rm debug in Deck.cpp

This commit is contained in:
Zach Pomerantz 2017-02-14 20:11:34 +00:00
parent b102c2d1d0
commit 6f2eb27572

View file

@ -145,10 +145,8 @@ void Deck::processFrames() {
}
if (!nextClip) {
qCDebug(recordingLog) << "No more frames available";
// No more frames available, so handle the end of playback
if (_loop) {
qCDebug(recordingLog) << "Looping enabled, seeking back to beginning";
// If we have looping enabled, start the playback over
seek(0);
// FIXME configure the recording scripting interface to reset the avatar basis on a loop