From 711f9f69058ca26e1a47602c959c9a72a49e60df Mon Sep 17 00:00:00 2001 From: ZappoMan Date: Wed, 26 Nov 2014 12:34:47 -0800 Subject: [PATCH] fix bug where audio meter is incorrectly offset when in oculus mode --- interface/src/ui/ApplicationOverlay.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/interface/src/ui/ApplicationOverlay.cpp b/interface/src/ui/ApplicationOverlay.cpp index 55d4cf7c8b..1307672ad1 100644 --- a/interface/src/ui/ApplicationOverlay.cpp +++ b/interface/src/ui/ApplicationOverlay.cpp @@ -984,7 +984,8 @@ void ApplicationOverlay::renderAudioMeter() { const int AUDIO_METER_X = MIRROR_VIEW_LEFT_PADDING + MUTE_ICON_SIZE + AUDIO_METER_INSET + AUDIO_METER_GAP; int audioMeterY; - bool boxed = Menu::getInstance()->isOptionChecked(MenuOption::Mirror) && + bool smallMirrorVisible = Menu::getInstance()->isOptionChecked(MenuOption::Mirror) && !OculusManager::isConnected(); + bool boxed = smallMirrorVisible && !Menu::getInstance()->isOptionChecked(MenuOption::FullscreenMirror); if (boxed) { audioMeterY = MIRROR_VIEW_HEIGHT + AUDIO_METER_GAP + MUTE_ICON_PADDING;