From 67da1148ac69476372456fc6860a713d24f4a018 Mon Sep 17 00:00:00 2001 From: Sam Gateau Date: Mon, 12 Jan 2015 15:22:47 -0800 Subject: [PATCH] global ambient light back --- interface/src/Application.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/interface/src/Application.cpp b/interface/src/Application.cpp index 89a27b25d7..22a2b6bc22 100644 --- a/interface/src/Application.cpp +++ b/interface/src/Application.cpp @@ -2589,8 +2589,7 @@ void Application::updateShadowMap() { glViewport(0, 0, glCanvas->getDeviceWidth(), glCanvas->getDeviceHeight()); } -//const GLfloat WORLD_AMBIENT_COLOR[] = { 0.525f, 0.525f, 0.6f }; -const GLfloat WORLD_AMBIENT_COLOR[] = { 0.2f, 0.2f, 0.3f }; +const GLfloat WORLD_AMBIENT_COLOR[] = { 0.525f, 0.525f, 0.6f }; const GLfloat WORLD_DIFFUSE_COLOR[] = { 0.6f, 0.525f, 0.525f }; const GLfloat WORLD_SPECULAR_COLOR[] = { 0.94f, 0.94f, 0.737f, 1.0f };