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remove unneeded bind-by-ref thing from lambdas
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1 changed files with 2 additions and 2 deletions
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@ -47,11 +47,11 @@ EntityTreeRenderer::EntityTreeRenderer(bool wantScripts, AbstractViewStateInterf
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_displayModelBounds(false),
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_displayModelBounds(false),
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_layeredZones(this)
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_layeredZones(this)
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{
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{
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setMouseRayPickResultOperator([&](QUuid rayPickID) {
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setMouseRayPickResultOperator([](QUuid rayPickID) {
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RayToEntityIntersectionResult entityResult;
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RayToEntityIntersectionResult entityResult;
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return entityResult;
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return entityResult;
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});
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});
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setSetPrecisionPickingOperator([&](QUuid rayPickID, bool value) {});
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setSetPrecisionPickingOperator([](QUuid rayPickID, bool value) {});
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EntityRenderer::initEntityRenderers();
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EntityRenderer::initEntityRenderers();
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_currentHoverOverEntityID = UNKNOWN_ENTITY_ID;
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_currentHoverOverEntityID = UNKNOWN_ENTITY_ID;
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_currentClickingOnEntityID = UNKNOWN_ENTITY_ID;
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_currentClickingOnEntityID = UNKNOWN_ENTITY_ID;
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