Remove some dead code noticed in passing

This commit is contained in:
David Rowe 2017-04-01 11:25:42 +13:00
parent 9d0676dd87
commit 6a23f3a59b

View file

@ -670,7 +670,6 @@ function mousePressEvent(event) {
var mouseCapturedByTool = false;
var lastMousePosition = null;
var idleMouseTimerId = null;
var CLICK_TIME_THRESHOLD = 500 * 1000; // 500 ms
var CLICK_MOVE_DISTANCE_THRESHOLD = 20;
var IDLE_MOUSE_TIMEOUT = 200;
@ -701,9 +700,6 @@ function mouseMove(event) {
if (!isActive) {
return;
}
if (idleMouseTimerId) {
Script.clearTimeout(idleMouseTimerId);
}
// allow the selectionDisplay and cameraManager to handle the event first, if it doesn't handle it, then do our own thing
if (selectionDisplay.mouseMoveEvent(event) || propertyMenu.mouseMoveEvent(event) || cameraManager.mouseMoveEvent(event)) {
@ -714,12 +710,6 @@ function mouseMove(event) {
x: event.x,
y: event.y
};
idleMouseTimerId = Script.setTimeout(handleIdleMouse, IDLE_MOUSE_TIMEOUT);
}
function handleIdleMouse() {
idleMouseTimerId = null;
}
function mouseReleaseEvent(event) {