From 732a7b0a89a2bcd52778eab0666bfe31f9fc2904 Mon Sep 17 00:00:00 2001 From: Sam Gondelman Date: Wed, 3 Jul 2019 22:43:35 -0700 Subject: [PATCH] fix build error --- libraries/render-utils/src/RenderShadowTask.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/libraries/render-utils/src/RenderShadowTask.cpp b/libraries/render-utils/src/RenderShadowTask.cpp index 802dc633bf..484064f73d 100755 --- a/libraries/render-utils/src/RenderShadowTask.cpp +++ b/libraries/render-utils/src/RenderShadowTask.cpp @@ -405,8 +405,8 @@ void RenderShadowSetup::run(const render::RenderContextPointer& renderContext, c calculateBiases(biasInput > 0.0f ? biasInput : currentKeyLight->getShadowBias()); - std::array constantBiases = { constantBias0, constantBias1, constantBias2, constantBias3 }; - std::array slopeBiases = { slopeBias0, slopeBias1, slopeBias2, slopeBias3 }; + std::array constantBiases = {{ constantBias0, constantBias1, constantBias2, constantBias3 }}; + std::array slopeBiases = {{ slopeBias0, slopeBias1, slopeBias2, slopeBias3 }}; for (unsigned int cascadeIndex = 0; cascadeIndex < _globalShadowObject->getCascadeCount(); ++cascadeIndex) { float constantBias = constantBiases[cascadeIndex]; if (constantBias > 0.0f) {