This commit is contained in:
Seth Alves 2015-04-24 09:29:57 -07:00
parent c2422c2382
commit 6fdbce9ee3

View file

@ -118,7 +118,7 @@ void EntityMotionState::setWorldTransform(const btTransform& worldTrans) {
if (_entity->getSimulatorID().isNull() && !isStill) {
// object is moving and has no owner. attempt to claim simulation ownership.
_entity->setShouldClaimSimulationOwnership(true);
setShouldClaimSimulationOwnership(true);
}
_outgoingPacketFlags = DIRTY_PHYSICS_FLAGS;