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Snap Turn avatar preference. (Still tied to Developer menu item.)
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parent
376c23f1a3
commit
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2 changed files with 5 additions and 2 deletions
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@ -35,7 +35,6 @@ QtObject {
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readonly property string centerPlayerInView: "Center Player In View";
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readonly property string centerPlayerInView: "Center Player In View";
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readonly property string chat: "Chat...";
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readonly property string chat: "Chat...";
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readonly property string collisions: "Collisions";
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readonly property string collisions: "Collisions";
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readonly property string comfortMode: "Comfort Mode";
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readonly property string connexion: "Activate 3D Connexion Devices";
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readonly property string connexion: "Activate 3D Connexion Devices";
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readonly property string console_: "Console...";
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readonly property string console_: "Console...";
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readonly property string controlWithSpeech: "Control With Speech";
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readonly property string controlWithSpeech: "Control With Speech";
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@ -57,7 +57,11 @@ void setupPreferences() {
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auto preference = new AvatarPreference(AVATAR_BASICS, "Appearance: ", getter, setter);
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auto preference = new AvatarPreference(AVATAR_BASICS, "Appearance: ", getter, setter);
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preferences->addPreference(preference);
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preferences->addPreference(preference);
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}
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}
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{
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auto getter = []()->bool {return Menu::getInstance()->isOptionChecked(MenuOption::ComfortMode); };
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auto setter = [](bool value) { Menu::getInstance()->setIsOptionChecked(MenuOption::ComfortMode, value); };
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preferences->addPreference(new CheckPreference(AVATAR_BASICS, "Snap Turn", getter, setter));
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}
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{
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{
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auto getter = []()->QString { return Snapshot::snapshotsLocation.get(); };
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auto getter = []()->QString { return Snapshot::snapshotsLocation.get(); };
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auto setter = [](const QString& value) { Snapshot::snapshotsLocation.set(value); };
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auto setter = [](const QString& value) { Snapshot::snapshotsLocation.set(value); };
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