diff --git a/examples/example/games/airHockey.js b/examples/example/games/airHockey.js index abacc05a9b..a703f379bc 100644 --- a/examples/example/games/airHockey.js +++ b/examples/example/games/airHockey.js @@ -392,6 +392,13 @@ function scriptEnding() { Overlays.deleteOverlay(spawnButton); Overlays.deleteOverlay(deleteButton); + + //We only want to delete everything if we've spawned them first. + //Otherwise we'll throw an error- if we have edge1 we've spawned them all. + if(!edge1){ + return; + } + Entities.editEntity(edge1, { locked: false }); @@ -418,7 +425,6 @@ function scriptEnding() { }); - Entities.deleteEntity(edge1); Entities.deleteEntity(edge2); Entities.deleteEntity(edge3a);