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draw a test sphere around my hand in orldspace
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@ -796,6 +796,11 @@ void display(void)
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glEnable(GL_LIGHTING);
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glEnable(GL_DEPTH_TEST);
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// Test - Draw a blue sphere around a body part of mine!
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glPushMatrix();
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//glTranslate3f(myAvatar.GetRight
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glPopMatrix();
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// draw a red sphere
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float sphereRadius = 0.25f;
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