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remove unused method declarations
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1 changed files with 0 additions and 5 deletions
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@ -132,7 +132,6 @@ public:
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bool getJointStateTranslation(int index, glm::vec3& translation) const;
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void applyJointRotationDelta(int jointIndex, const glm::quat& delta, float priority);
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JointState getJointState(int jointIndex) const; // XXX
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bool getVisibleJointState(int index, glm::quat& rotation) const;
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void clearJointState(int index);
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void clearJointStates();
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void clearJointAnimationPriority(int index);
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@ -154,9 +153,6 @@ public:
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bool getJointRotation(int jointIndex, glm::quat& rotation) const;
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bool getJointTranslation(int jointIndex, glm::vec3& translation) const;
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bool getJointCombinedRotation(int jointIndex, glm::quat& result, const glm::quat& rotation) const;
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bool getVisibleJointPositionInWorldFrame(int jointIndex, glm::vec3& position,
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glm::vec3 translation, glm::quat rotation) const;
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bool getVisibleJointRotationInWorldFrame(int jointIndex, glm::quat& result, glm::quat rotation) const;
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glm::mat4 getJointTransform(int jointIndex) const;
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glm::mat4 getJointVisibleTransform(int jointIndex) const;
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void setJointVisibleTransform(int jointIndex, glm::mat4 newTransform);
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@ -179,7 +175,6 @@ public:
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float priority, float mix = 1.0f);
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bool getJointRotationInConstrainedFrame(int jointIndex, glm::quat& rotOut) const;
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glm::quat getJointDefaultRotationInParentFrame(int jointIndex);
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void updateVisibleJointStates();
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void clearJointStatePriorities();
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virtual void updateJointState(int index, glm::mat4 rootTransform) = 0;
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