From 706f85e4ce81985752d71950dadb9f2daa959d06 Mon Sep 17 00:00:00 2001 From: Niraj Venkat Date: Thu, 9 Jul 2015 17:31:38 -0700 Subject: [PATCH] Fixes to comply with coding standard --- interface/src/Application.cpp | 1 - libraries/entities-renderer/src/EntityTreeRenderer.cpp | 4 ++-- libraries/entities-renderer/src/EntityTreeRenderer.h | 2 +- 3 files changed, 3 insertions(+), 4 deletions(-) diff --git a/interface/src/Application.cpp b/interface/src/Application.cpp index 9482ed8586..91baa8c8b5 100644 --- a/interface/src/Application.cpp +++ b/interface/src/Application.cpp @@ -3458,7 +3458,6 @@ void Application::displaySide(RenderArgs* renderArgs, Camera& theCamera, bool se // Assuming nothing get's rendered through that if (!selfAvatarOnly) { - auto var = DependencyManager::get()->shouldRenderEntities(); // render models... PerformanceTimer perfTimer("entities"); PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings), diff --git a/libraries/entities-renderer/src/EntityTreeRenderer.cpp b/libraries/entities-renderer/src/EntityTreeRenderer.cpp index a2f6bc3289..11d24c6d9d 100644 --- a/libraries/entities-renderer/src/EntityTreeRenderer.cpp +++ b/libraries/entities-renderer/src/EntityTreeRenderer.cpp @@ -803,7 +803,7 @@ void EntityTreeRenderer::connectSignalsToSlots(EntityScriptingInterface* entityS connect(this, &EntityTreeRenderer::leaveEntity, entityScriptingInterface, &EntityScriptingInterface::leaveEntity); connect(this, &EntityTreeRenderer::collisionWithEntity, entityScriptingInterface, &EntityScriptingInterface::collisionWithEntity); - connect(&(*DependencyManager::get()), &SceneScriptingInterface::shouldRenderEntitiesChanged, this, &EntityTreeRenderer::updateEntityTree, Qt::QueuedConnection); + connect(&(*DependencyManager::get()), &SceneScriptingInterface::shouldRenderEntitiesChanged, this, &EntityTreeRenderer::updateEntityRenderStatus, Qt::QueuedConnection); } QScriptValueList EntityTreeRenderer::createMouseEventArgs(const EntityItemID& entityID, QMouseEvent* event, unsigned int deviceID) { @@ -1155,7 +1155,7 @@ void EntityTreeRenderer::entityCollisionWithEntity(const EntityItemID& idA, cons } } -void EntityTreeRenderer::updateEntityTree(bool shouldRenderEntities) { +void EntityTreeRenderer::updateEntityRenderStatus(bool shouldRenderEntities) { if (DependencyManager::get()->shouldRenderEntities()) { for (auto entityID : _entityIDsLastInScene) { addingEntity(entityID); diff --git a/libraries/entities-renderer/src/EntityTreeRenderer.h b/libraries/entities-renderer/src/EntityTreeRenderer.h index aae9c63d9a..28a6a3172c 100644 --- a/libraries/entities-renderer/src/EntityTreeRenderer.h +++ b/libraries/entities-renderer/src/EntityTreeRenderer.h @@ -115,7 +115,7 @@ public slots: void deletingEntity(const EntityItemID& entityID); void entitySciptChanging(const EntityItemID& entityID, const bool reload); void entityCollisionWithEntity(const EntityItemID& idA, const EntityItemID& idB, const Collision& collision); - void updateEntityTree(bool shouldRenderEntities); + void updateEntityRenderStatus(bool shouldRenderEntities); // optional slots that can be wired to menu items void setDisplayElementChildProxies(bool value) { _displayElementChildProxies = value; }