Updated engine code to not emit if dominant hand isn't actually changed

This commit is contained in:
milad 2019-03-18 10:12:32 -07:00
parent 840f3a3a2e
commit 6ed4937dc0

View file

@ -324,8 +324,11 @@ QString MyAvatar::getDominantHand() const {
void MyAvatar::setDominantHand(const QString& hand) {
if (hand == DOMINANT_LEFT_HAND || hand == DOMINANT_RIGHT_HAND) {
_dominantHand.set(hand);
emit dominantHandChanged(hand);
bool changed = (hand != _dominantHand.get());
if (changed) {
_dominantHand.set(hand);
emit dominantHandChanged(hand);
}
}
}