Merge branch 'master' of https://github.com/highfidelity/hifi into centerOrigin

This commit is contained in:
ZappoMan 2015-08-19 11:20:15 -07:00
commit 684ee3bdd0
42 changed files with 1134 additions and 1790 deletions

View file

@ -971,12 +971,7 @@ void OctreeServer::readConfiguration() {
strcpy(_persistFilename, qPrintable(persistFilename));
qDebug("persistFilename=%s", _persistFilename);
QString persistAsFileType;
if (!readOptionString(QString("persistAsFileType"), settingsSectionObject, persistAsFileType)) {
persistAsFileType = "svo";
}
_persistAsFileType = persistAsFileType;
qDebug() << "persistAsFileType=" << _persistAsFileType;
_persistAsFileType = "json.gz";
_persistInterval = OctreePersistThread::DEFAULT_PERSIST_INTERVAL;
readOptionInt(QString("persistInterval"), settingsSectionObject, _persistInterval);

View file

@ -371,30 +371,8 @@
"name": "persistFilename",
"label": "Entities Filename",
"help": "the path to the file entities are stored in. Make sure the path exists.",
"placeholder": "resources/models.svo",
"default": "resources/models.svo",
"advanced": true
},
{
"name": "persistAsFileType",
"label": "File format for entity server's persistent data",
"help": "This defines how the entity server will save entities to disk.",
"default": "svo",
"type": "select",
"options": [
{
"value": "svo",
"label": "Entity server persists data as SVO"
},
{
"value": "json",
"label": "Entity server persists data as JSON"
},
{
"value": "json.gz",
"label": "Entity server persists data as gzipped JSON"
}
],
"placeholder": "resources/models.json.gz",
"default": "resources/models.json.gz",
"advanced": true
},
{

View file

@ -1072,6 +1072,7 @@
<option value='0'>marching cubes</option>
<option value='1'>cubic</option>
<option value='2'>edged cubic</option>
<option value='3'>edged marching cubes</option>
</select>
</div>

View file

@ -362,9 +362,12 @@ ToolBar = function(x, y, direction, optionalPersistenceKey, optionalInitialPosit
this.fractionKey = optionalPersistenceKey + '.fraction';
this.save = function () {
var screenSize = Controller.getViewportDimensions();
if (screenSize.x > 0 && screenSize.y > 0) {
// Guard against invalid screen size that can occur at shut-down.
var fraction = {x: that.x / screenSize.x, y: that.y / screenSize.y};
Settings.setValue(this.fractionKey, JSON.stringify(fraction));
}
}
} else {
this.save = function () { }; // Called on move. Can be overriden or extended by clients.
}

View file

@ -12,6 +12,7 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
var lineEntityID = null;
var sphereEntityID = null;
var lineIsRezzed = false;
var BUTTON_SIZE = 32;
@ -58,7 +59,11 @@ function nearLinePoint(targetPosition) {
function removeLine() {
if (lineIsRezzed) {
Entities.deleteEntity(lineEntityID);
if (sphereEntityID) {
Entities.deleteEntity(sphereEntityID);
}
lineEntityID = null;
sphereEntityID = null;
lineIsRezzed = false;
}
}
@ -66,6 +71,10 @@ function removeLine() {
function createOrUpdateLine(event) {
var pickRay = Camera.computePickRay(event.x, event.y);
if (sphereEntityID) {
Entities.deleteEntity(sphereEntityID);
sphereEntityID = null;
}
var intersection = Entities.findRayIntersection(pickRay, true); // accurate picking
var props = Entities.getEntityProperties(intersection.entityID);
@ -78,7 +87,6 @@ function createOrUpdateLine(event) {
position: MyAvatar.position,
lifetime: 15 + props.lifespan // renew lifetime
});
// Entities.setAllPoints(lineEntityID, points);
} else {
lineIsRezzed = true;
lineEntityID = Entities.addEntity({
@ -90,6 +98,15 @@ function createOrUpdateLine(event) {
lifetime: 15 // if someone crashes while pointing, don't leave the line there forever.
});
}
sphereEntityID = Entities.addEntity({
type: "Sphere",
position: intersection.intersection,
ignoreForCollisions: 1,
dimensions: { x: 0.6, y: 0.6, z: 0.6 },
color: { red: 0, green: 255, blue: 0 },
lifetime: 15 // if someone crashes while pointing, don't leave the line there forever.
});
} else {
removeLine();
}

View file

@ -1,32 +1,37 @@
var controlHeld = false;
var shiftHeld = false;
function attemptVoxelChange(intersection) {
var ids = Entities.findEntities(intersection.intersection, 10);
var success = false;
for (var i = 0; i < ids.length; i++) {
var id = ids[i];
if (controlHeld) {
// hold control to erase a sphere
if (Entities.setVoxelSphere(id, intersection.intersection, 1.0, 0)) {
success = true;
}
} else if (shiftHeld) {
// hold shift to set all voxels to 255
if (Entities.setAllVoxels(id, 255)) {
success = true;
}
} else {
// no modifier key means to add a sphere
if (Entities.setVoxelSphere(id, intersection.intersection, 1.0, 255)) {
success = true;
}
}
}
return success;
function floorVector(v) {
return {x: Math.floor(v.x), y: Math.floor(v.y), z: Math.floor(v.z)};
}
function attemptVoxelChange(pickRayDir, intersection) {
var properties = Entities.getEntityProperties(intersection.entityID);
if (properties.type != "PolyVox") {
return false;
}
var voxelPosition = Entities.worldCoordsToVoxelCoords(intersection.entityID, intersection.intersection);
voxelPosition = Vec3.subtract(voxelPosition, {x: 0.5, y: 0.5, z: 0.5});
var pickRayDirInVoxelSpace = Entities.localCoordsToVoxelCoords(intersection.entityID, pickRayDir);
pickRayDirInVoxelSpace = Vec3.normalize(pickRayDirInVoxelSpace);
if (controlHeld) {
// hold control to erase a voxel
var toErasePosition = Vec3.sum(voxelPosition, Vec3.multiply(pickRayDirInVoxelSpace, 0.1));
return Entities.setVoxel(intersection.entityID, floorVector(toErasePosition), 0);
} else if (shiftHeld) {
// hold shift to set all voxels to 255
return Entities.setAllVoxels(intersection.entityID, 255);
} else {
// no modifier key to add a voxel
var toDrawPosition = Vec3.subtract(voxelPosition, Vec3.multiply(pickRayDirInVoxelSpace, 0.1));
return Entities.setVoxel(intersection.entityID, floorVector(toDrawPosition), 255);
}
// Entities.setVoxelSphere(id, intersection.intersection, radius, 0)
}
function mousePressEvent(event) {
if (!event.isLeftButton) {
@ -36,10 +41,8 @@ function mousePressEvent(event) {
var pickRay = Camera.computePickRay(event.x, event.y);
var intersection = Entities.findRayIntersection(pickRay, true); // accurate picking
// we've used a picking ray to decide where to add the new sphere of voxels. If we pick nothing
// or if we pick a non-PolyVox entity, we fall through to the next picking attempt.
if (intersection.intersects) {
if (attemptVoxelChange(intersection)) {
if (attemptVoxelChange(pickRay.direction, intersection)) {
return;
}
}
@ -48,7 +51,7 @@ function mousePressEvent(event) {
// bounding box, instead.
intersection = Entities.findRayIntersection(pickRay, false); // bounding box picking
if (intersection.intersects) {
attemptVoxelChange(intersection);
attemptVoxelChange(pickRay.direction, intersection);
}
}

View file

@ -47,6 +47,11 @@ Item {
font.pixelSize: root.fontSize
text: "Framerate: " + root.framerate
}
Text {
color: root.fontColor;
font.pixelSize: root.fontSize
text: "Simrate: " + root.simrate
}
Text {
color: root.fontColor;
font.pixelSize: root.fontSize

View file

@ -560,7 +560,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
_toolWindow = new ToolWindow();
_toolWindow->setWindowFlags(_toolWindow->windowFlags() | Qt::WindowStaysOnTopHint);
_toolWindow->setWindowFlags((_toolWindow->windowFlags() | Qt::WindowStaysOnTopHint) & ~Qt::WindowMinimizeButtonHint);
_toolWindow->setWindowTitle("Tools");
_offscreenContext->makeCurrent();
@ -712,6 +712,20 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
_keyboardFocusHighlightID = getOverlays().addOverlay(_keyboardFocusHighlight);
}
}
if (_keyboardFocusedItem == UNKNOWN_ENTITY_ID && _keyboardFocusHighlight) {
_keyboardFocusHighlight->setVisible(false);
}
}
});
connect(entityScriptingInterface.data(), &EntityScriptingInterface::deletingEntity,
[=](const EntityItemID& entityItemID) {
if (entityItemID == _keyboardFocusedItem) {
_keyboardFocusedItem = UNKNOWN_ENTITY_ID;
if (_keyboardFocusHighlight) {
_keyboardFocusHighlight->setVisible(false);
}
}
});
@ -719,7 +733,9 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
connect(getEntities(), &EntityTreeRenderer::mousePressOffEntity,
[=](const RayToEntityIntersectionResult& entityItemID, const QMouseEvent* event, unsigned int deviceId) {
_keyboardFocusedItem = UNKNOWN_ENTITY_ID;
if (_keyboardFocusHighlight) {
_keyboardFocusHighlight->setVisible(false);
}
});
}
@ -1998,10 +2014,19 @@ void Application::checkFPS() {
void Application::idle() {
PROFILE_RANGE(__FUNCTION__);
static SimpleAverage<float> interIdleDurations;
static uint64_t lastIdleStart{ 0 };
static uint64_t lastIdleEnd{ 0 };
uint64_t now = usecTimestampNow();
uint64_t idleStartToStartDuration = now - lastIdleStart;
if (lastIdleStart > 0 && idleStartToStartDuration > 0) {
_simsPerSecond.updateAverage((float)USECS_PER_SECOND / (float)idleStartToStartDuration);
}
lastIdleStart = now;
if (lastIdleEnd != 0) {
uint64_t now = usecTimestampNow();
interIdleDurations.update(now - lastIdleEnd);
static uint64_t lastReportTime = now;
if ((now - lastReportTime) >= (USECS_PER_SECOND)) {
@ -2096,6 +2121,16 @@ void Application::idle() {
lastIdleEnd = usecTimestampNow();
}
float Application::getAverageSimsPerSecond() {
uint64_t now = usecTimestampNow();
if (now - _lastSimsPerSecondUpdate > USECS_PER_SECOND) {
_simsPerSecondReport = _simsPerSecond.getAverage();
_lastSimsPerSecondUpdate = now;
}
return _simsPerSecondReport;
}
void Application::setLowVelocityFilter(bool lowVelocityFilter) {
InputDevice::setLowVelocityFilter(lowVelocityFilter);
}
@ -4062,23 +4097,12 @@ bool Application::askToSetAvatarUrl(const QString& url) {
QMessageBox msgBox;
msgBox.setIcon(QMessageBox::Question);
msgBox.setWindowTitle("Set Avatar");
QPushButton* headButton = NULL;
QPushButton* bodyButton = NULL;
QPushButton* bodyAndHeadButton = NULL;
QString modelName = fstMapping["name"].toString();
QString message;
QString typeInfo;
switch (modelType) {
case FSTReader::HEAD_MODEL:
message = QString("Would you like to use '") + modelName + QString("' for your avatar head?");
headButton = msgBox.addButton(tr("Yes"), QMessageBox::ActionRole);
break;
case FSTReader::BODY_ONLY_MODEL:
message = QString("Would you like to use '") + modelName + QString("' for your avatar body?");
bodyButton = msgBox.addButton(tr("Yes"), QMessageBox::ActionRole);
break;
case FSTReader::HEAD_AND_BODY_MODEL:
message = QString("Would you like to use '") + modelName + QString("' for your avatar?");
@ -4086,10 +4110,7 @@ bool Application::askToSetAvatarUrl(const QString& url) {
break;
default:
message = QString("Would you like to use '") + modelName + QString("' for some part of your avatar head?");
headButton = msgBox.addButton(tr("Use for Head"), QMessageBox::ActionRole);
bodyButton = msgBox.addButton(tr("Use for Body"), QMessageBox::ActionRole);
bodyAndHeadButton = msgBox.addButton(tr("Use for Body and Head"), QMessageBox::ActionRole);
message = QString(modelName + QString("Does not support a head and body as required."));
break;
}
@ -4098,14 +4119,7 @@ bool Application::askToSetAvatarUrl(const QString& url) {
msgBox.exec();
if (msgBox.clickedButton() == headButton) {
_myAvatar->useHeadURL(url, modelName);
emit headURLChanged(url, modelName);
} else if (msgBox.clickedButton() == bodyButton) {
_myAvatar->useBodyURL(url, modelName);
emit bodyURLChanged(url, modelName);
} else if (msgBox.clickedButton() == bodyAndHeadButton) {
_myAvatar->useFullAvatarURL(url, modelName);
if (msgBox.clickedButton() == bodyAndHeadButton) {
emit fullAvatarURLChanged(url, modelName);
} else {
qCDebug(interfaceapp) << "Declined to use the avatar: " << url;
@ -4592,7 +4606,7 @@ void Application::checkSkeleton() {
msgBox.setIcon(QMessageBox::Warning);
msgBox.exec();
_myAvatar->useBodyURL(DEFAULT_BODY_MODEL_URL, "Default");
_myAvatar->useFullAvatarURL(AvatarData::defaultFullAvatarModelUrl(), DEFAULT_FULL_AVATAR_MODEL_NAME);
} else {
_physicsEngine.setCharacterController(_myAvatar->getCharacterController());
}

View file

@ -38,6 +38,7 @@
#include <ViewFrustum.h>
#include <plugins/PluginContainer.h>
#include <plugins/PluginManager.h>
#include <SimpleMovingAverage.h>
#include "AudioClient.h"
#include "Bookmarks.h"
@ -350,6 +351,8 @@ public:
const QRect& getMirrorViewRect() const { return _mirrorViewRect; }
float getAverageSimsPerSecond();
signals:
/// Fired when we're simulating; allows external parties to hook in.
@ -681,6 +684,10 @@ private:
EntityItemID _keyboardFocusedItem;
quint64 _lastAcceptedKeyPress = 0;
SimpleMovingAverage _simsPerSecond{10};
int _simsPerSecondReport = 0;
quint64 _lastSimsPerSecondUpdate = 0;
};
#endif // hifi_Application_h

View file

@ -258,7 +258,7 @@ Menu::Menu() {
addCheckableActionToQMenuAndActionHash(avatarMenu, MenuOption::NamesAboveHeads, 0, true);
addCheckableActionToQMenuAndActionHash(avatarMenu, MenuOption::BlueSpeechSphere, 0, true);
addCheckableActionToQMenuAndActionHash(avatarMenu, MenuOption::EnableCharacterController, 0, true,
avatar, SLOT(updateMotionBehavior()));
avatar, SLOT(updateMotionBehaviorFromMenu()));
MenuWrapper* viewMenu = addMenu("View");
addActionToQMenuAndActionHash(viewMenu, MenuOption::ReloadContent, 0, qApp, SLOT(reloadResourceCaches()));

View file

@ -26,7 +26,6 @@
#include <NodeList.h>
#include <NumericalConstants.h>
#include <udt/PacketHeaders.h>
#include <PathUtils.h>
#include <PerfStat.h>
#include <SharedUtil.h>
#include <TextRenderer3D.h>
@ -563,6 +562,9 @@ glm::quat Avatar::computeRotationFromBodyToWorldUp(float proportion) const {
}
void Avatar::fixupModelsInScene() {
if (!(_skeletonModel.isRenderable() && getHead()->getFaceModel().isRenderable())) {
return;
}
// check to see if when we added our models to the scene they were ready, if they were not ready, then
// fix them up in the scene
@ -688,6 +690,23 @@ glm::vec3 Avatar::getDisplayNamePosition() const {
const float HEAD_PROPORTION = 0.75f;
namePosition = _position + getBodyUpDirection() * (getBillboardSize() * HEAD_PROPORTION);
}
#ifdef DEBUG
// TODO: Temporary logging to track cause of invalid scale value; remove once cause has been fixed.
// See other TODO below.
if (glm::isnan(namePosition.x) || glm::isnan(namePosition.y) || glm::isnan(namePosition.z)
|| glm::isinf(namePosition.x) || glm::isinf(namePosition.y) || glm::isinf(namePosition.z)) {
qDebug() << "namePosition =" << namePosition;
glm::vec3 tempPosition(0.0f);
if (getSkeletonModel().getNeckPosition(tempPosition)) {
qDebug() << "getBodyUpDirection() =" << getBodyUpDirection();
qDebug() << "getHeadHeight() =" << getHeadHeight();
} else {
qDebug() << "_position =" << _position;
qDebug() << "getBodyUpDirection() =" << getBodyUpDirection();
qDebug() << "getBillboardSize() =" << getBillboardSize();
}
}
#endif
return namePosition;
}
@ -722,7 +741,8 @@ Transform Avatar::calculateDisplayNameTransform(const ViewFrustum& frustum, floa
// Compute correct scale to apply
float scale = DESIRED_HIGHT_ON_SCREEN / (fontSize * pixelHeight) * devicePixelRatio;
#ifdef DEBUG
// TODO: Temporary logging to track cause of invalid scale vale; remove once cause has been fixed.
// TODO: Temporary logging to track cause of invalid scale value; remove once cause has been fixed.
// Problem is probably due to an invalid getDisplayNamePosition(). See extra logging above.
if (scale == 0.0f || glm::isnan(scale) || glm::isinf(scale)) {
if (scale == 0.0f) {
qDebug() << "ASSERT because scale == 0.0f";
@ -733,6 +753,7 @@ Transform Avatar::calculateDisplayNameTransform(const ViewFrustum& frustum, floa
if (glm::isinf(scale)) {
qDebug() << "ASSERT because isinf(scale)";
}
qDebug() << "textPosition =" << textPosition;
qDebug() << "windowSizeY =" << windowSizeY;
qDebug() << "p1.y =" << p1.y;
qDebug() << "p1.w =" << p1.w;
@ -957,20 +978,12 @@ void Avatar::scaleVectorRelativeToPosition(glm::vec3 &positionToScale) const {
void Avatar::setFaceModelURL(const QUrl& faceModelURL) {
AvatarData::setFaceModelURL(faceModelURL);
const QUrl DEFAULT_FACE_MODEL_URL = QUrl::fromLocalFile(PathUtils::resourcesPath() + "meshes/defaultAvatar_head.fst");
getHead()->getFaceModel().setURL(_faceModelURL, DEFAULT_FACE_MODEL_URL, true, !isMyAvatar());
getHead()->getFaceModel().setURL(_faceModelURL, AvatarData::defaultFullAvatarModelUrl(), true, !isMyAvatar());
}
void Avatar::setSkeletonModelURL(const QUrl& skeletonModelURL) {
AvatarData::setSkeletonModelURL(skeletonModelURL);
const QUrl DEFAULT_FULL_MODEL_URL = QUrl::fromLocalFile(PathUtils::resourcesPath() + "meshes/defaultAvatar_full.fst");
const QUrl DEFAULT_SKELETON_MODEL_URL = QUrl::fromLocalFile(PathUtils::resourcesPath() + "meshes/defaultAvatar_body.fst");
if (isMyAvatar()) {
_skeletonModel.setURL(_skeletonModelURL,
getUseFullAvatar() ? DEFAULT_FULL_MODEL_URL : DEFAULT_SKELETON_MODEL_URL, true, !isMyAvatar());
} else {
_skeletonModel.setURL(_skeletonModelURL, DEFAULT_SKELETON_MODEL_URL, true, !isMyAvatar());
}
_skeletonModel.setURL(_skeletonModelURL, AvatarData::defaultFullAvatarModelUrl(), true, !isMyAvatar());
}
void Avatar::setAttachmentData(const QVector<AttachmentData>& attachmentData) {

View file

@ -151,8 +151,6 @@ public:
Q_INVOKABLE glm::vec3 getAngularVelocity() const { return _angularVelocity; }
Q_INVOKABLE glm::vec3 getAngularAcceleration() const { return _angularAcceleration; }
virtual bool getUseFullAvatar() const { return false; }
/// Scales a world space position vector relative to the avatar position and scale
/// \param vector position to be scaled. Will store the result
void scaleVectorRelativeToPosition(glm::vec3 &positionToScale) const;

View file

@ -47,66 +47,10 @@ void FaceModel::simulate(float deltaTime, bool fullUpdate) {
if (isActive()) {
setOffset(-_geometry->getFBXGeometry().neckPivot);
for (int i = 0; i < _rig->getJointStateCount(); i++) {
maybeUpdateNeckAndEyeRotation(i);
}
Model::simulateInternal(deltaTime);
}
}
void FaceModel::maybeUpdateNeckRotation(const JointState& parentState, const JointState& state, int index) {
// get the rotation axes in joint space and use them to adjust the rotation
glm::mat3 axes = glm::mat3_cast(glm::quat());
glm::mat3 inverse = glm::mat3(glm::inverse(parentState.getTransform() *
glm::translate(_rig->getJointDefaultTranslationInConstrainedFrame(index)) *
state.getPreTransform() * glm::mat4_cast(state.getPreRotation())));
glm::vec3 pitchYawRoll = safeEulerAngles(_owningHead->getFinalOrientationInLocalFrame());
glm::vec3 lean = glm::radians(glm::vec3(_owningHead->getFinalLeanForward(),
_owningHead->getTorsoTwist(),
_owningHead->getFinalLeanSideways()));
pitchYawRoll -= lean;
_rig->setJointRotationInConstrainedFrame(index,
glm::angleAxis(-pitchYawRoll.z, glm::normalize(inverse * axes[2]))
* glm::angleAxis(pitchYawRoll.y, glm::normalize(inverse * axes[1]))
* glm::angleAxis(-pitchYawRoll.x, glm::normalize(inverse * axes[0]))
* state.getDefaultRotation(), DEFAULT_PRIORITY);
}
void FaceModel::maybeUpdateEyeRotation(Model* model, const JointState& parentState, const JointState& state, int index) {
// likewise with the eye joints
// NOTE: at the moment we do the math in the world-frame, hence the inverse transform is more complex than usual.
glm::mat4 inverse = glm::inverse(glm::mat4_cast(model->getRotation()) * parentState.getTransform() *
glm::translate(_rig->getJointDefaultTranslationInConstrainedFrame(index)) *
state.getPreTransform() * glm::mat4_cast(state.getPreRotation() * state.getDefaultRotation()));
glm::vec3 front = glm::vec3(inverse * glm::vec4(_owningHead->getFinalOrientationInWorldFrame() * IDENTITY_FRONT, 0.0f));
glm::vec3 lookAtDelta = _owningHead->getCorrectedLookAtPosition() - model->getTranslation();
glm::vec3 lookAt = glm::vec3(inverse * glm::vec4(lookAtDelta + glm::length(lookAtDelta) * _owningHead->getSaccade(), 1.0f));
glm::quat between = rotationBetween(front, lookAt);
const float MAX_ANGLE = 30.0f * RADIANS_PER_DEGREE;
_rig->setJointRotationInConstrainedFrame(index, glm::angleAxis(glm::clamp(glm::angle(between),
-MAX_ANGLE, MAX_ANGLE), glm::axis(between)) *
state.getDefaultRotation(), DEFAULT_PRIORITY);
}
void FaceModel::maybeUpdateNeckAndEyeRotation(int index) {
const JointState& state = _rig->getJointState(index);
const FBXGeometry& geometry = _geometry->getFBXGeometry();
const int parentIndex = state.getParentIndex();
// guard against out-of-bounds access to _jointStates
if (parentIndex != -1 && parentIndex >= 0 && parentIndex < _rig->getJointStateCount()) {
const JointState& parentState = _rig->getJointState(parentIndex);
if (index == geometry.neckJointIndex) {
maybeUpdateNeckRotation(parentState, state, index);
} else if (index == geometry.leftEyeJointIndex || index == geometry.rightEyeJointIndex) {
maybeUpdateEyeRotation(this, parentState, state, index);
}
}
}
bool FaceModel::getEyePositions(glm::vec3& firstEyePosition, glm::vec3& secondEyePosition) const {
if (!isActive()) {
return false;

View file

@ -26,10 +26,6 @@ public:
virtual void simulate(float deltaTime, bool fullUpdate = true);
void maybeUpdateNeckRotation(const JointState& parentState, const JointState& state, int index);
void maybeUpdateEyeRotation(Model* model, const JointState& parentState, const JointState& state, int index);
void maybeUpdateNeckAndEyeRotation(int index);
/// Retrieve the positions of up to two eye meshes.
/// \return whether or not both eye meshes were found
bool getEyePositions(glm::vec3& firstEyePosition, glm::vec3& secondEyePosition) const;

View file

@ -652,12 +652,7 @@ void MyAvatar::saveData() {
settings.setValue("leanScale", _leanScale);
settings.setValue("scale", _targetScale);
settings.setValue("useFullAvatar", _useFullAvatar);
settings.setValue("fullAvatarURL", _fullAvatarURLFromPreferences);
settings.setValue("faceModelURL", _headURLFromPreferences);
settings.setValue("skeletonModelURL", _skeletonURLFromPreferences);
settings.setValue("headModelName", _headModelName);
settings.setValue("bodyModelName", _bodyModelName);
settings.setValue("fullAvatarModelName", _fullAvatarModelName);
settings.beginWriteArray("attachmentData");
@ -727,61 +722,10 @@ void MyAvatar::loadData() {
_targetScale = loadSetting(settings, "scale", 1.0f);
setScale(_scale);
// The old preferences only stored the face and skeleton URLs, we didn't track if the user wanted to use 1 or 2 urls
// for their avatar, So we need to attempt to detect this old case and set our new preferences accordingly. If
// the head URL is empty, then we will assume they are using a full url...
bool isOldSettings = !(settings.contains("useFullAvatar") || settings.contains("fullAvatarURL"));
_useFullAvatar = settings.value("useFullAvatar").toBool();
_headURLFromPreferences = settings.value("faceModelURL", DEFAULT_HEAD_MODEL_URL).toUrl();
_fullAvatarURLFromPreferences = settings.value("fullAvatarURL", DEFAULT_FULL_AVATAR_MODEL_URL).toUrl();
_skeletonURLFromPreferences = settings.value("skeletonModelURL", DEFAULT_BODY_MODEL_URL).toUrl();
_headModelName = settings.value("headModelName", DEFAULT_HEAD_MODEL_NAME).toString();
_bodyModelName = settings.value("bodyModelName", DEFAULT_BODY_MODEL_NAME).toString();
_fullAvatarURLFromPreferences = settings.value("fullAvatarURL", AvatarData::defaultFullAvatarModelUrl()).toUrl();
_fullAvatarModelName = settings.value("fullAvatarModelName", DEFAULT_FULL_AVATAR_MODEL_NAME).toString();
if (isOldSettings) {
bool assumeFullAvatar = _headURLFromPreferences.isEmpty();
_useFullAvatar = assumeFullAvatar;
if (_useFullAvatar) {
_fullAvatarURLFromPreferences = settings.value("skeletonModelURL").toUrl();
_headURLFromPreferences = DEFAULT_HEAD_MODEL_URL;
_skeletonURLFromPreferences = DEFAULT_BODY_MODEL_URL;
QVariantHash fullAvatarFST = FSTReader::downloadMapping(_fullAvatarURLFromPreferences.toString());
_headModelName = "Default";
_bodyModelName = "Default";
_fullAvatarModelName = fullAvatarFST["name"].toString();
} else {
_fullAvatarURLFromPreferences = DEFAULT_FULL_AVATAR_MODEL_URL;
_skeletonURLFromPreferences = settings.value("skeletonModelURL", DEFAULT_BODY_MODEL_URL).toUrl();
if (_skeletonURLFromPreferences == DEFAULT_BODY_MODEL_URL) {
_bodyModelName = DEFAULT_BODY_MODEL_NAME;
} else {
QVariantHash bodyFST = FSTReader::downloadMapping(_skeletonURLFromPreferences.toString());
_bodyModelName = bodyFST["name"].toString();
}
if (_headURLFromPreferences == DEFAULT_HEAD_MODEL_URL) {
_headModelName = DEFAULT_HEAD_MODEL_NAME;
} else {
QVariantHash headFST = FSTReader::downloadMapping(_headURLFromPreferences.toString());
_headModelName = headFST["name"].toString();
}
_fullAvatarModelName = "Default";
}
}
if (_useFullAvatar) {
useFullAvatarURL(_fullAvatarURLFromPreferences, _fullAvatarModelName);
} else {
useHeadAndBodyURLs(_headURLFromPreferences, _skeletonURLFromPreferences, _headModelName, _bodyModelName);
}
QVector<AttachmentData> attachmentData;
int attachmentCount = settings.beginReadArray("attachmentData");
@ -1012,29 +956,6 @@ void MyAvatar::clearJointAnimationPriorities() {
}
}
QString MyAvatar::getModelDescription() const {
QString result;
if (_useFullAvatar) {
if (!getFullAvartarModelName().isEmpty()) {
result = "Full Avatar \"" + getFullAvartarModelName() + "\"";
} else {
result = "Full Avatar \"" + _fullAvatarURLFromPreferences.fileName() + "\"";
}
} else {
if (!getHeadModelName().isEmpty()) {
result = "Head \"" + getHeadModelName() + "\"";
} else {
result = "Head \"" + _headURLFromPreferences.fileName() + "\"";
}
if (!getBodyModelName().isEmpty()) {
result += " and Body \"" + getBodyModelName() + "\"";
} else {
result += " and Body \"" + _skeletonURLFromPreferences.fileName() + "\"";
}
}
return result;
}
void MyAvatar::setFaceModelURL(const QUrl& faceModelURL) {
Avatar::setFaceModelURL(faceModelURL);
@ -1061,8 +982,6 @@ void MyAvatar::useFullAvatarURL(const QUrl& fullAvatarURL, const QString& modelN
return;
}
_useFullAvatar = true;
if (_fullAvatarURLFromPreferences != fullAvatarURL) {
_fullAvatarURLFromPreferences = fullAvatarURL;
if (modelName.isEmpty()) {
@ -1077,66 +996,14 @@ void MyAvatar::useFullAvatarURL(const QUrl& fullAvatarURL, const QString& modelN
setFaceModelURL(QString());
}
if (fullAvatarURL != getSkeletonModelURL()) {
const QString& urlString = fullAvatarURL.toString();
if (urlString.isEmpty() || (fullAvatarURL != getSkeletonModelURL())) {
setSkeletonModelURL(fullAvatarURL);
UserActivityLogger::getInstance().changedModel("skeleton", fullAvatarURL.toString());
UserActivityLogger::getInstance().changedModel("skeleton", urlString);
}
sendIdentityPacket();
}
void MyAvatar::useHeadURL(const QUrl& headURL, const QString& modelName) {
useHeadAndBodyURLs(headURL, _skeletonURLFromPreferences, modelName, _bodyModelName);
}
void MyAvatar::useBodyURL(const QUrl& bodyURL, const QString& modelName) {
useHeadAndBodyURLs(_headURLFromPreferences, bodyURL, _headModelName, modelName);
}
void MyAvatar::useHeadAndBodyURLs(const QUrl& headURL, const QUrl& bodyURL, const QString& headName, const QString& bodyName) {
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "useFullAvatarURL", Qt::BlockingQueuedConnection,
Q_ARG(const QUrl&, headURL),
Q_ARG(const QUrl&, bodyURL),
Q_ARG(const QString&, headName),
Q_ARG(const QString&, bodyName));
return;
}
_useFullAvatar = false;
if (_headURLFromPreferences != headURL) {
_headURLFromPreferences = headURL;
if (headName.isEmpty()) {
QVariantHash headFST = FSTReader::downloadMapping(_headURLFromPreferences.toString());
_headModelName = headFST["name"].toString();
} else {
_headModelName = headName;
}
}
if (_skeletonURLFromPreferences != bodyURL) {
_skeletonURLFromPreferences = bodyURL;
if (bodyName.isEmpty()) {
QVariantHash bodyFST = FSTReader::downloadMapping(_skeletonURLFromPreferences.toString());
_bodyModelName = bodyFST["name"].toString();
} else {
_bodyModelName = bodyName;
}
}
if (headURL != getFaceModelURL()) {
setFaceModelURL(headURL);
UserActivityLogger::getInstance().changedModel("head", headURL.toString());
}
if (bodyURL != getSkeletonModelURL()) {
setSkeletonModelURL(bodyURL);
UserActivityLogger::getInstance().changedModel("skeleton", bodyURL.toString());
}
sendIdentityPacket();
}
void MyAvatar::setAttachmentData(const QVector<AttachmentData>& attachmentData) {
Avatar::setAttachmentData(attachmentData);
if (QThread::currentThread() != thread()) {
@ -1310,11 +1177,7 @@ void MyAvatar::preRender(RenderArgs* renderArgs) {
}
if (shouldDrawHead != _prevShouldDrawHead) {
if (_useFullAvatar) {
_skeletonModel.setCauterizeBones(!shouldDrawHead);
} else {
getHead()->getFaceModel().setVisibleInScene(shouldDrawHead, scene);
}
}
_prevShouldDrawHead = shouldDrawHead;
}

View file

@ -126,21 +126,8 @@ public:
virtual void clearJointsData();
Q_INVOKABLE void useFullAvatarURL(const QUrl& fullAvatarURL, const QString& modelName = QString());
Q_INVOKABLE void useHeadURL(const QUrl& headURL, const QString& modelName = QString());
Q_INVOKABLE void useBodyURL(const QUrl& bodyURL, const QString& modelName = QString());
Q_INVOKABLE void useHeadAndBodyURLs(const QUrl& headURL, const QUrl& bodyURL,
const QString& headName = QString(), const QString& bodyName = QString());
Q_INVOKABLE virtual bool getUseFullAvatar() const { return _useFullAvatar; }
Q_INVOKABLE const QUrl& getFullAvatarURLFromPreferences() const { return _fullAvatarURLFromPreferences; }
Q_INVOKABLE const QUrl& getHeadURLFromPreferences() const { return _headURLFromPreferences; }
Q_INVOKABLE const QUrl& getBodyURLFromPreferences() const { return _skeletonURLFromPreferences; }
Q_INVOKABLE const QString& getHeadModelName() const { return _headModelName; }
Q_INVOKABLE const QString& getBodyModelName() const { return _bodyModelName; }
Q_INVOKABLE const QString& getFullAvartarModelName() const { return _fullAvatarModelName; }
Q_INVOKABLE QString getModelDescription() const;
Q_INVOKABLE const QString& getFullAvatarModelName() const { return _fullAvatarModelName; }
virtual void setAttachmentData(const QVector<AttachmentData>& attachmentData);
@ -298,18 +285,9 @@ private:
void initHeadBones();
// Avatar Preferences
bool _useFullAvatar = false;
QUrl _fullAvatarURLFromPreferences;
QUrl _headURLFromPreferences;
QUrl _skeletonURLFromPreferences;
QString _headModelName;
QString _bodyModelName;
QString _fullAvatarModelName;
RigPointer _rig;
bool _prevShouldDrawHead;
// cache of the current HMD sensor position and orientation
// in sensor space.
glm::mat4 _hmdSensorMatrix;
@ -330,6 +308,8 @@ private:
glm::quat _goToOrientation;
std::unordered_set<int> _headBoneSet;
RigPointer _rig;
bool _prevShouldDrawHead;
};
#endif // hifi_MyAvatar_h

View file

@ -1,215 +0,0 @@
//
// AvatarAppearanceDialog.cpp
// interface/src/ui
//
// Created by Stojce Slavkovski on 2/20/14.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <QFileDialog>
#include <QFont>
#include <AudioClient.h>
#include <avatar/AvatarManager.h>
#include <devices/Faceshift.h>
#include <NetworkingConstants.h>
#include "Application.h"
#include "MainWindow.h"
#include "LODManager.h"
#include "Menu.h"
#include "AvatarAppearanceDialog.h"
#include "Snapshot.h"
#include "UserActivityLogger.h"
#include "UIUtil.h"
#include "ui/DialogsManager.h"
#include "ui/PreferencesDialog.h"
AvatarAppearanceDialog::AvatarAppearanceDialog(QWidget* parent) :
QDialog(parent) {
setAttribute(Qt::WA_DeleteOnClose);
ui.setupUi(this);
loadAvatarAppearance();
connect(ui.defaultButton, &QPushButton::clicked, this, &AvatarAppearanceDialog::accept);
connect(ui.buttonBrowseHead, &QPushButton::clicked, this, &AvatarAppearanceDialog::openHeadModelBrowser);
connect(ui.buttonBrowseBody, &QPushButton::clicked, this, &AvatarAppearanceDialog::openBodyModelBrowser);
connect(ui.buttonBrowseFullAvatar, &QPushButton::clicked, this, &AvatarAppearanceDialog::openFullAvatarModelBrowser);
connect(ui.useSeparateBodyAndHead, &QRadioButton::clicked, this, &AvatarAppearanceDialog::useSeparateBodyAndHead);
connect(ui.useFullAvatar, &QRadioButton::clicked, this, &AvatarAppearanceDialog::useFullAvatar);
connect(Application::getInstance(), &Application::headURLChanged, this, &AvatarAppearanceDialog::headURLChanged);
connect(Application::getInstance(), &Application::bodyURLChanged, this, &AvatarAppearanceDialog::bodyURLChanged);
connect(Application::getInstance(), &Application::fullAvatarURLChanged, this, &AvatarAppearanceDialog::fullAvatarURLChanged);
auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
ui.bodyNameLabel->setText("Body - " + myAvatar->getBodyModelName());
ui.headNameLabel->setText("Head - " + myAvatar->getHeadModelName());
ui.fullAvatarNameLabel->setText("Full Avatar - " + myAvatar->getFullAvartarModelName());
UIUtil::scaleWidgetFontSizes(this);
}
void AvatarAppearanceDialog::useSeparateBodyAndHead(bool checked) {
QUrl headURL(ui.faceURLEdit->text());
QUrl bodyURL(ui.skeletonURLEdit->text());
DependencyManager::get<AvatarManager>()->getMyAvatar()->useHeadAndBodyURLs(headURL, bodyURL);
setUseFullAvatar(!checked);
}
void AvatarAppearanceDialog::useFullAvatar(bool checked) {
QUrl fullAvatarURL(ui.fullAvatarURLEdit->text());
DependencyManager::get<AvatarManager>()->getMyAvatar()->useFullAvatarURL(fullAvatarURL);
setUseFullAvatar(checked);
}
void AvatarAppearanceDialog::setUseFullAvatar(bool useFullAvatar) {
_useFullAvatar = useFullAvatar;
ui.faceURLEdit->setEnabled(!_useFullAvatar);
ui.skeletonURLEdit->setEnabled(!_useFullAvatar);
ui.fullAvatarURLEdit->setEnabled(_useFullAvatar);
ui.useFullAvatar->setChecked(_useFullAvatar);
ui.useSeparateBodyAndHead->setChecked(!_useFullAvatar);
QPointer<PreferencesDialog> prefs = DependencyManager::get<DialogsManager>()->getPreferencesDialog();
if (prefs) { // Preferences dialog may have been closed
prefs->avatarDescriptionChanged();
}
}
void AvatarAppearanceDialog::headURLChanged(const QString& newValue, const QString& modelName) {
ui.faceURLEdit->setText(newValue);
setUseFullAvatar(false);
ui.headNameLabel->setText("Head - " + modelName);
}
void AvatarAppearanceDialog::bodyURLChanged(const QString& newValue, const QString& modelName) {
ui.skeletonURLEdit->setText(newValue);
setUseFullAvatar(false);
ui.bodyNameLabel->setText("Body - " + modelName);
}
void AvatarAppearanceDialog::fullAvatarURLChanged(const QString& newValue, const QString& modelName) {
ui.fullAvatarURLEdit->setText(newValue);
setUseFullAvatar(true);
ui.fullAvatarNameLabel->setText("Full Avatar - " + modelName);
}
void AvatarAppearanceDialog::accept() {
saveAvatarAppearance();
QPointer<PreferencesDialog> prefs = DependencyManager::get<DialogsManager>()->getPreferencesDialog();
if (prefs) { // Preferences dialog may have been closed
prefs->avatarDescriptionChanged();
}
close();
delete _marketplaceWindow;
_marketplaceWindow = NULL;
}
void AvatarAppearanceDialog::setHeadUrl(QString modelUrl) {
ui.faceURLEdit->setText(modelUrl);
}
void AvatarAppearanceDialog::setSkeletonUrl(QString modelUrl) {
ui.skeletonURLEdit->setText(modelUrl);
}
void AvatarAppearanceDialog::openFullAvatarModelBrowser() {
auto MARKETPLACE_URL = NetworkingConstants::METAVERSE_SERVER_URL.toString() + "/marketplace?category=avatars";
auto WIDTH = 900;
auto HEIGHT = 700;
if (!_marketplaceWindow) {
_marketplaceWindow = new WebWindowClass("Marketplace", MARKETPLACE_URL, WIDTH, HEIGHT, false);
}
_marketplaceWindow->setVisible(true);
}
void AvatarAppearanceDialog::openHeadModelBrowser() {
auto MARKETPLACE_URL = NetworkingConstants::METAVERSE_SERVER_URL.toString() + "/marketplace?category=avatars";
auto WIDTH = 900;
auto HEIGHT = 700;
if (!_marketplaceWindow) {
_marketplaceWindow = new WebWindowClass("Marketplace", MARKETPLACE_URL, WIDTH, HEIGHT, false);
}
_marketplaceWindow->setVisible(true);
}
void AvatarAppearanceDialog::openBodyModelBrowser() {
auto MARKETPLACE_URL = NetworkingConstants::METAVERSE_SERVER_URL.toString() + "/marketplace?category=avatars";
auto WIDTH = 900;
auto HEIGHT = 700;
if (!_marketplaceWindow) {
_marketplaceWindow = new WebWindowClass("Marketplace", MARKETPLACE_URL, WIDTH, HEIGHT, false);
}
_marketplaceWindow->setVisible(true);
}
void AvatarAppearanceDialog::resizeEvent(QResizeEvent *resizeEvent) {
// keep buttons panel at the bottom
ui.buttonsPanel->setGeometry(0,
size().height() - ui.buttonsPanel->height(),
size().width(),
ui.buttonsPanel->height());
// set width and height of srcollarea to match bottom panel and width
ui.scrollArea->setGeometry(ui.scrollArea->geometry().x(), ui.scrollArea->geometry().y(),
size().width(),
size().height() - ui.buttonsPanel->height() - ui.scrollArea->geometry().y());
}
void AvatarAppearanceDialog::loadAvatarAppearance() {
MyAvatar* myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
_useFullAvatar = myAvatar->getUseFullAvatar();
_fullAvatarURLString = myAvatar->getFullAvatarURLFromPreferences().toString();
_headURLString = myAvatar->getHeadURLFromPreferences().toString();
_bodyURLString = myAvatar->getBodyURLFromPreferences().toString();
ui.fullAvatarURLEdit->setText(_fullAvatarURLString);
ui.faceURLEdit->setText(_headURLString);
ui.skeletonURLEdit->setText(_bodyURLString);
setUseFullAvatar(_useFullAvatar);
}
void AvatarAppearanceDialog::saveAvatarAppearance() {
MyAvatar* myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
QUrl headURL(ui.faceURLEdit->text());
QString headURLString = headURL.toString();
QUrl bodyURL(ui.skeletonURLEdit->text());
QString bodyURLString = bodyURL.toString();
QUrl fullAvatarURL(ui.fullAvatarURLEdit->text());
QString fullAvatarURLString = fullAvatarURL.toString();
bool somethingChanged =
_useFullAvatar != myAvatar->getUseFullAvatar() ||
fullAvatarURLString != myAvatar->getFullAvatarURLFromPreferences().toString() ||
headURLString != myAvatar->getHeadURLFromPreferences().toString() ||
bodyURLString != myAvatar->getBodyURLFromPreferences().toString();
if (somethingChanged) {
if (_useFullAvatar) {
myAvatar->useFullAvatarURL(fullAvatarURL);
} else {
myAvatar->useHeadAndBodyURLs(headURL, bodyURL);
}
}
}

View file

@ -1,64 +0,0 @@
//
// AvatarAppearanceDialog.h
// interface/src/ui
//
// Created by Stojce Slavkovski on 2/20/14.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_AvatarAppearanceDialog_h
#define hifi_AvatarAppearanceDialog_h
#include "ui_avatarAppearance.h"
#include <QDialog>
#include <QString>
#include "scripting/WebWindowClass.h"
class AvatarAppearanceDialog : public QDialog {
Q_OBJECT
public:
AvatarAppearanceDialog(QWidget* parent = nullptr);
protected:
void resizeEvent(QResizeEvent* resizeEvent);
private:
void loadAvatarAppearance();
void saveAvatarAppearance();
void openHeadModelBrowser();
void openBodyModelBrowser();
void openFullAvatarModelBrowser();
void setUseFullAvatar(bool useFullAvatar);
Ui_AvatarAppearanceDialog ui;
bool _useFullAvatar;
QString _headURLString;
QString _bodyURLString;
QString _fullAvatarURLString;
QString _displayNameString;
WebWindowClass* _marketplaceWindow = NULL;
private slots:
void accept();
void setHeadUrl(QString modelUrl);
void setSkeletonUrl(QString modelUrl);
void headURLChanged(const QString& newValue, const QString& modelName);
void bodyURLChanged(const QString& newValue, const QString& modelName);
void fullAvatarURLChanged(const QString& newValue, const QString& modelName);
void useSeparateBodyAndHead(bool checked);
void useFullAvatar(bool checked);
};
#endif // hifi_AvatarAppearanceDialog_h

View file

@ -20,7 +20,6 @@
#include "AddressBarDialog.h"
#include "AnimationsDialog.h"
#include "AttachmentsDialog.h"
#include "AvatarAppearanceDialog.h"
#include "BandwidthDialog.h"
#include "CachesSizeDialog.h"
#include "DiskCacheEditor.h"
@ -88,15 +87,6 @@ void DialogsManager::editPreferences() {
}
}
void DialogsManager::changeAvatarAppearance() {
if (!_avatarAppearanceDialog) {
maybeCreateDialog(_avatarAppearanceDialog);
_avatarAppearanceDialog->show();
} else {
_avatarAppearanceDialog->close();
}
}
void DialogsManager::editAttachments() {
if (!_attachmentsDialog) {
maybeCreateDialog(_attachmentsDialog);

View file

@ -34,7 +34,6 @@ class OctreeStatsDialog;
class PreferencesDialog;
class ScriptEditorWindow;
class QMessageBox;
class AvatarAppearanceDialog;
class DomainConnectionDialog;
class UpdateDialog;
@ -66,7 +65,6 @@ public slots:
void hmdTools(bool showTools);
void showScriptEditor();
void showIRCLink();
void changeAvatarAppearance();
void showDomainConnectionDialog();
// Application Update
@ -110,7 +108,6 @@ private:
QPointer<OctreeStatsDialog> _octreeStatsDialog;
QPointer<PreferencesDialog> _preferencesDialog;
QPointer<ScriptEditorWindow> _scriptEditor;
QPointer<AvatarAppearanceDialog> _avatarAppearanceDialog;
QPointer<DomainConnectionDialog> _domainConnectionDialog;
QPointer<UpdateDialog> _updateDialog;
};

View file

@ -47,45 +47,45 @@ PreferencesDialog::PreferencesDialog(QWidget* parent) :
connect(ui.buttonBrowseScriptsLocation, &QPushButton::clicked, this, &PreferencesDialog::openScriptsLocationBrowser);
connect(ui.buttonReloadDefaultScripts, &QPushButton::clicked, Application::getInstance(), &Application::loadDefaultScripts);
DialogsManager* dialogsManager = DependencyManager::get<DialogsManager>().data();
connect(ui.buttonChangeApperance, &QPushButton::clicked, dialogsManager, &DialogsManager::changeAvatarAppearance);
connect(Application::getInstance(), &Application::headURLChanged, this, &PreferencesDialog::headURLChanged);
connect(Application::getInstance(), &Application::bodyURLChanged, this, &PreferencesDialog::bodyURLChanged);
connect(ui.buttonChangeAppearance, &QPushButton::clicked, this, &PreferencesDialog::openFullAvatarModelBrowser);
connect(ui.appearanceDescription, &QLineEdit::textChanged, this, [this](const QString& url) {
this->fullAvatarURLChanged(url, "");
});
connect(Application::getInstance(), &Application::fullAvatarURLChanged, this, &PreferencesDialog::fullAvatarURLChanged);
// move dialog to left side
move(parentWidget()->geometry().topLeft());
setFixedHeight(parentWidget()->size().height() - PREFERENCES_HEIGHT_PADDING);
ui.apperanceDescription->setText(DependencyManager::get<AvatarManager>()->getMyAvatar()->getModelDescription());
UIUtil::scaleWidgetFontSizes(this);
}
void PreferencesDialog::avatarDescriptionChanged() {
ui.apperanceDescription->setText(DependencyManager::get<AvatarManager>()->getMyAvatar()->getModelDescription());
}
void PreferencesDialog::headURLChanged(const QString& newValue, const QString& modelName) {
ui.apperanceDescription->setText(DependencyManager::get<AvatarManager>()->getMyAvatar()->getModelDescription());
}
void PreferencesDialog::bodyURLChanged(const QString& newValue, const QString& modelName) {
ui.apperanceDescription->setText(DependencyManager::get<AvatarManager>()->getMyAvatar()->getModelDescription());
}
void PreferencesDialog::fullAvatarURLChanged(const QString& newValue, const QString& modelName) {
ui.apperanceDescription->setText(DependencyManager::get<AvatarManager>()->getMyAvatar()->getModelDescription());
ui.appearanceDescription->setText(newValue);
const QString APPEARANCE_LABEL_TEXT("Appearance: ");
ui.appearanceLabel->setText(APPEARANCE_LABEL_TEXT + modelName);
DependencyManager::get<AvatarManager>()->getMyAvatar()->useFullAvatarURL(newValue, modelName);
}
void PreferencesDialog::accept() {
MyAvatar* myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
_lastGoodAvatarURL = myAvatar->getFullAvatarURLFromPreferences();
_lastGoodAvatarName = myAvatar->getFullAvatarModelName();
savePreferences();
close();
delete _marketplaceWindow;
_marketplaceWindow = NULL;
}
void PreferencesDialog::restoreLastGoodAvatar() {
fullAvatarURLChanged(_lastGoodAvatarURL.toString(), _lastGoodAvatarName);
}
void PreferencesDialog::reject() {
restoreLastGoodAvatar();
QDialog::reject();
}
void PreferencesDialog::openSnapshotLocationBrowser() {
QString dir = QFileDialog::getExistingDirectory(this, tr("Snapshots Location"),
QStandardPaths::writableLocation(QStandardPaths::DesktopLocation),
@ -103,6 +103,16 @@ void PreferencesDialog::openScriptsLocationBrowser() {
ui.scriptsLocationEdit->setText(dir);
}
}
void PreferencesDialog::openFullAvatarModelBrowser() {
const auto MARKETPLACE_URL = NetworkingConstants::METAVERSE_SERVER_URL.toString() + "/marketplace?category=avatars";
const auto WIDTH = 900;
const auto HEIGHT = 700;
if (!_marketplaceWindow) {
_marketplaceWindow = new WebWindowClass("Marketplace", MARKETPLACE_URL, WIDTH, HEIGHT, false);
}
_marketplaceWindow->setVisible(true);
}
void PreferencesDialog::resizeEvent(QResizeEvent *resizeEvent) {
@ -129,6 +139,10 @@ void PreferencesDialog::loadPreferences() {
ui.collisionSoundURLEdit->setText(myAvatar->getCollisionSoundURL());
_lastGoodAvatarURL = myAvatar->getFullAvatarURLFromPreferences();
_lastGoodAvatarName = myAvatar->getFullAvatarModelName();
fullAvatarURLChanged(_lastGoodAvatarURL.toString(), _lastGoodAvatarName);
ui.sendDataCheckBox->setChecked(!menuInstance->isOptionChecked(MenuOption::DisableActivityLogger));
ui.snapshotLocationEdit->setText(Snapshot::snapshotsLocation.get());
@ -211,6 +225,11 @@ void PreferencesDialog::savePreferences() {
myAvatar->setCollisionSoundURL(ui.collisionSoundURLEdit->text());
// MyAvatar persists its own data. If it doesn't agree with what the user has explicitly accepted, set it back to old values.
if (_lastGoodAvatarURL != myAvatar->getFullAvatarURLFromPreferences()) {
restoreLastGoodAvatar();
}
if (!Menu::getInstance()->isOptionChecked(MenuOption::DisableActivityLogger)
!= ui.sendDataCheckBox->isChecked()) {
Menu::getInstance()->triggerOption(MenuOption::DisableActivityLogger);

View file

@ -33,6 +33,9 @@ protected:
private:
void loadPreferences();
void savePreferences();
QUrl _lastGoodAvatarURL;
QString _lastGoodAvatarName;
void restoreLastGoodAvatar();
Ui_PreferencesDialog ui;
@ -42,10 +45,10 @@ private:
private slots:
void accept();
void reject();
void openFullAvatarModelBrowser();
void openSnapshotLocationBrowser();
void openScriptsLocationBrowser();
void headURLChanged(const QString& newValue, const QString& modelName);
void bodyURLChanged(const QString& newValue, const QString& modelName);
void fullAvatarURLChanged(const QString& newValue, const QString& modelName);
};

View file

@ -114,6 +114,7 @@ void Stats::updateStats() {
STAT_UPDATE(avatarCount, avatarManager->size() - 1);
STAT_UPDATE(serverCount, nodeList->size());
STAT_UPDATE(framerate, (int)qApp->getFps());
STAT_UPDATE(simrate, (int)Application::getInstance()->getAverageSimsPerSecond());
auto bandwidthRecorder = DependencyManager::get<BandwidthRecorder>();
STAT_UPDATE(packetInCount, bandwidthRecorder->getCachedTotalAverageInputPacketsPerSecond());

View file

@ -30,6 +30,7 @@ class Stats : public QQuickItem {
STATS_PROPERTY(int, serverCount, 0)
STATS_PROPERTY(int, framerate, 0)
STATS_PROPERTY(int, simrate, 0)
STATS_PROPERTY(int, avatarCount, 0)
STATS_PROPERTY(int, packetInCount, 0)
STATS_PROPERTY(int, packetOutCount, 0)
@ -95,6 +96,7 @@ signals:
void timingExpandedChanged();
void serverCountChanged();
void framerateChanged();
void simrateChanged();
void avatarCountChanged();
void packetInCountChanged();
void packetOutCountChanged();

View file

@ -1,471 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>AvatarAppearanceDialog</class>
<widget class="QDialog" name="AvatarAppearanceDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>500</width>
<height>350</height>
</rect>
</property>
<property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>500</width>
<height>350</height>
</size>
</property>
<property name="maximumSize">
<size>
<width>500</width>
<height>16777215</height>
</size>
</property>
<property name="font">
<font>
<pointsize>13</pointsize>
</font>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QScrollArea" name="scrollArea">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Expanding">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="frameShape">
<enum>QFrame::NoFrame</enum>
</property>
<property name="frameShadow">
<enum>QFrame::Plain</enum>
</property>
<property name="lineWidth">
<number>0</number>
</property>
<property name="widgetResizable">
<bool>true</bool>
</property>
<widget class="QWidget" name="scrollAreaWidgetContents">
<property name="geometry">
<rect>
<x>0</x>
<y>-107</y>
<width>485</width>
<height>1550</height>
</rect>
</property>
<layout class="QVBoxLayout" name="verticalLayout_2">
<property name="spacing">
<number>0</number>
</property>
<property name="leftMargin">
<number>30</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>30</number>
</property>
<property name="bottomMargin">
<number>10</number>
</property>
<item>
<layout class="QVBoxLayout" name="verticalLayout_4">
<property name="spacing">
<number>0</number>
</property>
<property name="topMargin">
<number>7</number>
</property>
<property name="bottomMargin">
<number>7</number>
</property>
<item>
<widget class="QRadioButton" name="useFullAvatar">
<property name="font">
<font>
<family>Arial</family>
</font>
</property>
<property name="text">
<string>Use single avatar with Body and Head</string>
</property>
</widget>
</item>
<item>
<layout class="QVBoxLayout" name="verticalLayout_fullAvatar">
<property name="spacing">
<number>0</number>
</property>
<property name="leftMargin">
<number>10</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="fullAvatarNameLabel">
<property name="font">
<font>
<family>Arial</family>
</font>
</property>
<property name="text">
<string>Full Avatar</string>
</property>
<property name="alignment">
<set>Qt::AlignBottom|Qt::AlignLeading|Qt::AlignLeft</set>
</property>
<property name="buddy">
<cstring>fullAvatarURLEdit</cstring>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_fullAvatar">
<item>
<widget class="QLineEdit" name="fullAvatarURLEdit">
<property name="minimumSize">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</widget>
</item>
<item>
<spacer name="horizontalSpacer_fullAvatar">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Fixed</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>5</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="buttonBrowseFullAvatar">
<property name="font">
<font>
<family>Arial</family>
</font>
</property>
<property name="text">
<string>Browse</string>
</property>
<property name="iconSize">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</item>
<item>
<widget class="QRadioButton" name="useSeparateBodyAndHead">
<property name="font">
<font>
<family>Arial</family>
</font>
</property>
<property name="text">
<string>Use separate Body and Head avatar files</string>
</property>
</widget>
</item>
<item>
<layout class="QVBoxLayout" name="verticalLayout_separateParts_head">
<property name="spacing">
<number>0</number>
</property>
<property name="leftMargin">
<number>10</number>
</property>
<property name="topMargin">
<number>7</number>
</property>
<property name="bottomMargin">
<number>7</number>
</property>
<item>
<widget class="QLabel" name="headNameLabel">
<property name="font">
<font>
<family>Arial</family>
</font>
</property>
<property name="text">
<string>Head</string>
</property>
<property name="alignment">
<set>Qt::AlignBottom|Qt::AlignLeading|Qt::AlignLeft</set>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout">
<property name="spacing">
<number>0</number>
</property>
<item>
<widget class="QLineEdit" name="faceURLEdit"/>
</item>
<item>
<spacer name="horizontalSpacer">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Fixed</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>5</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="buttonBrowseHead">
<property name="font">
<font>
<family>Arial</family>
</font>
</property>
<property name="text">
<string>Browse</string>
</property>
<property name="iconSize">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</item>
<item>
<layout class="QVBoxLayout" name="verticalLayout_separateParts_body">
<property name="spacing">
<number>0</number>
</property>
<property name="leftMargin">
<number>10</number>
</property>
<property name="topMargin">
<number>7</number>
</property>
<property name="bottomMargin">
<number>7</number>
</property>
<item>
<widget class="QLabel" name="bodyNameLabel">
<property name="font">
<font>
<family>Arial</family>
</font>
</property>
<property name="text">
<string>Body</string>
</property>
<property name="alignment">
<set>Qt::AlignBottom|Qt::AlignLeading|Qt::AlignLeft</set>
</property>
<property name="buddy">
<cstring>skeletonURLEdit</cstring>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_skeletonURL">
<property name="spacing">
<number>0</number>
</property>
<item>
<widget class="QLineEdit" name="skeletonURLEdit">
<property name="minimumSize">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</widget>
</item>
<item>
<spacer name="horizontalSpacer_10">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Fixed</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>5</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="buttonBrowseBody">
<property name="font">
<font>
<family>Arial</family>
</font>
</property>
<property name="text">
<string>Browse</string>
</property>
<property name="iconSize">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</item>
</layout>
</item>
</layout>
</widget>
</widget>
</item>
<item>
<widget class="QFrame" name="buttonsPanel">
<property name="frameShape">
<enum>QFrame::NoFrame</enum>
</property>
<property name="frameShadow">
<enum>QFrame::Raised</enum>
</property>
<layout class="QHBoxLayout" name="horizontalLayout_12">
<item>
<layout class="QHBoxLayout" name="buttonsHBox_2">
<item>
<spacer name="horizontalSpacer_14">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="defaultButton">
<property name="font">
<font>
<family>Arial</family>
</font>
</property>
<property name="text">
<string>Close</string>
</property>
<property name="default">
<bool>true</bool>
</property>
<property name="flat">
<bool>false</bool>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
</layout>
</widget>
<resources/>
</ui>

View file

@ -275,7 +275,7 @@
<set>Qt::AlignBottom|Qt::AlignLeading|Qt::AlignLeft</set>
</property>
<property name="buddy">
<cstring>apperanceDescription</cstring>
<cstring>appearanceDescription</cstring>
</property>
</widget>
</item>
@ -283,26 +283,21 @@
<item>
<layout class="QHBoxLayout" name="horizontalLayout_1_apperanceDescription">
<layout class="QHBoxLayout" name="horizontalLayout_1_appearanceDescription">
<property name="spacing">
<number>0</number>
</property>
<item>
<widget class="QLineEdit" name="apperanceDescription">
<widget class="QLineEdit" name="appearanceDescription">
<property name="font">
<font>
<family>Arial</family>
</font>
</property>
<property name="enabled">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<spacer name="horizontalSpacer_1_apperanceDescription">
<spacer name="horizontalSpacer_1_appearanceDescription">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
@ -318,7 +313,7 @@
</spacer>
</item>
<item>
<widget class="QPushButton" name="buttonChangeApperance">
<widget class="QPushButton" name="buttonChangeAppearance">
<property name="font">
<font>
<family>Arial</family>

View file

@ -70,6 +70,16 @@ AvatarData::~AvatarData() {
delete _referential;
}
// We cannot have a file-level variable (const or otherwise) in the header if it uses PathUtils, because that references Application, which will not yet initialized.
// Thus we have a static class getter, referencing a static class var.
QUrl AvatarData::_defaultFullAvatarModelUrl = {}; // In C++, if this initialization were in the header, every file would have it's own copy, even for class vars.
const QUrl AvatarData::defaultFullAvatarModelUrl() {
if (_defaultFullAvatarModelUrl.isEmpty()) {
_defaultFullAvatarModelUrl = QUrl::fromLocalFile(PathUtils::resourcesPath() + "meshes/defaultAvatar_full.fst");
}
return _defaultFullAvatarModelUrl;
}
const glm::vec3& AvatarData::getPosition() const {
if (_referential) {
_referential->update();
@ -899,7 +909,7 @@ void AvatarData::setFaceModelURL(const QUrl& faceModelURL) {
}
void AvatarData::setSkeletonModelURL(const QUrl& skeletonModelURL) {
_skeletonModelURL = skeletonModelURL.isEmpty() ? DEFAULT_BODY_MODEL_URL : skeletonModelURL;
_skeletonModelURL = skeletonModelURL.isEmpty() ? AvatarData::defaultFullAvatarModelUrl() : skeletonModelURL;
qCDebug(avatars) << "Changing skeleton model for avatar to" << _skeletonModelURL.toString();

View file

@ -54,6 +54,7 @@ typedef unsigned long long quint64;
#include "AABox.h"
#include "HandData.h"
#include "HeadData.h"
#include "PathUtils.h"
#include "Player.h"
#include "Recorder.h"
#include "Referential.h"
@ -107,12 +108,7 @@ const float MAX_AUDIO_LOUDNESS = 1000.0; // close enough for mouth animation
const int AVATAR_IDENTITY_PACKET_SEND_INTERVAL_MSECS = 1000;
const int AVATAR_BILLBOARD_PACKET_SEND_INTERVAL_MSECS = 5000;
const QUrl DEFAULT_HEAD_MODEL_URL = QUrl("http://public.highfidelity.io/models/heads/defaultAvatar_head.fst");
const QUrl DEFAULT_BODY_MODEL_URL = QUrl("http://public.highfidelity.io/models/skeletons/defaultAvatar_body.fst");
const QUrl DEFAULT_FULL_AVATAR_MODEL_URL = QUrl("http://public.highfidelity.io/marketplace/contents/029db3d4-da2c-4cb2-9c08-b9612ba576f5/02949063e7c4aed42ad9d1a58461f56d.fst");
const QString DEFAULT_HEAD_MODEL_NAME = QString("Robot");
const QString DEFAULT_BODY_MODEL_NAME = QString("Robot");
// See also static AvatarData::defaultFullAvatarModelUrl().
const QString DEFAULT_FULL_AVATAR_MODEL_NAME = QString("Default");
@ -163,6 +159,8 @@ public:
AvatarData();
virtual ~AvatarData();
static const QUrl defaultFullAvatarModelUrl();
virtual bool isMyAvatar() const { return false; }
const QUuid& getSessionUUID() const { return _sessionUUID; }
@ -401,6 +399,7 @@ protected:
SimpleMovingAverage _averageBytesReceived;
private:
static QUrl _defaultFullAvatarModelUrl;
// privatize the copy constructor and assignment operator so they cannot be called
AvatarData(const AvatarData&);
AvatarData& operator= (const AvatarData&);

View file

@ -9,6 +9,7 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <math.h>
#include <QByteArray>
#if defined(__GNUC__) && !defined(__clang__)
@ -43,6 +44,7 @@
#include "RenderablePolyVoxEntityItem.h"
gpu::PipelinePointer RenderablePolyVoxEntityItem::_pipeline = nullptr;
const float MARCHING_CUBE_COLLISION_HULL_OFFSET = 0.5;
EntityItemPointer RenderablePolyVoxEntityItem::factory(const EntityItemID& entityID, const EntityItemProperties& properties) {
return std::make_shared<RenderablePolyVoxEntityItem>(entityID, properties);
@ -78,6 +80,7 @@ bool inUserBounds(const PolyVox::SimpleVolume<uint8_t>* vol, PolyVoxEntityItem::
return true;
case PolyVoxEntityItem::SURFACE_EDGED_CUBIC:
case PolyVoxEntityItem::SURFACE_EDGED_MARCHING_CUBES:
if (x < 0 || y < 0 || z < 0 ||
x >= vol->getWidth() - 2 || y >= vol->getHeight() - 2 || z >= vol->getDepth() - 2) {
return false;
@ -112,7 +115,7 @@ void RenderablePolyVoxEntityItem::setVoxelVolumeSize(glm::vec3 voxelVolumeSize)
_onCount = 0;
if (_voxelSurfaceStyle == SURFACE_EDGED_CUBIC) {
if (_voxelSurfaceStyle == SURFACE_EDGED_CUBIC || _voxelSurfaceStyle == SURFACE_EDGED_MARCHING_CUBES) {
// with _EDGED_ we maintain an extra box of voxels around those that the user asked for. This
// changes how the surface extractor acts -- mainly it becomes impossible to have holes in the
// generated mesh. The non _EDGED_ modes will leave holes in the mesh at the edges of the
@ -156,8 +159,10 @@ void RenderablePolyVoxEntityItem::setVoxelVolumeSize(glm::vec3 voxelVolumeSize)
void RenderablePolyVoxEntityItem::updateVoxelSurfaceStyle(PolyVoxSurfaceStyle voxelSurfaceStyle) {
// if we are switching to or from "edged" we need to force a resize of _volData.
if (voxelSurfaceStyle == SURFACE_EDGED_CUBIC ||
_voxelSurfaceStyle == SURFACE_EDGED_CUBIC) {
bool wasEdged = (_voxelSurfaceStyle == SURFACE_EDGED_CUBIC || _voxelSurfaceStyle == SURFACE_EDGED_MARCHING_CUBES);
bool willBeEdged = (voxelSurfaceStyle == SURFACE_EDGED_CUBIC || voxelSurfaceStyle == SURFACE_EDGED_MARCHING_CUBES);
if (wasEdged != willBeEdged) {
if (_volData) {
delete _volData;
}
@ -182,11 +187,11 @@ glm::vec3 RenderablePolyVoxEntityItem::getSurfacePositionAdjustment() const {
glm::vec3 scale = getDimensions() / _voxelVolumeSize; // meters / voxel-units
switch (_voxelSurfaceStyle) {
case PolyVoxEntityItem::SURFACE_MARCHING_CUBES:
return scale / 2.0f;
case PolyVoxEntityItem::SURFACE_EDGED_CUBIC:
return scale / -2.0f;
case PolyVoxEntityItem::SURFACE_CUBIC:
return scale / 2.0f;
case PolyVoxEntityItem::SURFACE_EDGED_CUBIC:
case PolyVoxEntityItem::SURFACE_EDGED_MARCHING_CUBES:
return scale / -2.0f;
}
return glm::vec3(0.0f, 0.0f, 0.0f);
}
@ -202,6 +207,11 @@ glm::mat4 RenderablePolyVoxEntityItem::voxelToLocalMatrix() const {
return scaled;
}
glm::mat4 RenderablePolyVoxEntityItem::localToVoxelMatrix() const {
glm::mat4 localToModelMatrix = glm::inverse(voxelToLocalMatrix());
return localToModelMatrix;
}
glm::mat4 RenderablePolyVoxEntityItem::voxelToWorldMatrix() const {
glm::mat4 rotation = glm::mat4_cast(getRotation());
glm::mat4 translation = glm::translate(getPosition());
@ -223,84 +233,115 @@ uint8_t RenderablePolyVoxEntityItem::getVoxel(int x, int y, int z) {
// voxels all around the requested voxel space. Having the empty voxels around
// the edges changes how the surface extractor behaves.
if (_voxelSurfaceStyle == SURFACE_EDGED_CUBIC) {
if (_voxelSurfaceStyle == SURFACE_EDGED_CUBIC || _voxelSurfaceStyle == SURFACE_EDGED_MARCHING_CUBES) {
return _volData->getVoxelAt(x + 1, y + 1, z + 1);
}
return _volData->getVoxelAt(x, y, z);
}
void RenderablePolyVoxEntityItem::setVoxelInternal(int x, int y, int z, uint8_t toValue) {
bool RenderablePolyVoxEntityItem::setVoxelInternal(int x, int y, int z, uint8_t toValue) {
// set a voxel without recompressing the voxel data
assert(_volData);
bool result = false;
if (!inUserBounds(_volData, _voxelSurfaceStyle, x, y, z)) {
return;
return false;
}
updateOnCount(x, y, z, toValue);
result = updateOnCount(x, y, z, toValue);
if (_voxelSurfaceStyle == SURFACE_EDGED_CUBIC) {
if (_voxelSurfaceStyle == SURFACE_EDGED_CUBIC || _voxelSurfaceStyle == SURFACE_EDGED_MARCHING_CUBES) {
_volData->setVoxelAt(x + 1, y + 1, z + 1, toValue);
} else {
_volData->setVoxelAt(x, y, z, toValue);
}
return result;
}
void RenderablePolyVoxEntityItem::setVoxel(int x, int y, int z, uint8_t toValue) {
if (_locked) {
return;
void RenderablePolyVoxEntityItem::clearEdges() {
// if we are in an edged mode, make sure the outside surfaces are zeroed out.
if (_voxelSurfaceStyle == SURFACE_EDGED_CUBIC || _voxelSurfaceStyle == SURFACE_EDGED_MARCHING_CUBES) {
for (int z = 0; z < _volData->getDepth(); z++) {
for (int y = 0; y < _volData->getHeight(); y++) {
for (int x = 0; x < _volData->getWidth(); x++) {
if (x == 0 || y == 0 || z == 0 ||
x == _volData->getWidth() - 1 ||
y == _volData->getHeight() - 1 ||
z == _volData->getDepth() - 1) {
_volData->setVoxelAt(x, y, z, 0);
}
}
}
}
}
setVoxelInternal(x, y, z, toValue);
compressVolumeData();
}
void RenderablePolyVoxEntityItem::updateOnCount(int x, int y, int z, uint8_t toValue) {
bool RenderablePolyVoxEntityItem::setVoxel(int x, int y, int z, uint8_t toValue) {
if (_locked) {
return false;
}
bool result = setVoxelInternal(x, y, z, toValue);
if (result) {
compressVolumeData();
}
return result;
}
bool RenderablePolyVoxEntityItem::updateOnCount(int x, int y, int z, uint8_t toValue) {
// keep _onCount up to date
if (!inUserBounds(_volData, _voxelSurfaceStyle, x, y, z)) {
return;
return false;
}
uint8_t uVoxelValue = getVoxel(x, y, z);
if (toValue != 0) {
if (uVoxelValue == 0) {
_onCount++;
return true;
}
} else {
// toValue == 0
if (uVoxelValue != 0) {
_onCount--;
assert(_onCount >= 0);
return true;
}
}
return false;
}
void RenderablePolyVoxEntityItem::setAll(uint8_t toValue) {
bool RenderablePolyVoxEntityItem::setAll(uint8_t toValue) {
bool result = false;
if (_locked) {
return;
return false;
}
for (int z = 0; z < _voxelVolumeSize.z; z++) {
for (int y = 0; y < _voxelVolumeSize.y; y++) {
for (int x = 0; x < _voxelVolumeSize.x; x++) {
setVoxelInternal(x, y, z, toValue);
result |= setVoxelInternal(x, y, z, toValue);
}
}
}
if (result) {
compressVolumeData();
}
return result;
}
void RenderablePolyVoxEntityItem::setVoxelInVolume(glm::vec3 position, uint8_t toValue) {
bool RenderablePolyVoxEntityItem::setVoxelInVolume(glm::vec3 position, uint8_t toValue) {
if (_locked) {
return;
return false;
}
// same as setVoxel but takes a vector rather than 3 floats.
setVoxel((int)position.x, (int)position.y, (int)position.z, toValue);
return setVoxel(roundf(position.x), roundf(position.y), roundf(position.z), toValue);
}
void RenderablePolyVoxEntityItem::setSphereInVolume(glm::vec3 center, float radius, uint8_t toValue) {
bool RenderablePolyVoxEntityItem::setSphereInVolume(glm::vec3 center, float radius, uint8_t toValue) {
bool result = false;
if (_locked) {
return;
return false;
}
// This three-level for loop iterates over every voxel in the volume
@ -313,22 +354,24 @@ void RenderablePolyVoxEntityItem::setSphereInVolume(glm::vec3 center, float radi
float fDistToCenter = glm::distance(pos, center);
// If the current voxel is less than 'radius' units from the center then we make it solid.
if (fDistToCenter <= radius) {
updateOnCount(x, y, z, toValue);
setVoxelInternal(x, y, z, toValue);
result |= setVoxelInternal(x, y, z, toValue);
}
}
}
}
if (result) {
compressVolumeData();
}
return result;
}
void RenderablePolyVoxEntityItem::setSphere(glm::vec3 centerWorldCoords, float radiusWorldCoords, uint8_t toValue) {
bool RenderablePolyVoxEntityItem::setSphere(glm::vec3 centerWorldCoords, float radiusWorldCoords, uint8_t toValue) {
// glm::vec3 centerVoxelCoords = worldToVoxelCoordinates(centerWorldCoords);
glm::vec4 centerVoxelCoords = worldToVoxelMatrix() * glm::vec4(centerWorldCoords, 1.0f);
glm::vec3 scale = getDimensions() / _voxelVolumeSize; // meters / voxel-units
float scaleY = scale.y;
float radiusVoxelCoords = radiusWorldCoords / scaleY;
setSphereInVolume(glm::vec3(centerVoxelCoords), radiusVoxelCoords, toValue);
return setSphereInVolume(glm::vec3(centerVoxelCoords), radiusVoxelCoords, toValue);
}
class RaycastFunctor
@ -340,9 +383,10 @@ public:
}
bool operator()(PolyVox::SimpleVolume<unsigned char>::Sampler& sampler)
{
int x = sampler.getPosition().getX();
int y = sampler.getPosition().getY();
int z = sampler.getPosition().getZ();
PolyVox::Vector3DInt32 positionIndex = sampler.getPosition();
int x = positionIndex.getX();
int y = positionIndex.getY();
int z = positionIndex.getZ();
if (!inBounds(_vol, x, y, z)) {
return true;
@ -351,8 +395,8 @@ public:
if (sampler.getVoxel() == 0) {
return true; // keep raycasting
}
PolyVox::Vector3DInt32 positionIndex = sampler.getPosition();
_result = glm::vec4(positionIndex.getX(), positionIndex.getY(), positionIndex.getZ(), 1.0f);
_result = glm::vec4((float)x, (float)y, (float)z, 1.0f);
return false;
}
glm::vec4 _result;
@ -367,13 +411,16 @@ bool RenderablePolyVoxEntityItem::findDetailedRayIntersection(const glm::vec3& o
void** intersectedObject,
bool precisionPicking) const
{
// TODO -- correctly pick against marching-cube generated meshes
if (_needsModelReload || !precisionPicking) {
// just intersect with bounding box
return true;
}
// the PolyVox ray intersection code requires a near and far point.
glm::mat4 wtvMatrix = worldToVoxelMatrix();
glm::mat4 vtwMatrix = voxelToWorldMatrix();
glm::mat4 vtlMatrix = voxelToLocalMatrix();
glm::vec3 normDirection = glm::normalize(direction);
// the PolyVox ray intersection code requires a near and far point.
@ -396,23 +443,58 @@ bool RenderablePolyVoxEntityItem::findDetailedRayIntersection(const glm::vec3& o
return false;
}
glm::vec4 result = callback._result;
switch (_voxelSurfaceStyle) {
case PolyVoxEntityItem::SURFACE_EDGED_CUBIC:
result -= glm::vec4(1, 1, 1, 0); // compensate for the extra voxel border
break;
case PolyVoxEntityItem::SURFACE_MARCHING_CUBES:
case PolyVoxEntityItem::SURFACE_CUBIC:
break;
// result is in voxel-space coordinates.
glm::vec4 result = callback._result - glm::vec4(0.5f, 0.5f, 0.5f, 0.0f);
// set up ray tests against each face of the voxel.
glm::vec3 minXPosition = glm::vec3(vtwMatrix * (result + glm::vec4(0.0f, 0.5f, 0.5f, 0.0f)));
glm::vec3 maxXPosition = glm::vec3(vtwMatrix * (result + glm::vec4(1.0f, 0.5f, 0.5f, 0.0f)));
glm::vec3 minYPosition = glm::vec3(vtwMatrix * (result + glm::vec4(0.5f, 0.0f, 0.5f, 0.0f)));
glm::vec3 maxYPosition = glm::vec3(vtwMatrix * (result + glm::vec4(0.5f, 1.0f, 0.5f, 0.0f)));
glm::vec3 minZPosition = glm::vec3(vtwMatrix * (result + glm::vec4(0.5f, 0.5f, 0.0f, 0.0f)));
glm::vec3 maxZPosition = glm::vec3(vtwMatrix * (result + glm::vec4(0.5f, 0.5f, 1.0f, 0.0f)));
glm::vec4 baseDimensions = glm::vec4(1.0, 1.0, 1.0, 0.0);
glm::vec3 worldDimensions = glm::vec3(vtlMatrix * baseDimensions);
glm::vec2 xDimensions = glm::vec2(worldDimensions.z, worldDimensions.y);
glm::vec2 yDimensions = glm::vec2(worldDimensions.x, worldDimensions.z);
glm::vec2 zDimensions = glm::vec2(worldDimensions.x, worldDimensions.y);
glm::quat vtwRotation = extractRotation(vtwMatrix);
glm::quat minXRotation = vtwRotation * glm::quat(glm::vec3(0.0f, PI_OVER_TWO, 0.0f));
glm::quat maxXRotation = vtwRotation * glm::quat(glm::vec3(0.0f, PI_OVER_TWO, 0.0f));
glm::quat minYRotation = vtwRotation * glm::quat(glm::vec3(PI_OVER_TWO, 0.0f, 0.0f));
glm::quat maxYRotation = vtwRotation * glm::quat(glm::vec3(PI_OVER_TWO, 0.0f, 0.0f));
glm::quat minZRotation = vtwRotation * glm::quat(glm::vec3(0.0f, 0.0f, 0.0f));
glm::quat maxZRotation = vtwRotation * glm::quat(glm::vec3(0.0f, 0.0f, 0.0f));
float bestDx = FLT_MAX;
bool hit[ 6 ];
float dx[ 6 ] = {FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX};
hit[0] = findRayRectangleIntersection(origin, direction, minXRotation, minXPosition, xDimensions, dx[0]);
hit[1] = findRayRectangleIntersection(origin, direction, maxXRotation, maxXPosition, xDimensions, dx[1]);
hit[2] = findRayRectangleIntersection(origin, direction, minYRotation, minYPosition, yDimensions, dx[2]);
hit[3] = findRayRectangleIntersection(origin, direction, maxYRotation, maxYPosition, yDimensions, dx[3]);
hit[4] = findRayRectangleIntersection(origin, direction, minZRotation, minZPosition, zDimensions, dx[4]);
hit[5] = findRayRectangleIntersection(origin, direction, maxZRotation, maxZPosition, zDimensions, dx[5]);
bool ok = false;
for (int i = 0; i < 6; i ++) {
if (hit[ i ] && dx[ i ] < bestDx) {
face = (BoxFace)i;
distance = dx[ i ];
ok = true;
bestDx = dx[ i ];
}
}
result -= glm::vec4(0.5f, 0.5f, 0.5f, 0.0f);
glm::vec4 intersectedWorldPosition = voxelToWorldMatrix() * result;
if (!ok) {
// if the attempt to put the ray against one of the voxel-faces fails, just return the center
glm::vec4 intersectedWorldPosition = vtwMatrix * (result + vec4(0.5f, 0.5f, 0.5f, 0.0f));
distance = glm::distance(glm::vec3(intersectedWorldPosition), origin);
face = BoxFace::MIN_X_FACE; // XXX
face = BoxFace::MIN_X_FACE;
}
return true;
}
@ -421,6 +503,10 @@ bool RenderablePolyVoxEntityItem::findDetailedRayIntersection(const glm::vec3& o
// compress the data in _volData and save the results. The compressed form is used during
// saves to disk and for transmission over the wire
void RenderablePolyVoxEntityItem::compressVolumeData() {
#ifdef WANT_DEBUG
auto startTime = usecTimestampNow();
#endif
quint16 voxelXSize = _voxelVolumeSize.x;
quint16 voxelYSize = _voxelVolumeSize.y;
quint16 voxelZSize = _voxelVolumeSize.z;
@ -471,6 +557,10 @@ void RenderablePolyVoxEntityItem::compressVolumeData() {
_dirtyFlags |= EntityItem::DIRTY_SHAPE | EntityItem::DIRTY_MASS;
_needsModelReload = true;
#ifdef WANT_DEBUG
qDebug() << "RenderablePolyVoxEntityItem::compressVolumeData" << (usecTimestampNow() - startTime) << getName();
#endif
}
@ -506,11 +596,11 @@ void RenderablePolyVoxEntityItem::decompressVolumeData() {
for (int y = 0; y < voxelYSize; y++) {
for (int x = 0; x < voxelXSize; x++) {
int uncompressedIndex = (z * voxelYSize * voxelXSize) + (y * voxelZSize) + x;
updateOnCount(x, y, z, uncompressedData[uncompressedIndex]);
setVoxelInternal(x, y, z, uncompressedData[uncompressedIndex]);
}
}
}
clearEdges();
#ifdef WANT_DEBUG
qDebug() << "--------------- voxel decompress ---------------";
@ -553,29 +643,87 @@ void RenderablePolyVoxEntityItem::computeShapeInfo(ShapeInfo& info) {
}
_points.clear();
unsigned int i = 0;
glm::mat4 wToM = voxelToLocalMatrix();
AABox box;
glm::mat4 vtoM = voxelToLocalMatrix();
if (_voxelSurfaceStyle == PolyVoxEntityItem::SURFACE_MARCHING_CUBES ||
_voxelSurfaceStyle == PolyVoxEntityItem::SURFACE_EDGED_MARCHING_CUBES) {
unsigned int i = 0;
/* pull top-facing triangles into polyhedrons so they can be walked on */
const model::MeshPointer& mesh = _modelGeometry.getMesh();
const gpu::BufferView vertexBufferView = mesh->getVertexBuffer();
const gpu::BufferView& indexBufferView = mesh->getIndexBuffer();
gpu::BufferView::Iterator<const uint32_t> it = indexBufferView.cbegin<uint32_t>();
while (it != indexBufferView.cend<uint32_t>()) {
uint32_t p0Index = *(it++);
uint32_t p1Index = *(it++);
uint32_t p2Index = *(it++);
const glm::vec3& p0 = vertexBufferView.get<const glm::vec3>(p0Index);
const glm::vec3& p1 = vertexBufferView.get<const glm::vec3>(p1Index);
const glm::vec3& p2 = vertexBufferView.get<const glm::vec3>(p2Index);
glm::vec3 av = (p0 + p1 + p2) / 3.0f; // center of the triangular face
glm::vec3 normal = glm::normalize(glm::cross(p1 - p0, p2 - p0));
glm::vec3 p3 = av - normal * MARCHING_CUBE_COLLISION_HULL_OFFSET;
glm::vec3 p0Model = glm::vec3(vtoM * glm::vec4(p0, 1.0f));
glm::vec3 p1Model = glm::vec3(vtoM * glm::vec4(p1, 1.0f));
glm::vec3 p2Model = glm::vec3(vtoM * glm::vec4(p2, 1.0f));
glm::vec3 p3Model = glm::vec3(vtoM * glm::vec4(p3, 1.0f));
box += p0Model;
box += p1Model;
box += p2Model;
box += p3Model;
QVector<glm::vec3> pointsInPart;
pointsInPart << p0Model;
pointsInPart << p1Model;
pointsInPart << p2Model;
pointsInPart << p3Model;
// add next convex hull
QVector<glm::vec3> newMeshPoints;
_points << newMeshPoints;
// add points to the new convex hull
_points[i++] << pointsInPart;
}
} else {
unsigned int i = 0;
for (int z = 0; z < _voxelVolumeSize.z; z++) {
for (int y = 0; y < _voxelVolumeSize.y; y++) {
for (int x = 0; x < _voxelVolumeSize.x; x++) {
if (getVoxel(x, y, z) > 0) {
if ((x > 0 && getVoxel(x - 1, y, z) > 0) &&
(y > 0 && getVoxel(x, y - 1, z) > 0) &&
(z > 0 && getVoxel(x, y, z - 1) > 0) &&
(x < _voxelVolumeSize.x - 1 && getVoxel(x + 1, y, z) > 0) &&
(y < _voxelVolumeSize.y - 1 && getVoxel(x, y + 1, z) > 0) &&
(z < _voxelVolumeSize.z - 1 && getVoxel(x, y, z + 1) > 0)) {
// this voxel has neighbors in every cardinal direction, so there's no need
// to include it in the collision hull.
continue;
}
QVector<glm::vec3> pointsInPart;
float offL = -0.5f;
float offH = 0.5f;
if (_voxelSurfaceStyle == PolyVoxEntityItem::SURFACE_EDGED_CUBIC) {
offL += 1.0f;
offH += 1.0f;
}
glm::vec3 p000 = glm::vec3(wToM * glm::vec4(x + offL, y + offL, z + offL, 1.0f));
glm::vec3 p001 = glm::vec3(wToM * glm::vec4(x + offL, y + offL, z + offH, 1.0f));
glm::vec3 p010 = glm::vec3(wToM * glm::vec4(x + offL, y + offH, z + offL, 1.0f));
glm::vec3 p011 = glm::vec3(wToM * glm::vec4(x + offL, y + offH, z + offH, 1.0f));
glm::vec3 p100 = glm::vec3(wToM * glm::vec4(x + offH, y + offL, z + offL, 1.0f));
glm::vec3 p101 = glm::vec3(wToM * glm::vec4(x + offH, y + offL, z + offH, 1.0f));
glm::vec3 p110 = glm::vec3(wToM * glm::vec4(x + offH, y + offH, z + offL, 1.0f));
glm::vec3 p111 = glm::vec3(wToM * glm::vec4(x + offH, y + offH, z + offH, 1.0f));
glm::vec3 p000 = glm::vec3(vtoM * glm::vec4(x + offL, y + offL, z + offL, 1.0f));
glm::vec3 p001 = glm::vec3(vtoM * glm::vec4(x + offL, y + offL, z + offH, 1.0f));
glm::vec3 p010 = glm::vec3(vtoM * glm::vec4(x + offL, y + offH, z + offL, 1.0f));
glm::vec3 p011 = glm::vec3(vtoM * glm::vec4(x + offL, y + offH, z + offH, 1.0f));
glm::vec3 p100 = glm::vec3(vtoM * glm::vec4(x + offH, y + offL, z + offL, 1.0f));
glm::vec3 p101 = glm::vec3(vtoM * glm::vec4(x + offH, y + offL, z + offH, 1.0f));
glm::vec3 p110 = glm::vec3(vtoM * glm::vec4(x + offH, y + offH, z + offL, 1.0f));
glm::vec3 p111 = glm::vec3(vtoM * glm::vec4(x + offH, y + offH, z + offH, 1.0f));
box += p000;
box += p001;
@ -604,6 +752,7 @@ void RenderablePolyVoxEntityItem::computeShapeInfo(ShapeInfo& info) {
}
}
}
}
if (_points.isEmpty()) {
EntityItem::computeShapeInfo(info);
@ -629,10 +778,15 @@ void RenderablePolyVoxEntityItem::setZTextureURL(QString zTextureURL) {
}
void RenderablePolyVoxEntityItem::getModel() {
#ifdef WANT_DEBUG
auto startTime = usecTimestampNow();
#endif
// A mesh object to hold the result of surface extraction
PolyVox::SurfaceMesh<PolyVox::PositionMaterialNormal> polyVoxMesh;
switch (_voxelSurfaceStyle) {
case PolyVoxEntityItem::SURFACE_EDGED_MARCHING_CUBES:
case PolyVoxEntityItem::SURFACE_MARCHING_CUBES: {
PolyVox::MarchingCubesSurfaceExtractor<PolyVox::SimpleVolume<uint8_t>> surfaceExtractor
(_volData, _volData->getEnclosingRegion(), &polyVoxMesh);
@ -682,6 +836,10 @@ void RenderablePolyVoxEntityItem::getModel() {
#endif
_needsModelReload = false;
#ifdef WANT_DEBUG
qDebug() << "RenderablePolyVoxEntityItem::getModel" << (usecTimestampNow() - startTime) << getName();
#endif
}
void RenderablePolyVoxEntityItem::render(RenderArgs* args) {
@ -737,8 +895,6 @@ void RenderablePolyVoxEntityItem::render(RenderArgs* args) {
_zTexture = DependencyManager::get<TextureCache>()->getTexture(_zTextureURL);
}
batch._glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
if (_xTexture) {
batch.setResourceTexture(0, _xTexture->getGPUTexture());
} else {
@ -802,3 +958,19 @@ namespace render {
}
}
}
glm::vec3 RenderablePolyVoxEntityItem::voxelCoordsToWorldCoords(glm::vec3& voxelCoords) const {
return glm::vec3(voxelToWorldMatrix() * glm::vec4(voxelCoords, 1.0f));
}
glm::vec3 RenderablePolyVoxEntityItem::worldCoordsToVoxelCoords(glm::vec3& worldCoords) const {
return glm::vec3(worldToVoxelMatrix() * glm::vec4(worldCoords, 1.0f));
}
glm::vec3 RenderablePolyVoxEntityItem::voxelCoordsToLocalCoords(glm::vec3& voxelCoords) const {
return glm::vec3(voxelToLocalMatrix() * glm::vec4(voxelCoords, 0.0f));
}
glm::vec3 RenderablePolyVoxEntityItem::localCoordsToVoxelCoords(glm::vec3& localCoords) const {
return glm::vec3(localToVoxelMatrix() * glm::vec4(localCoords, 0.0f));
}

View file

@ -54,9 +54,9 @@ public:
}
virtual uint8_t getVoxel(int x, int y, int z);
virtual void setVoxel(int x, int y, int z, uint8_t toValue);
virtual bool setVoxel(int x, int y, int z, uint8_t toValue);
void updateOnCount(int x, int y, int z, uint8_t new_value);
bool updateOnCount(int x, int y, int z, uint8_t new_value);
void render(RenderArgs* args);
virtual bool supportsDetailedRayIntersection() const { return true; }
@ -71,23 +71,26 @@ public:
virtual void setVoxelVolumeSize(glm::vec3 voxelVolumeSize);
glm::vec3 getSurfacePositionAdjustment() const;
glm::mat4 voxelToWorldMatrix() const;
glm::mat4 voxelToLocalMatrix() const;
glm::mat4 worldToVoxelMatrix() const;
glm::mat4 voxelToLocalMatrix() const;
glm::mat4 localToVoxelMatrix() const;
virtual ShapeType getShapeType() const;
virtual bool isReadyToComputeShape();
virtual void computeShapeInfo(ShapeInfo& info);
virtual glm::vec3 voxelCoordsToWorldCoords(glm::vec3& voxelCoords) const;
virtual glm::vec3 worldCoordsToVoxelCoords(glm::vec3& worldCoords) const;
virtual glm::vec3 voxelCoordsToLocalCoords(glm::vec3& voxelCoords) const;
virtual glm::vec3 localCoordsToVoxelCoords(glm::vec3& localCoords) const;
// coords are in voxel-volume space
virtual void setSphereInVolume(glm::vec3 center, float radius, uint8_t toValue);
virtual bool setSphereInVolume(glm::vec3 center, float radius, uint8_t toValue);
virtual bool setVoxelInVolume(glm::vec3 position, uint8_t toValue);
// coords are in world-space
virtual void setSphere(glm::vec3 center, float radius, uint8_t toValue);
virtual void setAll(uint8_t toValue);
virtual void setVoxelInVolume(glm::vec3 position, uint8_t toValue);
virtual bool setSphere(glm::vec3 center, float radius, uint8_t toValue);
virtual bool setAll(uint8_t toValue);
virtual void setXTextureURL(QString xTextureURL);
virtual void setYTextureURL(QString yTextureURL);
@ -107,10 +110,10 @@ private:
// The PolyVoxEntityItem class has _voxelData which contains dimensions and compressed voxel data. The dimensions
// may not match _voxelVolumeSize.
void setVoxelInternal(int x, int y, int z, uint8_t toValue);
bool setVoxelInternal(int x, int y, int z, uint8_t toValue);
void compressVolumeData();
void decompressVolumeData();
void clearEdges();
PolyVox::SimpleVolume<uint8_t>* _volData = nullptr;
model::Geometry _modelGeometry;

View file

@ -154,9 +154,9 @@ public:
DEFINE_PROPERTY_REF(PROP_HREF, Href, href, QString);
DEFINE_PROPERTY_REF(PROP_DESCRIPTION, Description, description, QString);
DEFINE_PROPERTY(PROP_FACE_CAMERA, FaceCamera, faceCamera, bool);
DEFINE_PROPERTY_REF(PROP_ACTION_DATA, ActionData, actionData, QByteArray);
DEFINE_PROPERTY(PROP_NORMALS, Normals, normals, QVector<glm::vec3>);
DEFINE_PROPERTY(PROP_STROKE_WIDTHS, StrokeWidths, strokeWidths, QVector<float>);
DEFINE_PROPERTY_REF(PROP_ACTION_DATA, ActionData, actionData, QByteArray);
DEFINE_PROPERTY_REF(PROP_X_TEXTURE_URL, XTextureURL, xTextureURL, QString);
DEFINE_PROPERTY_REF(PROP_Y_TEXTURE_URL, YTextureURL, yTextureURL, QString);
DEFINE_PROPERTY_REF(PROP_Z_TEXTURE_URL, ZTextureURL, zTextureURL, QString);

View file

@ -415,7 +415,7 @@ void RayToEntityIntersectionResultFromScriptValue(const QScriptValue& object, Ra
}
bool EntityScriptingInterface::setVoxels(QUuid entityID,
std::function<void(PolyVoxEntityItem&)> actor) {
std::function<bool(PolyVoxEntityItem&)> actor) {
if (!_entityTree) {
return false;
}
@ -435,7 +435,7 @@ bool EntityScriptingInterface::setVoxels(QUuid entityID,
auto polyVoxEntity = std::dynamic_pointer_cast<PolyVoxEntityItem>(entity);
_entityTree->lockForWrite();
actor(*polyVoxEntity);
bool result = actor(*polyVoxEntity);
entity->setLastEdited(now);
entity->setLastBroadcast(now);
_entityTree->unlock();
@ -448,7 +448,7 @@ bool EntityScriptingInterface::setVoxels(QUuid entityID,
properties.setLastEdited(now);
queueEntityMessage(PacketType::EntityEdit, entityID, properties);
return true;
return result;
}
bool EntityScriptingInterface::setPoints(QUuid entityID, std::function<bool(LineEntityItem&)> actor) {
@ -483,7 +483,6 @@ bool EntityScriptingInterface::setPoints(QUuid entityID, std::function<bool(Line
properties.setLinePointsDirty();
properties.setLastEdited(now);
queueEntityMessage(PacketType::EntityEdit, entityID, properties);
return success;
}
@ -491,19 +490,19 @@ bool EntityScriptingInterface::setPoints(QUuid entityID, std::function<bool(Line
bool EntityScriptingInterface::setVoxelSphere(QUuid entityID, const glm::vec3& center, float radius, int value) {
return setVoxels(entityID, [center, radius, value](PolyVoxEntityItem& polyVoxEntity) {
polyVoxEntity.setSphere(center, radius, value);
return polyVoxEntity.setSphere(center, radius, value);
});
}
bool EntityScriptingInterface::setVoxel(QUuid entityID, const glm::vec3& position, int value) {
return setVoxels(entityID, [position, value](PolyVoxEntityItem& polyVoxEntity) {
polyVoxEntity.setVoxelInVolume(position, value);
return polyVoxEntity.setVoxelInVolume(position, value);
});
}
bool EntityScriptingInterface::setAllVoxels(QUuid entityID, int value) {
return setVoxels(entityID, [value](PolyVoxEntityItem& polyVoxEntity) {
polyVoxEntity.setAll(value);
return polyVoxEntity.setAll(value);
});
}
@ -658,3 +657,83 @@ QVariantMap EntityScriptingInterface::getActionArguments(const QUuid& entityID,
});
return result;
}
glm::vec3 EntityScriptingInterface::voxelCoordsToWorldCoords(const QUuid& entityID, glm::vec3 voxelCoords) {
if (!_entityTree) {
return glm::vec3(0.0f);
}
EntityItemPointer entity = _entityTree->findEntityByEntityItemID(entityID);
if (!entity) {
qCDebug(entities) << "EntityScriptingInterface::voxelCoordsToWorldCoords no entity with ID" << entityID;
return glm::vec3(0.0f);
}
EntityTypes::EntityType entityType = entity->getType();
if (entityType != EntityTypes::PolyVox) {
return glm::vec3(0.0f);
}
auto polyVoxEntity = std::dynamic_pointer_cast<PolyVoxEntityItem>(entity);
return polyVoxEntity->voxelCoordsToWorldCoords(voxelCoords);
}
glm::vec3 EntityScriptingInterface::worldCoordsToVoxelCoords(const QUuid& entityID, glm::vec3 worldCoords) {
if (!_entityTree) {
return glm::vec3(0.0f);
}
EntityItemPointer entity = _entityTree->findEntityByEntityItemID(entityID);
if (!entity) {
qCDebug(entities) << "EntityScriptingInterface::worldCoordsToVoxelCoords no entity with ID" << entityID;
return glm::vec3(0.0f);
}
EntityTypes::EntityType entityType = entity->getType();
if (entityType != EntityTypes::PolyVox) {
return glm::vec3(0.0f);
}
auto polyVoxEntity = std::dynamic_pointer_cast<PolyVoxEntityItem>(entity);
return polyVoxEntity->worldCoordsToVoxelCoords(worldCoords);
}
glm::vec3 EntityScriptingInterface::voxelCoordsToLocalCoords(const QUuid& entityID, glm::vec3 voxelCoords) {
if (!_entityTree) {
return glm::vec3(0.0f);
}
EntityItemPointer entity = _entityTree->findEntityByEntityItemID(entityID);
if (!entity) {
qCDebug(entities) << "EntityScriptingInterface::voxelCoordsToLocalCoords no entity with ID" << entityID;
return glm::vec3(0.0f);
}
EntityTypes::EntityType entityType = entity->getType();
if (entityType != EntityTypes::PolyVox) {
return glm::vec3(0.0f);
}
auto polyVoxEntity = std::dynamic_pointer_cast<PolyVoxEntityItem>(entity);
return polyVoxEntity->voxelCoordsToLocalCoords(voxelCoords);
}
glm::vec3 EntityScriptingInterface::localCoordsToVoxelCoords(const QUuid& entityID, glm::vec3 localCoords) {
if (!_entityTree) {
return glm::vec3(0.0f);
}
EntityItemPointer entity = _entityTree->findEntityByEntityItemID(entityID);
if (!entity) {
qCDebug(entities) << "EntityScriptingInterface::localCoordsToVoxelCoords no entity with ID" << entityID;
return glm::vec3(0.0f);
}
EntityTypes::EntityType entityType = entity->getType();
if (entityType != EntityTypes::PolyVox) {
return glm::vec3(0.0f);
}
auto polyVoxEntity = std::dynamic_pointer_cast<PolyVoxEntityItem>(entity);
return polyVoxEntity->localCoordsToVoxelCoords(localCoords);
}

View file

@ -134,6 +134,11 @@ public slots:
Q_INVOKABLE QVector<QUuid> getActionIDs(const QUuid& entityID);
Q_INVOKABLE QVariantMap getActionArguments(const QUuid& entityID, const QUuid& actionID);
Q_INVOKABLE glm::vec3 voxelCoordsToWorldCoords(const QUuid& entityID, glm::vec3 voxelCoords);
Q_INVOKABLE glm::vec3 worldCoordsToVoxelCoords(const QUuid& entityID, glm::vec3 worldCoords);
Q_INVOKABLE glm::vec3 voxelCoordsToLocalCoords(const QUuid& entityID, glm::vec3 voxelCoords);
Q_INVOKABLE glm::vec3 localCoordsToVoxelCoords(const QUuid& entityID, glm::vec3 localCoords);
signals:
void entityCollisionWithEntity(const EntityItemID& idA, const EntityItemID& idB, const Collision& collision);
void collisionWithEntity(const EntityItemID& idA, const EntityItemID& idB, const Collision& collision);
@ -162,7 +167,7 @@ signals:
private:
bool actionWorker(const QUuid& entityID, std::function<bool(EntitySimulation*, EntityItemPointer)> actor);
bool setVoxels(QUuid entityID, std::function<void(PolyVoxEntityItem&)> actor);
bool setVoxels(QUuid entityID, std::function<bool(PolyVoxEntityItem&)> actor);
bool setPoints(QUuid entityID, std::function<bool(LineEntityItem&)> actor);
void queueEntityMessage(PacketType::Value packetType, EntityItemID entityID, const EntityItemProperties& properties);

View file

@ -170,9 +170,10 @@ bool PolyLineEntityItem::setLinePoints(const QVector<glm::vec3>& points) {
for (int i = 0; i < points.size(); i++) {
glm::vec3 point = points.at(i);
glm::vec3 pos = getPosition();
glm::vec3 halfBox = getDimensions() * 0.5f;
if ( (point.x < - halfBox.x || point.x > halfBox.x) || (point.y < -halfBox.y || point.y > halfBox.y) || (point.z < - halfBox.z || point.z > halfBox.z) ) {
if ((point.x < - halfBox.x || point.x > halfBox.x) ||
(point.y < -halfBox.y || point.y > halfBox.y) ||
(point.z < - halfBox.z || point.z > halfBox.z)) {
qDebug() << "Point is outside entity's bounding box";
return false;
}

View file

@ -22,7 +22,7 @@
const glm::vec3 PolyVoxEntityItem::DEFAULT_VOXEL_VOLUME_SIZE = glm::vec3(32, 32, 32);
const float PolyVoxEntityItem::MAX_VOXEL_DIMENSION = 32.0f;
const float PolyVoxEntityItem::MAX_VOXEL_DIMENSION = 128.0f;
const QByteArray PolyVoxEntityItem::DEFAULT_VOXEL_DATA(PolyVoxEntityItem::makeEmptyVoxelData());
const PolyVoxEntityItem::PolyVoxSurfaceStyle PolyVoxEntityItem::DEFAULT_VOXEL_SURFACE_STYLE =
PolyVoxEntityItem::SURFACE_MARCHING_CUBES;

View file

@ -58,7 +58,8 @@ class PolyVoxEntityItem : public EntityItem {
enum PolyVoxSurfaceStyle {
SURFACE_MARCHING_CUBES,
SURFACE_CUBIC,
SURFACE_EDGED_CUBIC
SURFACE_EDGED_CUBIC,
SURFACE_EDGED_MARCHING_CUBES
};
void setVoxelSurfaceStyle(PolyVoxSurfaceStyle voxelSurfaceStyle);
@ -73,17 +74,20 @@ class PolyVoxEntityItem : public EntityItem {
static const PolyVoxSurfaceStyle DEFAULT_VOXEL_SURFACE_STYLE;
// coords are in voxel-volume space
virtual void setSphereInVolume(glm::vec3 center, float radius, uint8_t toValue) {}
virtual bool setSphereInVolume(glm::vec3 center, float radius, uint8_t toValue) { return false; }
virtual bool setVoxelInVolume(glm::vec3 position, uint8_t toValue) { return false; }
virtual glm::vec3 voxelCoordsToWorldCoords(glm::vec3& voxelCoords) const { return glm::vec3(0.0f); }
virtual glm::vec3 worldCoordsToVoxelCoords(glm::vec3& worldCoords) const { return glm::vec3(0.0f); }
virtual glm::vec3 voxelCoordsToLocalCoords(glm::vec3& voxelCoords) const { return glm::vec3(0.0f); }
virtual glm::vec3 localCoordsToVoxelCoords(glm::vec3& localCoords) const { return glm::vec3(0.0f); }
// coords are in world-space
virtual void setSphere(glm::vec3 center, float radius, uint8_t toValue) {}
virtual void setAll(uint8_t toValue) {}
virtual void setVoxelInVolume(glm::vec3 position, uint8_t toValue) {}
virtual bool setSphere(glm::vec3 center, float radius, uint8_t toValue) { return false; }
virtual bool setAll(uint8_t toValue) { return false; }
virtual uint8_t getVoxel(int x, int y, int z) { return 0; }
virtual void setVoxel(int x, int y, int z, uint8_t toValue) {}
virtual bool setVoxel(int x, int y, int z, uint8_t toValue) { return false; }
static QByteArray makeEmptyVoxelData(quint16 voxelXSize = 16, quint16 voxelYSize = 16, quint16 voxelZSize = 16);

View file

@ -1108,13 +1108,12 @@ ExtractedMesh extractMesh(const FBXNode& object, unsigned int& meshIndex) {
if (subdata.name == "Materials") {
materials = getIntVector(subdata);
} else if (subdata.name == "MappingInformationType") {
if (subdata.properties.at(0) == "ByPolygon") {
if (subdata.properties.at(0) == "ByPolygon")
isMaterialPerPolygon = true;
} else {
isMaterialPerPolygon = false;
}
}
}
} else if (child.name == "LayerElementTexture") {
@ -1126,7 +1125,6 @@ ExtractedMesh extractMesh(const FBXNode& object, unsigned int& meshIndex) {
}
}
bool isMultiMaterial = false;
if (isMaterialPerPolygon) {
isMultiMaterial = true;

View file

@ -123,9 +123,9 @@ public:
DepthTest(bool enabled = false, bool writeMask = true, ComparisonFunction func = LESS) :
_function(func), _writeMask(writeMask), _enabled(enabled) {}
bool isEnabled() const { return _enabled; }
bool isEnabled() const { return _enabled != 0; }
ComparisonFunction getFunction() const { return ComparisonFunction(_function); }
bool getWriteMask() const { return _writeMask; }
uint8 getWriteMask() const { return _writeMask; }
int32 getRaw() const { return *(reinterpret_cast<const int32*>(this)); }
DepthTest(int32 raw) { *(reinterpret_cast<int32*>(this)) = raw; }
@ -301,7 +301,7 @@ public:
DepthTest getDepthTest() const { return _values.depthTest; }
bool isDepthTestEnabled() const { return getDepthTest().isEnabled(); }
bool getDepthTestWriteMask() const { return getDepthTest().getWriteMask(); }
uint8 getDepthTestWriteMask() const { return getDepthTest().getWriteMask(); }
ComparisonFunction getDepthTestFunc() const { return getDepthTest().getFunction(); }
// Stencil test

View file

@ -92,7 +92,7 @@ void ObjectActionSpring::updateActionWorker(btScalar deltaTimeStep) {
// dQ = Q1 * Q0^
btQuaternion deltaQ = target * bodyRotation.inverse();
float angle = deltaQ.getAngle();
const float MIN_ANGLE = 1.0e-4;
const float MIN_ANGLE = 1.0e-4f;
if (angle > MIN_ANGLE) {
targetVelocity = (angle / _angularTimeScale) * deltaQ.getAxis();
}

View file

@ -1808,7 +1808,6 @@ void Model::segregateMeshGroups() {
const FBXMesh& mesh = geometry.meshes.at(i);
const MeshState& state = _meshStates.at(i);
bool translucentMesh = networkMesh.getTranslucentPartCount(mesh) == networkMesh.parts.size();
bool hasTangents = !mesh.tangents.isEmpty();
bool hasSpecular = mesh.hasSpecularTexture();

View file

@ -239,7 +239,7 @@ private:
return;
}
Q_ASSERT(toGlm(_quickWindow->geometry().size()) == _size);
//Q_ASSERT(toGlm(_quickWindow->geometry().size()) == _size);
//Q_ASSERT(toGlm(_quickWindow->geometry().size()) == _textures._size);
_renderControl->sync();

View file

@ -44,7 +44,7 @@ const int16_t COLLISION_GROUP_OTHER_AVATAR = 1 << 6;
const int16_t COLLISION_GROUP_MY_ATTACHMENT = 1 << 7;
const int16_t COLLISION_GROUP_OTHER_ATTACHMENT = 1 << 8;
// ...
const int16_t COLLISION_GROUP_COLLISIONLESS = 1 << 15;
const int16_t COLLISION_GROUP_COLLISIONLESS = 1 << 14;
/* Note: In order for objectA to collide with objectB at the filter stage