
return;
}
@ -2930,7 +3004,7 @@ function MyController(hand) {
Overlays.sendMouseReleaseOnOverlay(this.grabbedOverlay, pointerEvent);
Overlays.sendHoverLeaveOverlay(this.grabbedOverlay, pointerEvent);
}
this.grabbedEntity = null;
this.grabbedThingID = null;
this.grabbedOverlay = null;
};
@ -2953,7 +3027,7 @@ function MyController(hand) {
if (this.state == STATE_OVERLAY_STYLUS_TOUCHING &&
intersectInfo.distance > WEB_STYLUS_LENGTH / 2.0 + WEB_TOUCH_Y_OFFSET + WEB_TOUCH_Y_TOUCH_DEADZONE_SIZE) {
this.grabbedEntity = null;
this.grabbedThingID = null;
this.setState(STATE_OFF, "pulled away from overlay");
return;
}
@ -3010,7 +3084,7 @@ function MyController(hand) {
}
Reticle.setVisible(false);
} else {
this.grabbedEntity = null;
this.grabbedThingID = null;
this.setState(STATE_OFF, "grabbed overlay was destroyed");
return;
}
@ -3019,7 +3093,7 @@ function MyController(hand) {
this.release = function() {
this.turnOffVisualizations();
if (this.grabbedEntity !== null) {
if (this.grabbedThingID !== null) {
if (this.state === STATE_HOLD) {
this.callEntityMethodOnGrabbed("releaseEquip");
}
@ -3027,35 +3101,49 @@ function MyController(hand) {
// Make a small release haptic pulse if we really were holding something
Controller.triggerHapticPulse(HAPTIC_PULSE_STRENGTH, HAPTIC_PULSE_DURATION, this.hand);
if (this.actionID !== null) {
Entities.deleteAction(this.grabbedEntity, this.actionID);
Entities.deleteAction(this.grabbedThingID, this.actionID);
} else {
// no action, so it's a parenting grab
if (this.previousParentID[this.grabbedEntity] === NULL_UUID) {
Entities.editEntity(this.grabbedEntity, {
parentID: this.previousParentID[this.grabbedEntity],
parentJointIndex: this.previousParentJointIndex[this.grabbedEntity]
});
this.ensureDynamic();
if (this.previousParentID[this.grabbedThingID] === NULL_UUID) {
if (this.grabbedIsOverlay) {
Overlays.editOverlay(this.grabbedThingID, {
parentID: NULL_UUID,
parentJointIndex: -1
});
} else {
Entities.editEntity(this.grabbedThingID, {
parentID: this.previousParentID[this.grabbedThingID],
parentJointIndex: this.previousParentJointIndex[this.grabbedThingID]
});
this.ensureDynamic();
}
} else {
// we're putting this back as a child of some other parent, so zero its velocity
Entities.editEntity(this.grabbedEntity, {
parentID: this.previousParentID[this.grabbedEntity],
parentJointIndex: this.previousParentJointIndex[this.grabbedEntity],
velocity: {x: 0, y: 0, z: 0},
angularVelocity: {x: 0, y: 0, z: 0}
});
if (this.grabbedIsOverlay) {
Overlays.editOverlay(this.grabbedThingID, {
parentID: this.previousParentID[this.grabbedThingID],
parentJointIndex: this.previousParentJointIndex[this.grabbedThingID],
});
} else {
// we're putting this back as a child of some other parent, so zero its velocity
Entities.editEntity(this.grabbedThingID, {
parentID: this.previousParentID[this.grabbedThingID],
parentJointIndex: this.previousParentJointIndex[this.grabbedThingID],
velocity: {x: 0, y: 0, z: 0},
angularVelocity: {x: 0, y: 0, z: 0}
});
}
}
}
Messages.sendMessage('Hifi-Object-Manipulation', JSON.stringify({
action: 'release',
grabbedEntity: this.grabbedEntity,
grabbedEntity: this.grabbedThingID,
joint: this.hand === RIGHT_HAND ? "RightHand" : "LeftHand"
}));
}
this.actionID = null;
this.grabbedEntity = null;
this.grabbedThingID = null;
this.grabbedOverlay = null;
this.grabbedHotspot = null;
@ -3143,9 +3231,13 @@ function MyController(hand) {
}
_this.previouslyUnhooked[childID] = now;
// we don't know if it's an entity or an overlay
Entities.editEntity(childID, { parentID: previousParentID, parentJointIndex: previousParentJointIndex });
Overlays.editOverlay(childID, { parentID: previousParentID, parentJointIndex: previousParentJointIndex });
} else {
Entities.editEntity(childID, { parentID: NULL_UUID });
Overlays.editOverlay(childID, { parentID: NULL_UUID });
}
}
});
@ -3264,8 +3356,8 @@ var handleHandMessages = function(channel, message, sender) {
selectedController.release();
var wearableEntity = data.entityID;
entityPropertiesCache.addEntity(wearableEntity);
selectedController.grabbedEntity = wearableEntity;
var hotspots = selectedController.collectEquipHotspots(selectedController.grabbedEntity);
selectedController.grabbedThingID = wearableEntity;
var hotspots = selectedController.collectEquipHotspots(selectedController.grabbedThingID);
if (hotspots.length > 0) {
if (hotspotIndex >= hotspots.length) {
hotspotIndex = 0;

View file

@ -538,6 +538,11 @@ function findClickedEntity(event) {
var pickRay = Camera.computePickRay(event.x, event.y);
var overlayResult = Overlays.findRayIntersection(pickRay, true, [HMD.tabletID, HMD.tabletScreenID, HMD.homeButtonID]);
if (overlayResult.intersects) {
return null;
}
var entityResult = Entities.findRayIntersection(pickRay, true); // want precision picking
var lightResult = lightOverlayManager.findRayIntersection(pickRay);
lightResult.accurate = true;

View file

@ -7,8 +7,8 @@
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
/* global getControllerWorldLocation, setEntityCustomData, Tablet, WebTablet:true, HMD, Settings, Script,
Vec3, Quat, MyAvatar, Entities, Overlays, Camera, Messages, Xform, clamp */
/* global getControllerWorldLocation, Tablet, WebTablet:true, HMD, Settings, Script,
Vec3, Quat, MyAvatar, Entities, Overlays, Camera, Messages, Xform, clamp, Controller, Mat4 */
Script.include(Script.resolvePath("../libraries/utils.js"));
Script.include(Script.resolvePath("../libraries/controllers.js"));
@ -34,7 +34,7 @@ var TABLET_NATURAL_DIMENSIONS = {x: 33.797, y: 50.129, z: 2.269};
var HOME_BUTTON_TEXTURE = "http://hifi-content.s3.amazonaws.com/alan/dev/tablet-with-home-button.fbx/tablet-with-home-button.fbm/button-close.png";
// var HOME_BUTTON_TEXTURE = Script.resourcesPath() + "meshes/tablet-with-home-button.fbx/tablet-with-home-button.fbm/button-close.png";
var TABLET_MODEL_PATH = "http://hifi-content.s3.amazonaws.com/alan/dev/tablet-with-home-button.fbx";
// var TABLET_MODEL_PATH = Script.resourcesPath() + "meshes/tablet-with-home-button.fbx";
var LOCAL_TABLET_MODEL_PATH = Script.resourcesPath() + "meshes/tablet-with-home-button.fbx";
// returns object with two fields:
// * position - position in front of the user
@ -112,10 +112,19 @@ WebTablet = function (url, width, dpi, hand, clientOnly) {
this.dpi = DEFAULT_DPI * (DEFAULT_WIDTH / this.width);
}
var modelURL;
if (Settings.getValue("tabletVisibleToOthers")) {
modelURL = TABLET_MODEL_PATH;
} else {
modelURL = LOCAL_TABLET_MODEL_PATH;
}
var tabletProperties = {
name: "WebTablet Tablet",
type: "Model",
modelURL: TABLET_MODEL_PATH,
modelURL: modelURL,
url: modelURL, // for overlay
grabbable: true, // for overlay
userData: JSON.stringify({
"grabbableKey": {"grabbable": true}
}),
@ -127,7 +136,14 @@ WebTablet = function (url, width, dpi, hand, clientOnly) {
this.calculateTabletAttachmentProperties(hand, true, tabletProperties);
this.cleanUpOldTablets();
this.tabletEntityID = Entities.addEntity(tabletProperties, clientOnly);
if (Settings.getValue("tabletVisibleToOthers")) {
this.tabletEntityID = Entities.addEntity(tabletProperties, clientOnly);
this.tabletIsOverlay = false;
} else {
this.tabletEntityID = Overlays.addOverlay("model", tabletProperties);
this.tabletIsOverlay = true;
}
if (this.webOverlayID) {
Overlays.deleteOverlay(this.webOverlayID);
@ -152,7 +168,7 @@ WebTablet = function (url, width, dpi, hand, clientOnly) {
});
var HOME_BUTTON_Y_OFFSET = (this.height / 2) - 0.035;
this.homeButtonEntity = Overlays.addOverlay("sphere", {
this.homeButtonID = Overlays.addOverlay("sphere", {
name: "homeButton",
localPosition: {x: 0.0, y: -HOME_BUTTON_Y_OFFSET, z: -0.01},
localRotation: Quat.angleAxis(0, Y_AXIS),
@ -165,7 +181,7 @@ WebTablet = function (url, width, dpi, hand, clientOnly) {
});
this.receive = function (channel, senderID, senderUUID, localOnly) {
if (_this.homeButtonEntity == senderID) {
if (_this.homeButtonID == senderID) {
var tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system");
var onHomeScreen = tablet.onHomeScreen();
if (onHomeScreen) {
@ -190,7 +206,16 @@ WebTablet = function (url, width, dpi, hand, clientOnly) {
};
this.getLocation = function() {
return Entities.getEntityProperties(_this.tabletEntityID, ["localPosition", "localRotation"]);
if (this.tabletIsOverlay) {
var location = Overlays.getProperty(this.tabletEntityID, "localPosition");
var orientation = Overlays.getProperty(this.tabletEntityID, "localOrientation");
return {
localPosition: location,
localRotation: orientation
};
} else {
return Entities.getEntityProperties(_this.tabletEntityID, ["localPosition", "localRotation"]);
}
};
this.clicked = false;
@ -248,8 +273,12 @@ WebTablet.prototype.getOverlayObject = function () {
WebTablet.prototype.destroy = function () {
Overlays.deleteOverlay(this.webOverlayID);
Entities.deleteEntity(this.tabletEntityID);
Overlays.deleteOverlay(this.homeButtonEntity);
if (this.tabletIsOverlay) {
Overlays.deleteOverlay(this.tabletEntityID);
} else {
Entities.deleteEntity(this.tabletEntityID);
}
Overlays.deleteOverlay(this.homeButtonID);
HMD.displayModeChanged.disconnect(this.myOnHmdChanged);
Controller.mousePressEvent.disconnect(this.myMousePressEvent);
@ -432,10 +461,16 @@ WebTablet.prototype.getPosition = function () {
WebTablet.prototype.mousePressEvent = function (event) {
var pickRay = Camera.computePickRay(event.x, event.y);
var entityPickResults = Entities.findRayIntersection(pickRay, true, [this.tabletEntityID]); // non-accurate picking
if (entityPickResults.intersects && entityPickResults.entityID === this.tabletEntityID) {
var overlayPickResults = Overlays.findRayIntersection(pickRay);
if (overlayPickResults.intersects && overlayPickResults.overlayID === HMD.homeButtonID) {
var entityPickResults;
if (this.tabletIsOverlay) {
entityPickResults = Overlays.findRayIntersection(pickRay, true, [this.tabletEntityID]);
} else {
entityPickResults = Entities.findRayIntersection(pickRay, true, [this.tabletEntityID]);
}
if (entityPickResults.intersects && (entityPickResults.entityID === this.tabletEntityID ||
entityPickResults.overlayID === this.tabletEntityID)) {
var overlayPickResults = Overlays.findRayIntersection(pickRay, true, [this.webOverlayID, this.homeButtonID], []);
if (overlayPickResults.intersects && overlayPickResults.overlayID === this.homeButtonID) {
var tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system");
var onHomeScreen = tablet.onHomeScreen();
var isMessageOpen = tablet.isMessageDialogOpen();
@ -449,11 +484,15 @@ WebTablet.prototype.mousePressEvent = function (event) {
this.setHomeButtonTexture();
}
}
} else if (!HMD.active && (!overlayPickResults.intersects || !overlayPickResults.overlayID === this.webOverlayID)) {
} else if (!HMD.active && (!overlayPickResults.intersects || overlayPickResults.overlayID !== this.webOverlayID)) {
this.dragging = true;
var invCameraXform = new Xform(Camera.orientation, Camera.position).inv();
this.initialLocalIntersectionPoint = invCameraXform.xformPoint(entityPickResults.intersection);
this.initialLocalPosition = Entities.getEntityProperties(this.tabletEntityID, ["localPosition"]).localPosition;
if (this.tabletIsOverlay) {
this.initialLocalPosition = Overlays.getProperty(this.tabletEntityID, "localPosition");
} else {
this.initialLocalPosition = Entities.getEntityProperties(this.tabletEntityID, ["localPosition"]).localPosition;
}
}
}
};
@ -499,9 +538,15 @@ WebTablet.prototype.mouseMoveEvent = function (event) {
var localIntersectionPoint = Vec3.sum(localPickRay.origin, Vec3.multiply(localPickRay.direction, result.distance));
var localOffset = Vec3.subtract(localIntersectionPoint, this.initialLocalIntersectionPoint);
var localPosition = Vec3.sum(this.initialLocalPosition, localOffset);
Entities.editEntity(this.tabletEntityID, {
localPosition: localPosition
});
if (this.tabletIsOverlay) {
Overlays.editOverlay(this.tabletEntityID, {
localPosition: localPosition
});
} else {
Entities.editEntity(this.tabletEntityID, {
localPosition: localPosition
});
}
}
}
};

View file

@ -3866,7 +3866,7 @@ SelectionDisplay = (function() {
var somethingClicked = false;
var pickRay = generalComputePickRay(event.x, event.y);
var result = Overlays.findRayIntersection(pickRay, true, [HMD.tabletScreenID, HMD.homeButtonID]);
var result = Overlays.findRayIntersection(pickRay, true, [HMD.tabletID, HMD.tabletScreenID, HMD.homeButtonID]);
if (result.intersects) {
// mouse clicks on the tablet should override the edit affordances
return false;

View file

@ -37,6 +37,15 @@ var conserveResources = true;
Script.include("/~/system/libraries/controllers.js");
function projectVectorOntoPlane(normalizedVector, planeNormal) {
return Vec3.cross(planeNormal, Vec3.cross(normalizedVector, planeNormal));
}
function angleBetweenVectorsInPlane(from, to, normal) {
var projectedFrom = projectVectorOntoPlane(from, normal);
var projectedTo = projectVectorOntoPlane(to, normal);
return Vec3.orientedAngle(projectedFrom, projectedTo, normal);
}
//
// Overlays.
//
@ -229,7 +238,11 @@ function fromQml(message) { // messages are {method, params}, like json-rpc. See
break;
case 'refresh':
removeOverlays();
populateUserList(message.params);
// If filter is specified from .qml instead of through settings, update the settings.
if (message.params.filter !== undefined) {
Settings.setValue('pal/filtered', !!message.params.filter);
}
populateUserList(message.params.selected);
UserActivityLogger.palAction("refresh", "");
break;
case 'updateGain':
@ -271,13 +284,42 @@ function addAvatarNode(id) {
color: color(selected, false, 0.0),
ignoreRayIntersection: false}, selected, !conserveResources);
}
// Each open/refresh will capture a stable set of avatarsOfInterest, within the specified filter.
var avatarsOfInterest = {};
function populateUserList(selectData) {
var filter = Settings.getValue('pal/filtered') && {distance: Settings.getValue('pal/nearDistance')};
var data = [], avatars = AvatarList.getAvatarIdentifiers();
conserveResources = avatars.length > 20;
avatarsOfInterest = {};
var myPosition = filter && Camera.position,
frustum = filter && Camera.frustum,
verticalHalfAngle = filter && (frustum.fieldOfView / 2),
horizontalHalfAngle = filter && (verticalHalfAngle * frustum.aspectRatio),
orientation = filter && Camera.orientation,
front = filter && Quat.getFront(orientation),
verticalAngleNormal = filter && Quat.getRight(orientation),
horizontalAngleNormal = filter && Quat.getUp(orientation);
avatars.forEach(function (id) { // sorting the identifiers is just an aid for debugging
var avatar = AvatarList.getAvatar(id);
var name = avatar.sessionDisplayName;
if (!name) {
// Either we got a data packet but no identity yet, or something is really messed up. In any case,
// we won't be able to do anything with this user, so don't include them.
// In normal circumstances, a refresh will bring in the new user, but if we're very heavily loaded,
// we could be losing and gaining people randomly.
print('No avatar identity data for', id);
return;
}
if (id && myPosition && (Vec3.distance(avatar.position, myPosition) > filter.distance)) {
return;
}
var normal = id && filter && Vec3.normalize(Vec3.subtract(avatar.position, myPosition));
var horizontal = normal && angleBetweenVectorsInPlane(normal, front, horizontalAngleNormal);
var vertical = normal && angleBetweenVectorsInPlane(normal, front, verticalAngleNormal);
if (id && filter && ((Math.abs(horizontal) > horizontalHalfAngle) || (Math.abs(vertical) > verticalHalfAngle))) {
return;
}
var avatarPalDatum = {
displayName: avatar.sessionDisplayName,
displayName: name,
userName: '',
sessionId: id || '',
audioLevel: 0.0,
@ -289,10 +331,12 @@ function populateUserList(selectData) {
addAvatarNode(id); // No overlay for ourselves
// Everyone needs to see admin status. Username and fingerprint returns default constructor output if the requesting user isn't an admin.
Users.requestUsernameFromID(id);
avatarsOfInterest[id] = true;
}
data.push(avatarPalDatum);
print('PAL data:', JSON.stringify(avatarPalDatum));
});
conserveResources = Object.keys(avatarsOfInterest).length > 20;
sendToQml({ method: 'users', params: data });
if (selectData) {
selectData[2] = true;
@ -317,8 +361,8 @@ var pingPong = true;
function updateOverlays() {
var eye = Camera.position;
AvatarList.getAvatarIdentifiers().forEach(function (id) {
if (!id) {
return; // don't update ourself
if (!id || !avatarsOfInterest[id]) {
return; // don't update ourself, or avatars we're not interested in
}
var avatar = AvatarList.getAvatar(id);
if (!avatar) {

View file

@ -31,7 +31,7 @@
UIWebTablet = new WebTablet("qml/hifi/tablet/TabletRoot.qml", DEFAULT_WIDTH * (HMD_TABLET_SCALE / 100), null, activeHand, true);
UIWebTablet.register();
HMD.tabletID = UIWebTablet.tabletEntityID;
HMD.homeButtonID = UIWebTablet.homeButtonEntity;
HMD.homeButtonID = UIWebTablet.homeButtonID;
HMD.tabletScreenID = UIWebTablet.webOverlayID;
}
@ -79,7 +79,7 @@
hideTabletUI();
HMD.closeTablet();
} else if (HMD.showTablet && !tabletShown && !toolbarMode) {
UserActivityLogger.openedTablet();
UserActivityLogger.openedTablet(Settings.getValue("tabletVisibleToOthers"));
showTabletUI();
} else if (!HMD.showTablet && tabletShown) {
UserActivityLogger.closedTablet();
@ -128,5 +128,6 @@
Entities.deleteEntity(HMD.tabletID);
HMD.tabletID = null;
HMD.homeButtonID = null;
HMD.tabletScreenID = null;
});
}()); // END LOCAL_SCOPE