blink actions were renamed

This commit is contained in:
Seth Alves 2019-11-18 16:59:28 -08:00
parent a0031c6f10
commit 67f4811c2b

View file

@ -431,8 +431,8 @@ bool ViveControllerManager::isHeadControllerMounted() const {
void ViveControllerManager::invalidateEyeInputs() {
_inputDevice->_poseStateMap[controller::LEFT_EYE].valid = false;
_inputDevice->_poseStateMap[controller::RIGHT_EYE].valid = false;
_inputDevice->_axisStateMap[controller::LEFT_EYE_BLINK].valid = false;
_inputDevice->_axisStateMap[controller::RIGHT_EYE_BLINK].valid = false;
_inputDevice->_axisStateMap[controller::EYEBLINK_L].valid = false;
_inputDevice->_axisStateMap[controller::EYEBLINK_R].valid = false;
}
@ -510,16 +510,16 @@ void ViveControllerManager::updateEyeTracker(float deltaTime, const controller::
// in hifi, 0 is open 1 is closed. in SRanipal 1 is open, 0 is closed.
if (eyeDataBuffer.leftOpennessValid) {
_inputDevice->_axisStateMap[controller::LEFT_EYE_BLINK] =
_inputDevice->_axisStateMap[controller::EYEBLINK_L] =
controller::AxisValue(1.0f - eyeDataBuffer.leftEyeOpenness, now);
} else {
_inputDevice->_poseStateMap[controller::LEFT_EYE_BLINK].valid = false;
_inputDevice->_poseStateMap[controller::EYEBLINK_L].valid = false;
}
if (eyeDataBuffer.rightOpennessValid) {
_inputDevice->_axisStateMap[controller::RIGHT_EYE_BLINK] =
_inputDevice->_axisStateMap[controller::EYEBLINK_R] =
controller::AxisValue(1.0f - eyeDataBuffer.rightEyeOpenness, now);
} else {
_inputDevice->_poseStateMap[controller::RIGHT_EYE_BLINK].valid = false;
_inputDevice->_poseStateMap[controller::EYEBLINK_R].valid = false;
}
}
@ -1931,8 +1931,8 @@ controller::Input::NamedVector ViveControllerManager::InputDevice::getAvailableI
makePair(RIGHT_ARM, "RightArm"),
makePair(LEFT_EYE, "LeftEye"),
makePair(RIGHT_EYE, "RightEye"),
makePair(LEFT_EYE_BLINK, "LeftEyeBlink"),
makePair(RIGHT_EYE_BLINK, "RightEyeBlink"),
makePair(EYEBLINK_L, "EyeBlink_L"),
makePair(EYEBLINK_R, "EyeBlink_R"),
// 16 tracked poses
makePair(TRACKED_OBJECT_00, "TrackedObject00"),