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add fallback default URLs for head and body models
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parent
230caf5b27
commit
712692f8bf
3 changed files with 13 additions and 7 deletions
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@ -338,12 +338,12 @@ bool Avatar::findSphereCollision(const glm::vec3& sphereCenter, float sphereRadi
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void Avatar::setFaceModelURL(const QUrl &faceModelURL) {
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AvatarData::setFaceModelURL(faceModelURL);
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_head.getFaceModel().setURL(faceModelURL);
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_head.getFaceModel().setURL(_faceModelURL);
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}
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void Avatar::setSkeletonModelURL(const QUrl &skeletonModelURL) {
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AvatarData::setSkeletonModelURL(skeletonModelURL);
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_skeletonModel.setURL(skeletonModelURL);
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_skeletonModel.setURL(_skeletonModelURL);
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}
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int Avatar::parseData(const QByteArray& packet) {
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@ -637,7 +637,7 @@ void MyAvatar::loadData(QSettings* settings) {
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Application::getInstance()->getCamera()->setScale(_scale);
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setFaceModelURL(settings->value("faceModelURL").toUrl());
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setSkeletonModelURL(settings->value("skeletonModelURL").toUrl());
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setSkeletonModelURL(settings->value("faceModelURL").toUrl());
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settings->endGroup();
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}
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@ -300,14 +300,20 @@ QByteArray AvatarData::identityByteArray() {
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return identityData;
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}
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const QUrl DEFAULT_HEAD_MODEL_URL = QUrl("https://s3-us-west-1.amazonaws.com/highfidelity-public/meshes/defaultAvatar_head.fbx");
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void AvatarData::setFaceModelURL(const QUrl& faceModelURL) {
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qDebug() << "Changing face model for avatar to" << faceModelURL.toString();
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_faceModelURL = faceModelURL;
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_faceModelURL = faceModelURL.isEmpty() ? DEFAULT_HEAD_MODEL_URL : faceModelURL;
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qDebug() << "Changing face model for avatar to" << _faceModelURL.toString();
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}
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const QUrl DEFAULT_BODY_MODEL_URL = QUrl("https://s3-us-west-1.amazonaws.com/highfidelity-public/meshes/defaultAvatar_body.fbx");
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void AvatarData::setSkeletonModelURL(const QUrl& skeletonModelURL) {
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qDebug() << "Changing skeleton model for avatar to" << skeletonModelURL.toString();
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_skeletonModelURL = skeletonModelURL;
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_skeletonModelURL = skeletonModelURL.isEmpty() ? DEFAULT_BODY_MODEL_URL : skeletonModelURL;
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qDebug() << "Changing skeleton model for avatar to" << _skeletonModelURL.toString();
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}
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void AvatarData::setClampedTargetScale(float targetScale) {
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