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fix for more primitive writes in AudioClient
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1 changed files with 2 additions and 2 deletions
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@ -916,8 +916,8 @@ void AudioClient::sendMuteEnvironmentPacket() {
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glm::vec3 currentSourcePosition = _positionGetter();
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mutePacket->write(currentSourcePosition);
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mutePacket->write(MUTE_RADIUS);
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mutePacket->writePrimitive(currentSourcePosition);
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mutePacket->writePrimitive(MUTE_RADIUS);
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// grab our audio mixer from the NodeList, if it exists
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SharedNodePointer audioMixer = nodeList->soloNodeOfType(NodeType::AudioMixer);
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